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This goes for all future Zelda games
Really, what kind of enemies do you wanna see, you can say specific classifications or species, types or made up ones of your own mind. Me? I wanna start seeing more human/warrior enemies. In my zelda fic, most of the enemies are all Hylians or Hylian Elves. sure I have a monster or beast thrown here and there, but now it's more of warriors, knights and fighters, but of course with my Dinolfos, Moblins, Stalfos and Iron Knuckles. Perhaps this is all because of my adoration for Kenshin, but I don't know. To me now I just like the idea of blade upon blade battling. I swear, I loved the fight with Dark Link, the quest in the Gerudo Fortress and especially the figths with Dark Nuts and Ganon in the Windwaker. Yes Zelda is supposed to be about fantasy, magic and monsters, but I wanna see more human-like warrior enemies, like in Kenshin. They could really go with a huuuuuuge variety in weapons and skills. You can have uber fast guys speedin' all around ya nailin' ya with knives and daggers, slow guys but with armored up bodies and gigantic swords or axes, and even just the normal sized dude with a cool scimitar or something. Doesn't matter to me, I just wanna see more of that, because to me it's cool and creates amazing, very fun fights. You guys?
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Re: What kind of enemies do you wanna see?
Well, I saw a picture from the upcoming new game "Prince of Persia 2" which shows this gigantic enemy, and he isn't even a boss! So in other terms, I'd like a very large Darknut to fight, or a large poe (if Mario could fight large ghosts in his games, why can't Link?). Now why do I want to fight a large creature? Because I want a challenge. In tWW, Darknuts were the only challenges I got, so I want to up the anti in this game.
-BGS
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Re: What kind of enemies do you wanna see?
I think there should be more monsters to battle because I want to be awed by what they look like and do. If they were all human-like you'd know all the weak spots right away, you wouldn't be amazed, or afraid. With monsters you have no idea on your first fight. Besides, in Zelda 2005 there's gonna be lots of sword battle.
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Re: What kind of enemies do you wanna see?
Miniblins (See Sig.)
I'd Like to see 3-D Shadow Link again as well. He seems to be becoming quite popular. I'd like to see enemies that can blend in with there surroundings. You'd see a bubble image and then hit it. like a glob that went along the ground and then jumped on you, so you'd have to watch for them.
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Re: What kind of enemies do you wanna see?
If a villain similar to Volvagia could make an appearance, that'd be sweet. We need more dragons.
I also really loved the Stalfos and Dinoflos, because it tested your skills in fencing, which made for a fun fight with them. I agree with Mirren that it'd be great if there would be some more human-like villains to fight. Heck, if they were just humans with no "creature attachments" and just fencing or magic abilities, then things could get a little more interesting. LotR-esque villains, especially. Don't mean to sound morbid, but I'd like to see an increase in the "creepy" and "bloodthirsty"-factor of the monsters. Remember those redeads? If we could have more freakish monsters like those to give it a more "mature" and rather "dark" feel, it could increase the intensity level in the fights.
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Re: What kind of enemies do you wanna see?
Quote:
-BGS
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Re: What kind of enemies do you wanna see?
I'd love to see more knights, I like battling a knight, it's classic swordsman battling...
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Re: What kind of enemies do you wanna see?
I want to see darknuts, moblins, and wizzrobes in the next game. I actually thought that darknuts and moblins were nearly perfect in Wind Waker, and the only recommendation would be for them to attack more frequently and aggressively, as well as sometimes standing back defensively for some variety in battle. A room with three darknuts/moblins and two wizzrobes should be a fair challenge to complete. There should be wizzrobes with different magical attacks too; why not have some of them cast a high-speed thunderbolt along with some of them that cast a tri-fireball?
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Re: What kind of enemies do you wanna see?
I would like to see Miniblins for the matter of fact. Though they aren't the most terrifying enemy, I would like to battle a number of them (anywhere between 30-40) on a horse, and them on some type of beast. That would be really fun and challenging to do. I'd also like to see more Darknuts, and Wizzrobes. Dragons, or baby dragons sound pretty neat, different, but neat. I'd also like to see Moblins and things like that. Also human enemies would be an interesting twist on the series.
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Re: What kind of enemies do you wanna see?
Quote:
And I agree with you. More human enemies like in ALttP. The new Zelda game should have, tougher darknuts. They were very fun to fight in TWW. But I hope they are stronger than they were in TWW. And more agressive. It should also have Iron Knuckles. Lots of Iron Knuckles. They should be really hard too. There axes should take out like seven hearts. And they should be a bit faster and smarter. With more health. Guards/soldiers should be in it. But these guys are very smart, and are maybe a little bit easier than Dark Link in OoT. Bah Nintendo should just make all of the enemies smarter and tougher. While adding new enemies too. |

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Re: What kind of enemies do you wanna see?
Hmm we have wall/floor masters...why don't we see the rest of the body? A humungus shadowy type creature. It could trip you with one of it's feet (coming out of the ground), grab one of your legs (so you will be immobile with a short distance), and other things....I'm sometimes not that creative when it comes to making up creatures.
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Re: What kind of enemies do you wanna see?
Heh, if they weren't a kind of Zelda tradition, I'd say ditch the Wall/Floormasters! ^_^;;
More clever enemies are needed, to make Zelda less of a hack/slash game, and more of a complex fighter, but not like Final Fantasy of course! >_< Just, the 3-d Zelda tend to require less strategy than the 2-d ones, particulary on bosses. I'd love to see the AI improved drastically-I want every fight to be as tough as fighting Dark Link! ![]()
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Re: What kind of enemies do you wanna see?
I want to see toupher enemies other than bosses alot of them are preety easy to fight
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I say...
More of those Darknut/Iron Nuckle enemies. I want somethiung thats a challenge, I anihilate groups of them with ease in WW(they practically kill them selves because they hit each other trying to get to me.) and that one spot in ganons tower i consider it a piece of cake to wipe out both iron nuckles at one without nayru's love, Perhaps something like a large Iron Nuckle about 10feet high(3meters)
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Re: What kind of enemies do you wanna see?
For me, it goes without saying. Direct your attention towards the screen name.
Of course octorocks will be in there, they're in every Zelda game, but I need to see them. And Keese. And Like Likes, because they're the most annoying enemies that people usually forget about. And any guys with big armor and large weapons, like Darknuts and Iron Knuckles. And Mobilins with arrows, since I have yet to see them in 3D. And, ooh, I reeeeeeeeeeeeeeeeeeeally want to see those Lion-dude-people from Ages and Seasons that walk around with spears. Do you know how cool that'd be to see those in 3D? Lion things, rammin into you with spears. AND GELS!!!!! WHERE DID MY BELOVED GELS GO WHEN ZELDA TURNED 3D??????? *Sobs* I love Gels!! And Zols! Sure, their counterpart Morths in WW were nice, but GELS MUST RETURN!!!!! (Miniblins more so.) Well, that's it for any future Zelda game.
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Re: What kind of enemies do you wanna see?
For shear variety, I would love to see almost every enemy from the latest Zelda games (OoT+) to make some sort of apearance in the new Zelda. Many from before, too.
I like the different levels of similar enemies, like Lizafos-Dinofos-MetalDinofos or Darknut-GreatDarknut-IronKnuckle... but I wan't more variation between these. For Example, ordinary Stalfos could look like traditional ones from OoT, while bigger ones can be a couple feet bigger than link, and look more like the inhuman ones in TWW. Just an Idea.
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Re: What kind of enemies do you wanna see?
Let's see....
I think having stronger stalfos in the next Zelda games would be challenging. Having them with offensive combos and defensive strategies would be cool. That goes the same for Lizafols and Dinofols along with the Iron Knuckles and Darknuts. And Like Likes need to come back into the game! They weren't in WW.....being annoyed at them because they took your shield is half the fun in fighting them.... In fact, I think I would like it if all of the enemies from OoT came back, but with much harder AI. Introducing new flying monsters would be cool too, like a gargoyle or something that could fly and weild a weapon at the same time.
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Re: What kind of enemies do you wanna see?
Quote:
You enter a room, it looks quite empty just full of pillars, sand, and a door on the opposite side. You take two steps into the room and the opposite doorway opens. You see a Darknut in full armor, you unshieth your sword and get prepared for battle. You then see his weopon. It isn't the sword all the other Darknuts use, but a spiked ball connected by a chain. You begin to sweat as he starts to swing the Morning Star over his head as if it was nothing. Faster and faster he goes, he gives the Spiked ball more chain to roam around and then you notice half of the pillars crumble under the shear strength of his weopon. He takes a swing at you, and all you can do is shake in your Iron Boots... Well that's one cinerio. The other would be a little harder. We have all noticed (from the Zelda'05 trailer), enemies are ridding on overgrown warthogs. Since Lynel looks like a half lion/ half dog creature (I'm not too sure about that second half, but go with me), probably 3 Lynels could have Bokoblins ride on their backs as they (the Lynels) shoot out their energy spears. Hmmm and for all laughing's sake...I'd like to see Facade as a boss/mini-boss in a 3D world. He can't do much in a 2D world (his powers are limited), but in a 3D world, he could control anything in that very room. We all know Facade can spit out spiders and fireballs, throw tiles and jars, and make a hole apear underneith your feet....that may not seem much (but probably it is in a 3D world), turn the floor into quicksand, have traps, make the walls close in on you (possibly those walls could have spikes), and possibly other ideas (my idea is to have Facade have many attacks that involve you to attack/be distracted, but you can't fight back....well you can kill the spiders. I just feel that Facade hasn't had much upgrading in the past decade....what he needs is a facelift in the 3D realm. -BGS
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Re: What kind of enemies do you wanna see?
Stal-things should make a return. Stalkids for just random good time slashing, and Stalfos for a good challenge. In OoT, Stalfos were the biggest of the common enemies and would be very difficult in large numbers.
Pol's-voices would be nice just because they are killer bunny hats.
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