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Sai Fenn
Name: Saisuu Fennikusu (goes by Sai Fenn).
Age: Looks eighteen, but in reality is about one millenium old. Race: Phoenix/Superhuman. Sex: Male. Hair: Crimson red ...just check out the picture. Sometimes he wears it withe headband, up; other times no headband, just loose. Eyes: Unpatched eye is emerald; patched eye is bright, cyan/blue. Weight: 156 lbs. (or pounds). Height: 6' 1" (or six feet and one inch tall). Weapon(s): Dual R&R Futuristic revolvers; length of blades span to about two feet -in addition, blades are completely retractable and energy source of blades on both dual revolvers come from solar power therefore, the revolvers' blades are laser based and can cut through almost anything. The ammunition is basically unlimited as long as the location of battle/duel is somewhere sunny due to both revolvers gaining their energy from sun (solar). Bullets have the appearence of streaks of light when fired -light ammo flies faster then any other ammo ever created- and gun never needs to be reloaded unless fighting in a dark area when real ammunition will most likely be needed to load the solar powered gun in order to conserve the guns' energy. Retractable Claws A light, yet strongly reinforced glove that's located upon Saisuu's right hand contains a highly advanced hydraulics system that allows four razor sharp retractable claws -up to three feet in length- to spring forth from the glove's fingertips. Also, glove enhances control and power of Saisuu's lightning element. Fellstar This gigantic sword boasts eight feet in length and twelve to sixteen inches in width (give or take a few inches depending at what part of the blade you're looking at). Forged from a fallen star, 'Fellstar' is pretty much undestructable. Very very very heavy -it's weight is based upon the burdens Saisuu's had to carry throughout his life. Power to turn one's will, determination, and bravery into energy that will enhance attacks. Despite it's weight, Sai has learned to wield it properly, fluidly ...and attack with his elements through Fellstar's blade. Armor: Diamond Layer Underneath Saisuu's skin is a thin, yet dense, compact, concentrated layer of diamond-like material that reinforces his muscles/bones and keeps his body from taking any serious internal damage; plus, this diamond-like material being a little stronger than diamonds itself, it's pretty difficult to penetrate. This 'Diamond Layer' was created by the many experiments the LoA (League of Assassins) conducted upon Saisuu's body. Strengths: Enhanced strength (bend metal with bear hands), flexibilty (can preform splits, bridge, bend seemingly impossible), speed (can hold and control his speed up to thirty mph), stamina (great stamina, but based on how he attacks/defends ...lifting his giant sword is no problem), and unmatched dexterity (can manuver his huge sword, Fellstar with ease and grace) due to extreme training. Weakness: Quicker opponent, stamina drains quite quickly based on how he attacks/defends, element overuse (can lead to internal damage/bleeding), and women. Cannot use same element skill over and over again; a twenty minute break is required for energy to refill after use of that specific element (other element drawbacks listed under elemental skills). To be more specific, depending on how wisely he uses his elemental powers -like using weaker ones to warmup, etc.- and not going all-out at the very start of a fight, this all determines how long his stamina lasts. If forcing himself to overuse his elements, a body part -such as arm, leg, etc.- will most likely fail. Skills/Magic: Flare Element ~ an element that's a mix between both fire and light elements. Not only is it bright enough to blind his opponents, but at full power/strength, Flare Element can reach temperatures as high as a star's core. Saisuu can naturally create this element by himself because it's his phoenix's own element. Has no actual limit, but weakens as Sai's stamina decreases. Color of element while in use: bright, pure white ...light gold as Sai weakens. Heavenfall ~ somersault attack where Sai's weapon will ignite and slash downwards in a somersault/circle pattern while he flips up to two times through the air. Red Padma ~ Saisuu's whole body becomes engulfed by Flare Element as Sai jabs/stabs his weapon into opponent (strong enough to cause knockout/paralyze by shock of the heat) -does damage to Sai himself though. Phoenix Dive ~ soaring into the air by flaming phoenix wings, Sai straightens his weapon parallel with his body and towards his opponent before quickly crashing down into the opponent, causing a blazing inferno of fire and heat to expand about fifty feet in diameter from origin of use/attack. After using this ability, Flare Element may no longer be used for one day. Fellstar's blade overheats (very very hot) and Sai is unable to use his Ice Element to attack at all for the day. Lightning Element ~ another element granted by the spirit of Sai's phoenix. Basically, the ability to naturally generate or create electricity. Saisuu may allow his whole body to become one with this element, allowing him to travel/teleport at light speed for a short period of time -about ten minutes- however, after using this way, the Lightning Element becomes dormant for about an hour before allowing reuse. If not fusing with ownself, Sai could practically keep using this element for attack/defense purposes depending on opponent's attack/magic/etc. Cliff Sunder ~ a lightning-quick jab with his weapon into the opponent, that's followed by a downwards or upwards slash which summons a streak of lightning out of the skies and upon Sai's target. Lightning Drake ~ summons four long and flowing bolts of lightning that chase down Saisuu's opponent at incredible speeds -bolts may split into smaller ones, however attack's aggressive persistance will not last long after bolts split. Limit of two of these attacks per day. Ice Element ~ exactly what it means ...just control over ice. Can manipulate vapor (water particles)/water and change it's temperature to create ice. Takes sometime to preform temperature change (about ten minutes), but once ready, can swiftly change any form of water directly into desired shape of ice. Icebloom ~ summons an elegant flower of ice -strong as steel- to surround his opponent, making the target immovable/paralyzed temporarily, while Sai then smashes Fellstar's blade horizontally into the flower of ice; this will cause the shards of ice to break and burst straight into Sai's opponent. Rime Blade ~ forces Saisuu's speed to greatly increase while Sai rams his weapon into the opponent's pressure points, each stab followed by shards of ice peircing out from Sai's weapon and into the target. Drains stamina like overusing a physical skill/attack. Wind Element ~ can manipulate air/wind and control. In addition, can concentrate the wind or air he manipulates into dense and compact, sphere-like shapes in the palm of either of Sai's hands. If given enough time to strengthen/concentrate (about five minutes), the pressure and thin, razor-like streams of wind (air currents) can shred his opponent to bits, devour the composition of other elemental attacks, or just shred an object of almost any size to peices. Scension ~ Summoning of wind to back-up Sai's weapon of choice. Ascension ~ Two swift strikes, complete turns, while wind slices up enemy. Transcenion ~ Huge range (about twenty feet) where Fellstar's blade becomes wrapped in currents of wind and unleashes a upward, tornado-like, spiral upon the target, forcing Sai's enemy into the air while giving him/her damage ...then allows Sai to slice opponent however he wishes on the way back down after skill use. Wind element becomes unusable for twenty minutes. Patched Eye ~ Saisuu's patched eye allows him to see into one's past, present, and future -nope, not mind control or anthing like that, just seeing through time- when 'pirate patch' over eye is removed. Appearance: ![]() Saisuu bears a unique tattoo of a phoneix that stretches all across his back, the design consisted mainly of black flames the formed the shape of a mythical creature, a phoenix. Personality: Emotionless and expressionless most of the time, Saisuu will soon grow/force himself out of the character that the LoA molded him into. Caring fella, cherishes life & lives it to the fullest. He's always there when you need somebody to talk to. Very wild and free-spirited at times and a difficult person to restrain. Rai always will find a way out, no matter what obstacles or problems get thrown at him, he solves each situation with ease by use of his wonderous wisdom and strange experiances. Also has an interestingly, intriguing mysterious side... how's that? Well you'll just have to find out. Biography: Blessed with the spirit of an ancient phoenix -that only appears on the earth once per millenium- Saisuu's uncontrollable outbursts of unearthly powers made a secret group of assassins notice him soon after Sai's birth. These silent killers called themselves the LoA or League of Assassins and they desired Saisuu and his abilities all for themselves. Murdering Saisuu's loving, caring parents when Sai was merely four years old, the LoA stole Sai away into their hidden headquarters. There, Saisuu desperately tried to withstand the LoA's attempts to mold his character to their own liking. Sai did cause the lot of them quite a bit of trouble, unleashing the powers his phoenix granted Sai upon the LoA and demolishing half their headquarters, however, this victory was short-lived. Finally managing to contain Saisuu's powers, the LoA tortured the poor little boy, crippling Sai's will, determination, and hope. Now that the assassins had Sai in a delicate state of mind, they trained him day and night in their ways; the LoA started off by teaching the boy to hide his emotions, to not show his true feelings any longer ...soon enough, to kill mercilessly. Next, they preformed experiments upon the young lad, enhancing his body's capabilities -such as biological defense mechanisms, extreme flexibility, etc. Finally, they worked on his fighting skills, teaching him in many martial arts -including Tae Kwan Do, Muai Thai, Caporeia, Kendo, etc.- and forced Sai to master the unique abilities the phoenix blessed him with. From the age of four to nineteen, Saisuu remained submissive towards the LoA ...but all that was soon to change; for deep within his caged heart, Sai still felt the need to escape, to be free. His free-spirited heart would no longer take this enslavement and torture! It was time to take action! ...and so he did. Being known as top assassin in the LoA's ranks, the LoA truly did fear Sai, but they foolishly trusted in themselves too much that they now controlled Saisuu. Saisuu proved how wrong the LoA really was when he blasted through their defenses, stealing various equipment and weapons for himself and escaping their headquarters by means of his powers. Oh yeah! He was finally free and Sai was lovin' it. 'Cept, there were a few problems the young man didn't take into account: First off, he was taught to not feel so he had to somehow learn how to express his emotions once again; Second, the LoA implanted a few mind-controlling devices (or chips) within Saisuu's body that'd make him do their evil biddings (assassinate targets) whenever the LoA desired; Third, Sai didn't know who he was -other than knowing his own name, Saisuu still had yet to discover himself, his forgotten past, and his meaning in life. The young man, brave warrior now journies to find satisfying answers to his deepest thoughts and questions ...followed closely behind by the toughest bounty hunters that the LoA could hire.
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[ℓιηk] · [Ven Strife] ![]() lll [ZU Rules and Regs!] lll [Battle Arena] lll lll |

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Re: Sai Fenn
Hate to double post or show my inpatient side ...but does anyone actually check these things? lol.
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[ℓιηk] · [Ven Strife] ![]() lll [ZU Rules and Regs!] lll [Battle Arena] lll lll |

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Re: Sai Fenn
Hmmm, this is a rather high powered character you have here. So let's work on his weaknesses a bit.
Quote:
Besides over using the elemental magic, does he have a limit to how much he can use? Does he have a type of "energy" or "mana" cost? Quote:
Quote:
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[The Figments of My Imagination] [Between the Worlds | Empire of Darkness | A Light in the Dark | Under the Red Sea] |

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Re: Sai Fenn
I just fixed up what you stated in your post.
Please check it when you have the time.
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[ℓιηk] · [Ven Strife] ![]() lll [ZU Rules and Regs!] lll [Battle Arena] lll lll |

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Re: Sai Fenn
Hmmm, I understand he's meant to be powerful. I have several characters like that myself. It's just it's hard to trust some people with high powered characters since they may tend to godmode with them ... but I think I'll just keep an eye on your battling activity from now on.
I actually rather like this character. It would be fun to put him against or involve him somehow with my Ren Nevisu. Maybe we could battle or RP sometime. *Approved*
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[The Figments of My Imagination] [Between the Worlds | Empire of Darkness | A Light in the Dark | Under the Red Sea] |

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Re: Sai Fenn
Tyvm for your trust in my future rp-ing.
Umm... I believe I'm gonna take some classes before I rp since my character is so powerful; though, I have used this exact character on a different website I've recently quit ...but, he didn't have so many skills so this might be just a bit overwhelming when I'll start rp-ing lolz. Yea, looking forward to battling you .
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[ℓιηk] · [Ven Strife] ![]() lll [ZU Rules and Regs!] lll [Battle Arena] lll lll |

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