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#1
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New Wii game "Capucine" gives us a taste for using the Wii remote in Zelda.
A new French fantasy game called Capucine has been unveiled for the Wii, and the first trailer (although graphically sub-par) shows the pointer being used in some very interesting ways.
Capucine The character operates a flashlight-like item, which she uses to manipulate the world around her. Sometimes it works like a gravity gun of sorts, sometimes it reveals hidden passages and it can be used to activate switches. Imagine how such an item could be used in a Zelda game. New puzzles, new combat, new level design. You wouldn't need to gather different items, but have different techniques built around the one item. It would be simpler to control and deeper to play. |

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#2
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Re: New Wii game "Capucine" gives us a taste for using the Wii remote in Zelda.
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#3
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Re: New Wii game "Capucine" gives us a taste for using the Wii remote in Zelda.
Well... with this thread, I'm specifically looking at the use of the Wii remote and how it can be applied to the new Zelda.
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#4
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Re: New Wii game "Capucine" gives us a taste for using the Wii remote in Zelda.
I personally would like that the sword is directly linked with the movements of the remote and the same would apply for the nunchuck with the shield.
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![]() Both this all inspiring signature and the incredible avatar were made by Leminnes' Silent Graphics Potestatem obscuri lateris nescis! Dido Florian Cloud De Bounevialle Armstrong |

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#5
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