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Zelda fantasy
Hi there. The purpose of this thread is that you share your Zelda fantasies, that being your Zelda dreams. Not the ones that come when your asleep, but the ones when you imagine what would make a Zelda game extraordinary for you.
Personally, TP didn´t lived up to my dreams, so I hope that Nintendo stops overhyping it´s games and actually makes them what they are supposed to be. TP was great, but not as Ninty said it was. It would have been better if TP were something smaller, but with the corresponding expectations. So I keep waiting, and dreaming of the Zelda game we were promised.
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Re: Zelda fantasy
I want to see a Zelda set in Hyrule. Where Link, the king of hyrule, ganondorf and Zelda are the main characters, among others.
The races in the game are Hylians, Gorons, Zoras and the Oocca. All the classical enemies are in the game such as stalfos, lizalfos etc. Horse-battles are a major part of the game. Dealing in a lot of fights against other enemies, some bosses and even some small wars. Castle Town has to be amazing. Being able to speak to tons of people - telling you about city gossip, giving you little hints, telling you good stuff,tons of questing if you find the right people, mini-games, and some people will even tell you some history about Hyrule and CT and other such things. Also, you can ride Epona in CT like Zelda and Ganondorf could in OoT (only on the main road though). Puzzle-solving and overall gameplay are more interactive. For example, you to open a door you turn the Wii-remote from side-to-side, to block an enmie's attack, you raise the Wii-remote so Link raises his sheild. When pulling a chain you push the Wii remote forward, then pull it back slowly. A much better developed, original storyline. More focused on the king, Zelda, Link and Ganondorf. No triforce though. I hope there to be an interesting and mind-blowing plot involved. Hopefully this game could take place in the world of what is ancient to OoT times. Or maybe just be a whole new game in a whole new timeline borowing places and characters and items etc. I'd like the Sheikah to be flourishing in numbers as the Hylians do, though not as many. Make their town called Kakariko, and make the Hylian town called Castle Town, though some Hylians live in Kakariko. Nice things like the windmill in Kakariko should make a return. I'd like the plains of Hyrule to give us the similar feeling of when you walk from Kokiki Forest to Castle Town in OoT. I'd also like to see a drawbridge make a return which is raised on each side of CT at night to prevent raids from monsters, other towns etc. I'd like the forest areas to be beautiful, mystical and surreal. Like when OoT had those little balls of shiny dust floating around everywhere in Kokiri Forest - but more of that in the forests in this new dream game. Open forests too, with massive hollow trees on the ground so it feels like massive trees have fallen. Not like in Lost Woods where they are just holes you walk through. Link should also be magic capable. Not in the sence of casting spells and all that rif-raff, but proper magic. Like proper magic where you slow your opponent down, make your sword longer, go invisible just before your opponent hits you directly and other magic like that. I think it would improve the epicness and coolness of battles with people like Ganondorf and he should do the same. There should be also lots of custom weapons you can make like at different blacksmiths located around Hyrule. Such as Goron smithies on Death Mountain, Hylian Smithies in Castle Town and other such locations. I don't mind or care if this happens or not, but I think it would be good if it was finally done - a relationship of romance between Link and Zelda. If Japanese gamers heard about this, this would instantly attract them to this, since they love RPGs, or so I heard. I'd like to see all the character's personalities and stories develop through the game so I care about them by the end - which I got from ToS in some form or another. I don't want to see anymore trails connecting fields. I want there to be a big open field where everything is situated in. There should also be rivers flowing through Hyrule Field like there was north of CT in TP - but even better. Death Mountain should not just be a big red and brown mountain anymore. I want to see trees, grass and snow on it too like Snowhead in MM. I want there to be a great difficulty level not only in normal gameplay, but in fighting enemies. I want them to be agressive and actually attack. I also want them to have their own attributes. I also want a new outfit designed for Link. Something similar to TP's outfit but even better. I want the game to be voice-acted for all cutscenes too. And if the game was made really well, it would be awesome for the prologue and the finishing comment at the end of the game (made by Zelda). I want all the places except for Castle Town, Lake Hylia, Death Mountain and possibly Kakariko Village to make a return. None of that Snowpeak, Zora's Domain, Zora's River or Ordon crap. I want to see lots of those forests I mentioned earlier too. Also, a nice little Milk Road thing like in MM with a ranch similar to Romani Ranch. Gerudo Desert/Haunted Wasteland/Gerudo Valley MUST be taken out. I just never thought the desert suited the flourishing prosperious sacred land of Hyrule theme. Trees also have to actually look proper and come in all kinds. All backgrounds in the distance must actually look good, not just a few crappy flat things with a few trees stuck on them like it with in Lake Hylia in TP. The Fishing Hole MUST return, with even more kinds of fish and many different sizes. Also, I want to be able to have competitions against other NPCs. Hyrule should also be split up into three regions/provinces similar to TP. Except, people in Lanayru should refer to their land mainly has Lanayru, rather than Hyrule, to give this new game a sence that your in a very big world/country. I'd like to see a cool thing: Where Ganondorf can turn into Ganon whenever he chooses, like a shape shifter and u see the slow transformation of it. And he'll even fight you as half and half sometimes, where he looks like both a pig and a human. Forget the Gerudo race entirely. Just make Ganondorf a "human", with the colour os skin he usually has. Also, lot's and lot's of side-quests like in MM. Even bring back similar looking characters to OoT/MM characters. It was done with the postmas, why not with other characters? I want to take on a massive flying or non-flying boss on Hyrule Field... Something to remember for the rest of my life. No Master Sword. I want to make my own swords and and collect my own materials myself.
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Re: Zelda fantasy
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Lookalikes=not so much. I want to see new characters with their own looks. Quote:
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As for me, I want a Zelda game that involves Ganon WITHOUT involving the typical Collect 3 -> Master Sword -> Other things deal. I want a Zelda with a vast world, and plenty of things to do and see. I want a Zelda where having 20 hearts doesn't equal immortality. I want a Zelda world where I can explore multiple required dungeons at once. I want a Zelda character who gets to do more than get kidnapped. But most of all: I want to EXPLORE. That's what makes LoZ so good. Exploration. |

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Re: Zelda fantasy
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That's exactly the ways i thought. Though I think that gannondorf should be a big character as big as some one like midna.
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Re: Zelda fantasy
The problem with making Ganon a big character is that you either have him confronting Link constantly, making you wonder "If this dude is so powerful, why does Farmboy win all the time?"
If you don't have him confront Link, you can have him causing chaos or developing his character. The first makes you wonder why he doesn't try to stop Link in his efforts to save the world since he's obviously a threat, and Ganon is a Sauron-type villain, not cut-out for character development without ruining what he his. |

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Re: Zelda fantasy
I was thinking of Zelda as a strategy game like Age of Mythology...
A lot of you disagree I know but hey, this is my idea.
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Re: Zelda fantasy
I'm pretty much totally in agreement with what Ganon the King said.
Gameplay wise..if they can come up with a good number of side-quests ( not necessarily as in depth as MM but as much as possible ), and manage to balance that with a decent number of challenging enemies and dungeons..I'd be happy. I'd hope they stick with the TP style of graphics too. Also, bring back the exploration aspect, with hidden stuff of value. Real value, like the Icerod in ALTTP. Characters: If they can give them MM amount of depth, that would be great, but not so much that they overtake the main players. Main Characters: Link, Zelda and the Villian. Make them get the most development ( make Zelda playable! ) and secondary characters like the KoRL are great. Romance between Link and Zelda? Most definately. They've been hinting about it and circling around each other for years. It's about time. It would do much to strenghten the already strong bond between the two. World: I do very much like the world of OoT/TP..if they can do it with lots of people and villages, lots of different species and memorable members of each ( Darunia, Saria etc ) that's be awesome. |

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