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Zelda DS
Do you think that they will make a Zelda Game for the Gameboy DS that is Cel Shaded like Wind Waker? Let me know what you Think. It seems like this new DS portable thing has endless opportunities.
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#2
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Re: Zelda DS
First of all, it is called the Nintendo DS. It is NOT in the Gameboy System series.
Would Cel Shading be able to be as beautiful and detailed on the DS? (No. ) I think that something like the Minish Cap could work. Say for example, a Big world could be on the top screen while the Mini World could be on the small one. It could also work with Light and Dark worlds.
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#3
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Re: Zelda DS
If my memory searves me, there is already is (or was) a DS discussion. Not about Cel Shading, but more general. I think there'll be a gameboy type thing, like Mr. Wonderful said, with Minish cap, or Four Sword graphics. If they decide to do a 3-D adventure, I actually am doubting it'll be Cel Shaded. But I doubt they'd do a 3-D game for the DS, anyway.
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#5
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Re: Zelda DS
It would probably be some kind of Four Swords thing with spruced up graphics. Only this time, it'd be easier to find someone to play with you, thanks to the wireless internet support.
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#6
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Re: Zelda DS
ya thatys true, it wouldn't look as nice, but i think they could do a cel shaded style thing. and my bad about the gameboy ds thing, NINTENDO DS!
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4Love is patient, love is kind. It does not envy, it does not boast, it is not proud. 5It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. 6Love does not delight in evil but rejoices with the truth. 7It always protects, always trusts, always hopes, always perseveres. 8Love never fails. |

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#7
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Re: Zelda DS
Actually, the smaller screen could probably make the graphics better than they really are, so cel-shading like TWW could look nice. But could the DS actually handle cel-shading like that? I hear the DS is more like a portable N64 than a portable GC.
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#10
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Re: Zelda DS
I think it will be better 3D and like OoT and MM
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#12
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Re: Zelda DS
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#13
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Re: Zelda DS
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#15
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Re: Zelda DS
Quote:
yet
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#18
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Re: Zelda DS
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#19
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Re: Zelda DS
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I think there's plenty of room for innovation with the two screens involved. The obvious use for them? Well, sending one/two/three Links off to do one thing whilst another goes somewhere else entirely on the other screen, if we want to give originality a swerve... Maybe there could be a Light World screen on the top paralleled by a Dark World screen below? I can see how that might work if Nintendo really got to grips with it--probably make for a very interesting adventure. |