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What Would You Like To See In The Next Zelda?
I think certain in-game elements could give the next Zelda game much more depth, as well increase the difficulty a little bit (no difficulty setting, just make it more challenging again, screw the casual gamers). NOTE: if I took an idea you had and you find it in this post, it's because I like it, not to try and take credit for interesting ideas (first one I got from Fulcon, it's a good one)
I think that recovery hearts (the kind we find in pots and grass) should become much scarcer, (if not non-existent?), so as to increase the urgency of avoiding damage, as well as to give more purpose to finding empty bottles and stocking up on potions. I never really used potions in past games, because there was such an abundance of hearts and magic jars everywhere you went. Fairies should become rarer, and maybe you can only hold one of them at a time? This will also keep the game a bit more challenging. I also think that rupees should become scarcer (not in every single pot or blade of grass), because once you fill up your wallet, many of the sidequests that lead to a chest full of money suddenly just become a waste of time. Things should be more expensive, it should be harder to fill up Link's wallet, and there should always be something Link needs to buy/spend money on, so as to make every rupee sidequest worth the effort (I also liked how TP wouldn't let you waste a chest of money if your wallet was already full). More character-driven, interactive, and expansive sidequests are definitely a plus. This was absolutely the best part about MM, and it dropped down in WW, and was barely there in TP. This needs to come back strong. Fighting enemies should require a little more evasive maneuvering, too, instead of just walking up, slashing a few times, waiting for them to get back up, then giving the final blow. Some combat combos would be awesome too (a la Prince of Persia series) I'd be down for bringing the magic meter back, and some new magical items along with it. Din's Fire, Magic Arrows, and the occasional shooting a beam out of your sword (Oni Link style) and a few others are the only offensive magic items in the series. Most thus far have been defensive items (Magic Armor, Nayru's Love, etc.). Some cool attack spells/items would be an interesting element to add to the game. What else do you all think would be nice to see in the next Zelda game? |

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Re: What Would You Like To See In The Next Zelda?
I think would be cool to see the Sheikah too, but in a much more involved role than OoT and TP. That would be cool to find a whole tribe of them, and maybe even have a Sheikah themed dungeon? It would be nice to learn more about the Sheikah's backstory as well.
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Re: What Would You Like To See In The Next Zelda?
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