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Rindley Trinstan
This is my first character submitted for a forum based RPG ever.
Name: Rindley Trinstan Age: 17 Race: Hylian Sex: Male Hair: Long black straight hair that goes down to the base of his neck. Eyes: Brown Weight: 11 Stone Height: 5 foot nine inches Class: Apprentice Wizard Weapon: Rindley mainly uses magic (see below) but in addition to that he has a 5 foot long staff made of a white wood with ancient Hylian lettering inscribed in columns around it. On the top end is an orb made of a purple unknown precious stone about the sized of two fists. The base has the same type of stone in two parts inlaid in a golden coloured metal in a triangular shape. (So the pieces of stone are back to back with the metal sandwiched in between.) The main purpose of this staff is a magical aid. It just makes casting spells that little bit easier to cast and easier to aim. All spells he casts through his staff he could cast through his hands if he so desired. Despite its main purpose it can still be used as a weapon; but having no sharp edges means it doesn’t do much damage. Strengths: Rindley is quite intelligent and will think about a problem hard before facing it. He will not resort to violence as a first solution. Despite them being quite weak he still has magical powers and is ever trying to learn more. Even though he doesn’t like to he is able to use his staff moderately well. He's not an expert but he's perfectly capable of defending and attacking in such a way should the need arise. Weaknesses: Rindley is a seventeen year old boy who is not very strong and is as killable as one. He will complain about a bump on the head and likely faint from a deep gash. He has no healing powers and is basically vulnerable to anything that can put up a good fight. His magical powers are also relatively weak but he hopes to change that. Magic: Rindley has two magic powers/spells. 1) Energy Blast: Sends a ball of destructive magical energy towards his foes, a basic wizard’s spell. He is able to give it a bit of an extra push by swinging his staff around his head like a baseball bat and adding the momentum of the staff to the momentum of the energy blast. 2) Telekinesis: Rindley has the ability to move objects about the size and weight of a large wooden chair. He can increase the speed of the objects by using his hands/staff. But the objects can only move fairly slowly but can go quite fast if he tries very hard and he can only move one object at a time. He also cannot move people/animals/monsters no matter how big or small they are. Appearance: Starting at the top, Rindley wears a green conical wizard’s hat with a large brim. The top of the hat refuses to stand up straight and bends down a few inches off the top. He has a plain face which is not particularly attractive but not ugly either. His pointy ears can be seen out of his long black hair .He wears a matching green shirt which hangs loosely on his body and hangs over a brown leather belt with a simple silver buckle. The belt holds up navy blue trousers which are tucked into heavy leather boots that go halfway up Rindley’s lower legs. Over all of this he wears a thick, light blue, traveler’s cloak; designed for keeping out the wind, rain and sea spray. The cloak is held in place around his neck by a large, bronze colored broach with a stylized three pronged flame etched into it. Biography: Rindley grew up on Windfall Island in the Great Sea were he lived with his father (a fisherman), mother and younger sister. From a young age Rindley showed an eager thirst for knowledge and aptitude for study. At the age of six he could be found reading his father’s fishing logs. If he did not know what a word meant he would go and ask someone. This trend continued when he entered school where his studious ways attracted the unwanted attention of his peers. A group of them would regularly steal and hide his stuff around the island and he would then set off to look for it. During that time the group of children would then use that as an opportunity to hide more of his stuff. Rindley accepted this as inevitable and to if one talked to him it would not have appeared as if anything was wrong. But as he finished school at the age of 10 he was a quiet and lonely child and his thirst for knowledge still strong. For the next three Rindley took up an apprenticeship with his father as was expected. But there was always a nagging feeling in the back of his mind that there was always more to learn, that fishing was not what destiny had planned for him. This feeling proved right when rumours spread around that an old man had taken up residence on Pawprint Isle and that he knew sorcery. This sparked Rindley’s sense of curiosity immediately and taking one of his father’s smaller fishing boats he set off to find the old man, hoping that he would teach him the secrets of his trade. What he found was a disappointment. The old man was old, frail and shaky. His back bent severely bent over and the old man couldn’t walk anywhere without the aid of his wooden staff. Deciding the appearances were deceptive he planned to go ahead and ask the old man, but not before he found out what powers the man actually had. He went to him asking what his name was and whether he would be interested in buying any fish. The old man, whose name was Scantred, declined but said that Rindley was very thoughtful for coming. Forgetting his original plan as he was about to exit the door to the old man’s cave/house. He turned around and blurted out the question to which he so eagerly desired the answer to, that did Scantred know magic. At this the old man’s face darkened and with a loudness that his body did not seem capable of ordered Rindley out, threatening him with his staff. But Rindley did not move. Here was his only chance at learning things that were not part of the mundane world he lived in. Even if it was only a thread he grasp for it. A confused look came upon the old man’s face, clearly confused at the young boy’s lack of running away. Next came the question that would change Rindley’s life forever; that if he did know magic would he teach him. Smiling the old man told him to come inside. Over the next few days Rindley told his family about his plans, they were shocked but not angry. He would most likely be spending the next few years with Scantred and would most likely not see his family for a long time. With an emotional farewell they parted. His mother gave him his hat as a leaving present and with that he sailed off towards his future. Over the next four years Rindley slowly learned about the ways of magic, the history of Hyrule, of the Gods and of far off lands. He also learned how to fight. The old man reasoned that if you did not learn to fight and you ran out of magical power that Rindley would be a dead man. Fighting did not come easy and his teacher was a strict master who despite his appearance knew how to use his staff very effectively. But when the day came that Rindley bested the old man in combat he was presented with the white staff he carries as a reward for his progress. Now after four years Rindley believes that the old man is not teaching him as much as he could and is purposely holding back things. But that is a tale for later. Personality: Initially Rindley was a quiet child but his time spent with Scantred has done much to change this. His attitude now is one full of vigour and life. He is still polite but he will no longer have an attitude of acceptance and inferiority to those around him. He will now judge how he should act based on the person he is talking to. The only time this attitude is lost is when the potential of learning more magic arises, when he acts like an excited puppy. Also when he is swearing or is surprised he often refers to Din. This is due to his learning of Din’s role in magic and his fondness for her above the other two gods. Last edited by Peteman; 12-20-2007 at 01:53 PM. |

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#2
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Re: Rindley Trinstan
You confused me for a minute there with the personality being in a different place. It's not going to keep your approval away, but it's easier for readers if the stuff is uniform. Also you spelled "faint" wrong in your weaknesses. (Once again, not important enough to keep this:
P.S. The wizard hat is a nice touch. |

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