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Originally Posted by Terranix Because when I walk into a GAME or something here I see two (two) shelves of games for the Gamecube. Sonic Heroes, Mario Sunshine, a few EA things and a lot of cartoon/child's movie adaptation guff. I see about a half each of a wall for the XBox and PS2. |
That's not Nintendo's fault. For some reason retailers that don't focus entirely on games think less of Nintendo because it produces what many view as "childish games," and so they don't put many GCN products on their shelves. That's going to change with the Revolution though, I can tell. I actually heard someone say, "Before I heard about the Rev. controller, I was a total PS3 guy!" That's saying a lot; Playstation fans tend to be as fanatical as Nintendo fans. ^_^
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Originally Posted by Terranix I'd like to think so, but, seriously, just look at their track record. |
It's best not to live in the past. When Nintendo makes a bold statement, I've learned to take it seriously. They seem to like taking leaps; sometimes those leaps are good, sometimes they're not. An example of a good leap would be the Revolution (yeah, I worship it... so what?

). An example of a bad leap would be the Virtual Boy, which was a total flop. In any case, I think it's safe to say that Nintendo will at least attempt to extend their influence in the European market.
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Originally Posted by Terranix I can only point in disgust at FSA. I saw the finished PAL version six or eight months before I saw a copy I could buy. That's ridiculous. |
Agreed, that is quite a long time. Yet you don't seem to appreciate the series anyway, so why are you complaining?
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Originally Posted by Terranix I can't wait either. That's why it's so annoying that, after the high point of hype, they've slacked off completely and it's now just a case of "God, I've got to wait how long?". And on top of that, I've got the knowledge that, unless there's an almost unprecedented international release, everyone will be talking about secrets in the game and what their new timeline theory is etc. some three months or, if an FSA-like situation is repeated, perhaps a year or more before I can play it. I'm no good at avoiding spoilers for that length of time. And I'll have to pay an extra $20 dollars for the privilege!
So the situation really sucks. I've already realised that buying books from amazon.com rather than amazon.co.uk is actually cheaper despite the obscene shipping cost. When the Rev comes out I'm getting an American or internationally compatible Asian machine and doing what I have to to get it to work here. |
First off, I must ask why you would have to pay an additional $20.

Secondly, I doubt we'll have another
FSA situation on our hands.
TP is much more anticipated than
FSA was by a longshot, and the Big N is aware of that. To get the most out of their money, they will have to release them all simultaneously. Besides, Iwata's already said that
TP was aimed more toward the American market than toward his own. Keeping this in mind, and seeing as how they will probably already have
TP on the shelves by the time it reaches their primary target, Europe will not be far behind. After all, it
is closer than America, anyway.

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Originally Posted by Stonetower I have a different theory on why Twilight Princess was delayed in the first place, one I've written before but since I can't remember which thread, I'll write it down again. I think hype was the reason why the game was delayed. After so many interviews, so many expectations about this one blowing Ocarina of Time, Nintendo suddenly realized that what they had accomplished so far wouldn't fully satisfy all of the eager fans out there, (probably inducing mixed reactions like the ones that came about when Wind Waker was released) and so, afraid that the hype would backfire at them in more dreadful ways than I can imagine, they decided to go back and rewrite certain aspects of the game, whether for graphics improvement or changes regarding the main plot. It's just a theory, but a plausible one to me. |
That's more of a fact than a theory, really. It's awfully close to what the Zelda crew has already said they will be doing. Slight revisions to the main plot seem only slightly less likely, but still well within the bounds of reason. They already stated that they are improving some of the animations, specifically mentioning Link's running animation. Graphics are a definite yes, but storyline is more of a "We'll see" matter. Nintendo seems to like throwing those at us, but it usually means yes.
But really it wouldn't be so hard to write in Rev. controller compatability, would it? All they would have to do is take the pre-programmed data and make Link's sword respond to the controller's motions (or whatever it is they might plan to do with it, seeing as how the analog stick makes more sense for movement around the overworld). I'm not saying it will happen and I know that the factors you pointed out make it a rather distant possibility, but it's still a fun thought. ^_^