Yes Zelda DS (The Lengend of Zelda- Phantom Hourglass) has been shown off and gave us a new taste of Zelda duel screened (Others inclued, Game & Watch style and The Gamecube linked with Gameboy Advance style).
After watch the videio from
www.ign.com I;ve got to say im disapointed.
It appears to me they have made the same mistake in which they did with Rayman DS and Another Code: Two Memories. (NOTE there are manys games other then these two with this problem).
The Problem I'm reffering to is the problem of using the Touch Screen.....Now don't get me wrong the touch screen kicks ass but the problem you may have seen is they OVER use it. Nearly everything, if not Everything on the newly released short clip look Touch Screen controlled.
Now I'm don't know this for sure but it seems this way, here are some examples:
Opening the door by drawing.
Throwing the boomerang.
Making a path for the boat.
Now this is something you might hate like I do is Walking. If you didn't noctie Link is ALWAYS following his fairy, my guess is, is that where ever you touch the fairy will go and Link follows it (Kind of like Pikmin but not). Also the fairy goes red when over a bad guy, this also makes me think that attacking maybe either optional by taping the red fairy or is a big helper to little kids.( Yes I'm awere in the clip Link attack without the red fairy)
But yes this is only a short simple video to show off with but I just wanted to know other peoples thought on this, and the game in Genral.
(If my thery is correct) Is it a good thing?
Do you think over using the touch screen is bad?
should it just have been left up the simple buttons?
Do you like the Wink Waker style or should it have been the
OOT styled Link?
do you like the 'up=stlyed view' or should it be a
OOT and WW view (for behind Link like in Mario)
Do you think it should be like Mario 64 DS, optional with either Touch Screen or Button controls?