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  #1   [ ]
Old 06-06-2005, 06:28 PM
Goron
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Breaking away from the classic Zelda style

I would like to see a Zelda game that is similar to FF 11, in that you can make a character and go through the game like that.

Instead of playing as Link, you could make a character from the races of the Gerudo, Zora, Goron, Kokiri, Hyrulian, or Deku.

I find this would be a great MMORPG game, but we all know Nintendo is a little behind the times on the topic of online gameplay.

We can only wish tho.

So, discuss this idea.
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Old 06-06-2005, 07:03 PM
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Re: Breaking away from the classic Zelda style

I hate MMORPG games and I really dislike FF XI. Also, Zelda as a series does not lend itself well to being an MMORPG, there is all of one class that has been developed and most of the Races are very 2D for back stories and such.

All in all I'd say it would be a very bad idea to have a Zelda MMORPG, and if you custom-made a character the single player story would be messed up and say goodbye to any timeline, no, Nintendo isn't making a Zelda MMORPG because it's a really bad idea, not because they are 'behind the times on the topic of online gameplay.'
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  #3   [ ]
Old 06-06-2005, 07:09 PM
Goron
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Re: Breaking away from the classic Zelda style

Ok, so like, how hard is it to make "classes" in any game? Just because they aren't already there doesn't mean they can't be made. Its like new weapons in the games, they can be made up.

Also, if you liked any FF games before 11, they are still fine, and 11 is just as good a game as those. Just because it is a different approach doesn't make it a bad game. It would add to the RPG style that Nintendo created in the first Zelda game, with "leveling up" and stuff.

And single player mode I find would still be viable with or without the game (if it were made) being MMORPG. FF11 has a one player storyline of sorts.

Basically, I think it'd be fun to make new characters, and have Link be a side character for once. Maybe not making the game MMORPG, but still being able to create a character to play the game through I think would be loads of fun and a nice twist to the Zelda series. The other races could have different abilities, like in MM.
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Old 06-06-2005, 07:14 PM
Goron
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Re: Breaking away from the classic Zelda style

That would be interesting, but I don't think it would be a Zelda game. It would be something like an offshoot, with a GTA atmosphere. It would be interesting, but it shouldn't be a part of the Zelda saga.
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Old 06-06-2005, 07:17 PM
Goron
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Re: Breaking away from the classic Zelda style

The point of this thread is to discuss a game like this for the Zelda series, so I honestly don't see the point of discussing this without the Zelda gamedrop. :confused:
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Old 06-06-2005, 07:24 PM
Goron
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Re: Breaking away from the classic Zelda style

You obviously misread my post. To make it in the Zelda timeline would be nonsense, because what we are doing is not really the Legend of Zelda, because Link is always the hero. However, to put our character in the land of Hyrule and just roam around would not be bad, it would be fun. But there shouldn't be a quest like there is in the classic Zelda games where the hero is not Link, that would defeat the purpose of Link (the name tells you something about his role).
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Old 06-06-2005, 07:47 PM
Goron
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Re: Breaking away from the classic Zelda style

Ok, maybe you misread my thread title...
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Old 06-06-2005, 07:49 PM
Goron
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Re: Breaking away from the classic Zelda style

How exactly? Basically what I said is what you have in mind would be nonsense if you wanted it to follow the classic Zelda story but with a custom character. It wouldn't fit in at all with the series itself, as it follows the relationship between Link and Zelda.
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Old 06-06-2005, 07:52 PM
Goron
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Re: Breaking away from the classic Zelda style

Dude, just stop posting in here, you're missing the point of the thread.

People are dense =\

Yes, I understand that Nintendo would not do it, but I started this for discussion on how interesting it would be, etc etc etc, not how it wouldn't follow the series. I think any company could make something new fit into a series. I already gave an example of how it could work into the series, but nevermind.
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Old 06-06-2005, 08:40 PM
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Re: Breaking away from the classic Zelda style

lol well if they do such a thing like that... it is breaking from from good old Zelda... Not only would Nintendo look like idiots by copying FF (one of there worth enemies) but I think alot of hardcore Zelda fans would be upset...

But I agree... it would be pretty cool to make your own character... Male or Female and with all those races.. You could be a badass Goron... a tiny Kokiri... or just Link

But Nintendo sadly would never do a thing...(tho they could make another RPG with is outside Zelda )
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Old 06-06-2005, 09:57 PM
Goron
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Re: Breaking away from the classic Zelda style

Zelda and Link in cameo roles (or no roles at all)? Online? Create-a-character?
This is a Zelda game of the future? Blasphemy!
But if it's going to be a Zelda game, it needs the "I'm on the adventure of a lifetime" feel and dungeons galore.
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Old 06-06-2005, 11:24 PM
Goron
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Re: Breaking away from the classic Zelda style

Quote:
Originally Posted by Santino
But if it's going to be a Zelda game, it needs the "I'm on the adventure of a lifetime" feel and dungeons galore.
I like where your head is.

If you think FF and Zelda are enemies, they started on the same damn system, and the early games even make references to each other, like FF1, one of the gravestones in one of the cities says "Here lies Link" while all the other gravestones in the game say nothing.

And FF11 isn't the only game to be MMORPG. Lets see, World of Warcraft, Diablo (in some respects), City of Heroes, and others.
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Old 06-07-2005, 02:03 AM
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Re: Breaking away from the classic Zelda style

i dont no what a mmporg game is, so im going to guess its what runescape is because that's what i want to see. A zelda-based runescape kind of thing. And u can choose from all the 3d non-3d-character races (who will now become 3d. ta-da!) . With mini-quests and buying and selling and things. Wow. You could have it so you can use your friends list to create 4sword teams so that you can do 4player mini quests togethor. Is that what an mmorpg game is?
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Old 06-07-2005, 02:29 AM
Bio-electric Anemone
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Re: Breaking away from the classic Zelda style

Quote:
Originally Posted by Atreyu
I would like to see a Zelda game that is similar to FF 11, in that you can make a character and go through the game like that.

Instead of playing as Link, you could make a character from the races of the Gerudo, Zora, Goron, Kokiri, Hyrulian, or Deku.

I find this would be a great MMORPG game, but we all know Nintendo is a little behind the times on the topic of online gameplay.

We can only wish tho.

So, discuss this idea.
That would be a good type of game but i still prefare the currant style of game.
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Old 06-07-2005, 02:37 AM
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Re: Breaking away from the classic Zelda style

it would be cool for zelda to be a MMORPG but if you ask me it wouldn't be called zelda because zelda is about link's quest to save her or the world. but i am not saying its a bad idea i would love to be running around as a zoran hero that i made zaping every one
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Old 06-07-2005, 02:42 AM
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Re: Breaking away from the classic Zelda style

Quote:
Originally Posted by Atreyu
Also, if you liked any FF games before 11, they are still fine, and 11 is just as good a game as those.

Only one problem there, pal. All but two FF games are unworthy to lick my huge sexy cock. I and II. Any game past the first two are completely story and graphic driven. The gameplay hardly ever changes, and, in my mind, that's as bad as buying Madden 2004 and then buying 2005 right after the it comes out. Its the same game.

Quote:
It would add to the RPG style that Nintendo created in the first Zelda game, with "leveling up" and stuff.
What are you talking about? The first and ONLY stat based Zelda was LoZ: AOL (LOZ 2). The first had no leveling up, and both are MUCH different than any FF game.

Quote:
Just because it is a different approach doesn't make it a bad game.
It depends what the approach is. I wouldnt mind reintriducing some LITE stat based gmeplay, but not a full-out MMORPG.

Quote:
Basically, I think it'd be fun to make new characters, and have Link be a side character for once.
You can play as three other characters at certain points in tWW and four more in MM, but I didn't here anybody raving about that.

Quote:
And single player mode I find would still be viable with or without the game (if it were made) being MMORPG. FF11 has a one player storyline of sorts.
Yes FFVI has a single player story in which you gather a PARTY, like in every other FF game. This makes the switch over to MMORPG a LOT easyer.

Quote:
Maybe not making the game MMORPG, but still being able to create a character to play the game through I think would be loads of fun and a nice twist to the Zelda series. The other races could have different abilities, like in MM.
[OLD_PERSON_TALK]In my day all we got ta' do was choose are characters name, sometimes not even that, and we liked it![/OLD_PERSON_TALK]

Quote:
Originally Posted by Atreyu
Dude, just stop posting in here, you're missing the point of the thread.

People are dense =\

Yes, I understand that Nintendo would not do it, but I started this for discussion on how interesting it would be, etc etc etc, not how it wouldn't follow the series. I think any company could make something new fit into a series. I already gave an example of how it could work into the series, but nevermind.
Yes people like YOU are dense. Not only will Nintendo never release this game, but if it was released it would fit into the story line like a republican at a DK concert. How in any posible way could that fit into the Zelda timeline? At first I thought you were just a little new, and did'nt know that this thread has been done 43965 times, but now you're just crazy.


Quote:
If you think FF and Zelda are enemies, they started on the same damn system, and the early games even make references to each other, like FF1, one of the gravestones in one of the cities says "Here lies Link" while all the other gravestones in the game say nothing.

And FF11 isn't the only game to be MMORPG. Lets see, World of Warcraft, Diablo (in some respects), City of Heroes, and others.
How many of those games were franchises that revolve around a single character in a strictly single player game? None.
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Old 06-07-2005, 06:46 AM
Goron
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Re: Breaking away from the classic Zelda style

Quote:
Originally Posted by 8bit
Only one problem there, pal. All but two FF games are unworthy to lick my huge sexy cock. I and II. Any game past the first two are completely story and graphic driven. The gameplay hardly ever changes, and, in my mind, that's as bad as buying Madden 2004 and then buying 2005 right after the it comes out. Its the same game.
Yes, that would be your opinion of the Final Fantasy series. I do realize that FF is story and graphic driven, but also realize I was only using FF as a reference series. I wasn't talking about taking the game-style and just covering it in Zelda.

Quote:
What are you talking about? The first and ONLY stat based Zelda was LoZ: AOL (LOZ 2). The first had no leveling up, and both are MUCH different than any FF game.
I realize this again, so read my above statement. I liked this system. I apologize, I'm not well versed in the NES games, seeing as LOZ 1&2 are at my neighbor's house where I played, and both cartridges are hard to get to work.

Quote:
It depends what the approach is. I wouldnt mind reintriducing some LITE stat based gmeplay, but not a full-out MMORPG.
I guess we just have a different opinion, don't we?

Quote:
You can play as three other characters at certain points in tWW and four more in MM, but I didn't hear anybody raving about that.
And? I'm quite sure that if you took a poll about MM, the majority would agree that one of the coolest part of the game was the masks and the abilities gained from the transforming ones.

Quote:
Yes FFVI has a single player story in which you gather a PARTY, like in every other FF game. This makes the switch over to MMORPG a LOT easier.
Ok, again, this thread wasn't made to discuss how someone would develop it or anything. Just. The. Concept.

Quote:
[OLD_PERSON_TALK]In my day all we got ta' do was choose are characters name, sometimes not even that, and we liked it![/OLD_PERSON_TALK]
Wow. This wasn't funny. I'm not going to make a reply to this.

Quote:
Yes people like YOU are dense. Not only will Nintendo never release this game, but if it was released it would fit into the story line like a republican at a DK concert. How in any posible way could that fit into the Zelda timeline? At first I thought you were just a little new, and did'nt know that this thread has been done 43965 times, but now you're just crazy.
Yes, I am so dense because I made a thread to discuss the concept of a new type of Zelda game, and I've got people like you flipping out because its not "old school" or "traditional" and that the game "won't fit it" becau