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Old 07-30-2006, 09:06 AM
Lex Lex is a male Lex is offline
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Possible Problems with TP Wii

So, we've seen that the Wiimote enhances some gameplay mechanics, like fishing and aiming and such, but what about some of the problems it might pose:

--Clumsy controls for the horse and/or wolf;
--Somewhat clusmy item selection in menus;
--Etc., etc.

Actually, my primary concerns are with the first, since horseback riding and Twilight-wolfing promise to take up big chunks of the gameplay. Any concerns you all have? I hope Nintendo can avoid any clumsy control with the Wiimote, but there's always the possibility that something won't get worked out optimally.
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Old 07-30-2006, 09:25 AM
zelda may cry United_States zelda may cry is offline
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Re: Possible Problems with TP Wii

How can the controls for Horseback and the Wolf be clumsy when they're controled by the analog stick?
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Old 07-30-2006, 12:58 PM
Lex Lex is a male Lex is offline
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Re: Possible Problems with TP Wii

Quote:
Originally Posted by zelda may cry
How can the controls for Horseback and the Wolf be clumsy when they're controled by the analog stick?
The directional controls might be clumsy. Controlling the horse might be easy, but what about controlling the horse and the camera?
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Old 07-30-2006, 01:06 PM
DekuTheif United_States DekuTheif is offline
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Re: Possible Problems with TP Wii

I'm getting the Game Cube version. So then I don't have to worry about it. Almost all of my Zelda games are on the Game Cube. So I'm just going with what I know and love.
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Old 07-30-2006, 01:13 PM
Lex Lex is a male Lex is offline
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Re: Possible Problems with TP Wii

I've actually settled on the 'Cube version as well, but only because the TVs at uni aren't big enough for the Wii to be a good investment.
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Quote:
Originally Posted by River Zora
I love the way in the world of Zelda people are more willing to accept a song that makes wings fly out of your back and teleport you to areas than a piece of metal with an engine powered by steam travelling along thinner, flatter pieces of metal.
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Old 07-30-2006, 01:58 PM
TwilightPrince1 TwilightPrince1 is offline
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Re: Possible Problems with TP Wii

Quote:
Originally Posted by LionHarted
The directional controls might be clumsy. Controlling the horse might be easy, but what about controlling the horse and the camera?
I don't believe that the camera in TP is fully controllable like it was in WW with the c stick. So i don't think we'll have a problem with controlling both the horse/wolf and the camera on the Wii. I definatley remember reading some where that the camera is not fully controllable on the Wii version...the GCN version might be different. The camera is one aspect of the game that i haven't really seen anybody talk about.
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Old 07-30-2006, 02:15 PM
Jeff Jeff is a male United States Jeff is offline
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Re: Possible Problems with TP Wii

Quote:
Originally posted by LionHarted
The directional controls might be clumsy. Controlling the horse might be easy, but what about controlling the horse and the camera?
How hard was it in OoT?

Quote:
--Somewhat clusmy item selection in menus;
Press one of the D-Pad buttons. To set them, pause, and click on them with the motion sensing.
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Old 07-30-2006, 02:31 PM
Andross Andross is offline
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Re: Possible Problems with TP Wii

Meh, I don't think anyone should worry. Look at the DS and it's stylus, and look at Metroid Prime Hunters- The stylus can be used to look around, kind of like the Wiimote can be used for aiming. I don't have to worry. Their similiarity can be described as the Wii being the DS's brother.
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Old 07-30-2006, 03:08 PM
vacumgod United_States vacumgod is offline
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Re: Possible Problems with TP Wii

OoT did not have full camera control, and I would assume that without the use of another analog stick the camera would simply be automatic like the N64 zelda's. Of course, the camera could be controlled by holding a Wiimote button and tilting the controller.

All the other issues mentioned were overcome by those playing the E3 demo, so it's possible for you also to overcome very quickly.
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Old 07-30-2006, 05:04 PM
TwilightPrince1 TwilightPrince1 is offline
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Re: Possible Problems with TP Wii

Quote:
Originally Posted by vacumgod
OoT did not have full camera control, and I would assume that without the use of another analog stick the camera would simply be automatic like the N64 zelda's. Of course, the camera could be controlled by holding a Wiimote button and tilting the controller.

All the other issues mentioned were overcome by those playing the E3 demo, so it's possible for you also to overcome very quickly.
Yea since the Wiimote lacks a second analog stick (nunchaka has the only analog stick) the Wii version probably will not have full camera control unless vacumgod's theory is correct...holding down a button and moving the controller. But vacumgod, do you think the GCN version will have full control using the c-stick like WW had. WW had excellent camera control...actually best camera i've ever seen in a video game period. Hopefully the TP GCN version will have the same setup as WW did.
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Old 07-31-2006, 09:54 AM
zeldafan364 zeldafan364 is a male zeldafan364 is offline
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Re: Possible Problems with TP Wii

Hopefully the GC version will allow c-stick camera control. The only thing I'm worried about there is the amount of buttons for items. The GC only has X, Y, and Z, and the Wii has up, down, right, and left. If Midna is always going to be set to a button on the GC, there would only be two item slots left. >.<

I don't think I'd have problems with selecting items with the wiimote, and I don't know about the whole controlling horse-and-camera thing. Nintendo will probably make the camera control relatively easy, if there even is camera control.
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Old 07-31-2006, 10:58 AM
Klew United_States Klew is offline
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Re: Possible Problems with TP Wii

^No, Midna's the hint system. She was permenantly set to D-up for the deom only, just like how the difficulty level was changed and the scarecrow added in the deom pt make it easier. I seriously doubt she'll always be on that button in the real game.
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Old 07-31-2006, 07:35 PM
Xeno Xeno is a male United States Xeno is offline
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Re: Possible Problems with TP Wii

The horse controls seemed clumsy to me as well. It's been about a year since we've seen horse controls though. Nintendo has most likely caught this problem and fixed it by now (hopefully).

What I've noticed the most that TP Wii had problems with was with the bow. It appeared that the arrow cursor was too precise and small. The player seemed to have a hard time with it. Though it looks like it could be something you could get used to. Just hope that you have a steady hand.

EDIT: I meant horse "controls" not combat. Sorry.
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Old 07-31-2006, 07:46 PM
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Re: Possible Problems with TP Wii

Quote:
Originally Posted by Mirren
How hard was it in OoT?
Much harder than controlling a grounded Link. EDIT: vacumgod said everything in his last post.
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Quote:
Originally Posted by River Zora
I love the way in the world of Zelda people are more willing to accept a song that makes wings fly out of your back and teleport you to areas than a piece of metal with an engine powered by steam travelling along thinner, flatter pieces of metal.
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Old 07-31-2006, 07:46 PM
TwilightPrince1 TwilightPrince1 is offline
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Re: Possible Problems with TP Wii

Quote:
Originally Posted by Dark Link
The horse combat seemed clumsy to me as well. It's been about a year since we've seen horse combat though. Nintendo has most likely caught this problem and fixed it by now (hopefully).

What I've noticed the most that TP Wii had problems with was with the bow. It appeared that the arrow cursor was too precise and small. The player seemed to have a hard time with it. Though it looks like it could be something you could get used to. Just hope that you have a steady hand.
Horseback combat didn't seem clumy to me at all...and actually from the people that actually played it they didn't bring up clumsy controls. That was on the GCN though. The Wii might be a little different because I don't know how your going to control the horse, links actions, and the camera all at the same time with the wii-mote and nunchaka.
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Old 07-31-2006, 09:00 PM
Drew Drew is a male United States Drew is offline
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Re: Possible Problems with TP Wii

After all of the release delays and extra time Nintendo has had to work on this game, I think it will come out fine. I have no reason to doubt Nintendo, even if they didn't have almost an extra year to work on this game. If they can't get it together on this one... shame on them. Lots of shame.
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Old 07-31-2006, 09:48 PM
TwilightPrince1 TwilightPrince1 is offline
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Re: Possible Problems with TP Wii

Quote:
Originally Posted by D3PyroGS
After all of the release delays and extra time Nintendo has had to work on this game, I think it will come out fine. I have no reason to doubt Nintendo, even if they didn't have almost an extra year to work on this game. If they can't get it together on this one... shame on them. Lots of shame.
Even if they didn't have an extra year to work on the game....they did have an extra year. It was originally going to launch last november and probably won't come out until at least november of this year.
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Old 08-02-2006, 02:57 PM
Hungry Gamer United_States Hungry Gamer is offline
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Re: Possible Problems with TP Wii

The whole damn control looks difficult to use to me, but, if they can use the limited control scheme on a 2D zelda, the they can do it here. just expect limited item icons and no back fliping.

I'm actually afraid that I won't be able to walk in a stright line. I'm right handed, with bad nerves, so my hand shakes. If I use my left hand to control the joystick, and I can't keep it still, I might have problems walking over the narrow ledges (and you know the game will have them) in the game.

I'm starting to have second thoughts about the Wii version. And my hatred for the Wiimote is coming back (must think of something else)
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Old 08-02-2006, 03:00 PM
vacumgod United_States vacumgod is offline
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Re: Possible Problems with TP Wii

Quote:
Originally Posted by Hungry Gamer
The whole damn control looks difficult to use to me, but, if they can use the limited control scheme on a 2D zelda, the they can do it here. just expect limited item icons and no back fliping.

I'm actually afraid that I won't be able to walk in a stright line. I'm right handed, with bad nerves, so my hand shakes. If I use my left hand to control the joystick, and I can't keep it still, I might have problems walking over the narrow ledges (and you know the game will have them) in the game.

I'm starting to have second thoughts about the Wii version. And my hatred for the Wiimote is coming back (must think of something else)
All the the E3 06 attendee's played TPWii fine, most haven't played a zelda game in a very long time, and none of them have ever touched Wiimote, yes, you'lle play fine
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Old 08-02-2006, 03:36 PM
Zack Zack is a male United States Zack is offline
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Re: Possible Problems with TP Wii

The onlhy thing I'm worried about are the Pointers for the arrows and Clawshot. Horseback, if your like me, will only have problems with jumping. And the Arrow pointer, as hard as it may seem, will get used to. And I can't wait for the arrows, In windwaker, all I'd do is target shooting. I shoot the pot lady's pot on outset island, all the way from the top of the Lookout, In ONE SHOT. But, I had to use the Telescope to find her of course.
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