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Zelda Wii: Unpopular Idea Elimination - Read Before Posting – First Post Updated
What's the thread about?
In short, for every one post you make, write down one absolutely terrible thing you can think of that would totally and irrevocably make you lose interest in the next Zelda game. Only post things that are in your opinion "unredeemably bad". As in, you're 100% sure that if your example were to happen, then you definitely wont like the next Zelda game no matter how good it was in other regards. An example post would be: "David Hayter: If the next Zelda game was based far into the future or turned into a steampunk Zelda then I wouldn't buy it." (You may choose to go into more detail about which aspect of steampunk would stop you from playing the next Zelda) or "Segnit wrote: If the next Zelda game was based far into the future or turned into a steampunk Zelda then I would buy it but will definitely not finish finish it." (You may choose to go into more detail about which aspect of steampunk would stop you from finishing the next Zelda). What's the purpose of that then? 2 things. The 1st is to open an important channel for expression to people who might feel very strongly against something but would be debated to death and smeared against in other threads. And lastly, this is a thread that is designed to separate the highest quality members from the trolls. What should I avoid doing? You must avoid judging or even commenting on other peoples posts in this thread. Do not debate anything here and do not start a confrontation here. For every post anyone makes, traits will be given or removed. Traits will be tracked, published and updated in the 1st post by me. (a): -10 in accountability, -3 in credibility, -1 in foresight, +1 in Hypocrisy for posting one thing here and saying another in the rest of the forums. (b): -2 in credibility to every member for every post that does not comply with this thread’s rules or goes off topic (Not taking the time to read the rules reeks of ignorance. Ignorant people lack credibility). (c): -2 in respect to every member for every post claiming to have read the rules but “due to an exception I had to break the rules and post something not belonging in this thread anyway" (Keep your post short and to the point. Stay on topic). (d): -1 in respect to every member for every post made that is in direct response to another member’s comments in this thread (In other words, no debating or confrontation in this thread). (e): -1 in critical assessment skills and foresight for an unsuccessful whistle blowing attempt. (f): -1 in confidence, comprehension, credibility to anyone who posts an aspect of a game that they wouldn't like to see but at the same time "I can see myself accepting it if it was implemented right". (This thread is about absolute dislikes, not a thread about 'maybe I might dislike something if...'). +/-0 for forum glitches or approved exceptions. (z): +1 in respect to any member who is being targeted by a rule breaker but does not respond to the rule breaker's comments. (y): +1 in confidence and +1 in foresight for not editing your post. (x): +1 in respect, credibility and confidence for every 10 accountability points you gain. (w): +1 in confidence and accountability for predicting the right trait gain/loss for your post. (v): +2 in accountability to every member for every post that follows the rules. (u): +3 in critical assessment skills, +2 in respect and confidence, +1 in foresight for successfully whistle blowing another member in this thread (finding a quote from another thread and publishing it in here and explaining where the contradiction happened). Update (t): +1 in respect for getting the post exactly right. (i.e. one point per post) This is an imaginary example of how this thread could look like: ---- Post 1 ---- "Donald Anderson wrote: I will definitely not buy Zelda Wii if Link has a voice actor who delivers speech in the next game and there is no option to turn it off. I mean, I guess I wouldn't mind it if other character spoke with voice acting, I wouldn't like that either but that wouldn't be a deal breaker for me especially if it was done right. But Link talking? I could never accept that 'Excuuuuuse me princess' crap. Nintendo should let Link stay a mute to keep the players imagination from being spoiled. (v), (y), (w)" ---- End 1 ---- ---- Post 2 ---- "Kenneth Baker wrote: How can you say that having Link speak would spoil the imagination? Voices are more emotive and help the masses feel closer to the protagonist. You should give it a chance else you're an idiot (b), (d), (w)" ---- End 2 ---- ---- Post 3 ---- "Donald Anderson wrote: I also could never ever accept Zelda in 1st person format. That stuff was fine for Metroid but even if it was pulled off right in Zelda Wii, it still wouldn't feel like a Zelda. So if Zelda Wii was in 1st person then I probably would buy it but would definitely not finish it not matter how compelling the experience was. (v), (y), (w), (z)" ---- End 3 ---- How the poll works For every reason a person wont buy Zelda Wii for, 2 points will be counted for that reason in the poll. For every reason a person wont finish Zelda Wii for, 1 point will be counted for that reason in the poll. STATS ------- Poll of the most hated things (Higher number means it's more hated): First Person Adventure = 4 points Turn Based Zelda = 4 points Linear Adventure = 3 points Get to dungeon -> find item -> beat boss with item = 2 Points Futuristic/Industrilized/Steampunk = 2 points Ganondorf as the main villain = 2 points Link not the protagonist = 2 points Uninspired/Bad Music = 2 points Midna Appearance = 2 points Random Battles = 2 points Voice Acting = 2 points Toon Celda = 2 points Gimmicks (Super Guide/WM+) = 1 point Zelda where Link wasn't the protagonist = 0 points Zelda collection game a thon = 0 points Zelda with no orchestra = 0 points Zelda with Super Guide = 0 points Realistic look Zelda = 0 points Link with a voice = 0 points Easy Zelda = 0 points etc... Surprisingly, so far, First Person and Turn Based have been singled out as the worst things that could happen to Zelda. And there has been a great many responses which means that some people will either be forced not to get the new Zelda or risk contradicting themselves. There is a high price to pay for getting in this poll and yet members are confidently putting their foot down and saying no to certain features for Zelda Wii. Member Trait Card: Segnit: +6 Accountable +4 Confidence +3 Foresight Exziron: +2 Accountable +1 Confidence +1 Foresight +1 Respect Machina +2 Accountable +1 Confidence +1 Foresight +1 Respect Kastanj +2 Accountable +1 Confidence +1 Foresight +1 Respect Nayrugoddessofwisdom +2 Accountable +1 Confidence +1 Foresight +1 Respect Hero of Legends +6 Accountable +1 Confidence +1 Foresight Glastonbury +6 Accountable +1 Confidence +1 Foresight UltraLight +4 Accountable +1 Confidence +1 Foresight Crazyfreak +2 Accountable +1 Confidence +1 Foresight +1 Respect -Jin- +2 Accountable +1 Confidence +1 Foresight +1 Respect |

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Re: Zelda Wii: Unpopular Idea Elimination - Read Before Posting – First Post Updated
I'll start this off. I would absolutely not buy Zelda Wii (no matter how good it was) if the progression formula for ALL or even most (above 50%) dungeons was like the traditional "Get to dungeon -> Find Special Item in that dungeon -> Beat boss using special item you just found in the same dungeon". I find this mechanic extremely primitive and outdated. The Zelda formula for what dungeons are and how to progress through them needs to change. And the change is long overdue. You can use a formula so many time before things become so predictable that you get bored.
Expected Trait Gain: (v), (y), (w) |

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Re: Zelda Wii: Unpopular Idea Elimination - Read Before Posting – First Post Updated
I would not buy Zelda wii if it was Turn Based... omg that would be sooo boring, and longer
and I uhh don't understand the (V) (Y) (W) thing... :S
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Re: Zelda Wii: Unpopular Idea Elimination - Read Before Posting – First Post Updated
*Stares at the scary set of rules and regulations*
Alright, here we go.*gulp* I would definately not but Zelda Wii if the soundtrack was uninspiring, or did not set the mood for me. I believe the soundtrack is critical to the success and impact of the game, as far as my opinion goes. And that whole trait system gives me "The Oblivions"
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Re: Zelda Wii: Unpopular Idea Elimination - Read Before Posting – First Post Updated
Any Zelda game must have limited content and cannot provide everything, because resources are scarce, even for Nintendo.
As such, I would be turned away from Zelda if the game favored gimmicks like the infamous "Super Guide" or some repetitive but over-hyped usage of the Wii Motion + at the expense of "the meat" (good dungeons; decent number of side-quests; good, unpredictable story) of the game.
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Re: Zelda Wii: Unpopular Idea Elimination - Read Before Posting – First Post Updated
I would never buy a zelda with any (complete) voice acting in it, due to the fact it would remind me too much of other games. The gory xbox games that my brother plays to be exact (they scare me). And besides that, zelda is not like other games, in some games voice acting works, but in zelda, if they even tried to add voice acting, the franchise would destroy itself.
(sorry for the run on sentence)
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Re: Zelda Wii: Unpopular Idea Elimination - Read Before Posting – First Post Updated
Pretty much all the reasons I would never buy a Zelda game have been covered in the first post.
Firstly, I would never buy a Zelda title which seems to have taken the "futuristic" route. I seem to be fine with the level of technology shown on TP. Probably due to the design they were given (makes them look rustic, even the Bomblings) , but the direction they took with ST made me feel unconfortable. It seems to take the mysticism and fantasy of Zelda and reaplace them with the major changes brought with the Industrial Revolution. This really discourages me, as those elements are what attracted me to Zelda in the first place. Secondly, I would never buy a Zelda title that used a first person perspective. It doesn't seem right and it doesn't allow the necessary control over the environment a Zelda game requires. Finally, I would never buy a Zelda Game that does not feature Link as the main character. He is the heart and soul of the game, not to mention the embodiment of all the morals and ideals the series tries to convey.
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Re: Zelda Wii: Unpopular Idea Elimination - Read Before Posting – First Post Updated
I would definitely not buy Zelda if it takes a RPG-esque route, like the turn based or random battles (I hate them in AoL, and I will hate them in ZWii)
Or, if Ganondorf is again the enemy to fight.
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Re: Zelda Wii: Unpopular Idea Elimination - Read Before Posting – First Post Updated
I would not buy the next Zelda if it's in first person. I think it will ruin pretty much the entire series. I would also not buy it if it was cell-shaded or cartoony art style. I'd like something real like TP.
Other than that, I can't think of another reason why I wouldn't buy it. I mean, it IS a Zelda, you would have to have a really good reason NOT to buy it.
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Re: Zelda Wii: Unpopular Idea Elimination - Read Before Posting – First Post Updated
I would not buy the next Zelda if Midna makes a new appearance, I mean she was fine in TP. But stole the whole story and made Link look bad. I want Link to look cool again on his own.
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Re: Zelda Wii: Unpopular Idea Elimination - Read Before Posting – First Post Updated
I wouldn't buy a Zelda game if they would remove the exploring aspect, and give us a straight path to follow. Even if they would sacrifice exploring to add more story or even gameplay elements. Exploring is one of the most important things for me in a Zelda game and nothing would make up for removing this. Always allow the player to go where he wants to go as much as you can. No freedom = no thank you.
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Re: Zelda Wii: Unpopular Idea Elimination - Read Before Posting – First Post Updated
(Sorry for the delay in updating the first post, had a league weekend in a Premier Division in GTR2.)
Anyhow, back to the topic at hand: I would not finish the next console Zelda if the game was linear. I can't stand linear games but the masses love it. I feel that non-linear games are harder to pull off from the developers perspective and more rewarding from the players perspective. I just wont be able to bring myself to complete the next Zelda if it doesn't give me substantial freedom to get off the beaten path. I want my unique adventure! (t), (v), (y), (w) |

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