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New Zelda only focus on the motion?
After reading the latest news about the new Zelda, I wonder if Shigeru Miyamoto will only focus on making it realistic. What if he makes you feel like your in the game but lacks on back story, lacks on difficulty, and lacks on everything else. Graphics and realism is nice, but it's not enough for me.
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Re: New Zelda only focus on the motion?
Since it's a Zelda game, I think they'll focus on all elements of the game. However, Zelda's development always starts with gameplay in mind.
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Re: New Zelda only focus on the motion?
I think you should post in this thread
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Re: New Zelda only focus on the motion?
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Re: New Zelda only focus on the motion?
Yeah...like Wii Music!
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Re: New Zelda only focus on the motion?
One slip up, big deal! This guy is the mastermind of most of everyone at ZU's favorite game series, and much, much more. I wouldn't question the guy.
Back on topic Shiggy would never choose graphics over gameplay. Is NSMB Wii a graphic landmark? No, but I am sure it will be fun!
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Re: New Zelda only focus on the motion?
Lol. I was just joking. But it's a good example that when Miyamoto only thinks about the innovation, he can lose a lot of the good stuff that makes an enjoyable experience.
As I said, Zelda games always start with gameplay. Everything else comes after, and it ought to be well polished. I'm pretty sure they want Z-Wii to be the prettiest Wii title...so they better get working.
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Re: New Zelda only focus on the motion?
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Re: New Zelda only focus on the motion?
Yeah...No (noticable) load screens plz. >_>
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Re: New Zelda only focus on the motion?
Really?
Is that why TP suffered from massive easy difficulty. The difficulty in this game remained the same the whole way through. The monsters weren't even aggressive. Sorry, but no matter how good everything else is, if the enemy difficulty is to easy, then its fail.
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Re: New Zelda only focus on the motion?
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Re: New Zelda only focus on the motion?
Wii Music was messy mostly because the Wii is a very unresponsive motion controller and Nintendo didn't want to actually license the use of anything. So, what we got was a great, wonderful, MUSICAL idea destroyed by poor hardware and profit-whoring. Not much of Miyamoto's fault. I'm not trying to defend the game, it's a mess, but the idea behind it is good.
Unless you actually think that the process of playing an instrument is hitting five coloured pads. Guitar Hero and Rock Band are glorified old cellphone games of falling numbers. Except for the drums and microphone, that actually serve a purpose. As a multi-instrumentalist and music-afficionado, I say that Wii Music could've been great. If I had a son, that would be one of the first toys I'd give him, even at the messy level it was sent to retail. Afterall, it is a TOY. It doesn't set a challenge, it's about music. Playing music is no challenge, it's pure fun. You can mess something up, but it won't detract from your score. The only reminder of your failing is the very sound that was recorded. The only BAD game from the get-go he was directly involved with was Stunt Race FX. Other than that, you could say the guy never released a below-average game. |

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Re: New Zelda only focus on the motion?
Correct me if I'm wrong, but I swear I read an interview about Zwii where they said that this game would have a greater emphasis and focus on story.
I'll try to find the interview...
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Re: New Zelda only focus on the motion?
Super Guide, Apparently NSMB Wii is the hardest Mario game because of it, so I wouldn't be surprised if the same was true for the next Zelda.
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Re: New Zelda only focus on the motion?
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For example, in one interview miyamoto said that TP will be the last one of its kind, and zelda wii will be different. And then in a later interview he was asked if it would be a first person game and he said "I don't think it will be that radically different", and everyone was like, "baww it won't be different it'll be just like tp and tp suk!!!" |

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Re: New Zelda only focus on the motion?
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@xJonahx:As much as I agree that the fanbase tends to forget whatever is said about the games, development cycles bring with them LOTS of changes. In some cases, those changes can get to the point of being fundamental, requiring the rethinking of the entire game. The Zelda game is one of those cases. Remember that the Wolf Link was introduced at a rather late point on development. I wouldn't take their words TOO seriously yet, as much as I think(and hope, for the sake of it not becoming a half-assed port, much like TP, given Wii's steam loss)it's already at a pretty advanced point. |

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Re: New Zelda only focus on the motion?
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2. So, you're asking for a difficult game full of excellent backstory and really neat gameplay? Gamplay goes hand in hand with the whole "motion ideal". As for the rest? You're just complaining about Zelda in general. Since none since AlttP, maybe OOT, had anything you've mentioned. MM had great backstory too. All games since? Not so much.
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