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Old 06-12-2007, 03:03 PM
Lol, King of Darkness
Join Date: Jul 2006
Location: Where the Sun don't shine
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New Wii game "Capucine" gives us a taste for using the Wii remote in Zelda.

A new French fantasy game called Capucine has been unveiled for the Wii, and the first trailer (although graphically sub-par) shows the pointer being used in some very interesting ways.

Capucine

The character operates a flashlight-like item, which she uses to manipulate the world around her. Sometimes it works like a gravity gun of sorts, sometimes it reveals hidden passages and it can be used to activate switches.

Imagine how such an item could be used in a Zelda game. New puzzles, new combat, new level design. You wouldn't need to gather different items, but have different techniques built around the one item. It would be simpler to control and deeper to play.
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Old 06-12-2007, 03:16 PM
KeeSomething
Join Date: Aug 2006
Location: Michigan
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Re: New Wii game "Capucine" gives us a taste for using the Wii remote in Zelda.

I already made a thread on this game.
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Old 06-12-2007, 03:23 PM
Lol, King of Darkness
Join Date: Jul 2006
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Re: New Wii game "Capucine" gives us a taste for using the Wii remote in Zelda.

Well... with this thread, I'm specifically looking at the use of the Wii remote and how it can be applied to the new Zelda.
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Old 06-12-2007, 03:28 PM
Ich bleibe Troy.
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Re: New Wii game "Capucine" gives us a taste for using the Wii remote in Zelda.

I personally would like that the sword is directly linked with the movements of the remote and the same would apply for the nunchuck with the shield.
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Old 06-12-2007, 10:40 PM
KeeSomething
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Location: Michigan
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Re: New Wii game "Capucine" gives us a taste for using the Wii remote in Zelda.

Quote:
Originally Posted by Raian View Post
Well... with this thread, I'm specifically looking at the use of the Wii remote and how it can be applied to the new Zelda.
Sorry. My bad.
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