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  #641   [ ]
Old 03-08-2006, 07:21 PM
Dali Llama of Druidism
Join Date: Feb 2006
Location: World's Bourbon Capital
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Re: Character List

Name: Merran
Age: 16
Race: Shiekah
Sex: Male.
Hair: Shoulder-length, straight white hair with blue highlights on his bangs.
Eyes: A light teal
Weight: 165lbs.
Height: 5'6

Weapon: A refurbished longsword. Iron handle with shadow temple symbol carved into the base of the sword and slightly inhanced with shadow magic energy & it has a steel dual-edged blade. His sword is designed to be lighter then the average longsword for quicker combat. This also makes the sword a bit more fragile and less effective in deflecting attacks. He also carries a black handled wakizishi with a sharpened single edged blade for close combat and emergencies.

Armor:Wheres a suit of leather armor. The armor is made of several paddings sewn together and then burnt into place for holding. The leather is darkened and softened to make it less easy to see. If you notice in the corner there are rune markings in the shoulderpads of the armor. These are the symbols of his family which he had marked into his armor as a symbol of his family. He often travels in a large thin cloak with a white rose design on the back with sharp tribal markings surrounding it and the symbol of the lens of truth at the back of the neck.

Strengths: Is a strong and effective swordsman. His fighting technique is based on quick critical attacks. He is trained to locate weak points in an opponent and strike violently but accurately. Focuses mainly on slash attacks and backstabbings as thrusting in combat leaves you a little more vulnerable but does it often when attempting escape. Has a very agile and quick witted nature, preffering to fight strategicly over anything else. Can resist dark magics at a moderate rate. He has an accute sence of hearing and strong vision both by day and nocturnally that help him in stalking and recognising enemies while stealthing. He can move at mind-bending speeds but not for more then a few seconds at a time and not for an extreme distance. Aspires to be a master swordsman and assassin.

Weakness: Merran lacks a strong defense in melee combat. He never fully learned to use a shield or block effectively with a sword. He is a good dodger but if hit, he will take a good deal of damage from most attacks due to lack of natural armor and stamina. This is a strong contributer to why he prefers stealth kills and being head-on if seen to avoid much resistance. He is strong but not a jugernaught and can't rely on his strength alone by any means. usually lacking companions, if ambushed he is almost forced to try and escape.

Skills/Magic: Sword contains slight dark magic qualities: chance of casting a shadow bolt at target for dark magic damage. this has better chance if used in the dark. Also affective stealth abilities. Hopes to eventually learn to create illusions but at this point, has no experience in the matter whatsoever.


Appearance: He is relatively thin but still holds definition in his figure. He has a strong and stern face, that is yet thin and shows signs of fault and mortality. Although young, he appears to hold much wisdom in his eyes and often paints his face with violet and blue tribal symbols around his eyes and cheekbones. These symbols represent the scars of battle and the hold they keep on oneself. His skin is deathly pale and he lacks facial hair of any kind. His appearence doesnt really matter to him and he doesnt change how he looks any more then he feel he should. His hair, long as it is, often finds itself in his face, this is why he likes to tie it back while in combat, when not in comabt however, it will be straight down on the sides of his face.
He can rarely be seen in public places especially those with a strong town guard working, due to his criminal records. If you do manage to see him however, he will most likely be wearing a large thick cloak with a white rose design on the back with sharp tribal markings surrounding it and the symbol of the lens of truth at the neck. He also wears a black sash with bright teal trim over his mouth and a black silk collorless shirt and matching pants with the same bright teal trimmings.

Personality: He is a deep and serious person. Constantly looking out for his fellow man, but only if that man is someone he respects. If you are foolhardy enough to try something dangerous he may not help you out and let justice live out it's part on you. He is cunning and tries to use his wits to defeat an enemy opposed to brute strength or flashy spells. He prefers not to remain in combat with one enemy for two long and sometimes becomes impatient and hostile with his opponent. this he considers his greatest weakness. He also likes to look for the finer things in life and would much rather look out at a sunrise over a beautiful horizon then become famous and win gratitude of others. He tries not to get involved in the affairs of others, and keeps to himself unless someone attempts to speak to him...and even then, he might ignore you unless you have something worth saying to him.

Biography: Merran was born the son of a shiekah soldier in kakariko village. His father was a loyalist to the hylian army and would risk his life to keep hyrule's people safe. His mother, was shiekah peasant woman who often struggled and was had been ridiculed due to her inability to learn. Merran loved his mother dearly and often became hostile when others mocked his mother for her lack of strong education. He was constantly in trouble for fighting but was never a bad kid and claimed that he brawled only for self defence. Soon after leaving adolescence, his father began to teach him the way of the sword. All the while, his mother taught him to respect the world and the natural order of things. She may not have been as intelligent as others, but she had a great deal of spirit which Merran respected and grew on.

As simple and happy as his life was, Merran longed for something bigger and greater. He constantly dreamed of adventuring and sword fighting duels. He often became so lost in thought that he sometimes slacked on his chores. He also enjoyed wandering away from the village to explore the wilderness, which often got him in serious trouble. He didn't mind the harping though.

On one of these wanderings, when he was 10, he found a small cavern. feeling brave, he quickly grabbed a nearby stick and charged headfirst towards the cave. It was dark inside, and he was shivering from the cold. Just when he became tired and started to turn around to go back, he could hear clicking from behind him. Giant spiders erupted from the ground in their dark dwelling in search of the meat that had just waltzed so kindly into their lair. Merran began to run. This to no avail, as the spiders quickly pounced him and began to spindle around him. His screams grew muffled under the sticky thread and his tears, so hot that he could no longer see, began to stop under the pressure of these great beasts. Fighting was futile and only caused him more pain. He helplessly struggled as the hellish creature's talons clawed their way into his flesh and injecting a numbingly painful poison into his blood. Merran inevitably blacked out seeing nothing more but blackness. His eyes hurt as he slowly opened them. His body was stiff and it hurt a little to move. he managed to pull himself to a sitting position and managed to lean against the nearest object he could see. it took him a few minutes to realize he was outside again and that he was in the company of a man. The man's face was veiled by a cloak the covered his body from head to foot. "what is your name, child of Shadow?" he asked in a stern but kind voice. Terrified, Merran could not reply. "i should probably introduce myself, then will you speak to me? I am Blitzkhan, the greatest elven assasin within a hundred miles! as a matter of fact, probably the ONLY elvish assasin within a hundred miles! Please, i mean you no harm. A child such as yourself shouldnt travel through these dark woods unarmed, much less, enter the spider caverns!" Merran couldn't find himself to respond for several minutes. He soon managed to speak however and quickly grew to the company of Blitzkhan. He found it hard to actually keep from talking after an hour or so. Blitzkhan didn't mind. He loved the company and it was almost impossible to not tell that he was smiling, despite the fact that his face was completely concealed. They talked greatly for hours and Merran listened intently to all of his companion's stories of advenure and battles. unfortunately, as the night began to close, It was time to return home. Blitzkhan took him back to the forest's edge as dawn approached and they said there goodbyes. "will I ever see you again blitzhan?" merran asked hopefully to his new hero. he hesitated to answer but then kindly replied "maybe someday when your a great adventurer! and I know you will be." He was then gone, out of Merran's life, maybe forever. These words had sparked something in him though, and that sprak fired his dream to adventure. Unfortunately, when Merran's dream began to come true, it did not come in the way he would have ever wanted it to.

Due to an accident while collecting water, his mother had fallen into a well and drowned. Soon after, his father went insane and disapeared over the grief. In a matter of months, Merran was alone with not but a large sum of ruppees left for him to survive on by his father to his name. Merran went out into the world to become an adventurer and maybe someday, a Master Swordmaster and Expert Assassin.
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  #642   [ ]
Old 03-11-2006, 06:23 AM
ZU Angels... back in black
Send a message via AIM to Andurhil/Cookie

Join Date: Mar 2005
Location: Cookieland ^.^
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Re: Character List

Name: Larena Fanaren (La-ray-na Fa-nah-ren)
Nickname: Rainbow Eyes

Age: 24
Race: Elven
Sex: Female
Hair: Blonde
Eyes: Rainbow
Weight: 67 kg
Height: 1.92 m

Theme Song: Rainbow Eyes - by Rainbow


Weapons:

Steel rapier with silver hilt, 94 cm


Strengths:

Having considerable skill with the rapier, she can easily defend herself in an attack. Being quite athletic, she is nimble on her feet, giving her a graceful agility, a significant advantage in battle. Her heavy money pouch always at hand gives her quite a leverage in any situation, and means that she can just about afford anything. She has an adamant willpower that allows her to put her mind to doing anything she needs to and stand up to anyone posing a threat or defiance. Another attribute she has no fear of using to her advantage is her beauty, but never in a wanton way, mainly because she would loath to be reduced to an object in other's eyes.


Weaknesses:

Though trained in the art of swordmanship, she has no battling experience beyond sparring matches, therefore a skilled and experienced warrior could overpower her. She may be the adventurous type, but her aristocratic upbringing has meant that she has come to rely on a warm bed and food being available whenever she requires them, thus if she finds herself deprived of such comforts she might find it difficult to cope. The fact that she has no real armour and that her clothes give minimal protection, a weapon attack could cause her significant damage. Her weapon being a rapier also offers her reduced defensive capabilities, especially against a heavier blade.


Skills:

She is a skilled dancer, knowledgeable and practiced in most popular court dances, including some human ones. Putting her rapier skills to good use, she is a seasoned participant in sporting events of swordplay. She is fluent in many languages, particularly in the Elven tongues, including several human languages and a few dwarven dialects. Having taken horse-riding lessons from a small age, she is now an accomplished rider.


Appearance:


(image courtesy of Lineage II : The Chaotic Chronicle)


Personality:

Larena is not one to hold back, she displays a dynamic personality that causes others to either build up great respect for her or distance themselves from her. The fact that she tends to display a certain arrogance on occasion, due to her royal heritage and Elven identity, usually calls for the latter. She displays a caustic, English-wit humour which permeates her thoughts and speech. She also usually enjoys giving a playful teasing to everyone she meets. Sometimes she tends to be somewhat hot-headed and take insult easily, but only with people she does not know well. It is difficult to discern what she makes of others, due to the fact that she masks most of her personal thoughts behind a tough exterior. She enjoys listening to slow, melodic music, which is probably one of the few times her emotions are plainly apparent. Quite the social type, she easily engages in conversation and is able to hold her ground in any debate. She is generally quite active and lively, though she occasionaly enjoys drifting away and relaxing in peace.

She is also the flirtatious type, engaging in courtship whenever given the opportunity, usually in a playful or teasing manner. At this point it should also be noted that Larena is bisexual, meaning that she feels an attraction to both males and females, even though this tendency doesn't surface very often. In other words, there is only a select group of females that she would feel any sort of attraction to. She is in actuality indifferent to men seeing as she's been in a lot of relationships, viewing them more as a hobby of sorts. As a result, her very few relationships with the same gender have been generally more meaningful than her relationships with men. Also, although she would never admit it, she is quite a sucker for compliments.

Another peculiar aspect of her personality is her love of good cuisine, indulging shamelessly in all sorts of dishes and never fearing to make her enjoyment audible. Whenever questioned on how she manages to maintain her figure, she attributes it to an undisclosed secret.

She is confident in her sword-wielding abilities, and though she is arguably not experienced, she will attempt to defend herself, though she may be somewhat uncomfortable with the idea of killing.


History:

Larena was born in the elvish city-state of Alduren, her father being the ruler of the city, her mother tragically dying whilst giving birth to her. Alduren was nestled amidst a gentle ravine, adorned with lush and bountiful temperate vegetation, with a shallow stream coursing along it, dotted with numerous waterfalls. At the very heart of the city, the ravine is bordered by tall cliffs which prevent any invading rmies from flanking the defences. Moving further downstream, the cliffs fall steadily in height, until they merge with the ravine and proceed to form a wide valley. Moving upstream the elevation rises, leading to sharp inclines and cooler temperatures, until the cliffs merge with the snow-capped mountains in the distance.

As a young girl, she was usually shy and reserved, particularly in the presence of elders, and especially her father. Her bond with him was a strange one, a mix of both love and fear, coupled with a sense of wonder. For her childish self however, he was the world. Even so, when she was on her own, away from the conformity of aristocracy, she was fearless, never holding back. Brave and adventurous, she found herself exploring and playing in the beautiful land of her father, usually in the company of boys. As a result, she was mostly a tomboy, having little to do with the other timid girls her age. She had a happy, carefree childhood, but she was also tutored in various subjects ranging from ancient runes to horse-riding, so she also grew up with a formidable education.

Reaching puberty, Larena found it difficult to adjust. She was so accustomed to the presence of boys, that she did not feel anything in particular towards them. And her closest male friends were also so used to playing with her, that they didn't develop any feelings for her. However, as she began to assume the beauty of her mother, other boys who did not know her so well started showing an interest in her, something which only made her feel awkward and confused. As she began coming of age, her best friends started getting girlfriends and spending less and less time with her, and she began to feel left out and unwanted.

Maybe that's why her first true love happened to be another girl. Her name was Taenuviel, although Larena preferred calling her Tae for short. At first, Larena felt very awkward around her, even to the point of shyness. But as she let her affections start to show, she was amazed to see that they were returned. Their relationship grew until Larena realised that she was falling in love with Tae, so she decided to let her feelings for her out into the open. Much to Larena's joy, Tae returned the feelings, and they became a couple, even though they kept the relationship a secret from most people, especially her father. For the first time in a long time, Larena felt happy.

As she reached early adulthood however, she began to be assailed by countless suitors seeking her hand in marriage, most of them eager to lay a hand on the heirdom of her father's throne. Much to her father's puzzlement and even annoyance, she rejected any and all offers. She loved Tae with all her heart, and would allow nothing to come between them. However, something happened which she did not expect. Lured by the prospect of wealth and power and motivated by lust, Tae started an affair with a young elven noble from another kingdom behind Larena's back, leading up to a marriage proposal.

Tae broke the news to Larena in the most blunt way imaginable the day before she left with the noble. She said how Larena had only been a mere pass-time for her all this time, and that she was deluded if she believed that Tae would have settled for her. She wasn't about to give up everything for Larena. Concluding her speech, she abandoned an extremely shocked and heart-broken Larena, and left with her would-be husband. Larena was simply devastated. She spent three days locked up in her room, barely eating and crying almost constantly. Her naivety had cost her greately, and now she could find no solace. In the end, she picked up the pieces of her broken heart and vowed to never let herself get hurt like that again.

And from this experience came a new Larena, who had no qualms with flirting with the opposite sex. She used the steady stream of suitors which continued to prey upon her as a chance to become acquinted with being in relationships with men, forming several different ones but never actually considering a serious future with any of them. Needless to say, there were also a few females again with whom she had brief relationships with, and even though they were in general more meaningful, they were, too, not with much forseeable future.

Larena eventualy became disenchanted with her constricted life within Alduren and the constant stream of short-lived relationships with boring people, her instinct of adventure driving her to explore the outlying world and see what it has to offer. Much to her father's dismay, she confronted him and let him know of her wishes to leave Alduren. Her father was eager on marrying her off to one of the suitors and securing a heir to the throne, but Larena would hear nothing of it, putting her foot down before him for perhaps the first time in her life. In the end, her father could do nothing but give her his wishes and hope for her safe return some day. So Larenia gathered a few belongings, her beloved rapier, and a large sum of gold, and set forth to see what lay beyond Alduren.
__________________

[ My Alter Egos ][ The Sixth Architect ][ Circumstancial Inspirations ]
[ Innocence proves nothing • Burn the heretic • Kill the mutant • Purge the unclean ]
[ Rest in peace, Duke]

Last edited by Andurhil/Cookie; 05-09-2007 at 12:18 PM.
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  #643   [ ]
Old 03-11-2006, 08:46 AM
I'll stop being lazy tomorrow.
Mario Kart DS Code:  5155 3309 0633 Pokemon Diamond/Pearl Code:  3523 1975 9723
Join Date: Feb 2006
View Posts: 997
Mesfido, The Fallen Angel.

(Approved by Drewey)

“The blood-dimmed tide is loosed, and everywhere
The ceremony of innocence is drowned;
The best lack all conviction, while the worst
Are full of passionate intensity,

Surely some revelation is at hand:
Surely the Second Coming is at hand.”


(Extract from The Second Coming by W.B Yeats.)

Name: Mesfido
Age: 8562
Race: Angel
Sex: male

Hair:
Mesfido has fine, blonde hair. Thin, crimson streaks taint its chaste strands, dark red fragmenting the blonde all the way to the very tips. The fallen angel wears his hair in three tight plaits, the largest falling between his elegant wings, reaching down to just above his lean waist; the others drop down before his cobalt eyes, ending about his chest.

Eyes:
Mesfido's eyes are normally cobalt blue but when Venalis takes control they turn dark, almost navy, blue.

Weight: 114kg

Height: 6”7”

Weapon:

[The Sword of the Pact; Venalis]
The Sword of the Pact is a huge sword. Its blade is over five feet long, the handle adding another foot to that. The blade is made of an ancient metal, harder than any other. It is unknown to even the most accomplished metal workers. A pitch-black substance covers the metal in places. The weapon’s edges jut out in several spots forming lethal ripping tips.

A large glowing ruby called the Crimson Blood is embedded near the point of the sword; a smaller octagonal sapphire is fixed at the base of the blade near the hilt. There is also a small thin black onyx rooted into the pommel. The hilt itself is made of steel, the handle is formed from of a soft wood like substance with leather wrapped about it for grip.

The Sword of the Pact was the first blade ever created. It is said that the blade was forged when the Creator and Lucifer formed a pact; this was the pact that lead to heaven and hell, right and wrong, sinners and righteous men. The huge sword symbolizes the coming together and agreement of good and evil, therefore it contains both pure good and pure evil.

When Mesfido obtained the Sword of the Pact it took on its corrupt form known as Venalis. This form of the sword is the reason for Mesfido’s evil side. Mesfido’s evil side is also known as Venalis as it is the manifestation of the sword’s evil energies.

[The Sword of the Pact; The Crimson Blood]
The Crimson Blood, also known as Corpus et Sanguis and the Body Seal, is the ruby embedded in the blade of the Sword of the Pact. The mysterious gem gives Mesfido complete control over his own body. With it he can manipulate his organs, blood flow or any other body function. These powers give him the ability to do things such as breath through his skin, heighten a chosen sense or stop his heartbeat along with many other endless possibilities.

The powers of Corpus et Sanguis were unlocked during Scion’s possession of Mesfido. The huge rise in power triggered the awakening of the gem’s dormant powers.

The Sword of the Pact: Facts unknown to Mesfido.

These facts are by no-means to be used by anybody other than myself in any RPs which Mesfido partakes in.

The Sword of the Pact has tainted Mesfido’s body because it is the keeper of the balance between good and evil, since Mesfido was an angelic being it balanced his body’s energies by pouring evil into him. Mesfido’s body now contains two minds, his own and that of Venalis. Mesfido’s spirit is the one unchanged feature of his being.

The sword’s balance can be upset and changed. Since Mesfido’s body “bonded” with the Sword of the Pact he has become the supplier of its energies. When Mesfido commits either good or evil acts he feeds the sword either good or evil energies. Only through experience, vigorous metal training and several other unknown events shall Mesfido be able to lock the true powers of the Sword of the Pact.

The Sword of the Pact has many forms other than Venalis. Mesfido has actually experienced one of these forms: Ventum. While the sword was in this form Mesfido was momentarily able to tap into some of its hidden powers. It was the brief truce between the feuding minds of Mesfido and Venalis that led to the sword transforming. Ventum is one of the three balanced forms the Sword of the Pact.

As the Sword of the Pact currently stands bound to Mesfido nobody but the fallen angel is capable of wielding it. It repels all other beings. If the Sword of the Pact were to become completely absorbed by good or evil energies it would turn Mesfido into a being of complete good or evil.

Armour:
Mesfido doesn’t wear armour but the majority of the right side of his torso is covered in a dark, rock hard substance.

Sparing Armour
A simple training outfit that Mesfido received from Kenjin during his training. Its special properties mean that the Encorna can use it to change the weight of Mesfido’s body.

The Sparing Armour covers most of the angel’s body. A pitch-black sleeveless shirt is worn across his chest with a white undershirt beneath it. A section of the black substance that covers part of Mesfido’s right side is still visible on his right arm. There are two holes in the back of the shirt from which Mesfido’s wings protrude. A yin-yang symbol is visible in the lower left hand corner of the shirt. Two white bands are wrapped tightly around his forearms.

When wearing the Sparing Armour Mesfido’s usually tan coloured trousers turn black. Thin white zigzags wrap their way around his legs down to where the trouser legs meet his new black boots.

Strengths:
Mesfido is incredibly strong and also very skilled with a sword; he can cut through most substances with a quick swing from Venalis. Parts of the right side of his body are covered in a dark, rock hard substance that helps protect him from harm. He has the ability fly. He can also use wind, fire, light and shadow magic. Corpus et Sanguis gives Mesfido complete control over his own body allowing him to manipulate it at his own will. The Crimson Blood’s skills give Mesfido the ability to implement a wide variety of tactics. The fallen angel has a high pain threshold meaning that he can often fight on unhindered by most of his wounds.

Weaknesses:
Mesfido lacks any proper armour. Mesfido’s split personality often causes him to suddenly change his mind. The concentration he requires to contain his dark side puts massive strain on his mind and body. Mesfido’s high tolerance for pain, albeit a strength, can often be a weakness. It means that he will occasionally use large amounts of energy and strength without feeling the full damage that it causes his own body, this means he will sometimes push himself too far past his limits.

Skills/Magic:
After living for so long and having experienced so much Mesfido has picked up many skills and is also a master of hundreds of different languages. Being an angel he is also capable of speaking with animals. He also possesses the skills to perform holy rituals and rights. He is a skilled craftsman. Mesfido can use wind, fire, light and shadow magic.

Wind Magic
Name- Incantation- Effect


Blast Breeze-“Flatus”- Fires a strong blast of air at the target sending them flying backwards.

Entwining Tempest-“Typhon”-The air around the target begins to swirl about them and makes them do a sudden quick spin launching them several feet into the air. Used to knock the opponent off guard and daze them.

Sky Slasher-“Caelum Ferio”- Launches several blades of air at the target, slicing at what ever it makes contact with. This takes 30 seconds to cast.

Whirlwind Safeguard-“Typhon Massa”-Creates a small blast of air used to knock projectiles out of the air.

Fire Magic/Skills (none of these require incantations.)

Passive Skills

Manipulate Fire- This skill gives Mesfido the ability to manipulate fire outside and inside his own body.

Fire Amalgamation- This skill gives Mesfido the ability to absorb fire element into his own body. When he uses this skill the tints of red in his hair and wings are set alit by tiny flames.

Normal Skills (Mesfido must have absorbed fire element to perform these skills.)

Igneus Aestus (Fiery Surge)-Mesfido releases all the fire he has absorbed in either one gigantic wave of fire element or several much less powerful waves.

Exardesco Ardens (Zealous Flame)-Transformation-Fire erupts from Mesfido’s body coating him in flames. The Sword of the Pact is covered in a swirling white-hot inferno. This skill increases the power of Mesfido’s Fiery Surge skill and adds fire element to his Entwining Tempest and Sky Slasher techniques. Mesfido can only maintain this form if there is an abundant supply of fire element nearby.

Light Magic (only usable when his good side is in control.)

Sun Blast-“Sol Clangor”- This creates a blast of extremely strong light that temporarily blinds the target.

Holy Bolt-“Iaculum Sanctus”- Creates an ethereal bolt of pure light energy that is highly damaging when used on the undead and demons.

Shadow Magic (only usable when his evil side is in control.)

Dark Cloak-“Dissimulo Tenebrae”- Wraps the target in a coat of shadows temporarily immobilizing them. This takes 30 seconds to cast.

Shadow Fist-none-Strikes out with his right hand causing reasonable damage.

Sword Techniques

Venalis Tempo-“Venalis Impetus”- Mesfido begins to swing his sword madly at speeds he can’t normally reach.

Venalis Judgment-“Sententia Venalis”-The Sword of the Pact begins to draw power from all the nearby shadows and light. Once it has absorbed enough power it releases a potent orb of magical energy that is extremely effective against both angelic and demonic beings. It takes 2-5mins to cast.

The Crimson Blood

The power of the Crimson Blood gives Mesfido complete control over his own body.
With its powers he can manipulate his body’s blood flow and organs. An example of its less spectacular powers would be the ability to stop his body bleeding thus stopping blood loss. Another example would be the ability to breath through his skin or to stop his heartbeat.

The Crimson Blood Skills

Bloody Influence- Mesfido can direct his blood flow towards any area of his body increasing the efficiency of the muscles in that region. The downside to this technique is the fact that when pouring blood into certain muscles the rest of his body runs low on blood causing it to weaken and slow down

Bloody Influence, Examples:
If Mesfido directs the blood towards his legs he becomes capable of running faster, to his wings increases his flying speed, to his arms increases his attack damage and speed.

Blood Clotting- Mesfido can instantly clot small wounds and cuts.

Scorching Blood- The blood in Mesfido’s body begins to boil causing his speed to increase to high new levels. He can’t maintain this for long as even with his high pain threshold it still causes him sever pain if he attempts to.

Miscellaneous Skills

Angelic Touch-When he touches another living thing with his left had he can will his energy into them, healing them.

Demonic Touch-When he touches another living thing with his right hand he can slowly drain their energy and use it for his own (this doesn’t heal him just replenished his magical energy.)

Healing Stone-Mesfido has a small marble touchstone with the angelic rune of healing on it. When he sits in a mediating position and holds the stone between his two hands he can begin to slowly heal his own wounds. This requires over two hour’s concentration before any healing actually begins and then an additional x-amount of hours depending on the severity of the wounds.

Personality:
Mesfido has what many would call a split personality. The dark energies from the Sword of the Pact have tainted his body and created a dark side within him, this dark side is known as Venalis. His mind is always under the mental strain of trying to contain Venalis; a simple lapse in concentration can cause this evil side to come forth. His evil side is utterly insane. It knows no good. Venalis will do what he wills and never feels remorse. He is a sadist and unmerciful. This evil side is quite literally a killing machine.

The good Mesfido is quite a pitiful man but he is a kind man. He has a great sense of integrity. He will always do what he can to help others no matter the price. He often tends not to reveal himself to the people he helps. Mesfido normally distances himself from humanity and rarely visits populated regions. The fallen angel can seem like a rather cold person but once he gets to know someone better he may open up though he will always be cautious of his own actions.

Mesfido is beginning to become more open and now seems stronger in himself than the pitiful man he was becoming, though occasionally he will return to his shell of sorrow. It is the friendships of people like Jaina and Rex that have helped Mesfido overcome his self-loathing.

Mesfido has never really known how to act around women; their actions often confuse him. When around certain women, especially ones he is attracted to, he will become rather clueless almost like an ignorant child. He only really shows this more normal side of himself to people he trusts and feels comfortable to be around. Mesfido can often be over trusting and can sometimes be easily manipulated. If someone doesn’t manage to obtain his trust it is always for good reason. He will always treat people he distrusts with a mild neglect. Mesfido is always willing forgive and will always admit his mistakes if he judges someone wrongly.

Appearance:

Unbelieve pic of Mesfido
drawn by the mighty DekuQueen,
and coloured by me.


Mesfido is tall and muscular. His most striking feature is the dark, curved, tattoo like markings that cover nearly his entire right arm and right side of his chest. These strange marks started at this right hand and then spread up his arm and onto his torso and the very base of his wings. His wings are massive, a span of about eleven feet, white with streaks of blood red and feathered. They jut out of his bony shoulder blades, almost like feathered extensions of the limb.

Mesfido has long blonde hair with crimson streaks running through it; he always has tied into three separate plaits. When Mesfido is in control his eyes are light cobalt but when Venalis is in control they are an extremely dark, almost navy, blue. Mesfido has quite a thin face with a prominent jaw. He wears an earring with the angelic rune of courage on either ear.

The Sword of the Pact is always in its enchanted sheath that is held to Mesfido’s back with a thick leather cord that crosses over his bare muscular chest. The glow of Corpus et Sanguis can often be seen radiating through the magic sheath’s tough leather. His deceased friend, Expertus, made the sheath especially for him. The sheath has several angelic runes on it that enable it to help restrain Venalis.

Mesfido only wears a pair of tan coloured trousers and a thick pair of leather boots for clothing. A tough, golden band, from which he hangs his healing touchstone, holds up his trousers. The ends of his trousers are always tucked into the tops of his thick, leather boots.

Sparing Armour- See armour section for a description of Mesfido while he is wearing this outfit.

History:

-Mesfido was a man over eight thousand years ago. He was one of the first settlers in Europe.

-He was the leader of his clan and was respected by all.

-He was killed during a hunting expedition by a huge beast with a lion’s head and dog’s body. The beast had already destroyed his village, which is why his hunting group was tracking it.

-The beast killed him when he jumped in front of his best friend to protect him from it.

- He was resurrected and reborn as an angel, a reward for his selfless act. He was given the name “Tueor” meaning to protect.

-Over the next thousand years he served his masters to the full of his abilities. He was given the title of Archangel.

-Tueor led the angelic forces to many victories over the forces of Satan.

-Tueor fell in love with a roman woman called Celina.

-Celina and her family were killed by a group of bandits.

-Tueor requested for Celina to be reborn as an angel. She was.

-After the fall of the Roman Empire Lucifer’s forces grew dramatically. This led to a thousand year war between Heaven and Hell called the War of Alliance. This was the cause of the Dark Ages.

-The angelic forces were under massive threat of being defeated during the War of Alliance. Tueor and Celina were two of the generals in the angelic army.

-Tueor’s commander, Famulus, believed that the only way to defeat the demons was a direct assault on hell.

-Tueor tried to convince Famulus that an assault on hell would not work but Famulus refused to see otherwise. In the end Famulus gave Tueor three days to come up with an alternative.

-Tueor was forced to make a bold and dangerous move.

- Tueor and Celina set flight for Bethlehem. A truly powerful weapon was hidden there. It was known only as the Sword of the Pact.

-Tueor and Celina located the sword after much difficulty. The angelic forces had begun the assault on hell and were suffering heavy casualties. Darkness was spreading.

-They found the Sword of the Pact hidden within a massive cavern deep beneath the town.

-The sword lay in a massive stone pedestal. There was an inscription on the pedestal.

“I am corruption,
I am benevolence,
I am One, I am All,
I am the bridge that connects the sides.”


-Tueor pulled the sword from the pedestal.

-The lion headed beast that had killed him when he was human appeared. It attacked the two angels. They managed to fight it off. During the fight they discovered that it was in fact Satan himself.

-When the fight began a mysterious black substance had begun to spread up Tueor’s right arm. Once they had fought off Satan it had spread across nearly his entire right side.

-Suddenly he turned on Celina. He began to laugh insanely. “I AM VENALIS!”With a massive battle cry he struck his partner’s head from her shoulders.

-Tueor quickly returned to the battlefield, his dark side in control. He instantly turned the tide, spreading death wherever he passed.

-After defeating the demonic forces he turned on his fellow angels. He killed many hundreds of them but eventually they managed to restrain him.

-They attempted to remove the sword from him but no one could touch it, it repelled everyone.

-After Tueor was restrained his good side regained control. He became plagued with guilt. He was imprisoned for years and made no attempt to escape.

-After over two hundred years of imprisonment his friend, Expertus, visited him. Expertus brought a magical sheath with him. The sheath was designed to help contain Tueor's dark side.

-Once Tueor had placed the Sword of the Pact in the sheath, he was summoned to the Council of Angels.

-At the council it was decided that he was to be exiled from heaven, but he was given one final order- He was to protect the sword from falling into evil hands. He was also given a new name, Mesfido, which is taken from the Latin for mind and split-Mens and Findo.

-After the council Mesfido’s darker side broke free momentarily, it killed a few angels including Expertus. Mesfido managed to regain control of himself. He quickly fled heaven and returned to the earth.

-Mesfido spent years on earth cowering in his shame. He was becoming a truly pitiful creature. His entire being was focused on containing his evil side.

-When Mesfido was at his most pitiful Lucifer came to him. Lucifer had claimed Celina’s soul when Mesfido had struck her down. She was now one of Satan’s most loyal followers.

-Satan offered to return Celina to Mesfido if he did his binding.

-Mesfido accepted.

-For the next few hundred years Mesfido served Lucifer. His dark side was in control most of the time.

-Mesfido learnt much about the Sword of the Pact from Lucifer. He learnt that the sword took on different forms depending on its owner. Since Mesfido was an angel the sword had taken on one of its evil forms, Venalis. The sword had then pumped its evil energies into his body until he had become a being of balanced good and evil. His evil side was in fact the manifestation of the evil energies within the sword.

-After Mesfido had been doing Lucifer’s deeds for over a thousand years he stumbled apon something that caused him to leave the devil’s service. He discovered that Celina was in fact in love with Satan himself. After that he realized he had been doing Satan’s work for no reason. He would never be able to win back Celina.

-Mesfido’s good side managed to regain some slight control and he left the fiery pits of hell. He was now hiding from the forces of both good and evil.

-Celina often visits Mesfido. She is always trying to make him turn to evil. He now loathes her. He despises her with every part of him; even Venalis has a certain dislike for her.

-Mesfido now travels the world trying to atone for his sins.

-One day Mesfido arrived in the Dome, seeking strength.

-One of the first feats Mesfido had to overcome in the Dome was opening the doors of Kenjin, the Encorna’s private dojo. Mesfido only just managed to open the doors by tapping deep into the powers of the Sword of the Pact. This was the first time he had been able to access some of its hidden powers.

-After Mesfido opened the Encorna’s doors Kenjin decided to take him on as his student.

-A week passed and Mesfido's powers grew. After witness the death and revival of his dearest companion, Jaina, Mesfido left the Dome, putting his training on hold.

-After leaving the Dome Mesfido came across a young man named Rex.

-Rex carried the burden of the demon of deceit and fire, Scion.

-With Mesfido’s help Rex expelled the demon from his body.

-During the fight that followed, Mesfido was possessed by Scion.

-Scion’s possession of the fallen angel awakened the powers of the Crimson Blood and also imprinted some of the demon’s control over fire into Mesfido’s body.

-Finally, after tracking down the demon, Rex and Mesfido defeated him.

-Feeling stronger, Mesfido returned to the Dome, ready to face his training once more.

Training Threads
[LEA] Mesfido's Training (transfered)
[Power Shot] Mesfido's Training (in progress)
Daughter of the Encorna (Joint Assignment)(in progress)

Fics
A Choice of Fates(currently suspended)

Battles

Starlit leaves (dead)
The War Within (Finished)
Saints & Sinners (in progress)

Chrono Order.
1-A Choice of Fates
2-Starlit leaves
3-[LEA] Mesfido's Training
4-[Power Shot] Mesfido's Training (till post 25)
5-The War Within
6-Daughter of the Encorna
7-Saints & Sinners

Upgrades
#1-Major Changes-The Crimson Blood and Fire Skills (approved by Andúrhil).
#1-Relevant Battles-The War Within
__________________


~Fabulous Siggy by Insaney~

Last edited by Mr.Man; 08-08-2006 at 06:30 AM.
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  #644   [ ]
Old 03-11-2006, 06:29 PM
Good one, Admiral.
Join Date: Aug 2005
View Posts: 2,083
Re: Character List

Name: Naomi (Goes by Kitsune in some places)
Age: 16
Gender: Female
Race: Sorta Fox-Girlish (see bio/apperance)
Height: 5' 7"
Weight: Dunno.

Apperance:


Personality: Really nice, spunky, and always looks on the positive side of things. She doesn't like to fight, but if provoked, she will give it her all. Naomi has a fierce temper in combat, and constantly tries to talk her opponent into giving up with derogatory statements.

Also, she's politically correct all the time. If you say "I see I need to pee." she'll correct you, saying "No, you feel the need to pee." She also has a not unfounded paranoia of crowded places, seeing as she was always abused and an outcast, though not overly prominent.

Weapons: A red guantlet with two curved steel blades. The guantlet fits over her hand like her gloves do, leaving her fingers exposed. The metal prongs are scimitar-shaped, with the sharp edge on the inside of the blade. Naomi can be quoted on her choice of the unusual weapon:
Quote:
Originally Posted by Naomi
I'm half animal, but I don't have claws? Well, I'd better get a fake one!
Armor: None

Strengths: She's pretty agile. Constant running and hiding from the authorities (and angry peasants) has lead to her having above-normal hearing and reflexes.

Weaknesses: She really hates crowds. As in, you get her in a crowd, she might start to panic. But more on the combat issue: She's fairly weak, and relies on speed to do damage, which doesn't always work on heavily armored foes.

Bio (As told by Naomi):

"Well, I guess it all started way way back, when I was a kid. I lived in this little alley between two homes in the middle of downtown Galesburg. They really didn't notice me, because at most they would yell out the window 'Oi! Stupid cats...'

I lived there, living off of scraps, until some police officers came by and arrested me. I was about ten when that happened.

They tried to take me away, but I got away. I don't really know how, but I guess I must have fought them off somehow. Anyway, some random townspeople started chasing me aaaaaaaaaaaaaaall around town. It was kind of fun, really.

Anyway, they never caught up with me. I ran off into the woods, and hid there for a year or two.

Later on, I became a wanderer. I traveled from town to town, looting the rich people for my own benifit. Of course, I gave a lot of it to the poor. One distinct homeless family I remember in particular. It was a japanese family, consisting of a little girl and her mother. Apparently, the father was out looking for scraps.

Anyway, I really felt bad for them, so I gave the night's haul to them. Although they didn't speak English, I think one word really stuck out to me. The little girl didn't talk at all, but when I was about to leave, she said "Kitsune." I really like that word.

Since then, I've still been wandering around. I guess it's here that I found a place to call home, there are a lot of stranger people around. Plus, I just like the title, 'Battle Arena...'"
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  #645   [ ]
Old 03-11-2006, 07:37 PM
Knows who John Galt is.
Send a message via AIM to Puck
SSBB Code: 4167-5974-8896

Join Date: Jan 2006
Location: Lolzburgh; O Rly?
View Posts: 8,780
Re: Character List

Aproved by Trioth

...

Name: Tantin (no last name he wasn’t assigned one)

Age: 27

Race: Human

Sex: Male

Hair: Short messy white hair, that seems to be tinted silver.

Eyes: One blue one yellow

Weight: 137 lb

Height: 5’8

Theme Music: I Stand Alone-Godsmack

Weapon: Tantin weilds two short sword, the longer one (at about two feet long) goes by the name Volo. it is a curved single edged blade, designed specificly for the task of decapitating. The other, by the name of Volatus, is about a foot, and a half long. Its has serrated edges on both sides, and a sharpened point.

Armor: None

Strengths: He has insane speed, and agilty, to the point that at his fastest he is nearly invisible to the human eye. He is a highly trained warrior, who stops at nothing to defeat his enimes, as quickly, and efficently as possible. He can spot flaws in his enemies fighting form, that they themselfs didn't even pick up, untill its too late.

Weakness: He is easily overpowered in a match of strength. Also he has a tendency to be thinking to much about his attack, without taking into account that fact they may attack as well, leaving him open to counter attacks. Also he has no long range attacks, so that could be considered a weakness.

Skills/Magic:

tardus vicis: Moves at a speed so fast that everyone around him appears to be moving in slow motion. He can only use this for thrity seconds at a time due to the extreme toll it takes on his body.

Pause: He stops time for a few second, allowing him to gather information on what to do next in an intense battle.

Chronus Aperio: Reverses time for two seconds (Can only be used six times a day).

Appearance: While his skin is suppsoed to be a tanned white, it is riddled with black scars that cover up almost half his body. He wears a tann tunic with one arm ripped off. He wears black cloth pants with a red spiked pattern going up the left leg. His boots are made of leather and a well-worn in. the right side of his face has black burn scars going up it in a weird pattern. His eyes look like eyes that have seen much happiness but if you look deeper they are hollow and almost empty.

Personality: In battle he has no emotions. He is focused, and deadly, atacking full force without any regard for his opponent, or himself. It was how he was trained, its all he knows, to fight without emotion, without sympathy, is the way of the warrior. out of battle is completely different, having been trained as a war machine, he has next to no social skills. he speaks bluntly, and without empathy. He fails to see the meaning behind metaphors, and sarcasm. He has emotions, but he is hopeless on how to use them. And though his intentions are good, he often goes about them the wrong way, because to him then ends justify the means.

Biography:

“Do you have the money?”

“Yes”

“Then he is yours”

These are the first words Tantin ever heard. This is odd because he was only three at the time. He was born in the year 3045 but his new owners where born over 3000 years earlier. You see the men who Tantin was owned by where from the past. The men after years of searching found the palace of time and where able to control it.

There plan was to use technology from the future to train warriors to take over the past changing the course of history. Using a mix of holograms and machines they trained men to be machines of war against there own will if they had to.

After the infants where recruited they where put through a series of test to see what class of training they where to be in. The classes where power, speed, thought Tantin was chosen to be put in the speed class.

The rest of his life was a blur of pain and hardship. If he failed a training course he was put into the fire room, if he tripped he was beaten, if he talked when he wasn’t supposed to he was sliced with a sword, If he even blinked without permission he was beat. Here he was trained to be a warrior.

Five hundred infants where put into the center. Only three hundred and fifty men came out. Some of those men where out into the elite class and where taught the ways of time magic. Out of the twenty who where taught the ways of time magic only five where able to utilize it. Tantin was one of them.

One week before they traveled back in time they where told there mission. Tantin was appalled all he could think was “All the pain and suffering they put us through only to out others through the same pain. Dose the chain stop when will the pain stop coming when will people be able to live without suffering what I have suffered. It isn’t fair just because I have suffered dose that mean everyone I meet much also feel the same pain.” He decided to escape that night and try to stop what was happing in the past.

After easily getting threw the motion-censored traps designed to keep him in line he almost made it to the portal to the past when he saw him the man in charge there. Tantin approached the man known as sinit and drew the sword given to him. He charged at sinit but he was know match sinit defeated him effortlessly but before he could kill Tantin, Tantin used the time magic to slow time down enough to escape and reach the portal.

He was teleported to the middle of the desert where he began his journey to keep the past and therefore saving the future. Soon he was met by an intangible soul, who called himself the master of time. he sent him on two disticive journey's both to teach him something very important.

The first was a battle against a man called Soledad, it was used to teach him to not let his emotions get the best of him. the second was far more important, it was orignaly supposed to teach him not to underestimate people, but it turned into something else entierly.

He fought a young girl, with cat like features, and ubknownst to him, his heart swayed at her sight. After intense battling the two where joined in a kiss, but it was not to be. Tantin had to leave, and the girl had to stay. He will always remember her, and he hopes to see her again.

Then came a dark time for him, not two weeks later he was brutally assulted by a hord of golden haired warriors, and their queen Anastacia. She infected the man, and turned him into her slave.

However whilst on a scouting mission Tantin came across a strange man. What happened was foggy, but when he awoke he had his senses back. He was ordered via a note to Tell a man named Tsuukai Ita about Stacia, which of course he did. He then setted out on his journey to stop any and all evil forces, so no one would have to endure pain anymore.

Battle Rank
Player: Puck the Trickster
Character: Tantin
Innate Element: Time
Overall Rank: IV
Strength: I
Defense: I
Elemental: III
Speed: X
Skill: VI
__________________

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Puck and the Tricksters

Power Shot ruined my Sig. And Made me cry.

.

Last edited by Puck; 08-23-2007 at 12:29 AM.
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  #646   [ ]
Old 03-13-2006, 08:26 PM
I find haystacks in needles
Join Date: Jun 2005
Location: The streets of Laredo
View Posts: 916
Re: Character List

Approved by Drewey

Name: Nicoli Carak
Age: 25
Race: Human and Elf mix
Sex: Male
Hair: An assortment of pitch-black and gray
Eyes: Dark brown
Weight: 160
Height: 5 ft. 11 in.

Weapons: One thin, but sturdy, short sword and a ‘very unique’ weapon.

The latter is one steel bar, about a yard long, with a wound leather grip attached in the middle. On either end, there is a bade very similar to that of a scythe with gently curved edges.

Concerning an individual example of the blade, the left side curves the most, but not quite as much as its farm implement cousin; whereas its right side barely curves at all in comparison to the near ninety-degree angle of a scythe. Both of these attributes form a blade similar to a scythe-ax hybrid; having the range and toned down angular features of the first, while having the considerable mass and inertia of the latter.
The steel of the entire piece is very smooth and reflective, especially the blades, which act as a rough mirror. If Nicoli uses his specialized abilities (see ‘skills/magic’) while holding this weapon, which he affectionately calls ‘The Windmill’, a pattern containing two interweaving spirals appears on each of the blades.

It is a strategy and technique oriented weapon. If you are untrained and attempt to use it, you are apt to cut off your own head in an effort to twirl it about your body.
However, if you are trained well in its use, it is very effective in warring and even more so in one-on-one battles.


Armor: A pair of steel plated leather gauntlets and similarly made steel forearm braces, both made to withstand and absorb with a power equivalent to that of a shield, as to rid of the need for one, since shields take up too much room on his back for Nicoli’s taste. The symbol that appears on ‘Windmill’ is etched onto both pieces. They also have a defensive/offensive strategic purpose, as does every other piece of equipment he dons.

Strengths: Nicoli is a primarily analytical fighter, essentially exerting nearly all of his mental strength into observing and reacting to his opponent(s) movements. In his mind, during a battle, it is as if nothing except for a rough semicircle around himself, his opponent(s), and the general area in which they are fighting exists. Everything else is silent, nondescript, blackness. Because of this, all of his senses heighten concerning anything within that perimeter. His reaction time is also beyond what is capable for a human, not only because of his mental strength, but because he is part elf.

Weakness: Because of the above ability, he is nearly incapable of detecting anything that is happening outside of that circle. The exact opposite of his strength is true; none of his senses will detect anything, no matter how strong, if it is outside of the circle. Albeit, the circle can expand or contract depending on his mental state. (If he loses concentration, the circle expands; if he gains concentration, the circle contracts)

It's, in a way, ironic.
If he loses concentration, he'll be able to sense more of his surroundings, but his reaction time directly against his opponent will fall.
If he gains concentration, he'll react more quickly to his opponent, but his ability to react to his surroundings will decrease.

You might, with a certain amount of preplanning, be able to fake a movement. For example, if you make a large movement, and then a smaller movement, Nicoli will probably focus primarily on the smaller movement, thinking that you are trying to conceal you intentions. Take this as you will.

Also, because of all the weight he carries on a regular basis, Nicoli cannot quickly change his physical position in a battle.

Skills/Magic: Excluding the above, Nicoli’s one “magical” ability is that he can slightly expand the physical characteristics and abilities of the weapon he is using, or anything else for that matter. For example: Nicoli is attacking you with his Windmill and you are a foot away from the blade. He suddenly lunges at you and spins his weapon with increasing ferocity. He barely misses your jugular, over rotating and off target by about six inches, much to your relief. But when you put your hand to you neck, there is a deep gash, spilling out crimson.
Essentially, he can place/extend an object or himself to a limit of a few feet without the thing being effected changing appearance. If he uses more energy, he can extend the range of this, but the effect becomes weaker. This is the primary ability of Nicoli’s second classification; he is a Wielder.
“A wielder of what?” you ask.
Well, anything that he can hold in his hands.

The blades of the Windmill also act as shields to magic.

Personality: Nicoli is very sarcastic, almost to a point where you have to know what he used to be like and/or know his life story to put up with it. He barely trusts anyone with important matters, with the exception of the people with which he has shared his story. (Those being his beloved fiancé, Eliza, his commander, Donik, and his fellow comrade in arms, Kloog [a polar bear])
In their presence, especially Eliza, he is much more laid back, and has been know to crack a joke or pull out a tin whistle at the dinner table.
His normal personality isn’t reserved, but he only speaks when necessary, taking his time to say something meaningful.

He is very duty oriented. If you give him an acceptable reason for carrying something out, he will do that with every fiber in his being. Though, of course, the definition of the word ‘acceptable’ is up to himself. Nicoli also has a very soft spot in his heart for anyone who is oppressed, especially children, as he was in a situation similar to theirs as a child. (and is still, in a way)

The personality that he dons as a front while on the road is a very gruff, darkened, stubborn, unsympathetic (with a few exceptions) demeanor; made to ward off anyone who may interfere with the task at hand.

Appearance: Nicoli wears a long black cloak, covering most of his body, which gives him a very dark and menacing appearance. He makes a point of taking it off in the presence of Eliza, as his dark personality is, in part, a front. (The cloak being a part of that front)
He has many scars from the various battles and missions that he has been assigned to, one of the reasons why he wears the cloak.
He has brown eyes and his hair is a mixture of unkempt black and gray strands. It normally lays a few inches above the neck, and on days that it is a tad too long, he ties it in a short ponytail with a string.

He usually keeps his short sword at his left side. The scabbard is black, to blend in with the cloak, and the crest on the pommel is the same as the symbol that appears on the Windmill. He has two leather sheathes tied to either end of his cloak; the top one being easily removed for easy access to the weapon. It hangs at an angle, so that Nicoli can reach the leather grip.
Nicoli will always wear his armor on the road, but he doesn’t at any other time.

Underneath the cloak, he wears a light wool shirt and pants, which is his normal casual attire.

History:
Nicoli was born to Nick, a half elf, and Mary Carak, a human, two former mercenaries. He also had a little brother named Stephen. His family owned and operated a farm in the far northern end of Dunbar, which seemed to only pull in enough profit for them to live on the next year. Yet, his parents never tried any harder to improve their farm’s turnout. This always puzzled Nicoli, not knowing that his parents built the farm as a place to settle down and retire from a long and successful carrier in an expansive organized mercenary group.

As a child, Nicoli was taught the basics of swordplay by his father. When he got older, they moved on to more difficult aspects of the art to improve his reaction time and strength. Nicoli excelled in this, waiting in brimming expectation for each new lesson.

When he turned nine, he was sent to a smith in the Northern Mercenary Territory a few hundred miles south to learn a trade other then farming, since he showed no interest in it. Once he reached there, he was greeted with disapproval. Nicoli was the youngest apprentice in the history of the smith, among the typical thirteen to eighteen crowd. He was teased and made fun of by his fellow workers, that is until the annual swordplay tournament. Entering, and winning the tournament; he gained the much needed respect he deserved.

After he was given a short sword by his master and newfound mentor, Chris, he returned to his home to find disaster. The cabin he was born and raised in was torn into with gigantic claw marks, the unmistakable work of the Eastern Cavaldun Bears, also known as the Rebel Bears; who had made it their mission to rid the world of the growing menace known only as, “The Wielders”, who were said to be able to rip the fabric of space and time apart. The Bears were known to make brutal, unprovoked, attacks on the homes and businesses of those who they believed were Wielders. The destruction of Nicoli’s home was one of these such attacks.

Eventually, he was found by his grandfather’s former student, Donik, a mercenary leader. Seeing that Nicoli was understandably traumatized, he sent an urgent message to the Mercenary Chancellor, writing him that, “There is only one Carak descendant left.”
Sending off the message to the mercenary's capital, he took Nicoli to the Chancellor himself. Once he got there, Nicoli was taken into the Chancellor’s care and given the proper treatment; from that point onward, Nicoli would have almost any resource he wanted. Before he left, Donik gave an odd looking weapon to the Chancellor, saying that Nicoli should be taught how to use it when he came of age.

Nicoli met a beautiful freckled red haired girl named Eliza, the Chancellor’s only child, in the palace. She was very careful not to upset Nicoli, knowing what horrible things had happened to him, but was trying to restrain her joy that she finally had another child to play with. Nicoli found someone in Eliza who would listen to him and actually understand. He confided in her all of the things that happened to him, and all of the things before. They became fast friends and had a grand time in the palace. Even so, he always bore a scar on his mind from these events. The traumatic experience leaving much of his innocence and childhood in the dust.

For a long time after that, life was sheer bliss. He was living the life of a prince. The Chancellor treated him like a son, and Nicoli began to view all of the staff and, especially, Eliza, as his extended family. Nicoli and Eliza were both aspiring talents with the sword. They trained together and sparred daily, mostly in draws. His affection for her grew every day as he began to mature.

Once he turned 16, Donik returned and told Nicoli of the weapon that he was going to learn how to use. For the next year or so, Donik trained Nicoli in the use of what Nicoli later dubbed, The Windmill. Also during that time frame, Donik told Nicoli of what he discovered happened to his parents and brother after they were attacked. The three, he said, were taken into the Eastern Bear’s territory, killed in a most bloody fashion, and then sealed away in an unknown corner of their fortress. Henceforth, Nicoli began training with an indefinable ferocity.

Once Nicoli mastered the complicated use of the Windmill, Donik began teaching him how to concentrate his thoughts on demand in situations other than battles, if necessary.

After a few years of this, both Nicoli and Eliza became full-fledged mercenaries; Nicoli going under Donik’s command, and Eliza under a special operations unit. Since then, Nicoli’s regiment has been called up on numerous missions, giving him many months of experience under widely varied conditions. Through this, he met Kloog, a defector from the Eastern Cavaldun Bears.

During a brief hiatus, Nicoli returned to the palace with the intention of proposing to Eliza. She said yes, and once they reach retiring age, he said they’ll settle down somewhere around the warmer plains of Western Dunbar.

From then on, Nicoli has fought in Donik’s regiment as a heralded mercenary; stationed in an outpost in the small snowy Western Cavaldun trading town of Waeo.
__________________

Last edited by Alehandro; 03-17-2006 at 10:08 AM.
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  #647   [ ]
Old 03-14-2006, 06:54 PM
**** forever
SSBB Code: 270715205173
Join Date: Sep 2005
View Posts: 2,575
Approved by Lioness

Name: Winston Alexander

Age: 43

Race: human

Sex: Man, and a whole lot of it.

Hair: His hair is brown, short, and messy, but it can’t be seen since he always wears a cap sporting the words "Einstein’s Toiletries" in big black letters.

Eyes: His eyes are hazel, but are covered by his thick glasses.

Weight: 160 pounds

Height: 5' 10"

Weapon: A full bottle of Windex glass cleaner. It burns the victim’s eyes, thus making it unable for them to see for a short amount of time, though the burning lasts a while. The Windex bottle never runs out