Calendar Awards Members List FAQ
Notices

Reply
$ LinkBack Thread Tools
 
  #1   [ ]
Old 04-21-2007, 05:11 AM
Goron
Join Date: Jul 2005
Location: UK
View Posts: 197
Death recording

Do you think that future Zelda games should bring back the idea of 'death recording'? That is, whenever you get a Game Over and continue, it counts the death and shows it as a number on the File Select screen (or during the credits when you complete the game).

I had a dream that I completed Twilight Princess, and at the end of the credits it showed me the number of Deaths (Game Overs) and Falls (into bottomless pit, into lava etc)

The fact is, from Majora's Mask onwards, the Zelda games seem to have abandoned the idea of recording how many times you have died, and I'd really like to see that reinstated for the next Zelda game - perhaps with a special reward if you get through the entire game with 000 deaths. How about also recording the number of times you save, and/or limiting the number of times you can save the game throughout your quest?

Any thoughts on these ideas?
Reply With Quote
  #2   [ ]
Old 04-21-2007, 05:18 AM
Bit Bit is offline
Queen's English was good enough for Jesus Christ.
Join Date: Nov 2006
View Posts: 934
Re: Death recording

Recording saves and deaths are always interesting statistics to go over after you have completed your quest, however a limited number of saves (unless it is really part of the fabric of the game, like Majora's Mask) would be simply annoying, because it has little going for it, and forces you to keep an eye on how you use your saves. Because of that rule, you may not be able to have the same replay value on a long-lasting game file.
Reply With Quote
Sponsored Links
  #3   [ ]
Old 04-21-2007, 06:07 AM
Since when could we put this many text in our Custom User Title thing?
Send a message via MSN to ℓєяσ¥
Wii Code: ? SSBB Code: 0173-3171-7352 Phantom Hourglass Code: 5456-0103-1093 Mario Kart DS Code:  Wii: ? Animal Crossing DS Code:  Will be up soon!
Join Date: Jul 2006
Location: Somewhere in Belgium
View Posts: 1,191
Re: Death recording

ALLtP had that i think
__________________
If you have ideas for my sig, PM me then =D Because i don't know what to put here
Reply With Quote
  #4   [ ]
Old 04-21-2007, 12:32 PM
Gerudo Thief
Join Date: Mar 2007
View Posts: 60
Re: Death recording

Game Over and Fall counters would be neat to have... But I would not want limits on the save system! There are many times when I have to stop playing suddenly or only want to play for a short time, and I would detest saving restrictions.
__________________
--Michael Eby
--http://trainiax.net
Reply With Quote
Sponsored Links
  #5   [ ]
Old 04-21-2007, 01:16 PM
KeeSomething
Join Date: Aug 2006
Location: Michigan
View Posts: 1,978
Re: Death recording

There is no need for death counts anymore. Aonuma is going out of his way to make sure that no one will ever die (or take massive amounts of damage) to please the non-gamers while the hardcore Zelda fans are starving for challenge.
__________________
Reply With Quote
  #6   [ ]
Old 04-21-2007, 01:31 PM
Forever breaking the fourth wall
Join Date: Jun 2005
Location: The Emerald Isle
View Posts: 1,635
Re: Death recording

Death counters are a cool idea, but they would have been pretty irrelevant in Wind Waker and Twilight Princess...as they wouldn't have much to count. Still, I'd like them to be included in the games anyway. Not essential, but nice to have..
__________________

Thanks to Kynnella for the sig.
Reply With Quote
Sponsored Links
  #7   [ ]
Old 04-26-2007, 02:15 PM
King of Kings
Send a message via AIM to Spartan15
Join Date: Mar 2005
Location: Nebraska
View Posts: 258
Re: Death recording

Quote:
Originally Posted by Kee Something View Post
There is no need for death counts anymore. Aonuma is going out of his way to make sure that no one will ever die (or take massive amounts of damage) to please the non-gamers while the hardcore Zelda fans are starving for challenge.
ha thats funny....but sadly...its true
__________________

Hey Waddup Im back
Games Beaten: OoT, ALTtP, OoS, OoA, TWW, OoTmq. TP
Reply With Quote
  #8   [ ]
Old 04-26-2007, 02:37 PM
Ojos rojos
Join Date: Dec 2006
Location: Northern Virginia
View Posts: 705
Re: Death recording

Quote:
Originally Posted by Kee Something View Post
There is no need for death counts anymore. Aonuma is going out of his way to make sure that no one will ever die (or take massive amounts of damage) to please the non-gamers while the hardcore Zelda fans are starving for challenge.
Yeah, you know how you said "from Majora's Mask onwards"?? Well that's when Eiji took over. Many of the games under him have ended up good, but they got easier and easier as time went by. I still consider the new ones good, just ridiculously easy.

I am desperately hoping that TP was just meant to convert people to the series so they can make a game with actual challenges. When that happens, a death counter would be nice. It is worth mentioning, though, that I fell many times even in TP.
__________________
Join.
Reply With Quote
Sponsored Links
  #9   [ ]
Old 04-26-2007, 03:06 PM
KeeSomething
Join Date: Aug 2006
Location: Michigan
View Posts: 1,978
Re: Death recording

Quote:
Originally Posted by Noscreenname View Post
I am desperately hoping that TP was just meant to convert people to the series so they can make a game with actual challenges. When that happens, a death counter would be nice. It is worth mentioning, though, that I fell many times even in TP.
Nope, Twilight Princess was said to be for the hardcore Zelda fans (as said in pre-release interviews). What a joke. . .
__________________
Reply With Quote
  #10   [ ]
Old 04-26-2007, 03:51 PM
Banned User
Send a message via AIM to Zeldafan1 Send a message via Yahoo to Zeldafan1
Wii Code: 2404-1749-6575-1632
Join Date: Dec 2005
Location: Southern Ohio
View Posts: 3,114
Re: Death recording

Quote:
Originally Posted by Kee Something View Post
Nope, Twilight Princess was said to be for the hardcore Zelda fans (as said in pre-release interviews). What a joke. . .
Seriously can you trust Nintendo when they say that?

And can you really Zelda games are only for hardcore Zelda fans. No you can't because it's not true. Zelda is for anyone who wants to enjoy an epic adventure with Link.

I'm also sure TP was a lot harder if it was their first Zelda game.

As for death counting, I don't really care for it. It's not a major deal. . .
Reply With Quote
Sponsored Links
  #11   [ ]
Old 04-26-2007, 04:34 PM
KeeSomething
Join Date: Aug 2006
Location: Michigan
View Posts: 1,978
Re: Death recording

Quote:
Originally Posted by Zeldafan1 View Post
Seriously can you trust Nintendo when they say that?
This has nothing to do with me. Noscreenname said: "I am desperately hoping that TP was just meant to convert people to the series so they can make a game with actual challenges." and I let him know that Nintendo said they were targetting the hardcore Zelda fan with TP. Regardless if they did or not, that is what their intention was (or atleast, that is what they said).
__________________

Last edited by Stickerbrush; 04-26-2007 at 05:05 PM.
Reply With Quote
  #12   [ ]
Old 05-13-2007, 08:17 PM
took a headfirst slide into Cooperstown on a bad bet.
Send a message via AIM to Hyrule Send a message via MSN to Hyrule Send a message via Yahoo to Hyrule
Join Date: May 2007
View Posts: 1,512
Re: Death recording

Having a death counter would be fun. You can see if you or one of your friends can have the least deaths in one of the games.
__________________
Reply With Quote
Sponsored Links
  #13   [ ]
Old 05-23-2007, 12:49 PM
Deku Scrub
Send a message via AIM to LINKOWNSALL1991
Join Date: Apr 2007
Location: Pennsylvania
View Posts: 17
Unhappy

i dont think it should be that way i mean its sorta stupid.. that would be to hard trying to beat how many times you died or fell into a bottomless pit...
__________________


Run Away FAST!!!!!!!
Reply With Quote
  #14   [ ]
Old 05-23-2007, 07:14 PM
I post very little, but when I do people listen.
Join Date: Jun 2006
View Posts: 93
Re: Death recording

In La if you never died you got a secret ending so... it can be done.
__________________

Credit To Hyrule144
The Timeline:

Oot-tWW/PH-TMC-FS/FSA-aLttP/LA-OoS/OoA-LoZ/Aol

MM-TP


My RP website Drydell.
Reply With Quote
Sponsored Links
  #15   [ ]
Old 05-25-2007, 06:30 PM
Seize The Day
Join Date: Oct 2004
View Posts: 4,714
Re: Death recording

I like the death counter.

Its nice to know exactly how many times you've died.
__________________

Reply With Quote
  #16   [ ]
Old 05-25-2007, 07:13 PM
Λουκας
Send a message via AIM to wolfen Send a message via MSN to wolfen
Join Date: Jan 2005
Location: Ohio
View Posts: 6,047
Re: Death recording

Why the f-ck hasn't Nintendo given Zelda a difficulty setting?
__________________
Reply With Quote
Sponsored Links
  #17   [ ]
Old 05-25-2007, 07:16 PM
Seize The Day
Join Date: Oct 2004
View Posts: 4,714
Re: Death recording

CUZ THEY'RE SILLY GOOSES
__________________

Reply With Quote
  #18   [ ]
Old 05-25-2007, 09:43 PM
Zora Warrior
Wii Code: 0679 4250 8444 1279 SSBB Code: 1461-5889-8181
Join Date: Apr 2007
Location: I forgot.
View Posts: 336
Re: Death recording

The death counter is a nice feature. It's kind of fun after years of not playing deciding to play and if you still have your old slot to see how many times you died your first play through.

But there should not be a limit on when you can save in the game. I didn't exactly care for that in Majora's Mask. It's not fun to play unless you have at least an hour or two to play, and it poses a problem when you have to save your game quickly.
Reply With Quote
Sponsored Links
  #19   [ ]
Old 05-26-2007, 04:44 PM
Zora Warrior
Wii Code: 8230 9302 3473 0222
Join Date: Dec 2004
Location: Pregnancy Pact, Mass.
View Posts: 466