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  #21 (permalink)   [ ]
Old 06-19-2012, 11:21 AM
The Fanatic of Zelda The Fanatic of Zelda is offline
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Re: Only two games per console

Quote:
Originally Posted by coolguy721 View Post
thats the thing though, why don't they do that again?
Because if they do so, every 3D Zelda game would be like a Nintendo 64 game.
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  #22 (permalink)   [ ]
Old 06-19-2012, 04:00 PM
windwackster windwackster is a male United Kingdom windwackster is offline
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Re: Only two games per console

Quote:
Originally Posted by coolguy721 View Post
thats the thing though, why don't they do that again?
That's what we call milking (Which is what this thread seems to suggest) If they keep reusing the same elements and engine over and over again. People are bound to get sick of it sooner or later. You know, kinda like what people are doing now with the New Super Mario Bros and Call of Duty games. Ocarina of Time, though a good game, isn't going to be immune of it either.

But then again, Its not like Nintendo isn't already milking on the success of Ocarina of Time with all these sequels, prequels, ports and remakes...
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  #23 (permalink)   [ ]
Old 06-19-2012, 04:05 PM
AdaMiSt AdaMiSt is a male United States AdaMiSt is offline
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Re: Only two games per console

People aren't sick of New Super Mario Bros. because it uses the same elements and engine, but because it adds nothing new to the Mario universe. Same generic worlds and what IS new is uninspired. The game itself is fine.

I wish they'd put the time, effort, heart, and budget they put into Galaxy 1 into the NSMB series. That would be a mind blowingly fun game.
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  #24 (permalink)   [ ]
Old 06-19-2012, 04:51 PM
Common Knowledge Common Knowledge is a male United States Common Knowledge is offline
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Re: Only two games per console

I really wish they would just pull another MM already and reuse the graphics and core mechanics of another game to whip up a new one within two years.

Whatever they end up doing for the Wii U game, I hope they make the second one (if we even get a second Wii U game), simply another implementation of everything the first one established. Maybe then we would finally get a 3D Zelda that isn't half-assed in one form or the other.
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  #25 (permalink)   [ ]
Old 06-19-2012, 05:07 PM
Erikson Erikson is a male Canada Erikson is offline
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Re: Only two games per console

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Originally Posted by Common Knowledge View Post
I really wish they would just pull another MM already and reuse the graphics and core mechanics of another game to whip up a new one within two years.
That's what I'd like too, no Zelda game that "pulled another MM" were disappointing imo, they also added something new. OoA and OoS borrowed from LA and are stellar games that added rings and password connectivity.
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Quote:
Originally Posted by Iwata Asks - The Legend of Zelda: Ocarina of Time 3D
Iwata: So it isn't a simple remake.
Miyamoto: Right. And it isn't a port. It is a remake, but in the truest sense of the word.
Iwata: You remade it from scratch.
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  #26 (permalink)   [ ]
Old 06-19-2012, 11:54 PM
Twilit Mask of Time Twilit Mask of Time is a male United States Twilit Mask of Time is offline
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Re: Only two games per console

Quote:
I really wish they would just pull another MM already and reuse the graphics and core mechanics of another game to whip up a new one within two years.

Whatever they end up doing for the Wii U game, I hope they make the second one (if we even get a second Wii U game), simply another implementation of everything the first one established. Maybe then we would finally get a 3D Zelda that isn't half-assed in one form or the other.
This. Using the same engine isn't lazy. It doesn't mean that the game play is more of the same. It means that it's the same engine and that's about it. WW and TP brought almost nothing new to the table (mechanically). There is nothing significant mechanically in either of those games that is a MAJOR departure from the OoT engine. Things are added, sword attacks, new items etc. But the fact of the matter is that both of these games could have easily and effectively been written in that frame in probably a third of the time. I'll agree that SS is too different mechanically for this to be effective. Instead, every time a new Zelda game is being made, we spend so much time focusing on what the game is going to look like that the paint changes but the picture doesn't. There is some unnatural desire to "reinvent" the series, make a new engine, please new fans with a new direction, whatever. Seriously, I like SS a lot. Mechanically, the game could use some fine tuning, a bit of bug fixing (picking up treasure), less linearity, and a lot less hand holding, but these are by and large issues with game design not with game mechanics or aesthetics. I mean seriously, Nintendo could easily churn out 2 Wiiu games in the next 4 or so years if they didn't choose to abandon all of the progress they make with the last game. Franchises are supposed to be unified, supposed to have similar game-play, and when I play a Zelda game, the last damn thing that I'm worried about is the "art direction". Seriously, apply Wiiu tech demo graphics (TP graphics) to to the SS engine, add a few new things, and just make the ♥♥♥♥ing game. It's that simple. Game mechanics are hardly the only different thing about each game. World design, pacing, difficulty, linearity, etc. All play a HUGE part. Stop pretending that they are the only thing that matter, and differentiate games in some other ways.
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AT:SS-OoT-WW-PH-ST-MC-FS/FSA-LoZ/AoL
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  #27 (permalink)   [ ]
Old 06-20-2012, 09:50 AM
BelovedDoll BelovedDoll is a female BelovedDoll is offline
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Re: Only two games per console

I don't see the harm in using a previous games graphics and core mechanics one other time. If they'd done that with TP and gave us a half decent game 2 years later, I would be pretty happy, actually (just an example--I know TP was polarizing). If they did it ad nauseam, it would get annoying but I loved MM and so did many other people. Even the similarities between LA and both Oracle games didn't feel stale.
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  #28 (permalink)   [ ]
Old 06-20-2012, 12:19 PM
Khao Khao is a male Chile Khao is offline
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Re: Only two games per console

Everyone forgot about Spirit Tracks already? It's the last handheld Zelda game released excluding the OoT remake, and it's pretty much PH all over again.
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  #29 (permalink)   [ ]
Old 06-20-2012, 12:40 PM
Erikson Erikson is a male Canada Erikson is offline
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Re: Only two games per console

ST is the one exception due to PH's mediocrity.
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Quote:
Originally Posted by Iwata Asks - The Legend of Zelda: Ocarina of Time 3D
Iwata: So it isn't a simple remake.
Miyamoto: Right. And it isn't a port. It is a remake, but in the truest sense of the word.
Iwata: You remade it from scratch.
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  #30 (permalink)   [ ]
Old 06-20-2012, 01:18 PM
The Fanatic of Zelda The Fanatic of Zelda is offline
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Re: Only two games per console

So, now everyone wants repetitive Zelda games. And you complain about Call of Duty...
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  #31 (permalink)   [ ]
Old 06-20-2012, 01:30 PM
Ty Ty is a male Canada Ty is offline
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Re: Only two games per console

Zelda isn't Ultra-Mainstream right now, so it's not hip to hate on it yet.

I couldn't even finish ST. I liked PH, but ST just wasn't any fun.
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  #32 (permalink)   [ ]
Old 06-20-2012, 02:22 PM
Erikson Erikson is a male Canada Erikson is offline
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Re: Only two games per console

Quote:
Originally Posted by The Fanatic of Zelda View Post
So, now everyone wants repetitive Zelda games. And you complain about Call of Duty...
Not really, no. With a brand new one established, reusing the resources for 1 or 2 games each with a 2-3 year wait in between before moving on to a new Zelda with a different engine is better than a 4 or 5 year wait every time just for a different engine. I don't know about you but I didn't feel like I was playing the same game as OoT in MM.
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Quote:
Originally Posted by Iwata Asks - The Legend of Zelda: Ocarina of Time 3D
Iwata: So it isn't a simple remake.
Miyamoto: Right. And it isn't a port. It is a remake, but in the truest sense of the word.
Iwata: You remade it from scratch.
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  #33 (permalink)   [ ]
Old 06-20-2012, 02:25 PM
Hal United States Hal is offline
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Re: Only two games per console

Quote:
Originally Posted by The Fanatic of Zelda View Post
So, now everyone wants repetitive Zelda games. And you complain about Call of Duty...
we don't want repetitive we just think that the game build needs to change, just the plot
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  #34 (permalink)   [ ]
Old 06-20-2012, 04:42 PM
Common Knowledge Common Knowledge is a male United States Common Knowledge is offline
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Re: Only two games per console

Quote:
Originally Posted by The Fanatic of Zelda View Post
So, now everyone wants repetitive Zelda games. And you complain about Call of Duty...
Reusing the same graphics and engine for more than one game does not make a series repetitive. I'd even go so far to say that it's a cop-out attempt to differentiate each game. If the Zelda team was talented enough they'd be able to make each game stand out with the content of each one instead of relying on superficial changes such as artstyle or new control inputs.
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  #35 (permalink)   [ ]
Old 06-20-2012, 05:29 PM
Double A Double A is a male New Zealand Double A is offline
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Re: Only two games per console

^That is, of course, assuming that the Zelda team IS talented enough.
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  #36 (permalink)   [ ]
Old 06-21-2012, 12:13 AM
AdaMiSt AdaMiSt is a male United States AdaMiSt is offline
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Re: Only two games per console

It's hard to say any more, haha. I imagine many of them ARE. The team is so huge, some very talented people must be in there somewhere. It's the overall mentality in series direction, and of many of the higher ups that seems to be the root of the issues.
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  #37 (permalink)   [ ]
Old 06-21-2012, 12:22 AM
Khao Khao is a male Chile Khao is offline
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Re: Only two games per console

Quote:
Originally Posted by Erikson View Post
ST is the one exception due to PH's mediocrity.
I was just pointing out that they haven't exactly abandoned the whole re-using engines thing, it'll likely happen again if it was done so recently.
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