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Old 06-07-2005, 06:08 AM
Sabooru Sabooru is a male Australia Sabooru is offline
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Game Levels

i don't know how many of you have seen them but IGNcube has them free for streaming. There were heaps of new little tiny chunks of an interview/trailer revealed a while ago. There were fair few threads ands stuff. But who noticed the select menus how it said "this is this level bla bla bla" and u picked what level u wanted to do. Is that just an E3 thing they use to let the fans having a go pick what part of the game they want to try or will the game actually be split up in to levels?
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Old 06-07-2005, 06:18 AM
Ninboy Australia Ninboy is offline
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Re: Game Levels

If you are talking about the roundtable interviews, they are the developers and interviewers talking about the game, they are split into levels cuz they are the demos and they dont want the people to get any more information!

I hope that answers your question!
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Old 06-07-2005, 06:31 AM
Sabooru Sabooru is a male Australia Sabooru is offline
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Re: Game Levels

ahh thanks mate. i was hoping it was like that. Coolioz. Yeah coz i was wandering why they wre like "oh yeah it will take ages to cross hyrule" if it was only seperate levels. Anyway, thanks guys this thread is deletable, mods next time you see it
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Old 06-07-2005, 06:35 AM
Ninboy Australia Ninboy is offline
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Re: Game Levels

Do you really think they would make Zelda like that? Its alright though, ha ha ha.

They are interesting to watch though!
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Old 06-07-2005, 08:17 AM
PhenoM Finland PhenoM is offline
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Re: Game Levels

Yup, they just talk about the videos as "levels". As well they could have said "in this video Link does this and that blabla"
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Old 06-07-2005, 02:51 PM
Ragnar Ragnar is offline
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Re: Game Levels

Quote:
Originally Posted by Ninboy
Do you really think they would make Zelda like that? Its alright though, ha ha ha.

They are interesting to watch though!
Actually the four swords games were split into levels. That is why they sucked.

Seperating games into levels takes away the feel of adventure because you dont get to experience eveything smoothly. also it can easily take away freedom.

As for tp it looked like it was split into levels because they were all seperate demos.
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Old 06-07-2005, 04:26 PM
Vroomfondel Vroomfondel is offline
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Re: Game Levels

Quote:
Originally Posted by Sabooru
i don't know how many of you have seen them but IGNcube has them free for streaming. There were heaps of new little tiny chunks of an interview/trailer revealed a while ago. There were fair few threads ands stuff. But who noticed the select menus how it said "this is this level bla bla bla" and u picked what level u wanted to do. Is that just an E3 thing they use to let the fans having a go pick what part of the game they want to try or will the game actually be split up in to levels?
That was not an E3 thing, that was a demo thing. If you watch the thirty minutes of gameplay footage from IGN (which is no longer available only to Insiders) you'll see an example of this system. You can choose to play either a dungeon, a mounted battle, goof off in town, or fight the first boss. ...I'm assuming it's the first boss, seeing as how it's the Forest Temple.

Quote:
Originally Posted by RAGNAR
Actually the four swords games were split into levels. That is why they sucked.

Seperating games into levels takes away the feel of adventure because you dont get to experience eveything smoothly. also it can easily take away freedom.

As for tp it looked like it was split into levels because they were all seperate demos.
Wait, you thought FSA sucked? :confused: Why? I thought it accomplished its purpose rather well. They weren't supposed to be the hardcore Zelda that we're all used to. It was supposed to be a subsidiary in which fans could live out their dreams of massacreing one another with their legendary swords and bombs and arrows, or just working together to complete a dungeon. No one should purchase a game that is clearly different from its predecessors and expect to experience traditional Zelda. That's just foolish. The FS series was intended specifically for people who wanted to try out a mini-gameish multiplayer Zelda.

In fact, I suggest you never play the single-player mode. FSA fails dramatically when it comes to single-player, I'll give you that much. But its shining moments really exploded when it comes to the multiplayer. Have four people in the Fire Temple dungeon, and one of them is bound to do something stupid. Another player smacks him reprimandingly, and all of a sudden we have a melee.
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Old 06-07-2005, 04:26 PM
Master X United_States Master X is offline
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Re: Game Levels

game level split in demos is vital for secrecy if you don't want people to find out what exactly is in the game when it comes to the storyline
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Old 06-07-2005, 04:37 PM
V99 V99 is a male New Zealand V99 is offline
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Re: Game Levels

hey yea I was thinking about that the other day! I mean once you finish the game, It should bring up something like we saw at e3... With the screenshot and text showing what it is... You could go back to fight the bosses etc...

That would be awesome...
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Old 06-07-2005, 05:06 PM
Z&GS United_States Z&GS is offline
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Re: Game Levels

well they did make FSA like that and I wish that they hadn't. It is horrible like that!
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Old 06-08-2005, 12:31 AM
HarmanStalefish HarmanStalefish is offline
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Re: Game Levels

Yeah, it's just an E3 thing.

As far as FSA is concerned, I havent played it, but it looks good. anyway, the reason why i believe they put the game into level format is to make it easier for multiplayer.
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Old 06-08-2005, 01:17 AM
balohna Canada balohna is offline
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Re: Game Levels

None of my friends have GBA so I haven't bothered with FSA yet. I rented it and it was pretty cool but if I buy it it will be for completist reasons. I'll only buy it if it's cheap.
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Old 06-08-2005, 08:24 AM
Poe Black Poe Black is a male United States Poe Black is offline
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Re: Game Levels

If I remember right they did the same thing for the WW Demo
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Old 06-09-2005, 03:57 PM
Ciro Canada Ciro is offline
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Re: Game Levels

It's quite simple. The demo offered different areas to explore. That does not mean that the whole game will be like that. It is setup that way so that people could try them out without having to go through the whole game to get to the part that they wanted to try out.
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Old 06-09-2005, 08:17 PM
Z&GS United_States Z&GS is offline
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Re: Game Levels

Yes My firend had the collecters disc w/ WW demo and she said it was like that.
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Old 06-11-2005, 04:48 PM
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Re: Game Levels

I DID UR MOM LAST NITE!!!!!! IT ONLY COST $2.
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Old 06-11-2005, 05:04 PM
Z&GS United_States Z&GS is offline
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Re: Game Levels

Hicky, you are gross. And so banned once a mod reads all your posts.
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Old 06-11-2005, 05:11 PM
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Re: Game Levels

HGDHGFHDFGHDGFH

SWEET ur mom is bad in bed
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Old 06-11-2005, 05:15 PM
Z&GS United_States Z&GS is offline
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Re: Game Levels

Why don't you stop *sigh* I give up.

Anyway, back on topic *kinda*

FSA was split into levels, but that engine for this kinda of Zelda game would be horrible. On the other hand there are way more dungeons, maybe that is why Nintendo was able to add so much stuff. I doubt it will be like that that though.
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