Calendar Awards Members List FAQ
Notices

Reply
$ LinkBack Thread Tools
 
  #1041   [ ]
Old 05-10-2007, 09:29 PM
Deku Scrub
Join Date: May 2007
View Posts: 15
Re: Character List

APPROVED by Ranarath

Name: Gavin Edmond Searcy

Age: 10

Race: Human

Sex: Male

Hair: Medium length brown hair: slightly spiky.

Eyes: Gray

Height: 4'6"

Weight: 260 lbs

Weapon:
Gavin mainly relies on his Psi abilities for offense, but he does carry a medium sized dagger with a 1 foot long blade at his hip, for close scrapes.

Strengths:
Gavin's strength lies in his psychic powers. He is adept at the abilities that he has now, and he is able to learn and pick up new skills with a little bit of effort. It is as if special techniques come naturally to him. He is virtually impervious to any magical attack of normal power.

Weakness:
Although Gavin is able to lift a half ton boulder with veritable ease, he is utterly lacking when it comes to physical strength. When on the ground, he is quite slow, which would be a complete disadvantage when facing a speedy opponent. Also, attacking him with a melee weapon deals him a lot of damage.

Skills/Magic:
Here is an overview of the abilities that are currently in Gavin's possession. They are listed in ascending order based on strength, but the strength of one can increase with enough training.

-Telekinesis: The ability to move objects by mental will alone. Gavin can levitate a wide variety of things, including himself. (He prefers this over walking). One useful thing about this is the ability to use objects as projectiles. The size and weight of the object in question determines how fast he can send it through the air and how much of an effort is needed to move it. An object the size of a bullet can literally be sent flying with the same velocity as a handgun with ease. Levitating his body would be no hard task, making flying an undeniable reality for Gavin. However, it would take a lot longer, and require much more effort and concentration to fling something such as a truck, an elephant, or a small house. It must also be noted that only inanimate objects can be levitated; lifting another being would require it to be Dominated first.

-Psi Ball: A ball of gathered energy that can be thrown at an opponent. The more time allowed to gather the energy, the more powerful the impact dealt by the ball. These balls can also be infused with many other properties, altering their attacking strength and enhancing their abilities.

-Deflect Shield: Gavin can create a "shell" of Psi energy around him, the strength of the shield varying with the time and level of effort put into its construction. The shield is virtually impregnable, but does fade over time depending on how strong it is and the intensity of attacks it is withstanding. One drawback of the Deflect Shield lies in the fact that it renders him unable to use any abilities save Telekinesis, where he and the shield are both levitated.

-Fire: By causing air molecules to vibrate at a very fast rate, Gavin can create combustion in the air. This technique is multi-purpose: depending on how it is done, he can create walls of fire around him, set nearby objects on fire, or even combine with a Psi Ball to create a Psi Fireball or Psi Bomb Ball

-Lightning: By creating friction between molecules, Gavin can generate large amounts of static electricity, which he can use in the form of bolts, or by combining with Psi Balls, Psi Lightning Balls that delivers a shock to whatever it is targeting.

-Constriction: With enough effort, Gavin can completely immobilize weaker opponents for however long he can concentrate. This technique, however, is quite draining, and cannot be used over an extended period of time.

-Domination: In rare circumstances, for example, when an opponent is weak enough either initially or from damage, Gavin can actually gain control of their mind and compel them to do whatever he desires, including but not limited to, inflicting damage on themselves and others. At this present time, however, this ability is extremely taxing on the part of Gavin, who rarely, if ever, uses it, and when he does, can only maintain control for a very short time.

Appearance:
Gavin is a round, stocky preadolescent with fair skinned moon face and a head of brown hair that tends to spike at his hairline, despite many effort-filled tries at grooming. He wears a bright orange T-shirt that looks about two sizes too small, which is nearly concealed by a white fleece vest that zips up at the front. Large, meaty arms that resemble pale sausages hang at his sides. He also wears a pair of tight-fitting forest-green short pants and red tennis shoes with black laces. (Apparently, this guy is badly in need of a new wardrobe; he obviously has some serious clothing related issues, not mentioning the less-than-savory color coordination)

Personality:
Gavin is generally introverted, and he is not very good at socializing. He is, however good-hearted towards people, and once allied with someone, will be a friend to them for life. He is not easliy angered, but would definitely get enraged if someone were to attack him or someone he held dear. One point of concern regarding Gavin is the fact that he can be a bit overly nice/too trusting of people, and it is this aspect of his personality that has the potential to get him into trouble. If provoked to battle, however, he has no problem with rasising hell. He attacks furiously, almost to the point of recklessness, depending on how pissed off he is. And strangely enough, once the threat is averted, he returns almost instantlly to his normal, happy self, sometimes, depending on the intensity of the experience, having little memory of the struggle that had just occured.

Biography:
Gavin Edmond Searcy was born to Andrew Bradley and Vicky Rose Searcy in the city of Polton, a large metropolis on the mouth of the Smool River. He was, by all appearance, a normal, healthy, baby boy. He came into this world with a round, fat face, and a single lock of chesnut brown hair. Mr. and Mrs. Searcy, at the delight of their first child, named him Gavin, after a long dead family ancestor. They took little Gavin home and immediately spoiled him with love, toys, and most of all, food. They tried their best to make their first son's life as happy as possible. As Gavin got older, however, it started to become apparent that he was not a normal little boy. It all started one night in the Searcy's home in the suburbs of Polton. Gavin was about 7 at the time when it happened. All of a sudden, a bright light appeared in the sky and shot down to earth. It zipped straight down to the house and through an open window into Gavin's bedroom. The instant illumination of the bedroom woke Gavin up with a start.

The eerie blue light in front of him materialized into a kind of being. The being looked to be made entirely of light, although it had a recognizeable humanoid form. It was about 5 feet tall, with a large blue head containing large white eyes. The closest equivalent to this being would probably be one of those stereotypical gray aliens that are often seen by alleged abductees. Gavin stared wide-eyed at the majestic form in front of him. He was absolutely speechless, but his mind raced with thoughts and questions regarding the identity of this luminous apparition and oddly enough, it seemed to be able to percieve his inner bewilderment. The being began to speak, not with an audible voice, and not in any real language. Its words were more akin to gut-level mental impressions; thoughts that were not Gavin's own, but rather transferred directly into his mind. "I am Zeto" it said. "May your powers awaken NOW!". The being pointed his finger toward Gavin's forehead and a small point of light shot from it at a high speed, straight into its intended target. Gavin continued to stare at Zeto, and remained completely paralyzed with simultaneous fear and amazement. As Zeto's form began to once again coalesce into a ball of light, he sent a parting message into Gavin's mind. "Find me, and you will know the truth"

From that point on, Gavin became absolutely fascinated with his experience with Zeto. He spent less and less time with friends, and more and more time cooped up in his room, constantly in deep thought and meditation. He had a feeling that Zeto would try to communicate with him telepathically, and he made sure to always keep himself mentally prepared for his next visitation. This Zeto being became something like a god to him; he began to tell everyone he knew about his experience, including his friends and even his parents, who all mostly dismissed it as asinine child's talk, or blamed it on an excess of television, sweets, or some other cause. Slowly but surely, Gavin began to come into his new powers. About a week after Zeto's visitation, Gavin's telekinetic abilities began to develop and grow stronger. As the weeks and months went by, Gavin discovered that, with concentration, he could create orbs of energy and fling them at different targets. Soon he gained the ability to generate things such as fire and lightning, merely by willpower and concentration. Gavin, however, decided to keep these things a secret, as not to draw attention to himself and his abilities. It was one fateful day, however, that brought Gavin's true power out into the open, and became a pivotal point in the boy's life.

For years, Gavin was beset by a schoolyard bully by the name of Kenny. Nearly everyone in Polton Elem. School 21 became a victim of Kenny's constant jeering and pranks at least once, but Gavin seemed to always be his choice target. No one seemed to know why Kenny picked on Gavin so much, but one factor could have been his weight. Gavin had always been on the heavy side, even from his infancy, but ever since his encounter with Zeto, he had forsaken physical activity moreso than socializing and this resulted in some pronounced weight gain. This ballooning, coupled with Gavin's continuing accounts of Zeto, made for some excellent fodder to fuel Kenny's sadistic pleasures. It was one day when Gavin was at the age of 10, when this petty struggle finally came to a head. It was just after school that day that Kenny walked onto the playground sporting a homemade Zeto costume. He ran around, scaring the other children and shouting in a taunting voice "Hey look, I'm Zeto! I will eat your brains!" Gavin, however, was sitting cross-legged with his back against the wall, finishing up a picture of the selfsame being (he had a notebook full of them). He was so engrossed in his drawing that he barely noticed Kenny's antics. It is when the name "Zeto" hit his ears that he stood up quickly and looked around. All of a sudden, Kenny popped up in front of him with his mask and began to joke. "Here I am, GAVIN! I'm here to eat your brains!" Gavin did nothing and said nothing, but merely stared at Kenny and his foolish prank.

"What's the matter, fatso? Did I make you mad?" Apparently he was, because Gavin's breathing became harder, and his pencil looked like it would snap in his hands any minute. Kenny reached down and picked up Gavin's notebook of Zeto drawings and began to thumb through them. Gavin simply stood there, and waited to see what he would do next. With a scoffing montone voice Kenny said "No, No, Zeto does not approve of this", and with that, ripped the notebook in half and chucked the two halves straight back at Gavin. It was that move that made Gavin snap. He used all the willpower in him and focused it straight at Kenny, making his body stand erect. It was obvious that Kenny was not in control of himself anymore. With pure fury, Gavin levitated Kenny's wiry frame, flung it clear across the playground, and sent it crashing into a nearby window on the second floor. As Gavin began to pant from his feat of psychic prowess, the crowd of students stood around him, absolutely stunned. The costume that Kenny had been wearing was now on the ground near the place where he was flung through the window. Gavin slowly waddled over, picked it up, and walked away from the school carrying it with him.

Gavin knew that the life that he once lived was now as good as over, now that people knew what he was truly capable of. He would have to leave this place, and go on a quest for the one that endowed him with these powers. He felt it necessary to find out the truths that were promised him. The knowledge that Zeto would offer him, Gavin felt, would not only enlighten him to the reasoning behind his attainment of these powers, but it may even give a startling revelation regarding the very purpose of his life. After walking home and writing a farewell note to his parents, Gavin began to fly into the air, Zeto costume in hand. He soon came upon the looming skyscrapers that complemented the skyline of downtown Polton. After landing on top of the tallest one, Gavin threw the Zeto costume into the air, created a Psi Ball, and threw it at the airborne piece of cloth and cardboard. He watched as the Psi Ball sailed through the air and crashed into the blue water of the harbor in the distance. Although unsure where to go next, he knew what he had to do. After taking a deep breath, Gavin jumped off of the skyscraper and took flight. He soared over the buildings and headed toward the sea. The sun was beginning to set, and it cast an orange glow that illuminated his face as he flew westward over the waves. The city of Polton behind him grew smaller and smaller until it was nothing but a speck on the horizon. Gavin knew that he was going somewhere, but what would be watiing for him on the other side of the vast oceanic expanse? Only time would tell....

Picture:
ImageShack - Hosting :: mainvi9.gif
Reply With Quote
  #1042   [ ]
Old 05-11-2007, 02:23 PM
Your browser does not accept cookies.
Send a message via MSN to Void Phantom Send a message via Yahoo to Void Phantom
Wii Code: 0696 9104 3312 7049 SSBB Code: 3609-0882-5755
Join Date: Oct 2005
Location: Where you are not looking
View Posts: 2,947
Re: Character List

I can't believe I forgot to post my character here...

It was "Approvedeth" by Ranarath



First character. Feel free to give any feedback.

Name: Taldarin

Age: Said to be over 3000 years old.

Race: Protoss

Sex: Male

Hair: Few brown/black hair.

Eyes: Two luminous eyes.

Weight: around 170 lbs.

Height: Three meters tall.

Weapon: Once fought long ago with warp blades, But due to injury he was sent into a Dragoon*.

Strengths: Like all other Protosses, he has strong confidence on the battlefield. This confidence can overcome most of the situations. His knowledge makes him a remakable ally for the Protoss and its allies.

Weakness: His stubborn confidence might bring him into perilous situations, and he learnt the lesson when he fell into the battle years ago. He can't stay alone.

Skills/Magic:

Appearance:digitigrade legs, four digits on each of his hands (of which two are opposable), toes, broad chests and shoulders, and narrow waists with slim midsections. His skin is smooth and will become rough and cracked with age. Extending back from the crown of the head, Taldarin has a bony crest.
He does not appear to have any visible mouths, noses, or ears. Like any other Protoss, it is unknown how his senses of hearing or chemoreception operate, he is widely believed to possess such sensitivities.

Personality: In battle, he acts like a leader: he fights with honor, he attacks before his friends do. Hopefully, Taldarin like to fight. He dislikes the time he can't fight. But much tells him that his destiny will be filled with danger into a treacherous path. His true goal is to find his brethren (When brethren is mentionned by a Protoss, it refers to their comrades of the same race) who still fight in battle and help them. He believes he is close to find some.

Biography: He was born in his homeworld Aiur. Usually, unlike the Human race, the Protoss do not grow with their parents. They are thought to live with their brethren and are trained for combat, for their race's survival.

Taldarin is a personal friend of the Protoss hero, Adun. He was injured in action three thousand years ago, and spent a very long time in a Stasis Cell. He only emerged when Protoss Dragoon technology was invented, which could keep him alive.

Taldarin claimed he and Adun fought side-by-side three millennia ago, before he was placed into stasis. Taldarin and Adun would have been alive 2,000 years before Adun's rescue of the Rogue Tribes. But unfortunately Adun was not able to live after Taldarin and his injuries.

A statis cell prevents the Protoss from aging, so he lost all of his valuable friends from the past.

A normal Protoss child is in training to be prepared to go on the battlefield when he will be an adult. It is said that Taldaris has trained with Adun. There is no pet into the homeworld of Aiur.

Protoss religion takes its roots from the wars that plagued Aiur following the retreat of the Xel'Naga. United after several years under the teachings of Khas, the Protoss began to adhere to Khas's teachings of the "Khala", or Path to Ascension. The resulting religion bears a striking resemblance to modern day Hinduism in teachings, e.g. it includes a caste-based social system, and even a group of "Untouchables" not considered part of the caste system at all (the Dark Templar). There is also a resemblance to Islamic religion in the historical aspect; Khas united the warrior tribes under a single religion, much like prophet Mohammed did with the nomadic arabic peoples. However, it is more like Medieval Catholicism in how it is carried out, with a hierarchy and Zealot warriors (The Templar caste could have got its name inspired on the Templar Crusaders, which also were holy warriors.). Another resemblance of Catholicism is the name of the Conclave, which is the same of the high Vatican instance. The Khala has a caste system and focuses heavily on the teachings of Khas and the ability of the Protoss to use Psionic powers. When Protoss warriors die in battle it is believed that they have reached the "Khala's End."

Taldarin left home to search other Protoss brethren in need. As in, he travels the Universe into a Protoss Carrier flagship. He only kills or destroy anything that could be a threat to his race.

Taldarin's got pure Protoss blood flowing through his veins, he cannot prevent himself from battling his enemies. If he does not battle, it would be considered with cowardice and there is nothing else more shameful for the Protoss. But his long wait into the Statis Field made him regret the lost time he could have assisted with his brethren in the fight against the Zerg race. Therefore he can't blame anyone and can't be considered a coward.

Hopefully, Taldarin like to fight. He dislikes the time he can't fight. But much tells him that his destiny will be filled with hatred.

The most happiest thing he experienced was his fight alongside Adun.

Taldarin gets to know people before making a final decision about them. For example, in one of his come backs implies Taldarin meeting a human named Jim Raynor. Jim Raynor joined the Protoss after being through a difficult past. Taldarin learned that all the humans are not the same, that he could trust some of them. For future reference he can ask Raynor about the humans he'll meet soon.

He is saddened that he hasn't found any fell Protoss through the universe. He wish he could. Although he heard there was some refugies on Earth.

Taldarin almost died once, but it's possible for him to recover when he is sent into a Statis Cell. As long as he has served his race well, he won't have any regrets dying.

*Dragoon: A four-legged machine, made with Protoss technology, which blasts Photon Surges. A dragoon is a mobile vehicle used to contain dead or severly hurt Protoss units who fell into battle. The protoss are sent into dragoons after slowly recovering from their wounds in a Statis Cell.

Taldarin
__________________
They say blind arrogance sows the field of its own destruction.
<Taldarin><Tales of Symphonia spoof.><Angry Video Game Nerd>
Reply With Quote
Sponsored Links
  #1043   [ ]
Old 05-12-2007, 02:59 PM
ZU Angels... back in black.
Send a message via AIM to Sakume
Join Date: Jun 2005
Location: Don't You Wish?
View Posts: 1,940
Re: Character List

Approved by Ranny. ^-^

Name: Carillon Kristine Caristo

Age: Seventeen

Race: Human

Sex: Female

Hair: Silvery wisps that stretch to her waist when free, although she nearly always keeps them in two braids to hang down to her stomach, tight and very shiny.

Eyes: A very light blue.

Weight: Somewhere around 140 lbs.

Height: 5’6.

Weapon: She wields several weapons, some more effective than others. Her main weapon is her magic wand, which is about a foot long, and a classic black except for the white tips. She uses this solely for her magic attacks. She cannot fight physically, and is much too weak.

Armor: None.

Strengths: Carillon exceeds with her spells and magical abilities, able to summon several different conjuring techniques within moments, without much draining to her at all. She learns very quickly, and is an agile little thing, able to use her mind to her advantage above anything else. Her magic is difficult to ignore or eliminate, as it is a special kind normally not seen in the world of true miracles. She’s not weak against any type of magic, including darkness or any other element. Most magic hardly affects her at all, including elemental attacks.

Weakness: Carillon is an extremely frail little girl, easily frightened and not prone to any type of fighting. She is not good at adapting to fight anyone, especially with brute strength. She fails completely in a physical strength aspect, unable to fight without her wand. She’s also very easily affected by insults and emotional attacks, which faze her even more so than physical wounds, if used in a certain context.

Skills/Magic: Without a star- Basic spells/ With a star- Only available through Higher form.

Abracadabra This spell has to do with her transformation necessary for basic spells. She taps herself on the head with her wand, and her body is surrounded by a large ribbon, enfolding her temporarily while the change takes place. Her clothes become poofy, like a large cupcake, with several strings attached, much like a ballroom dress, though the skirt only comes to her knees, to make it easy to run if needed. Several pieces of fabric trail off the edge. The colors mix with a combination of orange and pink, with the top layer of the skirt white, a pink satin fabric underneath. It is only through this transformation that she can perform her basic spells and upgrade to the next highest stage, and to perform this transformation, she must have her wand.

Now you see me, now you don’t. Carillon disappears completely, including her clothing she’s wearing at the time, and anything or anyone she’s holding, the only exception being the ground. She tends to do this spell sometimes without her wand, especially when in a very shy situation.

Pick a card, any card. Carillon can cause razor sharp cards to fly from her sleeves, at any moment, as she has an unlimited supply. She can also flick cards normally to attack, but if she’s not in any magic form, just herself, she cannot summon them, only if she’s in the first or second transformation. The cards number anywhere from fifty-two pick up, to hundreds.

Nothing up my sleeve. Carillon extends both wrists and scarves fly out to bind the enemy, not particularly strong, but multi-colored, and several layers. They continue on until the foe is completely immobile, although simply cloth, so easily broken by a sword. This attack hardly drains Carillon at all, and is quite simple to do.

Appearance unexpected Carillon can teleport short distances, but only when she’s not in battle, for this takes a certain amount of concentration, and she must know where she’s going, or see it if possible. Otherwise, she could end up in a completely awkward place, as has happened before.

Abracadabra Alakazam The second transformation, this time the ribbon parts from Carillon, and she reappears wearing much less. She now has on what appears to be a sequin-coated one-piece swimsuit, with fishnet stockings, black high heels, and a top hat, followed by a pair of white gloves and what looks like a top to a suit, complete with brass buttons. She may let her hair down briefly in this form, looking much more beautiful and serious. While in this form, each attack takes much more energy, and Carillon is weakened greatly. She usually would only be able to perform one or two of the advanced attacks before reverting back to her normal form.

* Rabbit out of my hat. Carillon has the ability once she transforms into her final form to transform other people into rabbits, although she cannot make it last forever yet. Depending on the person’s magical power and ability to rid themselves of spells, it can last only minutes, or hours, maybe even days. She can also make rabbits people, but this doesn’t last very long, either, a few hours at the most.

* Woman into Tiger. Carillon can transform briefly into a tiger, white with black stripes. She cannot last long in this form, though, as it greatly drains her, making it nearly impossible to remain in the form, perhaps longer than ten minutes at top power. Once she reverts back to human form, she is in her previous dress, not naked, as most assume.

* Incredible Floating Feat Although Carillon cannot fly, she can hover above the ground or cause others to hover, at a maximum height of twenty feet, or maybe stretching it, thirty. This also drains her incredibly, so she usually doesn't attempt it. Also, she has a slight fear of high places, especially if she's the one controlling her rise and fall.

* Out of Thin Air Carillon can make items appear out of nowhere, but the bigger and more complicated the item needed, the more it saps her. However, she cannot conjure the item, just take it from wherever it is and make it appear to her. The further the distance, the more it saps her, as well. She prefers not to use this attack, but uses it more as a tool.

* The Prestige. This is the greatest attack available to Carillon, and even she has dared not use it as of yet after the accident. It is said to have multiple effects on everything and everyone nearby, and has only happened once to her before. She dares not use it again, as the effect it had before had permanently scarred her life. If she were to use it again, the results could be nothing short of a massacre.

Appearance: Carillon appears normally as a normal school girl, wearing a small plaid skirt that reaches her lower thighs and white socks with dirty tennis shoes. She also wears a vest to match her skirt, over her white blouse. In her hair, which is nearly always braided, she keeps it well groomed with a sky blue ribbon in the back. Her skin is perfectly white, with an innocent air about it. She always has her wand with her, although it’s usually not visible to the untrained eye, tucked within her clothing. There is little to suggest she is anything other than a normal, young human, posing no threat.

Personality: Carillon is a very shy girl. She hardly speaks to people unless she knows them, and when she does, it’s usually in a soft, quiet voice. She’s very gentle and kind, and hates fighting of any sort. She likes music, especially classical music that relaxes her, and very much enjoys visiting magic shops. She also enjoys the outdoors, as she wanders outside more so than waiting for something to happen inside. She also enjoys having fun with other people, although this proves to be difficult because of her nature.

She dislikes spicy foods and hot days, but enjoys the cooler weather, including snow, which she’s only seen once as a child. She does not believe in any sort of religion, although she’s easily influenced by other’s views, especially if she cares for the person. She normally stays away from any sort of meeting or party, liking to keep to herself more than try to make new friends, even though she’s extremely loyal. She tries to speak up for what she sees as right, even though she’s very easily hurt if her opinions are rejected or thrown aside. She has grown incredibly fragile due to her father's rough treatment of her, and the slightest indication of an insult can hurt her feelings.

Biography: Carillon was born in a small village just off the edge of a barren providence of common Warfield, used when she was barely conceived. She grew up with both parents at first, things seeming to shape up to a brilliant life for the young, happy girl. Carillon’s kind and loving mother passed away when she was a young girl of six of a strange disease, leaving her with one brother named Christopher Caristo, three years older than she. He grieved the fact as much as she did, perhaps even more, and swore to take care of his baby sister, always having been slightly over-protective of her. She loved talking with him, and the two marveled over the simplest things, such as a frog or salamander, of which there was an abundance of near their small cottage.

A few years after their mother’s death, their father grew more and more angry and violent, coming home drunk occasionally and yelling at Carillon, her brother stepping in to protect her, only to take her beatings for her. They suspected it was because he blamed Carillon for his wife's death, and refused to grieve over it. The years progressed, and so did the violence in the family, switching from arguing to yelling, to cursing, to hitting, and finally progressing to sexual abuse of his daughter. The two siblings quickly made plans, even at the young ages of twelve and fifteen, to make some money and to run away, living out life away from their father.

The two began to contemplate how to make enough money to survive out on their own, each idea paling in the ability to enact it. Still, they continued to think, until one day, after attending a local gypsy meet, Chris found out he had a special affinity for card tricks. Carillon soon began training to be his assistant in their own traveling magic show, for Chris contained two times the talent she had with slight-of-hand, and she knew it. She went to town when she heard another traveling magician had arrived in town, curious about the irony and wondering if he could perhaps instruct her on how to be a better magician’s assistant. His name was Anyth Ingshor Tofamiracle, and he was said to be the best magical performer in the history of magicians.

For a while, the bearded man and she both spoke and he seemed genuinely sympathetic with her situation. He told her she could do anything with magic, which really comes from the heart. Then he gave her a wand, meaning for it to be a simple trinket to keep inspiring her, not the relic he had discovered years earlier. However, due to a mix-up, Carillon took the real wand, which could in fact perform true magical feats. She told Chris all about it, and the night came for the bit debut of the tag team. At first, the small act went wonderfully, with several profits made before the intermission. Sure, a dove got loose here and there, and a card fell from her brother's sleeve, but it wasn't that bad, especially for a fifteen-year-old.

Carillon was extremely happy, so happy she could hardly believe it. She decided to take on the role in the very end of the magician, using the new wand she received. Unfortunately, as she stepped out onto the main stage, and began preparation for the Prestige, the greatest part of the magical act, disaster struck. Her father arrived in the middle of the show, clamoring for her. He threw his way past the audience, taking her left arm in one hand and pulling, while Chris quickly snatched the opposite arm. No sooner had Carillon shouted, “I wish you would just disappear!”, than it happened. In a terrible mix-up, it was not her father that disappeared, but Chris. Carillon caught a split second glance of his reflection, curiously behind the mirror used for illusions on the stage, before it disappeared.

A few years passed, and the anger and violence only served to increase with Chris’s disappearance. Carillon determined in her mind to leave, training when she found the spare time once she discovered her powers, sure she would find her brother. When she finally tried to leave her home on the day of her sixteenth birthday party, it was the perfect opportunity to try out her new powers. Her father blocked the door, trying to force her to remain. Pointing her wand at him, she whispered the magic phrase, causing a bunny to replace her father temporarily. She quickly leaped over him, running as fast as she could, nothing to take with her but her wand and her memories of her brother.

Now she searches for him, performing magic shows in her spare time to earn enough money to survive, developing her skills and continually searching for the one person in her life that has shown her any great kindness.
__________________
Thanks to Alti... HAH. ... Sorry.
Selene, Mark, Raziel, Arlen and Kate
Reply With Quote
  #1044   [ ]
Old 05-12-2007, 06:33 PM
Deku Scrub
Join Date: Apr 2007
Location: skorms unholy land
View Posts: 29
Re: Character List

approved by ranarath

Name: E.L 58

Age: 10

Race: clone

Sex: male

Hair: black medium length hair

Eyes: green

Weight: 200 lb

Height: 6’ 8”

Weapon: the AR-92 is a fully automatic weapon. It holds 60 bullets a clip and delivers a punch when it gets contact with an enemy. His weapon is somewhat bulky around 3ft long and is black. This weapon also has a scope for pinpoint accuracy. it also has an emp blade on the gun that he can take off for close combat. This weapon can also be used as a sniper because of its attachments.

Armor: This type of amour that the Earth legends were presented with has multi able branches. Seeing as though he was one of the best at stealth he was given the shurikan class amour stealth particle. This allows him to blend in more at night seeing as though its a dark camouflage it is very bulky. He has a visor for night-vision. His mouth piece is long a cylinder with a rounded edge. It also gives a shielding power.

Strengths:He has been trained to carry out missions the navy-seals wouldn't do and accomplish them. Also he is more trained in how to live off the enivorment if ever separated from his squad (which wont happen to much). He was also trained to take out large amounts of enemies at once. His armor also gives him the ability to become invisible for some time. He also carries a biohealer to seal up wounds and stop internal bleeding.

Weakness: He often finds himself running out of ammo during a battle so he has to run for more ammo. His shielding isn't to strong so he gets hit sometimes. The biohealer doesn't heal up major wounds. The invisibility works for about 20 minutes then is gone for 10 minutes and if gets shot while invisible he loses it. When he moves you can see his figure so hes not really invisible completely.

Skills: His invisibility and accuracy are the only two skills he need to survive. He is also a quick thinker.

appearance: He is white and is somewhat muscular. (Ive already explained what his armor looks like.) You will never see him without his amour all E.L`s prefer to wear there amour for honor.

Personality: Quiet,serous, but gets distracted sometimes. He gets heartbroken when he sees an ally dead and uses that for revenge or innocent lives dead. He has no emotions at all in battle only anger. He has no sense of humor either but when feels its a good time he`ll laugh.

Biography: Hour-0758- earth avain desert... "Welcome to avain desert theata squad as you all know your mission is revenge and to bring one more leader of a platoon to hell. Your objective is assassinate the murder of beta squad cyborg 812. Be careful though his bodyguards are very stealthy and will do whatever it takes to save there leader. At your drop off point you will head west 2clicks. Your way in is through the supply load area where they are expected to have more ammo delivered . Good luck squad adivisor out." the adivisor of theata squad said over the com. "Squad we are above the drop off point all land you down and meet you at the extraction point." the pilot yelled over the roaring engines. the year was 2426 and this was the e-war. My name is Earth legend 58 but everyone says its 58 or E.L 58 for short. This was going to be like any other mission destroy the armada of stembots for this city or base and kill the leader.. which is successful most of the time. Now our mission was an assassination.

58 jumped out of the dropship and headed for the base it was night time so 58`s camo worked best but a sniper was more of it. 83 the squads best sniper was in a desert camouflage robe and as soon as he saw our entrance had guards he went to work. The two death runners patrolling the area layed dead and bleeding their fuel. The squad ran for the entrance and noticed security lights around the base so they stopped by a wall "58 get in there and see if you cant find a switch." 12 ordered. he was the leader of they're squad. He switched on his invisibility and ran in. It was a good thing they're leader thought it was a good idea to leave the doors open and let two death runners patrol the area. He looked by every possible place till he went inside and side the panel. 58 want the best at slicing through an enemies sercuity hard drive but he was qualified. A minute later the lights died out and the rest of the squad ran inside. They greeted and thanked 58 for getting them in and continued through the hallways. Two battle bots were walking on down the hallway they were heading for. The squad silenced their weapons and split up into groups 83 and 58. Then 12 and 68 and they head down opposite ways.

After what seemed to be all night of going through the base they reached the main quarters of the base "lets be careful here 83 there will be bodyguards around here" i said " dont worry i know what to do." We headed into one room and saw 3 bodyguards sitting down playing some game. In about 3 minutes they all layed dead. Lets keep on moving i said. we peeked into another down the hall and saw the leader sitting there two bodies lay in front of his desk.

They were 12 and 68 either dead or incapacitated. They hoped for the second idea but it was a vain thought... when the advisor's said they would do anything to defend the leader he meant it "83 leave this to me and be careful. Stay here you understand me." 58 said. "roger." 83 responded. I turned invisible and and took the blade off my weapon he checked to see if he had plenty of ammo, he did. " I stepped in and threw the knife into the leaders head. His body layed there bleeding blue blood. He checked to see if 12 and 68 were ok. 12 was ok but 68 dieing...fast "83 get 68 ill help 12." i said over the com. " right." he said entering. he got 68 and 58 patched up 12. 12 managed to get up and they headed out the base. "We...have...to get out..fast." 12 said harshly 58 and 83 looked at 12 weird " what do you mean ,sir?" 58 and 83 said at the same time. " 68.. planted charges in key points of base when we split up... like the power coils in the energy room that explosion will engulf the entire base." 12 said. That made them run faster.. the one thing every E.L fears is death but some rejoice when the hit they re body count number. "uhh 5 minutes.. till destruction." 68 managed to say. we passed the captives part and say an E.L in a jail cell " help im part of beta im 592.7\34|27. That was good enough for them 12 cracked the fail cell code and the earth legend ran out. "thanks im 27 part of beta." thats nice now lets go this place is going to be rubble in 3 minutes!" I know the nearest, hurry!" 27 said. we followed him sprinting. 58 managed to see an exit side door for normal bots. 6 bots were guarding. 12,58,and 83 all fired on them in not time all were dead. They headed for the extraction but turned there heads back on the base in time to see it blow up. 68 was right the entire place was rubble. It was another bit of fighting for them because of patrols but they saw a drop ship that had there name on it and took off for it.

As they entered they saw the advisor look worried about 68. "Well congratulations you have officially gained awards for this mission theatas. Oh and may i ask how are you?" he said looking at the lone beta. im 27 ,part of beta the rest re dead,sir. "i`m sorry to hear that but will find you a new squad but for you now we can all rest. "I see 68 left a something for them" he said as they lifted into the air hoping home had a good meal waiting for them.
__________________
[\SIGPIC][SIGPIC]
Given a bunny from twinblades!!!!!!!!!!!!!!!!! CRUNCHBITE
Sig originally made by: Panique
Modified by Dalnor

MY FIRST BA CHARACTER E.L 58

Last edited by skorms guard; 06-06-2007 at 11:32 PM.
Reply With Quote
Sponsored Links
  #1045   [ ]
Old 05-13-2007, 10:40 AM
I HATE JENNIFER LOVE HEWITT
Send a message via AIM to Kitsuné Send a message via MSN to Kitsuné Send a message via Skype™ to Kitsuné
SSBB Code: 3008 0320 7768 Pokemon Diamond/Pearl Code:  3437 2925 9840
Join Date: Dec 2006
Location: Shik's snatch.
View Posts: 717
Re: Character List

This was approved a while ago by Altamira, but I forgot to put it in this thread.

Meera Shadowvein

--------------------------------------------------------------------------------

Name: Meera Shadowvein (Pronounced: M-ear-a Sh-ad-ow-vane)

Race: Magikai (Ancient magical race devoted to exploring different elements of magic)

Age: 29 (in human years, 87 in Magikan years - 1 Human = 3 Magikan)

Sex: Female

Hair: Long silvery hair shielding her left eye, down to their neck.

Eyes: Pure black pupils with white iris.

Weight: 7 Stone 4 ounces. (I Don't know what that is in pounds)

Height: 5ft 7inches

Weapon: A tall staff (4ft) that Meera can store shadow magic in and access easily. She can do this in her mind, but the staff lets her store more than other Magikai.

Armour: She uses spells as her armour, and her daemon for protection. Her clothing doesn't offer protection.

Strengths: Meera is a Magikan Daemonologist (The only one in history) and therefore has influence over shadow magic and summoning. Using her Shadow powers she can summon demons to aid her, for various purposes. She also uses over forms of offensive shadow magic (see Skills/Magic). She can also sense power and magic in the air, alerting her to friend or foe. Meera has a rapid growth rate and learns and improves very quickly.

Weaknesses: Her defense against physical attacks is weak, because her shadow magic can only protect her from other magical and elemental attacks, she relies on her demons to protect her. Because of naiveness and lack of experience, she hasn't mastered her art yet, and makes minor mistakes. Also her spells are less affective against stronger enemies.

Skills/Magic:

Summon: Meera summons a daemon to aid her, she can only summon one demon at any time, But she must create the daemon with strengths and weaknesses in her head just as am doing now. This requires intense concentration, because it is far from mastered.

Shadow sphere: Her basic offensive attack that can be unleashed in many forms and ways, however it always is a perfect sphere of shadow energy. This is the only spell she has mastered and experiments with it frequently to try and maximize its power.

Psychic combustion: A strong spell that will gradually cripple meeras target from the inside, which will kill slowly over time if the foe is weak, but if not, they will be less durable and slower for a considerable amount of time. This spell is nearly mastered so it doesn't require much concentration.

Unholy shield: Meeras only known defensive skill. She can beckon a shield that is made form pure shadow, it blocks all attacks apart from physical attacks, which pass straight through. But the shadows can also be used to cloak or disguise Meera. This spell isn't mastered but is still simple for Meera.

Mind Shove: Meera manipulates the dark energies in the air to push,pull or grasp something. This is like a physical attack and is more effective against humans, as they are less comfortable with magic. this is hard to master, but strong from a novices level.

Appearance: Meera wears a long purple robe and that covers her body. It is en crested with the crest of Zhor, the Magikan city. But she is also made to wear black gloves, a symbol of her being a Daemonologist, something that is despised by many Magikai, and Meera being the only one of her race was seen to disgrace the city. Because all the other Magikai choose to follow naturistic and holy teachings. She also has black wrappings.

Personality: Meera is surprising upbeat and kind, in contrast to her magic. This is because she stands for justice, and doesn't care how she gets it. She believes that she will be judged when she dies, of how she lived her life. This is why justice is her goal. She doesn't lose her cool in battle and seldom gets angry. She is keen to make friends, and longs for companions, so summons demon specially for that purpose.

Biography: Meera was born in the city of Zhor, and grew up as an only-child living with her parents. She grew up wanting to be a magician, so she could help people. her first thoughts were to follow a holy path and become a magical doctor for the City.She noviced for the church learning amateur healing spell. But when she was just 50 (Magikan years) she saw a young boy being mugged, she had tried to help him but had found her weak magic useless. He was mugged and murdered before her eyes and she was hopeless.

She because obsessed finding a way of helping people more efficiently after that, searching great libraries for knowledge. She found an inscription that read:

He who masters the art of daemons, will find salvation and true power, to use as he wishes.

After reading this, she knew that was what she craved for: Power. She also knew that she couldn't be sure her willpower was strong enough to wield so much might. But after thinking of the boy, she decided that better her, who had seen death, than others that would hand it out.

She lit candles, sacrificed her blood, and chanted the prayers, and with that, she was a daemonologist. The city soon found out about this and told her that they could not teach her, because they didn't wish to learn daemonology themselves, and that they were afraid that she would become power-crazy. But more bad new followed, because of the suspicions, she was told she could no-longer live in the city, for she could be a danger to her friends and family... And they rest of the city. They gave her some robes as a monument of her birthplace, but also the black gloves that she still wears, as a reminder of why she was banished. She left, but vowed to earn her right to return to Zhor.

On her travels Meera became lonely, not having her family to talk to. So she decided to summon the ultimate demon, big, powerful, protective and friendly. But this task was too difficult for her, and the Demon was misshaped,too big and powerful, but not protective and friendly. The demon, called Coll, turned on Meera, attacking her viciously with fire, and then fleeing, leaving her nearly dead.

That attack was good for Meera, because it let her know the boundaries of her power. While constructing Coll, Meera gave him a twisted memory, so he cannot remember things that sub-consciously he doesn't want to remember.

Her previous name was Meera Karavar, but she is know known by Meera Shadowvein, she changed her name so she can always remind herself that she is unique.

Meera found a book in a human Library containing knowledge of dark, shadow magic. The book was not unlike the book that had first taught her daemonology, however this one contained shadow magic, a close relative of daemology. Technically, Daemonology is a form of shadow magic. Meera hopes to continue finding these books as she travels on her quest to regain the favor of Khor.
__________________

Signature set by Lady Knives!
Quote:
Originally Posted by JemaKnight View Post
I reckon for once you should let Tott speak for himself. I'd imagine he'd be quite tired of you constantly talking on his behalf.
Reply With Quote
  #1046   [ ]
Old 05-13-2007, 10:45 AM
Godzilla Fan #1
Join Date: Jul 2006
Location: Shark Island
View Posts: 77
Re: Character List

name:greenclaw

age:13

gender:male

race:kaiju mix of a lizolfos, a dragon, and a dinosaur.

hair:none( though a head with feathers may be counted as a hair do.)

eyes:jade green

weight:at least 300 pounds.

height:7'5"

weapons:large sword, big sheild (used more as a buckler then a sheild.), long bow and arrow's,bombs,lance,teeth,claws,tail.

armor:thick armor which is nearly as tough as titanium.

personality:a good fighter, he tends to attack what ever he has.

apearance: similar to a kaiju but with a lizolfos' tail, a dinosaurs head and hands (but with the same grip as a lizolfos and kaiju.), dragons wings, a feathered head, dark forest green skin, and distinctive scars.

bio:he is one tough reptile who basically wants revenge for the death of his
family and loved one. despite revenge, he's not pure evil.

abilities: he is able to fly despite his huge weight. strong muscles allow him
to run at 45mph for a short distance. he can lift things many times his size.
he is capable of making massive leaps. his jaws can crush steel.he can fire
a beam that can melt small to large objects.can roll into a ball like sonic.can
swim.skin can withstand much damage( the scars is when he was younger.)

special abilities: he can recover at a very fast pace. able to get stornger with
some enrgy sources. can unleash his full power.

life summary:he was the son of a leader of kaiju which the king banished. but
his family was killed by dragons,dinosaurs and other kaiju. his loved one died
of sacrificing herself to save her fiance. he immediatly moved to the old world
,compromised of hyrule, egyptia,hymal, and station square.

weaknesses:in his armored form, he is slow. like godzilla, he has a second brain (a trait found in stegosaurids.). that brain was removed or destroyed,
he won't be able to move or even stand.

stats: strength X
speed V
defence IX
magic IV
intelligence XIV
overall XXXXII
Reply With Quote
Sponsored Links
  #1047   [ ]
Old 05-14-2007, 09:08 AM
Prince of Wolves
Join Date: Oct 2005
Location: Oh, here and there.
View Posts: 623
Re: Character List

Name: Princess Sangre Darkblood
Age: 169 years
Race: Royal Pureblood Vampire
Sex: Female
Hair: Black, with a red tint when light hits is right
Eyes: Blood red
Weight: 125 lbs
Height: 5' 8"

SKETCH and a ZOOM UP

Weapon: Two identical scimitars with black hilts. When sheathed they form an X on her lower back. Also, attached to her right wrist is a small cross bow. The bolts are 6 inches long and jet black.

Armor: None (only cloths)

Strengths: Being a royal pureblood makes her faster and stronger than normal vampires, who already have super-human strength and speed. Being around for 169 years, Sangre has become an expert with her scimitars. Also, she has gained alot of knowlege. She is quite attractive, which helps her trick people into believing all the lies that come from her mouth. Her biggest strength is her immortality.

Weakness: She is a vampire, which means she needs to feed on blood at least once a week. The farther she gets from the last feed, the weaker she gets. (Which is always stronger than humans.) Also, without her medicine, sunlight can burn her to oblivion. The biggest weakness of Sangre is her heart. (like all vampires) If pierced, she dies.

Skills/Magic: Sangre has great acrobatic skill. Over time she has learned most martial art styles. She is an amazingly fast fighter.

Elven blood: The royal purebloods have something within them that reacts with elven blood. After drinking only a small amount Sangre's eyes will change from blood red to fire red and she will become yet even faster and stronger than before. Usually she will fight without weapons after drinking the blood, only using her martial arts. She always keeps a few viles of it with her at all times.

Medicine: The royal family hired high wizards to brew up a concocsion that would allow them to walk in the daylight. Sangre keeps a few viles of this with her as well.

Appearance: The princess is a very beautiful woman with eyes so pretty you could stare into them until the end of time. She looks to be in her twenties even though she is near two-hundred. She has a perfectly curved body, with soft creamy skin. She always wears red lipstick and a pair of cross earings. She loves the irony of wearing the crosses. Her outfit consists of a thin black leather top that reveals her shoulders and stomach. Also, tiny black leather shorts that just cover her butt and other area. Under her shorts is where her see through black stockings connect to her underwear. Finaly, she wears high heel, black leather boots.

Personality: Sangre is very calm, under almost all circumstances. She cares little for the lives of humans, as they are her food. I suppose she cares little about all lives but her own for that matter. She is very flirtatious in that she always uses her body and looks to get what she wants. Normal conversation bores the princess. She likes changes and excitement. She only cares about what she wants and what will benefit her own interests. Sangre is not shy of killing no matter who you are, what you are, or even what age you are.

Biography: It is hard to recall much about her life, as she is 169 years old. However she grew up in castle Darkblood with the rest of her syblings; twenty one to be exact. Her father, king of the purebloods, had many wives and it was immpossible for the children to know which one was their real mother. Her life was very plain and boring. She had everything she needed and got everything she wanted. The syblings never played with each other, because laughter was seen as a weakness in the castle. Little Sangre never played with dolls and other toys, only trained with weapons in the armory. The scimitar was quick to be her favorite. Every now and then she would duel her brothers and sisters, sometimes with the odds against her, and always be victorious. That was as much contact as the syblings got with each other. After they all grew to adults, they went their own ways. Only by chance will they bump into each other. And when they do, it is nothing more than a cold hello. Sangre has roamed the world practicing and becoming a perfect fighter, only returning to the castle to get supplies here and there. She fights for her own causes and kills whom she pleases. One day she would like to find a husband, but her selfishness holds her back.
__________________

sugarpoultry-sig/Knives-buttons
Reply With Quote
  #1048   [ ]
Old 05-14-2007, 06:23 PM
Is now the mayor of Dr.Pepper-town.
Send a message via AIM to VenomousNinja Send a message via MSN to VenomousNinja
Join Date: Sep 2005
Location: In Omnipotent Ville
View Posts: 1,406
Re: Character List

Name: Viratious (Vere-At-She-Us)

Age: 11

Race: Iri (Ere-I), a human that escaped into the Irise (Ere-ish) dimension or was born there.

Sex: Male

Hair: Blonde

Eyes: Depends on mood

Weight: 120 Pounds

Height: 6'2

Weapon: Magic, Body
Armor: He wears no armour as he has many defensive traits, but he does occasionally wear and enchanted hooded robe.

Strengths: Viratious is able to do magic and has created his own fighting style. He is also very intellegent and can quickly fix a plan if something goes wrong with it.

Weakness: Although Viratious is strong against magic, if he is physically hit or harmed, he will be in a great disadvantage and in much more pain than normal beings.

Skills/Magic: Viratious knows and has invented many fire spells, water spells, dark spells, and battle spells. He also has a marking that lets him used evolved versions of magic (fire to lava, water to ice, ect. ect.).

Appearance: Viratious is shirtless, but wears cloth pants and has many ancient and magical markings all over his body. He is a little muscular and is able to defend himself physically if needed, though not for long. Viratious also has two toes that are stuck together on each foot (the two next to the biggest toe)

Personality: Viratious is usually gentle and kind, but he's usually determined and rarley gives up until the bitter end (in his head). To enemies he will be mean, and if he feels threatned he will many times become very violent.

Biography:
Viratious was born in a dimension that was a hiding place for an army that was being threatened with total death. At an early age, (2, to be exact) his father and mother both died because they got in a fight with a very powerful magician. All he has to remember them is the markings his father gave him, an enchanted robe that he can summon anytime, and the intellegence he inheireted.
At the age of nine, Viratious was sent out to our dimension on a mission, all the others on the misson died fighting others with ancient magic that were a threat to the goal of the mission. Viratious escaped and lived hidden under a bridge for a year, he never knew that above the bridge were many empty houses not being sold, so during which time he started inventing a way of physical fighting. He became an enemy to society and half a month later by attempting to steal from and kill the former president, so he escaped to a dimension that people knew as the Interdimension Palace.
He lived in the Interdimension Palace battling to live for the rest of the year until he was eleven, when the Great D-War ended. He hid himself in the coldest place there, not knowing that the war was over and thought there would be a major enemy attack any minute! He hid only to be discovered by surviving enemies of his a half a year later. He killed them all and is still hiding out in the coldest place in the Interdimension Palace, not knowing that the war is over.
__________________

Epic sig and avy combo made by Cambs.

My BA Characters!
-Viratious- -Celciar- -Iro-

You don't know me!
Prove me wrong!
Reply With Quote