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  #41 (permalink)   [ ]
Old 06-01-2012, 11:45 PM
scores87 scores87 is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

extra bomber notebook entries (more sidequests)
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Old 06-02-2012, 02:15 AM
Johnny Sokko Johnny Sokko is a male United States Johnny Sokko is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

I agree with just about everybody else that the save system would have to be redone. That the owl saves deleted themselves was unacceptable the first time (it made speed running the game an absolute nightmare), and to put that on a handheld, nonetheless a handheld with a very short battery life, would just be asinine. I think a SS-style save system would work the best because it'd let us save in the dungeons too, so we wouldn't need to start dungeons all over again all the time every time we need to save.

It was really lame that they restricted Fierce Deity to bosses only too. Since you only get him at the very end of the game, why not just let us use it anywhere we want?

Seeing that Nintendo was really hesitant to make any changes in OoT3D, I don't think this will happen, but I'd like to see some of the filler material axed. I think it'd dumb that we have to follow the monkey through the Woods of Mystery twice, that we have to constantly travel back and forth to get the Zora eggs, and that the Bottom of the Well fetch quest even exists.

Some of the frustrating parts of the game could be toned down a bit too. The archery mini-games shouldn't be so hard, the Oceanside Spider House gift has NO reason to be limited to the first day other than to cause frustration, and the game could do a better job at explaining the Song of Time variations (writing them down is a good start).

And screw the Doggy Racetrack, it's a dirty stain on an otherwise great game. Get rid of it completely and hide its piece of heart somewhere else; maybe we have to use the Circus Leader's Mask to get the new piece, so that way the mask won't be useless; that's hitting two mutts with one stone.

The Bomber's Notebook could be expanded to include a mission log and made more user friendly. This should be easy with the touch screen. A mission log would be nice because I often forget what I'm doing in MM when I pick up mid-cycle and am forced to start all over again.

A new dungeon is welcome too. The last one could be an optional, hidden dungeon (like LA DX's color dungeon) located in Clock Town. I feel MM really needs that extra dungeon more than any other Zelda game.

And I hope Kondo's ego won't get in the way of progress this time; I want to hear MM's tracks orchestrated, not in the same cruddy N64 quality we heard back in 2000.

Finally, the ending credits should be changed so that it's the ghost of Mikau playing with the band, not Zora Link. It's much more heart-warming and fitting that way, and having Link, the Hero of Time, run back to Clock Town to celebrate as a Zora is inconsistent with the lone wolf/tragic hero persona he is known for.

Edit: Oh yeah, nearly forgot. The Goron Moon Trial should be made less impossible (and no trick warp zones this time!), while the Zora Moon Trial should have had the Gossip Stones tell you some type of riddle, because as it stands, it's just pointless trial-and-error.
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Old 06-02-2012, 03:51 AM
Marceline Abadeer Marceline Abadeer is a male United Kingdom Marceline Abadeer is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

Quote:
Originally Posted by Thegargoylevine View Post
I agree with just about everybody else that the save system would have to be redone. That the owl saves deleted themselves was unacceptable the first time (it made speed running the game an absolute nightmare), and to put that on a handheld, nonetheless a handheld with a very short battery life, would just be asinine. I think a SS-style save system would work the best because it'd let us save in the dungeons too, so we wouldn't need to start dungeons all over again all the time every time we need to save.

It was really lame that they restricted Fierce Deity to bosses only too. Since you only get him at the very end of the game, why not just let us use it anywhere we want?

Seeing that Nintendo was really hesitant to make any changes in OoT3D, I don't think this will happen, but I'd like to see some of the filler material axed. I think it'd dumb that we have to follow the monkey through the Woods of Mystery twice, that we have to constantly travel back and forth to get the Zora eggs, and that the Bottom of the Well fetch quest even exists.

Some of the frustrating parts of the game could be toned down a bit too. The archery mini-games shouldn't be so hard, the Oceanside Spider House gift has NO reason to be limited to the first day other than to cause frustration, and the game could do a better job at explaining the Song of Time variations (writing them down is a good start).

And screw the Doggy Racetrack, it's a dirty stain on an otherwise great game. Get rid of it completely and hide its piece of heart somewhere else; maybe we have to use the Circus Leader's Mask to get the new piece, so that way the mask won't be useless; that's hitting two mutts with one stone.

The Bomber's Notebook could be expanded to include a mission log and made more user friendly. This should be easy with the touch pad. A mission log would be nice because I often forget what I'm doing in MM when I pick up mid-cycle and am forced to start all over again.

A new dungeon is welcome too. The last one could be an optional, hidden dungeon (like LA DX's color dungeon) located in Clock Town. I feel MM really needs that extra dungeon more than any other Zelda game.

And I hope Kondo's ego won't get in the way of progress this time; I want to hear MM's tracks orchestrated, not in the same cruddy N64 quality we heard back in 2000.

Finally, the ending credits should be changed so that it's the ghost of Mikau playing with the band, not Zora Link. It's much more heart-warming and fitting that way, and having Link, the Hero of Time, run back to Clock Town to celebrate as a Zora is inconsistent with the lone wolf/tragic hero persona he is known for.
That's...a lot of stuff. I somehow doubt that they will eliminate any side quests. Side quests were what made Majora's Mask so special. I found the Doggy Racetrack fun, like gambling in a game, and the Circus Leader's Mask wasn't completely useless. It stopped the Gorman Brothers attacking you the second time around.

Also, as I stated about, including the Moon Dungeon and the Spider Houses Majora's Mask had 7 dungeons. I don't want another dungeon squeezed in just because of moaning fans. (unless it's another Spider House, they were wonderful.)

However, I do agree about the ghost of Mikau playing with the Indigo-gos. It would have been really touching.
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Old 06-02-2012, 07:36 AM
lulles lulles is a female Brazil lulles is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

Quote:
Originally Posted by Thegargoylevine View Post
[...]

And screw the Doggy Racetrack, it's a dirty stain on an otherwise great game. Get rid of it completely and hide its piece of heart somewhere else; maybe we have to use the Circus Leader's Mask to get the new piece, so that way the mask won't be useless; that's hitting two mutts with one stone.

And I hope Kondo's ego won't get in the way of progress this time; I want to hear MM's tracks orchestrated, not in the same cruddy N64 quality we heard back in 2000.
[...]
I agree with everything you listed but these items.

I actually liked the Doggy Racetrack, I don't see how it's a dirty stain on the game. Sure, it's silly and easy, but I still enjoy it. I don't see why remove it, and I don't see them doing it either.

As for orchestrated music, it's not that I disagree (who would, for crying out loud). I just think it's unlikely it'll happen, especially if it'll be released for the 3DS. If it's for the Wii U, it might happen.
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Old 06-02-2012, 10:26 AM
The Doctor The Doctor is a male United States The Doctor is offline
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Fierce Diety EVERYWHERE
This is what we need.
If we go to all the trouble to get that mask, we should be able to wear it anywhere without using glitches!

---------- Post added at 11:26 AM ---------- Previous post was at 11:20 AM ----------

Oh, and one more thing. They need to get rid of losing all of your replenish-able items when you play the song of time to start over the cycle. I always hated having to go and get more arrows, bombs, potions, etc. whenever I started a new cycle. It was a silly waste of time. (especially when you get the gold dust too late)
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Old 06-02-2012, 11:49 AM
Fal'Cie Fal'Cie is a male United Kingdom Fal'Cie is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

Or maybe something to store the ammo in, like a storage room option when you speak to the banker.
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  #47 (permalink)   [ ]
Old 06-02-2012, 12:23 PM
Majoras Deity Majoras Deity is a male Majoras Deity is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

With the mask of truth I cheated and made my fortune

---------- Post added at 01:23 PM ---------- Previous post was at 01:22 PM ----------

On the race track
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Old 06-02-2012, 01:51 PM
Johnny Sokko Johnny Sokko is a male United States Johnny Sokko is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

Quote:
Originally Posted by Ningan the Lone Ninja View Post
the Circus Leader's Mask wasn't completely useless. It stopped the Gorman Brothers attacking you the second time around.
Here's the funny thing; you have to stop the Gorman Brothers to get the Romani's Mask, and use the Romani's Mask to enter the Milk Bar at the right time to get the Circus Leader's Mask. Therefore, the Circus Leader's Mask has absolutely no use other than amusement and (like every other mask) to get the Fierce Deity. It seems like to me that the developers overlooked the fact that the requirements for the Circus Leader's Mask defeated its own purpose. That's why I'd like to see a new sidequest that actually makes use of it.

Quote:
Originally Posted by lulles View Post
As for orchestrated music, it's not that I disagree (who would, for crying out loud). I just think it's unlikely it'll happen, especially if it'll be released for the 3DS. If it's for the Wii U, it might happen.
I think it could happen because it almost did with OoT 3D. Mahito Yokota (the composer for Super Mario Galaxy) had already re-arranged and updated half of the OoT tracks to take advantage of the jump in technology since 1998, including some orchestral adaptations. Koji Kondo intervened though and insisted that they stay true to the original N64 sound, saying, "If you changed the sound like that, it wouldn’t be Ocarina of Time!” In the end, only one of Yokota's orchestrated tracks made it to the game, and that was in the end credits, and none of the other tracks were updated at all.

This was a huge disappointment for me, because I thought since OoT 3D was a remake, and not just a port, that it's music would be remade too. But I hope Yokota gets his way the next time if MM 3D is made.

**********

And about the Doggy Racetrack; I think it is plain awful and is one of the worst pieces of heart in a Zelda game, up there with OoT’s Dampe’s Gravedigging Tour and the ALttP Treasure Chest Game. It follows three characteristics of poor game design in Zelda games.

First is that it's cryptic; there is nothing in the game that even hints that winning 150 consecutive rupees without losing a bet would result in a piece of heart. When I played through MM, I thought that since I only got rupees from winning Doggy Racetrack the first time that it was just like the Lottery game, that is, only for earning rupees. It wasn’t until I’ve nearly beaten the game and resorted to using a walkthrough to pick up the last few pieces of heart that I found out you could win a piece of heart from Doggy Racetrack. In my book, if I have to use a walkthrough and STILL don’t see how I was supposed to figure something out, that’s just bad game design.

The second problem is that it’s luck-based. Getting pieces of heart shouldn’t be luck based; I want to earn the prize myself through my skills and smarts, not by rolling the magic die. If you don’t use the Mask of Truth, you won’t have a clue which dog to pick (besides not picking the blue one) and will just have to take your chances out of the 20 or so dogs. If you DO use the Mask of Truth, you can improve your chances IF you know that “Ruff”=good, “Rrr-Ruff”=middle, and “Hoo-Whine”=bad and that the rest of the dialogue doesn’t influence anything. However, the problem with this is that is brings us back to being cryptic again, and even then, there’s still large amounts of luck involved because that pattern’s not even consistent.

The third is that the whole process is incredibly tedious, especially if you decide to use the Mask of Truth. You have to pick each dog up to see how it’s feeling, and to keep track of what dogs you’ve already talked to, you have to throw them somewhere far away so they don’t mix with the ones you haven’t. The field’s much too large, the dogs move too much, and there are just simply TOO MANY dogs to talk to make this a marginally enjoyable experience! To make it even worse, the game’s super finicky with where you have to stand to talk to the owner, and when you do talk to her, she talks to you with an indignant “Hmph!” So screw the Doggy Racetrack, I hope it gets axed from MM 3D.
Last Edited by Johnny Sokko; 06-02-2012 at 02:01 PM. Reason: Reply With Quote
  #49 (permalink)   [ ]
Old 06-02-2012, 02:53 PM
Labrynian Rebel Labrynian Rebel is a male United States Labrynian Rebel is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

Using the Romani Mask to stop the Gormon brothers does something, maybe start a sidequest to redeem the Gormon brothers?
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Old 06-02-2012, 06:46 PM
Lozgeek Lozgeek is a male United States Lozgeek is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

I would love to see more backstory to the Fierce Deity Mask. Also I do think that the music and the graphics could stand a bit of a "tune up". I do agree with other people on this thread in that the NPCs should have some new clothing so that they don't look quite as similar as their counterparts from OOT.
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Old 06-02-2012, 10:07 PM
Seen Seen is a male United States Seen is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

More sidequests, an optional extra dungeon, a fixed save system, the ability to switch between shields like in OOT, and an adult mask.
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Old 06-03-2012, 04:15 PM
stan423321 stan423321 is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

As unlikely as it is to happen, I'd like less of MM3d and more of MM(1+2)3d. Say, MM+3d.

Some areas could be refined, some areas could be added. Obviously some dungeons would be added too. If Nintendo went totally mad with this title, they could even decide to scare all retro players and secretly change the ending in a way that puts you in the 2nd, radically different cycle (who else wants to discover why is the Fierce Deity Mask considered evil?). The player could even have a choice to jump back to the first cycle to fix a different set of things for the second one.

Yep, impossible that they will do that with remake. Still I'd love to see another cycle. Hey, another game with cycle-based gameplay. I hope Nintendo considers that... and pulls it out somehow.
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Old 06-03-2012, 05:21 PM
Majoras Deity Majoras Deity is a male Majoras Deity is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

I've said many times their is a MM 2 Japan only
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Old 06-03-2012, 05:42 PM
pj777 pj777 is a male United States pj777 is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

^

He's right. Just googled Majora's Mask 2 and it showed up. Seems like everything the fanboys have been crying out for. Does suck it's for Japan only.
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Old 06-03-2012, 05:42 PM
lulles lulles is a female Brazil lulles is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

Quote:
Originally Posted by The Doctor View Post
Oh, and one more thing. They need to get rid of losing all of your replenish-able items when you play the song of time to start over the cycle. I always hated having to go and get more arrows, bombs, potions, etc. whenever I started a new cycle. It was a silly waste of time. (especially when you get the gold dust too late)
I actually liked how we would looks all replenish-able items. I don't know, I found it was just one more challenge, getting your ammo again. Makes sense you'd lose them, too. What doesn't make sense is how our Rupees are kept in the bank; but I'm glad they do!

Quote:
Originally Posted by Lozgeek View Post
I would love to see more backstory to the Fierce Deity Mask. Also I do think that the music and the graphics could stand a bit of a "tune up". I do agree with other people on this thread in that the NPCs should have some new clothing so that they don't look quite as similar as their counterparts from OOT.
Yes, I'd definitely like to see a backstory for the Fierce Deity Mask. But they might not do it because all the theories about it would end.

And I'm with you on different clothes for the NPCs. I don't agree when people say they should be characters different from the ones in OoT; that'd defeat all the purpose of Termina being a pararel world. That, and imagine you walking on a weird place and all the people you see around are basicaly twins to the people you knew back at your world.


Quote:
Originally Posted by Thegargoylevine View Post
And about the Doggy Racetrack; I think it is plain awful and is one of the worst pieces of heart in a Zelda game, up there with OoT’s Dampe’s Gravedigging Tour and the ALttP Treasure Chest Game. It follows three characteristics of poor game design in Zelda games.

[...]

So screw the Doggy Racetrack, I hope it gets axed from MM 3D.
I agree with everything you said, but still, I like that sidequest lol I have no idea why, I just do.
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Old 06-03-2012, 11:12 PM
Daniel3 Daniel3 is a male France Daniel3 is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

1.- A mirrored Master Quest: Time flows 2 times faster plus/or no time-slowing songs, however better Dungeon Design which allows short-cuts inside the dungeon once we have the main item.

2.- For the normal mode, a double-inverted Song of Time, which makes time 4 times slower (each days lasts 96 min), this will be optional of course, so badass players can beat the game on the 24min/day mode.

3.- A Kick-ass final dungeon (on the Moon) with the Fierce Deity Mask as a treasure.
Something pretty surreal, even with gravity stuff and Mario Galaxy elements.

4.- To be able to wear the Fierce Deity Mask eveywere.
This'd be awesome cause with MM saving system the player could replay the entire game as a Fierce Deity and beat the whole thing in one 3 day cicle, which would be pretty epic.
Last Edited by Daniel3; 06-03-2012 at 11:14 PM. Reason: Reply With Quote
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Old 06-04-2012, 02:00 AM
Benermerut Benermerut is a male Benermerut is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

Most of the things I'd like have already been covered by others (smoother save system, a "fourth day" mode after you beat the game...)

I'd also like a Fierce Deity-centric dungeon. Not necessarily something that explains the FD and gives an entire backstory to it, more like a dungeon where you can use the FD mask throughout and doing so would be helpful - or perhaps necessary - for some puzzles and such. Kind of like the first three dungeons and the other transformation masks.

That might require giving FD some more abilities or items, because he's mostly suited for straight up combat as he is now.


Something else would be more transformation masks. Or at least one, along with another dungeon to "showcase" it.

Specifically, I'd like a Gerudo Mask. The Gerudo polearm weapon would replace Link's sword and Gerudo Link's playstyle would be more acrobatic (things like wall-running, tightrope walking)
This would probably have to be a fourth day bonus thing, as it might be difficult to shoehorn it into the three day plot.
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Old 06-04-2012, 02:45 AM
Wilian Wilian is a male United_States Wilian is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

Well the game was done well the first time but I say they should add more things into the game most of Majora Mask was side quest so this was a nice thing about it cause side quest do give you important items depend on what quest your doing but Majora Mask had less dungeon related things so that what they should add to it

---------- Post added at 03:45 AM ---------- Previous post was at 03:43 AM ----------

Quote:
Originally Posted by zeldatimelineadventures View Post
1.- A mirrored Master Quest: Time flows 2 times faster plus/or no time-slowing songs, however better Dungeon Design which allows short-cuts inside the dungeon once we have the main item.

2.- For the normal mode, a double-inverted Song of Time, which makes time 4 times slower (each days lasts 96 min), this will be optional of course, so badass players can beat the game on the 24min/day mode.

3.- A Kick-ass final dungeon (on the Moon) with the Fierce Deity Mask as a treasure.
Something pretty surreal, even with gravity stuff and Mario Galaxy elements.

4.- To be able to wear the Fierce Deity Mask eveywere.
This'd be awesome cause with MM saving system the player could replay the entire game as a Fierce Deity and beat the whole thing in one 3 day cicle, which would be pretty epic.
Ok I can say that the first idea is awesome this will make the game worth playing a second time lol the 4th one though is kinda of ok but would make it too easy and no fun even though blowing up things with the Fierce Deity Mask lol
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Old 06-05-2012, 08:13 PM
e_alert Australia e_alert is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

I would like a better save system, a master quest, and making the music in each area unique, in addition to the engine changes inherent in OOT3D. Everything else should be the same imo, changing too much would change what makes the game great, or risk spoiling it.


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Originally Posted by lulles View Post
I didn't mind the save system either. People say they'd like a "better save system", but I don't really see how they could do that. I'd love to hear opinions on that, though.
They should keep the save system the same, but make it so that you don't lose the owl data when you load an owl save, and perhaps have it so that you can do an owl save without quitting the game. That way if the power cuts out for any reason, you only lose progress from your last save, not your last song of time. Honestly, aside from the factor of losing a lot of progress for stupid reasons, I don't really have a problem with MM's save system.
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Old 06-06-2012, 03:04 AM
Shira Shira is a male Shira is offline
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Re: If they remake Majoras Mask for 3ds, what would you like to see different?

A fusion mode that allows you to go to Hyrule and play OOT with your equipment from MM.
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