|
#1
[
]
|
|||
|
|||
|
**Twilight Samus**- Is the Big N ripping of Metriod...
***Spoilers***
I just want to start off by saing that I am a huge fan of Zelda...have been since the first Golden Cartridge got popped into my NES....but I was a little dissapointed by seeing the demo footage of the small dungeon secton of what we now know as The Goron Mines...and I want to share my thoughts on it and see if anyone else is feeling the same. In this Dungeon we see an atmosphere the seems very very very similar to Metroid Prime 2:Echoes. The Gloomy mountian terrain, Advanced technology (mainly referring to the magnetized platforms that Link must use)..and also the puzzles in this section even seem similar..as far as hitting the pillars in a certain order with the Gale Boomerang...but one thing that I dont like is the use of sniping enemies with the Bow. I know that it is a cool thing to do..but its just tooo Metroid-ish to be sniping enemies from afar. I know that this demo was just a "mock-up" version of the section, and it will be re-done for the final game, but the atmosphere will remain the same...and i just got this weird eerie "re-used" feeling when i saw it for the first time. Long story short, I just hope that the big N didnt start resuing temple ideas from other games because they started running out of ideas. There are only so many times that we can have a Fure Temple or Wind Temple...I just dont want to play TP and feel like I should be running around in a Anti-Gravity space suit. Whats next...Link rolling into a ball...navigating a series of tunnells? If anyone else doesnt see the parrallel between Twilight Princess and Prime 2....then I guess im the only one...just want to point some things out... Both games feature a 2 parrallel worlds... Metroid ( Light, and Dark) ---TP ( Normal, Twilight) Both games feature at one point or another Advanced technology. Both games have a "Mines" based area that takes up a portion of the game. Both games feature strange dark creatures that seem unique to another dimension. The only difference i see between the two games is that instead of morphing into ball...your morphing into a Wolf. I reralze the games are very different....but the parralels are very very close. Anyone else feel the same? |

|
#2
[
]
|
||||
|
||||
|
Re: **Twilight Samus**- Is the Big N ripping of Metriod...
The Twilight parallels the "Dark World" from A Link to the Past, which came long before MP:2.
All games feature advanced technology at some point. Most good fantasy games have a "mines" stage. Most good fantasy games have evil from another dimension. I think you're just overreacting.
__________________
![]() I love my Moonlight, my beautiful fiancée and ZU wife, my darling Kassi <33 Advice for men: Real Men. Real Problems. Real Answers. |

| Sponsored Links |
|
#6
[
]
|
||||
|
||||
|
Re: **Twilight Samus**- Is the Big N ripping of Metriod...
Besides, Metroid is also a Nintendo franchise.
__________________
![]() I love my Moonlight, my beautiful fiancée and ZU wife, my darling Kassi <33 Advice for men: Real Men. Real Problems. Real Answers. |

| Sponsored Links |
|
#7
[
]
|
|||
|
|||
|
Re: **Twilight Samus**- Is the Big N ripping of Metriod...
Good heavens.
I've seen a lot of dumb threads, but this is pretty high on the list. The demo looks awesome and I love everything about it. Zelda is not deadlocked into generic fantasy. It's allowed to mix unique elements into its own fantastical world. Besides, how often do you see boomerangs and hookshots in fantasy? Sheesh. Now I'm just annoyed.
__________________
THE OHIO STATE BUCKEYES |

|
#8
[
]
|
||||
|
||||
|
Re: **Twilight Samus**- Is the Big N ripping of Metriod...
I did think it seemed like the average first-person shooter setting. I suppose there isn't much you can do about it, though. I, for one, think the magnetic use of the iron boots is very interesting and unique, despite the fact that the machinery may not feel quite Zelda-like.
I don't really follow the Metroid Prime series; I'm not a big fan of first-person cameras. I don't think the dungeon really reminded me of Metroid, but it did make me think of some kind of online first-person shooter. I've watched my friends play those countless times and they always have the same dull atmosphere. But hey...without dull atmospheres, you can't have vivid atmospheres. I think it'll fit with the game. Mines are supposed to be dull, and this clip from TP actually looks rather interesting for a mine. I'm thankful for that, anyway.
__________________
![]() [)>- Pearl of Darkness -<(] [)>- Zeldalonjora -<(] [)>- Messenger -<(] [)>- Ancient Wind -<(] [)>- Sig and avy by Yami -<(] |

| Sponsored Links |
|
#9
[
]
|
|||
|
|||

|
#10
[
]
|
||||
|
||||
|
Re: **Twilight Samus**- Is the Big N ripping of Metriod...
Quote:
__________________
[original looks better, but the site wont allow its awsomeness, so i had to shrink it a bit] |

| Sponsored Links |
|
#11
[
]
|
||||
|
||||
|
Re: **Twilight Samus**- Is the Big N ripping of Metriod...
A lot of the stuff you mentioned is just basic factors used in multiple fantasy games. Rotating between worlds, melding advanced tech. into the game, morphing, it's all a little "overused" because it's good factors in many fantasy games. Besides, it's Nintendo. Zelda will ALWAYS have dungeons and will probably ALWAYS draw in factors and ideas from other things. It's what it is made to do! Metroid will, in the same fashion, ALWAYS feature a sort of darkgloomy effect to it's environments. They add to the suspense and the thrill factor when the creatures pop out and try to rip your head off!
The simple fact that you see relationships between Nintendo games is a good thing. It keeps the games similar in a way that their customers will enjoy all their games in some way and keep the feeling of Nintendo it Nintendo. Im sorry and I don't know about the rest of you, but the last thing I want is an Xbox game featuring a young boy destined to save the world with a blade that "No evil one may touch." *shudders at the thought* KEEP TO THE MASTER CHIEF BILL GATES! DON'T TOUCH OUR ZELDA!
__________________
|

|
#13
[
]
|
||||
|
||||
|
Re: **Twilight Samus**- Is the Big N ripping of Metriod...
Quote:
__________________
![]() I love my Moonlight, my beautiful fiancée and ZU wife, my darling Kassi <33 Advice for men: Real Men. Real Problems. Real Answers. |

|
#14
[
]
|
|||||||||
|
|||||||||
|
Re: **Twilight Samus**- Is the Big N ripping of Metriod...
Quote:
Quote:
The puzzle: hitting similar structures or buttons in a special order was also seen in old school zelda's like Alttp... sniping enemies: You can do it in OoT and tWW, hell, it's not even sniping, it's not far at all, thats actually pretty close range archery, you are just bleh Quote:
Quote:
Quote:
also, in regards to TP's "advanced technology" No, simply no, ropes, metal smithing, cranes, magnets (though not to TP scale) Water moters etc. Are common place old technology, it's not new at all. Quote:
Quote:
Quote:
Quote:
__________________
meh... Whatever Commit fellatio speedy quadraped! Zelda I love you so much, don't deny me loving you or else I'll give you ADD and out of wed-lock pregnancy 98% of the teen population is cool, 2% aren't |

| Sponsored Links |
|
#15
[
]
|
|||
|
|||
|
Re: **Twilight Samus**- Is the Big N ripping of Metriod...
I don't really think it's ripping off Metroid, but I am a little concerned about what I saw in the demos. A giant electromagnet crane has no place in a Zelda game. Zelda takes place in a medival time. Yes the games have always included some forms of advanced technology, but it was always more of a mystical technology (crystal switches, etc.). But when you start introducing electricity and cranes and "pictograph boxes", it starts to stray from what Zelda truly is. That's the main reason I've pretty much stayed clear of WW. It strayed too far. "Schools of joy" and "town jails"?? That's not Zelda. I'm going to have to see more from TP before I can really judge it, but honestly I'm not feeling too good about it...
|

|
#16
[
]
|
||||
|
||||
|
Re: **Twilight Samus**- Is the Big N ripping of Metriod...
Quote:
It's not "exactly" set in midieval times. The game itself takes place in a fantasy world, so fairly anything can exist. Though the general theme of the series seems to resemble midieval though, Look at OOT. You remember those Robots with lasers shooting from their eyes? If that didn't bother you I really can't see how any other high-tech oritentation can bother you. Again, it's a game, who really cares?
__________________
![]() Hear Their Cries... The Wait Til Daylight Dies... And So Twilight Seize The Skies... [ML Theme Song] - [The Legend of Zelda: The Split in Time (Intro)] - [<-- Zelda: TSiT (Latest EP.)] |

| Sponsored Links |
|
#17
[
]
|
|
|
|