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idea?
I was thinking of what would be a good idea for Zelda wii, and I got the
idea that Nintendo should bring back the multiple playthrough thing from the original Zelda. The first file you make would be the easiest(about as hard as TP) then you get the second playthrough that has more and tougher enemies, such as it takes twice as many hits to kill them and they deal more damage. Also maybe the items will be in different places and you have to go through a different route in dungeons. Then you get a third playthrough, which will be both the easiet and hardest. You would start off with magic power(a small meter though, like the first one in OoT) unlike the other playthroughs, and you would be given the Fierce Deity's Mask from the start(you could use it making this file just as easy as the first one, or you could not which would make this playthrough alot harder than the second file) It would function a lot like in MM. Maybe they should have four files for this instead of the usual three. Thoughts?
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Re: idea?
To be perfectly honest, I don't like it. I think what Nintendo needs to do is create a well planned, thought out game, that isn't ridiculously hard, but not extremely easy. (not wanting to start a casual/hardcore debate here), I think it should be easier enough for a player who is willing to try, but not made so easy as to take away from the hardcore gamers.
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Re: idea?
Yes same here, but i don't think that the game should go one sided i think that there should be many alternative ways as in the original zelda and some new ideas would be great to implement, but the thing that i like about it mostly is the feeling that you get when you play it
They should have the same spirit of you playing the game and make it feel very comfortable i guess as before ![]() |

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Re: idea?
Multiple playthroughs? Why not?
Added replayability is always a plus ![]()
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Re: idea?
I would rather them have one playthrough. Have multiple difficulty levels. And tons of side quests to keep us busy
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