Ok, Hylian-gibberish could work. At least it'd be a step... It would give the characters a little more personality, they'd feel more real. I was totally surprised when Midna started talking in TP, took me a while to get used to it, but it did work pretty well.
Still, something about this idea bugs me. I keep trying to imagine different cutscenes with gibberish voice acting, and some of them suggest it could work, but... I don't know, maybe my imagination just doesn't feel like cooperating with this, but it appears to suggest that if Ganondorf were to talk nonsense I'd have serious difficulty respecting him anymore. And I want to have respect for my enemies.
It would probably depend on what kind of gibberish it would be, if it sounded real enough, then maybe.
I still vote for real voice acting though. I just think watching a scene and listening to it is more immersive. Reading distances you from the events, you're not in it, you're reading about it. There's a text box between you, the people you're supposed to care about, and the guy who's supposed to be you. At least that's what it feels like to me.
I have mixed feelings about voice acting.. especially with Zelda. There have been many characters in video games that have been ruined for me because of terrible or annoying voice acting, and I don't want that to happen with these games. Plus, Link should never speak :3
I don't think voice acting would work. It was OK with Midna but I wouldn't want all the characters to have voice acting in SS. I think they should select a few to speak "gibberish" and leave it at that.
If they are going to have cinematic cutscenes that are anywhere near to what they were like in TP, then I want English acting. having gibberish voice acting will still require me to read subtitles, and I HATE having to read subtitles in movies.
I would also hate having to imagine what the characters sound like while I'm watching a movie.
We don't dub movies here, so I'm used to subtitles. Though as soon as I learned English they started bugging me. They're unnecessary (to me) and in the way... They break the illusion. Especially if there's a black screen and someone's talking, big white letters when there's supposed to be nothing, it's annoying. In 3D movies, though they try to put the text in places where they'd be the least trouble, still, the picture moves and the words don't, it breaks the illusion. Thankfully DVDs have a no subtitles option.
In games, there's a well constructed scene, things in motion and you fall into the world... until a text box pushes you out again and makes you concentrate on something else. In worst cases the text makes that annoying noise while it writes itself there. At least remove that, please.
I was against voice acting until TP came and I started thinking how much more whole the cutscenes would be with voices. I simply don't see any reason to not include it anymore, optionally at least. Except that localizing would take even longer and the voices could be terrible, but... I'm dreaming about good voice acting here, not just voice acting.
I am very aware of the unlikeliness of voice acting in Zelda, Miyamoto seems to still be dead set against it. And that's fine, I won't hate the games if they keep them silent. I like Fire Emblem too, and those games are nothing but huge amounts of text. But at least they have (the few) cutscenes with voices. Could we at least have that?
Hmm... carefully considering the reasons I've been against VA in Zelda... I guess I can approve of gibberish VA.
But it could get annoying fast!
I cannot stand sound effects when having text scroll, it get's entirely monotonous. Leave the silent text scrolling with the beautiful soundtrack thanks
Also, if there was V.O. english is fine, we don't speak italian, but we can watch movies set in italy with english actors. It's irrational to not apply this logic to games.
Lastly, I didn't think you could understand Hylian in the zelda games anyway? Hylian is an ancient language that isn't native anymore iirc? However, the native tongue SHOULD be english (or the release countries language) if they do V.O. for any characters who would otherwise have engish text.
---------- Post added at 07:31 AM ---------- Previous post was at 07:23 AM ----------
Originally Posted by Meralia
I still vote for real voice acting though. I just think watching a scene and listening to it is more immersive.
I actually think animation is even more important. Twilight Princess has some good animation moments, but far better facial animations would be great. I like seeing expression, which is key to understanding anything particularly emotional over VA which can go pear shaped if it sucks.