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Does anyone have an answer to this?
In future Zelda games most people believe that they will have full motion control. Now obviously because of the type of game Zelda is this feature would be especially obvious in swordplay. That would mean holding the Wii-mote in your left hand (Link's movements) and the Nunchuck attatchment in your right (sword movements and other various things) I was just wondering how this could work. I mean, isn't Link left-handed?
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Re: Does anyone have an answer to this?
I don't think that "most people believe" that full motion-control is the way Zelda is going. In fact, seeing TP's developement, it looks like the Big N is getting away from that. After all, they could've made the sword motion-controlled and they didn't.
So those people you mention apparently haven't been paying attention. |

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Re: Does anyone have an answer to this?
Full motion has... Problems. Namely: You grow tired, fast. Unless you're a trained sword fighter.
As for Link being left handed, it depends on the Game. LoZ/tMC/LA/OoA/OoS he is ambidextrous, in the others (IIRC) he is left handed.
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Re: Does anyone have an answer to this?
I don't think you're understanding my question. If they are motion controlled then you would control Link's sword with your Right hand. Since Link is Left handed what appears on screen would be different than the actions you actually perform. I wasn't really asking if Link was left handed.
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Re: Does anyone have an answer to this?
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Re: Does anyone have an answer to this?
If it ever came down to an issue of players needing to use full motion control, directly guiding link's hands individually, The game would include the option of asking the player which hand they use predominantly, then simply mirror the animations and models accordingly if need be, but most lefties (shiggy for example) to my knowledge use controllers the same as righties (like shiggy, for example, who found problems playing most Wii games with the remote and nunchuk in opposite hands).
Now already as it currently stands players are using the motion sensing abilities in the Remote and nunchuk unit to control the characters left and right hands independantly anyway. Metroid prime has the player motion with the left hand to make samus fire the grapple beam from her left hand, and aim their right-hand beam gun with their right hand. TP has characters motion their left (sword-holding) hand to do a sword spin, and jab their right hand (sheild) to make link smack enemies in the face with the shield. Rayman i believe also has similar things happening. Also, TP is not indictive of the future path for Zelda, becuase it isn' the future. It's simply the end of the present path. The new way of playing Zelda, with the Wii's controller in mind from the get-go, will be as far removed from the current method of playing Zelda as OoT was from LttP. Now i Personally don't believe large, full, real-to-life swipes with the remote, the variety of which you would actually do with a real sword, will ever be realised, but i think in a Zelda game where the remote's actions result in sword attacks, the following could play out; short left-right or up-down movements could digitally translate into link either doing horizontal or vertical strikes (uppercuts included, thankyou). it wouldnt need to be much, just short, quick movements. nothing ,ore tiring than what the Wii will be anyway with TP. Jabbing the remote does a jab/stab, naturally, and lifting the remote up then dropping it while keeping it level could result in the powerful jumping slash. combine these various movements together just like you would with the current joystick-B buttoncombo and link will do the same fancy flurry of sword swipes TP contains. I do believe true, 1:1 motion should be included in the next envisioning of Zelda, which would obviously need to be accompanied with a fancy physics engine, but sword swiping shouldnt be it.
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Re: Does anyone have an answer to this?
Link has always been left handed. The fact that some of the 2D games use sprite mirroring does not change that. Link is not ambidextrous.
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Re: Does anyone have an answer to this?
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Besides, the games are the ultimate canon, what you see in them trumps all else. In those Games link uses either hand to wield his sword.
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Re: Does anyone have an answer to this?
Very true GDwarf. If The Devs need to make Link ambidextrous, or even (gasp) right-handed, they will. Are you going to argue with The game's logic if suddenly link uses his other hand to swing a sword? As has been pointed out, all the different games see link using his sword differently anyway.
If it's that big a deal to you if and when link becomes right-handed or ambidextrous, here's the explanation; the Link featured in that game is a different, new link that IS right-handed. If that explanation doesn't flow with you, then a wizard did it. simple.
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Re: Does anyone have an answer to this?
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Re: Does anyone have an answer to this?
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Anyways, if Link can use any item with any hand and, no matter which hand he uses it with, use it just as well as with the other hand, then he's ambidextrous by any definition of the word.
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Re: Does anyone have an answer to this?
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Re: Does anyone have an answer to this?
Wait, back up. What's this arguing about Link being left-handed or ambidextrous? I know for a fact he's ambidextrous in OoT and MM, because I asked about it in the mailbag and that's the answer I got. ZU is unofficial, yes, but that doesn't mean the site doesn't have any official info. So I think if Link is ambidextrous in OoT and MM, then he probably is in the other games too. I don't see why Miyamoto would make one Link ambidextrous and another left-handed anyway. Isn't it much easier just to make them all the same thing?
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Re: Does anyone have an answer to this?
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Might want to watch who you're calling "nuthead" when you're uninformed yourself. It's actually a really good question. They may have to create a reverse-image model for the righties, although it wouldn't be so bad to keep him left-handed.
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Re: Does anyone have an answer to this?
it doesnt matter the wii remote is supposed to go in your left hand, wheather you like it or not
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Re: Does anyone have an answer to this?
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Anyways, even if they map your actions so that Link follows them exactly which hand you use still isn't an issue. Besides, I find it unlikely that they'll have Link do what you do, it seems more likely that swinging the controller will act just like pressing the 'B' button in older Zelda games, he'll simply go through some pre-determined moves.
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