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Kandred 1.5
Kandred, the sage of the gloom.
Name: Kandred. Age: 31. Race: Izzorius: The Izzorius are very tall, and an average height for an adult is 6.5 feet to seven feet. Their eyes are all red with white pupils, and their hair is either red, white, red with white stripes, or white with red stripes. Males have draconic wings, horns, and a tail. Women have angleic wings, a halo, and wear wight robes. They have pointed ears like an elf, and have much athletic prowess. The traditional weapon for a male is a Yax, a sharp-edged piece of mertal strapped to the forearm, often double-wielded, and the traditional weapon for a female is a Taksuh, a long, straight, one-edged blade, about two foot long, very much like a samurai sword. Kandred does not walk among his people. He lives in a Huge castle, which holds portals to his room in the Dome, his home in Vorna, and his room in Auria. The Izzorius elders and seers wear white and red robes, and weild a weapon known as a Varl. The Varl is a staff, roughly seven foot tall, atop which sits a metal strip, wound into a circle. Around the edges of the circle are spearheads, and the Varl is used for casting magic. A rift-window can be opened inside the circle, allowing the seer or elder to talk with Kandred, letting him know of what is happening in his domains. Class: Warrior. Hair: Ghostly white dredlocks with crimson streaks, breast length, and tied up behind his head in a baton. Eyes: red with a white pupil. Sex: Male. Weight: 65 Kg or 143 pounds. Height: 2 metre 12.6 cm or 7 foot. Weapons: Thrinmoore: The elf demi-god Thrinmoore was resurecting Kandred in Valkyrian, and Kandred woke during the seremony, and killed the demi-god, due to his taint. The demi-god's soul was trapped inside 'Shadow' , a sword that Kandred stole from Thrinmoore, and then 'Shadow' changed. Thrinmoore is a broadsword that Kandred can only wield when he completes an ancient sword ritual, which he completed in Valkyrian, and it is as light as a feather in his hands, but in anyone else's, it weighs a tonne, due to energies that are inside the blade. Fire and Air magic. He occasionally wields an Izzorius Yax. Armour: His proofed clothing. Strengths: Kandred is quite profficient with flame and wind magic, he has much athletic prowess, and has good endurance in fighting. He also has the ability of flight. Weaknesses: Because he has been resureted from his death, his bones are quite weak, and the can brake easily. Skills/Magic: Kandred is able to use four magic powers: 'Flame/Fire/Örl': Kandred speaks either 'Fire', 'Flame' or 'Örl' and he can shoot a ball of flame from his palm at a target. 'Wind/Air/Ôdu: Kandred speaks either the word 'Wind', 'Air' or 'Ôdu' and a ball of wind shall be launched at the oponent from his palm at high speeds, fast enough to knock the enemy over. 'Flame Form/Fire Form/Örl Gorn': Kandred speakes eaither Fire Form, Flame Form, or Örl Gorn and his body bursts into flames, his eyes shining as white orbs of energy and his clothes disappear, his body glowing red. When in this form he has now wings and he does not need to speak to use his fire magic, and it is increased in power greatly, but he cannot use air magic when in this form. This form only lasts for about a couple of minutes, and afterwards he cannot use any forming magic for about five minutes, and it drains a moderate amount of his energy. 'Wind Form/Air Form/Ôdu Gorn': Kandred speaks either Air Form, Wind Form, or Ôdu Gorn and his body turns completely white, his wings turning into white, feathered wings, stretching to a wingspan of 18 feet. His eyes glow like red orbs of energy. In this form he cannot touch the ground, and it uses no energy to fly. His aie magic is increased in power and does not need to be spoken to be used, and his flame magic cannot be used in this form. This Form lasts for a couple of minutes, drains a moderate amount of energy, and forming magic cannot be used for about five minutes afterwards. Appearance: Kandred wears a jacket, which he made himself, that goes down to his ankles. The sleeves, when the wrastle cuff is unbuttoned, go over his hands, but when the wrastle cuff is buttoned up, they go down to his knuckles. The coat has buttons down to his waist, and the jacket is made of proofed leather. proofing is also called gaulding, and is a way of making leather stronger than chainmail. The leather is dipped in gauld, a dark brown chemical, and it hardens when dried. Kandred's jacket is black, and is over a hooded cloak. When he is fighting or running, he will unbutton his jacket, and the wrastle cuffs, for it looks impressive as it swirls around. When travelling, he will put his hood on, and button his jacket up completely. When in formality, he will button up the wrastle cuffs, and button the jacket down to his belly button. Over his legs he wears proofed leather pantaloons, which are black to go with his jacket. His face is long and beautifully angled, and he is quite dashing and handsome. His breast-length dredlocks are tied up in a baton behind his head when in formality, but other wise it dangles freely off of his head. He wears gaulded leather boots, which have steel-reinforced soles. They go half way up his shins, but he usually folds them back on themselves, making them go up to his ankles. His figure is tall and whip like, and he has much athletic prowess, being able to jump high, flip, backflip, and bound over things. From his back sprout two red, draconic wings. He also has a tail. The tail is long, and whip like, and has spines down the middle. The end of the tail is the shape of a spearpoint, with a spine at the end of it. Kandred's wingspan is 12 foot wide, and his tail is six feet long. Personality: Kandred is very cheerful, but doesn't mind being alone. He's the typre of guy who'll let you in if there's a storm. Every now and then he will use different combinations of his two powers. He will occasionally kill nuiscances. Biography: Kandred grew up in a small village with a river flowing through the middle, and was born there also. On his ninth birthday Kandred saw a group of travellers passing the village and asked his parents if he could go and talk with the strange people, but his parents said that he couldn’t go, as the people were most likely dangerous. Kandred disobeyed his parents and went out to the party of people. There he met a young Badgerden named Ricco, the Badgerden were a group of badgers the size of trolls and could talk, but they were nearly extinct. Ricco and Kandred became good friends and when Kandred’s mother Ferentin found out that he was playing with the mysterious people, she went out to their camp. When she got there the people removed their cloaks, revealing that they were Badgerden of the Greenhall clan, and they bared their claws and ran after the Elf mother. Ferentin ran as fast as she could, but the male Badgerden chieftain cornered her in an alleyway, and then spoke, “If Oi were correct Oi could swear dat ye were the mum o’ that liddle Elf boy. He would be our dinner t’noit if’n you hadn’t come and distoibed us’ns and awerr doinin’ on dis noit, ’n’ now Oi’m gonna it you up!” the chieftain bared his teeth and charged at Ferentin, who ran through the legs of the Badgerden, she ran back to her home. When she got inside the walls of her home she quickly told Kandred’s father, Johans, what had happened, and then the Badgerden chieftain smashed through the wall and demolished the entire house. Johans pulled Ferentin’s body over his shoulders and limped out of the ruin of their house. Johans saw his son limping across the ruins of the entire village, which had been destroyed by the all of the male Badgerden. “Come here my child, we must flee!” yelled Johans across the ruined town. “No, I want to stay with Ricco!” “Come, they nearly killed your mother!” “No! I am staying with Ricco and his family!” “Come! They want to eat you! And they nearly ate Ferentin!” “They nearly killed you and mother? Then I will finish you two off!” Kandred ran at his father and jumped on him, removing Johans’ short sword and then raised the blade under Johans’ chin. Kandred flicked his wrist and slitted his father’s throat, killing the man. He crawled over to his mother’s body, he picked up Johans’ sword belt and slipped it over Ferentin’s neck. He pulled hard and then he heard his mother’s neck crack. “Kandred? Where are you? Oi’m gonna foind you!” Ricco climbed over a pillar that was once part of the town citadel, sword in hand. Ricco ran at Kandred swinging his sword violently, and nearly decapitated Kandred. “There you are y’liddle mongrel!” Kandred ducked another blow, slipped the belt off his mother’s neck and pulled it tight over Ricco’s neck, the Badgerden gasped for air and then fell to the ground silently. Kandred ran off into the night. For four years Kandred wandered marshes killing fish that swam in the water and occasionally hunting fauns and dears for food, until he saw a hamlet on the horizon. He ran towards the grouping of ramshackle houses, he crossed a farm and stole a horse. The horse was a girl, and Kandred named her Ferentin. At nightfall, Kandred set up camp and tied Ferentin up to a post. He sat there trying to remember what happened on the night that his village was destroyed for the first time in four years. He could only remember the houses being destroyed, and before hand when the Badgerden chieftain gave him some soup. Kandred realised that either the soup had been drugged and made him forget what had happened or he had merely forgotten what had happened. At dawn, Kandred burnt his tent and rode off towards the hamlet mounted on Ferentin. When the houses appeared to be half a mile away, Kandred saw an orc war banner up above the houses. He could just make orcs out in the distance, they were burning the small village. Kandred was angry that the orcs were just ending so many lives, and they did it for fun. Kandred bared his teeth, and snarled, he spurred Ferentin in the side, and she bolted. As the hamlet came within bowshot, three or four arrows whizzed passed his face and one landed in Ferentin’s side. The horse’s body buckled and sent Kandred flying. He landed on a knoll and his nose cracked, blood poured from his nostrils. He stood, and noticed that he had sprained his ankle. Still, he walked onwards towards the village. More orc arrows flew at him, he dodged most of them, but six of them landed in his left forearm, Kandred screamed, and charged the orcs. He drew his father’s sword, and decapitated twelve of the vermin. He picked up an orc helm and placed on his head, to protect his head from arrow shots. Kandred sought out a house that was not damaged. It appeared to be the house of a woodworker, and Kandred took a bow and a quiverful of arrows, he then found a quiver. The quiver and bow were of Elven make, and the arrows of Dwarven. An orc chieftain walked past the house with two hyenas on leashes, Kandred jumped out of the building behind the chieftain and shot him in the back of the helm with an arrow. The orc dropped dead and the hyenas were let go, they chased after Kandred as he ran between housing, rubble and ruin. He ran into a group of orcs who grabbed him and pulled him into a building. “Should we give him the drop?” said one to another. “Yeh! See how he likes that!” replied one of them. They dragged him up three flights of stairs and then climbed on to the roof. Kandred was walked up to the edge, and he looked down. He saw about four feet of razor wire below. Amid the wire there were pikes, swords, and scimitars. The orcs threw Kandred off the building into the deathtrap below. Kandred screamed in extreme pain, then an orc said mockingly, “D’y’thinks ’e’s dead?” “Nah, ’e’s only pained! Let’s drop baronstones on ’im, then we’ll burn it all!” responded another. The orcs threw red rocks down on the wire deathtrap until the entire pile of wire could no longer be seen. Then, an orc dropped a torch off the top of the building and the rocks set on fire instantaneously. At midday the flame subsided and a blackened form crawled out of the ashes. Kandred had been lucky that the flame had not caught onto the razor wire, else he would have been killed. His clothes were all ripped, but his sword belt and quiver had not been damaged at all. Kandred retrieved his sword and bow from the embers, sheathed the blade and placed the bow over his shoulder. The sun was hot and burnt his skin. Ferentin’s remains were about ten yards from the ruins of the village that had been raised. Kandred grabbed his saddlebags and put them over his shoulder. He turned east and began to walk across the rocky ground, his shoes were burnt and cut from the harsh, rocky ground below. A wave of hunger came over Kandred, he turned back towards Ferentin, he tried to bite through her rough hide, but it was to no avail. Kandred picked up a stone and put it in his mouth, he began to chew. He chewed for over four hours and then he removed the rock from his mouth, it was the same shape, but wet and covered in small indents. Kandred felt his teeth, the stone had had the desired affect, and Kandred’s teeth were sharp and filed down to a point. Kandred now walked back to the horse’s remains, she had been slightly burnt under the hot sun, and from the heat of the flame that lay close by. Kandred placed the corpse on the embers and left it there for a few minutes, then he pulled it off and took a bite out of it. It tasted quite good, at least better than what Kandred thought it would taste like. A piece of parchment flew passed and Kandred grabbed it, he read it, and it said that you could obtain powers if you ate the flower of the Ganzhen plant. It had a picture of a plant on it, Kandred assumed it was the Ganzhen plant, and he saw a small shrub nearby that matched the picture perfectly, he ate a flower of it, and then he felt a strange tingling feeling whenever he touched an object. For a week and a day Kandred pondered this predicament. On the eighth day Kandred learnt to levitate stones as big as his fist, and push boulders across the ground with his mind. Kandred took some more bites out of his horse, then he set out into the scorching desert. Kandred continued along the ground, heading ever east for six more years until he saw a giant silver dome in the middle of the desert, “The battle dome.” Said Kandred to himself. He entered the complex and found himself amidst thousands of warriors. “This is where I belong.” Kandred felt something at his feet, an egg had rolled across the floor and stopped at his foot. He walked outside and lay the egg on the ground, then the egg hatched. Out walked out a dragon hatchelling. The dragon was blue and about the size of Kandred’s two fists clenched next to each other. The dragon flew up onto his shoulder and perched there, Kandred levitated it onto the ground, but then it flew onto his shoulder again. “You’re not going to go away, are you?” said Kandred, the dragon shook its head. “Ok, stay there.” Kandred walked back inside with the blue dragon perched upon his shoulder. Whilst he was walking through the bustling halls of the battle dome he said, “You need a name, don’t you?” the dragon nodded, it understood. “Ok, you’re blue, so, we’ll need a name that suits the colour, hmmm. I can’t think of any names that suit your hue. How about, Sckitter?” the dragon nodded. “Ok, so, skitter, what do you want to do? Eat?” the Sckitter nodded violently, it appeared to be smiling. “You’re a he, right?” the dragon nodded vigorously. “Let’s get some food!” Once they had some food, Kandred and Sckitter walked through the halls together, exploring various doors, making friends, making enemies, and eating some more. They pretty much did that for another year, and by then Sckitter was the size of Kandred himself. Kandred and Sckitter began to go outside and fly together, and then Kandred learnt Clairvoyance, he also taught Sckitter to stand on his hind legs and walk like human or elf would, and to use Clairvoyance. One day, Kandred took a nasty fall from Sckitter’s back, and when he hit the ground he ripped all of his scars from his encounter with the orcs open. His Psychic Aura began to leak from them. Purple tentacles began to swirl around his scratches, and he began to die. Three weeks later the scratches became scars once more, and Kandred got better. Sckitter and Kandred began to practice fighting, and Sckitter used a sword, which he had found. One day, Sckitter began to talk, and he got slowly better at having increasingly complicated conversations. Kandred learnt to fly using Levitation, and his nails slowly turned into claws, and he learnt to breathe fire. At the end of the year Kandred had become as much a dragon as an elf, and Sckitter became as much elf as dragon. Sckitter and Kandred were best friends ever since and they flew over the desert together, ate the same food, drunk the same drink, and fought the same fights. One year, Kandred was slain. A month later, he was resurected as weaker form of his previous self. He also retained his powers, but they were much weaker. Kandred's Adventures In Chronilogical Order: A Long, Hard Think The Crimson Aura (Part One) The Terror of the Tides The Crimson Aura (Part Two) The Chronicles of Kandred Night's Assailants: Valkyrian Last edited by P.; 10-25-2006 at 03:26 PM. |

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Re: Kandred 2.0
Okay, I'd like you to explain why he cannot endure much. You said so in his weaknesses, but I'd like to know why. Doesn't seem to me like he's small, if I can gather his height correctly, so why is his endurance lacking?
Other than that, I'd just like you to expand his personality. Everything else seems fine .Also, might I suggest joining the Battle School?
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Re: Kandred 2.0
I have a list of curses that have fallen apun Kandred, and when cursed, I will add Kandred's new curse.
Brokefang's Necklace: When in the woods once, Kandred came across a pack of Nightwolves (Werewolves, but when in wolf form, they have wings, and when in human form, they have a proficiency with guns. They also can change form when they wish.) and their leader, Brokefang, was killed by Kandred. Kandred stole a silver necklace off of Brokefang's neck before he killed him. It is a silver crucifix with gold lining, hung off a fine silver chain. When enraged, often after a reminiscence, Kandred will mutate into a Daemon of the Hellworld, for example: a wolf with wings, a behemoth, a mutant, or someting along the linses of demonicly mutated things. A part of Kandred's soul was mutated permanently. It is still part of him, but it has gained inteligence and independence from Kandred's decisions, and the voice is called Likaria. Last edited by P.; 06-26-2006 at 08:33 PM. |

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Re: Kandred 2.0
Okay, but neither Everlife nor BrokeFang's necklace are minor curses. I'd hardly even consider Everlife a curse.
Everlife for sure is far too powerful for me to approve at this point in time. If you get rid of Everlife then you may keep BrokeFang's necklace. Not the other way around, though.
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