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  #1   [ ]
Old 06-11-2004, 07:54 PM
Gerudo Thief
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Fairy as a guide?

Do you want the fairy back in the game, like OoT and MM? Would it fit in the new style?
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  #2   [ ]
Old 06-11-2004, 08:17 PM
Deku Scrub
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Re: Fairy as a guide?

they should keep the fairy fountains, but the navi type should be left to the past
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  #3   [ ]
Old 06-11-2004, 08:22 PM
Gerudo Thief
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Re: Fairy as a guide?

The Navi type was what I meant. Why don't you want to see it back?
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  #4   [ ]
Old 06-11-2004, 08:28 PM
King of the Gorons
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Re: Fairy as a guide?

Personally, I like the Pirate's Charm a whole lot better. I always thought Navi as a "baby-sitter" for Link. She tries to protect him from danger by giving him information and whatnot...and this new Zelda'05 Link doesn't look like he needs a fairy looking over his shoulder every moment of his adventure. If there is a fairy, pray to the goddesses that she/he/it will be quieter than Navi.
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  #5   [ ]
Old 06-11-2004, 09:30 PM
Goron
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Re: Fairy as a guide?

Come on, Navi wasn't that bad. At least you can ignore her when she's trying to tell you something. Yes, I know she says "HEY!" about every half an hour, but that's pretty much it. The whole thing lasts for less than a second. Face it. She's easily ignored.
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  #6   [ ]
Old 06-11-2004, 10:35 PM
Deku Scrub
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Re: Fairy as a guide?

Yeah, Navi wasn't that bad, and neither was Tatl. I don't really love the fairies, I can deffinitily live without them, but they aren't bad either way.
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Old 06-11-2004, 11:21 PM
Gerudo Thief
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Re: Fairy as a guide?

Actually I like the fairy's better than having the KingOfRedLions and Pirates Charm. It seems more like companion than a item that way. I kinda like having a fairy along for the ride, although I liked he fairy in MM a lot better then the one in OOT for some reason. Tati just seemes to have more of a reason to follow link arround. I just wish that the fairy didnt talk for an hour every time you press up C. Actually I hope they have a whole new method of companion in in the new Zelda.
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  #8   [ ]
Old 06-11-2004, 11:45 PM
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Re: Fairy as a guide?

*is on floor* No... No... No more fairies... I'll do anything... No more... No more...

sorry.

I didn't like the fairies. They were too much. Tatl was OK advice wise, but they're also a visual irritation compared to the arrows and when they are jogging along side you and when they fly out towards something, all the time in fact.
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  #9   [ ]
Old 06-13-2004, 07:45 AM
Goron
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Re: Fairy as a guide?

I liked Tatl better than Navi. She was sassy, and she participated in the conversations and action much more than Navi. She felt much more like a full-fledged character, whereas Navi was more like a simple game mechanic.
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  #10   [ ]
Old 06-13-2004, 08:27 AM
keep the faith
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Re: Fairy as a guide?

I loved the fairys Navi and Tatl I thought they were great as a guide/freind whatever you want to call them. But I think these things have had there time although I would love to see them make a return I cant really see them in future Zelda games. I think the Fairy fountains should always be there in every Zelda game. The Pirate's charm was good but c'mon how could that compare to Navi and Tatl? it could not thats it.
Well we will just have to see what Nintendo comes up with.
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  #11   [ ]
Old 06-13-2004, 10:12 AM
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Re: Fairy as a guide?

Wouldn't we see a fairy in the trailer if it had any role as a helper in the new game? I seriously doubt there is a fairy in there, and I seriously hope there isn't. I liked Tatl waaaaaay more than Navi, but I just don't want the return of another annoying fairy. No no no. Unless they somehow fix the fact that they gave help when I didn't want it and said the obvious. I liked how they let you know enemy names, though.
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  #12   [ ]
Old 06-13-2004, 10:58 AM
King of the Gorons
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Re: Fairy as a guide?

Quote:
Originally Posted by Miniblin
Unless they somehow fix the fact that they gave help when I didn't want it and said the obvious. I liked how they let you know enemy names, though.
One thing they could do to help is help you collect ruppees after killing an enemy. Since they are over their heads when you target them, might as well carry whatever they are holding (ruppees, crests, keys, weopons). In the LA comic, Link's fairy could hold onto all the instruments (I don't know how she did it, she just made them magically disaprear) for him. If there is a fairy in Zelda'05 I hope it could hold an enemy's weopon for you (even if you go through a doorway, unlike tWW).
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  #13   [ ]
Old 06-16-2004, 05:48 AM
Mister Idle
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Re: Fairy as a guide?

Personally I thought the fairies where great companions on your adventures - Although they didn't provide much assistance (especially not Tatl), it was nice to have someone with you on your quest, giving you a feeling that you're not all alone out on your quest.

Though I doubt that we'll see the return of the fairies - From what I've read, I seem to remember IGN writing that it will use the same system with Link's eyes as we saw in TWW, and have himself spotting the important things you just can't miss out on. I dunno, I just felt that a fairy did that part better than it was done in TWW.
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  #14   [ ]
Old 06-16-2004, 08:32 AM
Intelligence seems to be overrated.
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Re: Fairy as a guide?

I loved both fairies. Navi and Tatl are cool, yet it is the truth that Tatl is a little more of a main character. The "LISTEN!!" was actually kind of cute the first few times, but after that it got annoying. I still prefer the fairies over the items, though.
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  #15   [ ]
Old 06-16-2004, 09:00 AM
Oni Oni is offline
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Re: Fairy as a guide?

Hopefully fairies won't guide a true adult Link. I liked having them but its just. They are giving me useless help.... I mean Tatl was there when you needed to lock-on to something, but usually left you alone.

In all I hope Link gets some Hylian friends that help him Zelda '05.
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  #16   [ ]
Old 06-16-2004, 10:52 AM
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Re: Fairy as a guide?

Quote:
Originally Posted by Dark Jedi
I didn't like the fairies. They were too much. Tatl was OK advice wise, but they're also a visual irritation compared to the arrows and when they are jogging along side you and when they fly out towards something, all the time in fact.
I agree fully. I found that the brightness and quick movements of the fairies made them somewhat similar to distractions. Plus I didn't like how they flew to every single enemy and object that could be manipulated. I preferred it in Wind Waker when Link looked at very important objects, the Pirates Charm rang only a few times for brief hints, and in general the observations were left to the player, not the fairy.
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  #17   [ ]
Old 06-16-2004, 01:15 PM
King of the Gorons
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Re: Fairy as a guide?

Quote:
Originally Posted by OniLink12345
Hopefully fairies won't guide a true adult Link. I liked having them but its just. They are giving me useless help.... I mean Tatl was there when you needed to lock-on to something, but usually left you alone.

In all I hope Link gets some Hylian friends that help him Zelda '05.
I agree. In OoT and MM the fairies were always there because they had to look after Link (well not Tatl, but you get the point) since he was a young child (even when he's "Adult Link" he still has only lived 11 years of his life, not 18).

Since tWW Link is all grown up in this new game, I have a feeling that Link won't have a fairy companion (or at least I hope not). If there had to be a fairy of some kind, I'd choose to have the sages that Link would have to rescue (I'm assuming if there are sages in this new game) transform into fairies and tell him a little bit about the next dungeon he has to face (a lot like the maidens/fairies in FSA).
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  #18   [ ]
Old 06-25-2004, 04:54 PM