Quote:
Originally Posted by Senap
ONE YEAR?? Holy cow, that year felt like an eternity
I'd say they are working hard on Zelda at their regular.. Zelda pace, and just want to kill the hype as many others have stated.
SMG2 and Metroid seemed to be pretty far in development at E3 so I guess the next time they present anything Zelda related, we won't see any early beta footage or anything that will give fans flaming-ammo.
(OK it's not fair to compare with SMG2 as it is a relatively easy-to-make sequel to SMG, using its finished engine, but you know what I mean)
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Indeed, I never realized it took them only a year to show that trailer. The baklash from WW's artstyle was probably enough to demand them to look for some way to recover the series' image somewhat. I love WW, but I remember that, back then, many people grew irate with the new style, and it helped cement Gamecube's image as a kiddy console.
The least I'd expect is a new engine to take advantage of the different hardware. Nintendo is known to take advantage of even the smallest architectural feature of their hardware and, as much as some people like to believe, the Wii is significantly different from the Cube and more capable as well. It may be hard to find examples(SMG is the only thing that comes to mind), but if the Super Mario 64/Ocarina of Time is any indication, they could learn a lot from that development.
Monster Hunter Tri, on the other hand, looks awful. Bland textures, uninspired, empty spaces with a messy bloom effect. I don't know why Zelda Team got impressed with that uninspiring-looking game, and it actually makes me fear what the game was shaping up to look like. I still think that if the Zelda franchise was to recover momentum, it would have to skip the Wii and land with a bang. As it stands, it will be released WAY too late on the console's life cycle and sales will likely suffer from it. Heck, Wii sales are suffering NOW.
I'm not an alarmist, but Nintendo should start thinking about a new console with a new, more balanced approach to the markets it aims. "Core" games on the Wii are suffering from bad sales, and Zelda doesn't get much more core.
TP got the helping hand from the fact that it was offered alongside a new console, making it very visible to consumers. Zelda Wii won't be as lucky.