Calendar Awards Members List FAQ
Advertisement
Play-Asia.com - Buy Video Games for Consoles and PC - From Japan, Korea and other Regions
Reply
$ Thread Tools
 
  #21 (permalink)   [ ]
Old 11-13-2005, 07:54 PM
Technolink United_States Technolink is offline
Jew-Bagel with 666 Posts
Send a message via AIM to Technolink
Join Date: Oct 2005
Location: In a Place
View Posts: 674
Re: Magic in Zelda

Quote:
Originally Posted by Frost Guardian
Support spells that give Link some enchancement for limited time([Blue Godess]'s Love, for one) would be fine too.
Sorr, just had to point out that you said [blue goddess]'s love, when the blue goddess is Nayru, and you are in the Nayru clan . Anyways, I kinda don't like the idea, that would be pulling away from Zelda. I can see having like a majic wand as an item, and havling like 3 or 4 spells from there, but just having spells doesn't sound right for a zelda game
__________________

Reply With Quote
  #22 (permalink)   [ ]
Old 11-14-2005, 05:31 AM
Stonetower Stonetower is a male Portugal Stonetower is offline
Zora Warrior
Join Date: Jul 2005
View Posts: 277
Re: Magic in Zelda

Lime many of you who posted in this thread, I believe magic should be primarily used for solving puzzles, but I don't find any inconvenient in using it in battles. Imagine a scenario like this: Link is surrounded by dozens of enemies all charging against him simultaneously. He needs to fend off a few in order to be able to fight properly and survive the onslaught. Instead of using the spin to unleash his fury, he could use a spell to send a shockwave in every direction, leaving the enemies stunned while opening a breach in the attacking lines... simple and effective... it wouldn't spoil the fun of the game for me...
Reply With Quote
Advertisement
  #23 (permalink)   [ ]
Old 11-17-2005, 05:56 PM
Ectomy Ectomy is offline
Zora Warrior
Join Date: Jan 2005
View Posts: 416
Re: Magic in Zelda

Personally, I think that the spells should be used primeraly in combat. I definately agree that Link shouldn't be turned into a spell caster, throwing fireballs at everything, but I really thing that spells are far better suited to tactical uses as they were in AoL and LttP.

Useing spells mainly for puzzles is honestly a waste of their potential, there is no stratergy to it, it simply makes the puzzles mandatory and means that you need to use more magic (which will have to be supplied to the player if they want to solve the puzzle).

I think the opposite approach shoudl be taken, magic should seldom, if ever, be used for dungeon puzzles. It's purpose should be to act as a set of limited suplementary abilities to aid your sword play. A certain spell may increse your defence for a limited time, send enemies flying, teleport you or any number of uses.

It should be limited though, you should not be able to get a ton of magic jars for cutting grass and breaking pots all the time, you should have to earn your MP.
__________________
"And for a time it was good"
Reply With Quote
  #24 (permalink)   [ ]
Old 11-19-2005, 04:09 PM
Milk Duds United_States Milk Duds is offline
... Nobody reads this, anyway.
Join Date: May 2005
Location: Turn around slowly...
View Posts: 913
Re: Magic in Zelda

I'll make a list of spell ideas, alright?

Din's Fire

Description: A fireball expands outward, burning everything in its wake, with Link as the epicenter. Has a limited size.

Usage: Light multiple torches at once. Possibly other minor uses.


Farore's Wind

Description: Allows Link to travel to any set point instantly. Works anywhere, not just dungeons.

Usage: Helps with timed puzzles/sidequests. Also allows for less backtracking.


Nayru's Love

Description: Forms a barrier around anything, not just Link. Whatever is in the barrier can be hit or protected.

Usage: Self-defense against difficult enemies. Also lets you hit many switches in 1 room.


Earthly Flight

Description: Allows Link to hover in midair using magic.

Usage: Get from one ledge to another parallel one.


Earthly Flight is a bit of an oxymoron. Heh.
__________________

Sig made by iUnknown.
Zeliro X | Wolver the Treacherous | Blackshot the Archer | Loraine Fett | Z-2.0 & Ubechok
First I was YouAreAwesome. Next I was Milk Duds. Then I was Racer Z4.
Reply With Quote
Advertisement
  #25 (permalink)   [ ]
Old 11-24-2005, 09:26 AM
basilmunroe Canada basilmunroe is offline
Goron
Join Date: Oct 2005
View Posts: 123
Re: Magic in Zelda

YAA, why not switch the wind and earth spells? Make it Farore's Flight (basically to replace the hover boots from ALttP), and make the warp spell an Earth one. Link could turn to stone and dirt from the ground up, then crumble into the earth, and rise in a reverse process in the new location. It would be a fresh flavour for the warp spell, and it would help lose the "Drawn Together" tornado stereotype.
Reply With Quote
  #26 (permalink)   [ ]
Old 11-24-2005, 09:38 AM
Robino DX Robino DX is a male United Kingdom Robino DX is offline
Like fear, only better
Join Date: Oct 2005
Location: Trapped in my mind!
View Posts: 393
Re: Magic in Zelda

i was gonna do a joke about calling you an oxymoron, but when i said it out loud it just made me look stupid.

i would like to see a return of that sort of spell. not particularly imperetive to the adventure, but very usefull for dungeons. i never actually ended up using farores wind in OOT, i didnt find it that usefull, but din's fire was great, without it shadow link takes ages to kill. nayru's love just seemed like a bit of a cheat to be honest, to make bosses easier for the casual gamer, but i guess it was nice to have a a last resort. if it was brought back in tp i would hope to god that it didnt do that stupid thing that stops you using other magic though.
__________________
Looks like Team Rockets Blasting off agaaaaaaaaaaaaaaaaain!!!!!!!!!!!!!!!
Reply With Quote
Advertisement
Reply

Tags
magic, zelda


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -5. The time now is 04:53 AM.

Contact Us - Zelda Universe - Archive - Privacy Statement - Top
no new posts