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Re: Fairy as a guide?
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tingle was ok as a map salesman//decoder but i don't think i could handle him as a full time helper instead of "Hey, listen!" we'd get "Kooloo limpah" or whatever whenever he had to say something. oh, the horror *shudders* Bring on Navi! |

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Re: Fairy as a guide?
I liked having the fairies. If we didn't have them then Link would be all alone with no friends. Navi was with Link through the whole adventure in Oot.
I kind of missed them in Tww.
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Re: Fairy as a guide?
I was joking about Tingle being your 'fairy' but I hope he'll be in the game. he adds a layer of insanity to the games. He was really weird in TWW.
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![]() I suggest playing the GC version first... if you can handle the wait. Why do you want your first experience with TP to be a mirrored one? The GC version is superior overall - admit it. |

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Re: Fairy as a guide?
I always thought Navi leaving Link at the end of OoT, was for the purpose of showing that Link no longer needed her. Like he had grown up. Sure he had Tatl in MM, but she forced herself onto him. And Link isn't exactly one to argue.
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![]() I suggest playing the GC version first... if you can handle the wait. Why do you want your first experience with TP to be a mirrored one? The GC version is superior overall - admit it. |

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Re: Fairy as a guide?
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-BGS
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Re: Fairy as a guide?
I love the fairies-especially Navi, she's all pretty and blue! ^__^
I don't know if they'd work in the new Zelda-a lot of people think that-but, in the ever-more realistic Zelda worlds, an extra touch of fantasy such as fairies, may help? Quote:
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Re: Fairy as a guide?
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[Credit for my Siggy & Avy goes to, Ignotus] ![]() [ZU Chatroom][ZeldaWiki][Forum Mods][Rules][Newbie Guide] [Lady Cortana is my adoptee. Mess with her, and you'll mess with a Mod] |

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Re: Fairy as a guide?
I do like fairies, but I doubt that there will be one in this new game.
Guiding navigational fairies was the flavor of the N64 Zeldas, and now with the addition of TWW and we see a 3-D Zelda game that had no fairy, but a charm, Nintendo has given us a new source of guidance for the game. However, the horseback battles really could use a fairy for targeting... as there are HORDES of enemies. |

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Re: Fairy as a guide?
I wouldn't mind a fairy if it was more interactive. Like you can switch to get things in small cracks or something. Targetting could be done without a fairy. The crosshairs can appear wihtout a fairy overhead. I actlually never even noticed Navi created the crosshairs.
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Re: Fairy as a guide?
Navi couldnt help it, the Great Deku Tree told her to give us her, "Words of wisdom." And the only time you really have to talk to her is Inside the Deku tree
I liked the fairies, you didnt have to talk to them if you didnt want too, and it was funny having them fallow you around. So if Link gets a fairy this game, thats cool. But I couldnt stand the stone. If it wants to talk to you, it's talken to you. You try to go open a door and ignore it, no, you have to talk to it first. Most of the time the stone did try to give me advice, it told me stuff i already knew.
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Re: Fairy as a guide?
I liked having a fairy. I wish they would stay, but i know they wont.
*sob* *sob* lol jk
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Re: Fairy as a guide?
Maybe like it Lugi's mansion you could have somsort of like electronic thing or a little tingle tuner..OR YOU COULD HAVE TINGLE *shudder*
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Re: Fairy as a guide?
Quote:
-BGS
__________________
[Credit for my Siggy & Avy goes to, Ignotus] ![]() [ZU Chatroom][ZeldaWiki][Forum Mods][Rules][Newbie Guide] [Lady Cortana is my adoptee. Mess with her, and you'll mess with a Mod] |

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