|
||||
|
Re: Character List
__________________
![]() i ain't no abacus but you can count on me |

|
||||
|
Re: Character List
__________________
![]() lol wut. UZ Clora Kellas It's my youtube channel, please to be listening to my ukulele |

| Advertisement |
|
||||
|
Re: Character List
(Approved by me!)
Name: Hayden (uses the surname “Skadi” when in human settlements) Age: Unknown Race: Mountain sprite Gender: Female Hair: Dark, long, straight auburn locks, tied up in a high ponytail, with bangs clipped back by a simple silver barrette. Eyes: A dark, slate gray. Weight: 105 lbs Height: 5’2” Homeplace: Iron Cutlass Peak, Iron Cutlass Mountain Range, Altifaria, Terra (mountain, mountain range, continent, world) Weapon: She carries no traditional weapons, but can craft whatever metallic weapon she knows the details of intimately enough to make (see skills.) Armor: When in human settlements, Hayden wears a full-body suit of steel armor that she has crafted herself, complete with a helmet. When traveling the wilds of nature, however, she prefers to wear only her greaves and a Lamellar breastplate, finding that the rest of her gear weighs her down too much for her liking. Strengths: For a female of her size, Hayden has impressive physical strength, and her finely-crafted armor affords her great defense. Her skills with metallurgy are delicately honed and of an expert level (once again, this shall be explained further in her skills.) Earth-based magic has little to no effect on her. Weaknesses: Hayden lacks any mystical or magical skills aside from her abilities to draw metal from the earth and form it into weapons and other objects. She also is somewhat slow when wearing her armor, and although relatively strong, she is still weaker than anyone with a decent size advantage over her. Fire and lightning magics are also particularly effective against her. Skills/Magic: Because of her bond with the mountains and earth, Hayden is capable of summoning up minerals and metals from the ground and crafting them into weapons, armor, etc. (as detailed later.) She may also communicate with her fellow mountain sprites without spoken words. Metallurgy- Hayden, without any conscious effort, can draw metals and minerals from the earth and remove their impurities, manipulate them into alloys, and/or work them into forms with her desired properties. Forge- With or without using her Metallurgy skill beforehand, the sprite may form any metal into weapons, armor, or other objects (such as keys, arrowheads, etc.) She must first know the details and measurements of the desired object before crafting them—and from there on, she simply needs to picture the item in her mind and let her hands move to manipulate the metal. As of now, the weapons she knows how to craft include swords, halberds, spears, daggers/knives, and axes. Sprite Bond- When in serious danger, Hayden may use her last bit of strength to give a distress call to her fellow mountain sprites. Any within range to hear her plea for help come flying to her aid—but instead of attacking the source of the danger, they merely whisk Hayden away or heal any of her non-lethal wounds. The sprites will only rush to her if she is on her very last bit of energy, knowing when they are truly needed by their ability to sense her condition through their sisterly bond. Appearance: Hayden has a dark, chocolate-colored skintone, with a willowy figure and an elegant and thin, yet beautiful and youthful face. She wears a silver bodice over a thin, almost transparent white blouse that seems to shimmer with dust from precious metals. On her lower body, she wears a pair of tight, silver capri pants that cut off just below the knee, with a flowing, white, pareu-like garment of the same fabric as her blouse over top. On her feet she wears simple silver sandals. Pictures: ![]() http://img118.imageshack.us/img118/5...olorvergv4.png Old Pictures: - http://img253.imageshack.us/img253/5747/haydenzn8.png Personality: True to her nature as a sprite, Hayden is peaceful and carefree when around others of her kind, and gleefully resigns herself to her instinctual behavior of playing games and beautifying her surroundings. She is dutiful in carrying out the orders of the Guardian Sprite, and unwaveringly trusts in the elder sprite’s judgment and insight. This humbleness and respectfulness of disposition led Hayden to be chosen as a lesser guardian when the sprites were instructed to leave their mountain home, and she carries out her tasks with great sense of purpose and dignity. When around humans, the sprite feels threatened and constantly endangered to the point of slight paranoia—this fear being brought about after an attack a clan of humans launched on the last Guardian Sprite and his haven, when they killed the elder and destroyed his hallowed fountain. Her fear causes her to don a full-body suit of armor and helmet whenever she enters a human settlement, in order to protect herself and hide her unmistakable identity as a sprite. While afraid of normal humans, Hayden is less inclined to be frightened of those with magical abilities, or other human-like creatures such as elves, for she finds them to be more sympathetic towards mystical beings like herself. Around these beings, she’ll be a little shy, but more open and playful than with the average human. Much of her conversations will be about nature or travel, or the differences she’s observed between different species; she’s very unfamiliar with human norms, despite all the wandering she’s done. In battle, she’s precise and deliberate about attacking; she won’t charge headfirst into a battle until she’s decided on the proper weapons and armor to defend herself with. She’s never had to kill before, and so when her foes seem on the verge of death, she’s indecisive about whether or not to cease her attacks—life has a different value to a sprite who’s accustomed to peace and longevity. Biography: Iron Cutlass Mountain Range. Blinding white peaks swoop up to the clouds that perpetually hang overhead, barren of any traces of green; and yet still, in this frigid landscape, there bends and winds gurgling hot streams, and there scurries furry, energetic animals, suggesting that there is a warmness that resides in the very deepest depths of the towering rocks. The sprites that dwell upon these snowy slopes know that this heat, this fire that burns below the cool, placid surface, is the Iron Cutlass Volcano; a cauldron of super-heated magma just waiting to burst forth from its ice-rimmed mouth. The sprites also know that this ever-present danger is also what has sustained them throughout all their generations; for without the volcano, there would never be that comforting touch of warmth in the earth and the currents of water, and without that, there would never be the necessities for life—not even the simple needs of a sprite. When Hayden came to be, as sprites called it, since no one really understood how they were born, the Iron Cutlass Volcano had not erupted in centuries. It was never truly dormant, and magma still boiled within its core, but the sheer cold of the mountain range seemed to keep the scalding heat suppressed. The mountain sprites were mindful of this delicate balance, but remained at their home, living out their lives as normally as could be done; but on the other hand, the human settlement at the base of Iron Cutlass, ignorant of this threat, also continued their normal activities—and these activities consisted of mining deep into the mountains’ core for minerals and precious gems. Immediately, this had no effect on the volcano, but in the long-term, it was greatly upsetting the geological balance. And so, after decades of this blissfully ignorant mining went on, the volcano finally erupted. Iron Cutlass Volcano belched a deluge of crimson lava that eradicated the landscape and burned the settlements, screaming its fury for what the humans had done to its mineral-rich heart. Left in its wake was black, rich ash. The Guardian Sprite looked upon this, and knew what would be best; the surviving mountain sprites, so eager to return to their home, were instead sent away to each colonize a new mountain range, and in their place, she sent forest sprites to come and cultivate the land, blessing the new, nutrient-rich mountains with flora and fauna. Hayden, saddened to leave her home, but as dutiful as always, undertook this new task with zeal and obedience. She travels the world now, searching for ways to make her new mountain an ideal place for the sprites and other beings to live in peace, and collecting ideas from the places she’s seen. ------------------------------------------------------------------------------ Battles: Strike fear in the hearts of BAers! (in progress)
__________________
![]() [BA Charries][R. I. P. Duke of Clubs (11/15/92 - 1/5/08)][DA Account] ~[avvy by insaney]~ |

|
||||
|
Re: Character List
Name: Serra Michelle Terriel
Age: 20 Race: Human Sex: Female Hair: Long, a little past her shoulders with bangs that almost cover her eyes, a dark shade of brown. Eyes: Bright hazel eyes. Weight: 114 lbs. Height: 5' 9" Weapon: A silver scepter with an opal, encasing dark matter and enhancing the scepter, making it virtually unbreakable and also lets Serra channel her powers. Whenever she doesn't have the scepter, she uses twin silver daggers. One is concealed in her left shoe/boot and the other behind her waist. Armor: Serra doesn't like the idea of wearing real metal or leather armor, she can however, encase dark matter into her clothing and making it inflammable and hard to rip or tear. Strengths: Serra is very intelligent and witty as well as fast and agile. She is a hard target to hit, especially aided by her powers. She can move very fast, slow enemies down or immobilize them. She doesn't tire out easily and is very headstrong when it comes to completing a goal. Weakness: Since Serra is lightweight and wears no actual armor, she can't take too many direct hits. Also, she relies heavily on her powers, using her daggers very rarely, they are a last resort. Serra isn't very strong either, another reason she relies on her powers a lot. Skills/Magic: Serra has her own brand of powers, probably the only person to have mastered this strange 'element'. Dark Aura: Serra generates an aura over herself that blocks physical attacks and magic attacks, but she can only use this ability once a day and it only lasts a short amount of time. This is one of her last resort powers before she switches to her daggers. Burden: Serra enchants a weapon or item with dark matter, either making it incredibly heavy or incredibly light, usually someone's shoes or boots. She can weigh down a structure, like the roof of a building as well and maybe an entire person if she concentrated. Enlightenment: This ability, Serra uses on herself or other things in certain situations. She decreases the gravity on herself, making her able to fly and glide. She can also move heavy objects very easily with his power, making them as light as a feather. Matter Blast: With this attack, a black beam of dark matter shoots from her scepter and knocks an opponent back. A charged blast is strong enough to burst open a wall, but the charging takes a few moments. Dark Hole: Serra can open a miniature black hole, pulling in everything and swirling them around at dangerous speeds. This can be used offensively and defensively and after a few moments, the black hole implodes, sending the captured objects or people flying. Appearance: Serra wears dark blue jeans and a crimson shirt, usually a black sweater or leather jacket over that. She tends to wear different clothes as well, but that is her favorite outfit. She is an average weight and has a fair complexion. Personality: Serra is usually cheery and nonchalant, mostly in a good mood. Likes to joke about a lot of things and tries to make as many friends as possible by being witty and flirtatious. However, intentionally piss her off with no good reason and a few seconds later, you're @$$ is on the floor in a daze. She doesn't like being openly mocked or insulted and has no remorse about hurting people who mock her or her friends. Biography: Serra was born in a large city of Relaon and her father was a renowned scientist who had become famous for discovering a fallen meteor, carrying strange stones inside. Her mother was a scientist as well, though she excelled in alchemy, which Serra was never really interested in. However, her brother took up alchemy, almost mastering it in a matter of months and he usually mocked her for that, trying to seem superior. It still got to Serra and she wanted to help her father with his work and research. He accepted and took her of his new experiment, the strange stones from the meteor he found. He had developed a way to channel their energies to power electrical devices but always wondered if there was a way to further use them. Serra suggested fusing it with something and her father thought about that. Two weeks later, Serra's father had a scepter made for her with one of the opal-looking stones encased in it. He had used her advice and learned to channel their energies to make weapons. With her father even more renowned for this newest discovery, it made their family rich, something Serra is secretly proud of but doesn't tell anything for the fear of them thinking she's snobby or spoiled. After her twentieth birthday, Serra left for home to start a life of her home, traveling since and finding new ways to use the dark matter. However, her father built Serra a robotic companion, model X28, to watch over her and keep her safe... making sure she didn't cause or get into trouble. Of course, she never listens. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Name: Model X28, though Serra prefers to call him 'Sammy' or 'Sam'. Age: 2 years old. (his model was constructed 2 years ago and finally activated when Serra left) Race: Robot Sex: Designed to look male. Hair: Can be changed, customized. Eyes: Can be changed, customized. Weight: 160 lbs. Height: 5' 10" Weapon: Sammy carries an arrange of helpful tools like drills, screwdrivers, etc and built in blaster, pops out of his right forearm. Armor: Indestructible dark matter enhanced steel. Strengths: Being a robot, Sammy has enhanced senses of hearing and sight, he can see at night, record conversations, change his appearance and mimic voices by using his 'Charade mode' and can detect how people think by calculating their mood and voice, which helps for seeing if people are lying. Weakness: Sammy can only attack someone if they are a threat to him or Serra or anyone Serra cares for. He cannot lie when asked a direct question however, unless Serra shuts him off or commands him not to, but this will lead to Sammy calculating whether it is detrimental and it is usually not. Skills/Magic: Serra designed Sammy with a 'Charade mood' and he can project another's image upon himself and mimic their voices by listening to how they speak. He can fold himself, fitting into a backpack Serra wears. Appearance: Whatever he is morphed into. His default is a dark grey paint coating, a face with no nose and two circular eyes, no sign of a mouth. His limbs are smooth and sturdy. Personality: He has no apparent personality except that he is very interested in other people and asks a lot of questions and is very obedient. Biography: Nothing except he was designed in a factory and used to serve Serra's father in his research, but he let him go with Serra to make sure she never did anything bad to get her hurt or in trouble.
__________________
|

| Advertisement |
|
||||
|
Re: Character List
Name: Osbeorn
Age: 56 Race: Beorning Sex: Male Hair: Long, Shaggy Black Hair. Long, Shaggy Black Beard. Eyes: Brown Eyes Weight: 400lbs Height: 7’5” Weapon: A Large Chopping Axe Armour: Osbeorn has no armor. He wears an old long overcoat made on wolf and warg skins. the rest of his clothing is faded and weather worn wool. He has a pair of muddy boots made from leather. Strengths: Osbeorn is a monstrous close combat fighter. He can use his size to overpower almost any opponent and can fight with incredible while using his axe. He is a highly experienced goblin and orc fighter as well as a capable warg slayer. He is also an impressive troll fighter. He has incredible endurance, strength, and toughness. Weaknesses: Osbeorn is very slow; while he poses great endurance he cannot run fast in his human form. Steep and vertical climbs pose a huge problem for him. His undying hatred for Goblins, Orcs, and Wargs sometimes compromises his ability to think rationally and he has great difficulty co-operating with other people, even thoughs who share a common goal. Skills/Magics: Osbeorn can turn into a large black bear. This bear stands out because of its huge size, as it is as large as the largest of polar bears. Osbeorn can communicate with animals, and like all his kind is a skilled animal trainer. Appearance: While in his human form, Osbeorn appears as a massive broad shouldered man with a long shaggy black beard and equally long shaggy black hair. He has the appearance of a bushman, as he doesn’t often make any effort at cleaning himself. His face is well tanned and weather worn and covered in dirt and grime. In his Bear form, Osbeorn appears as an abnormally large black bear that easily surpasses all but he largest bears in size. Personality: Osbeorn is a bitter, grumpy, highly anti-social person. He has an undying hatred of Goblins, Orcs, Wargs, and all similar things whom he has dedicated his life to destroying. He distrusts almost all he meets, and finds best company with the wild animals he meets traveling in the Misty Mountains. He deeply distrusts dwarves and most men, save the Rangers of the Dunedain, whom he deems honourable enough for men. Biography: Osbeorn was born of Grimbeorn, Son of Beorn. He was raised in the Carrock and in the lands where is father was the ruler of the Northmen who lived there. Unlike his father, Osbeorn did not demonstrate any ability as a leader. Although a born fighter, Osbeorn had always been one to prefer the company of animals to his fellow men and was always in best moods when alone. One day, Osbeorn saw the beauty of the misty mountains, and asked his father why their people did not live there. With great sadness, his father told him of how the evil creatures drove Beorn, first of the Beornings out of the mountains. This combined with the cruelty he’d already seen from the orcs and their kin, planted the seeds of his hatred. Just before the beginning of The Fellowship’s journey to destroy the one ring, Osbeorn journeyed to the Misty Mountains. There he began his lonely crusade to rid that range of the evil things that lurked there. Consume by his hatred, he forsook all company becoming a skilled fighter of all the things that lurk on those mountain paths. He later attempted to rid the evil at its source by defeating the treat in Moria. He was forced to retreat after the number of Goblins drove him out, but this only served to deepen his hatred. Osbeorn soon realized he could not accomplish his task on his own, and began to organize the bears of the mountains to aid him in his task. He successfully defeated several Goblin warlords, and saved countless innocent lives. He has been given, (but never accepted) many thanks. Osbeorn later came into contact with an old friend of both his father and grandfather, Radagst The Brown, one of the wizards of middle earth, and one of the three that remain there today. Osbeorn found Radagst surprisingly tolerable and the two forged what some might even call a friendship. Radagst often aided Osbeorn in his mission to rid the Mountains of evil. To this day, Osbeorn strives to rid the Misty Mountains of evil. Though still young by the standards of his people, he is one of their greatest champions and a testament to their strength. |

|
||||
|
Re: Character List
Name: Celciar (Sell-C-R)
Age: 12 Race: Farin (Fare-In) Sex: Male Hair: Pure white hair, with bangs that hang over his right eye, a short spike over the nose, and really short spikes above the left eye. Eyes: Blue or Red, depending if it is hot or cold, respectivly. Weight: 109 lbs Height: 5 feet 7 inches Weapon: No weapon Armour: No armour Strengths: Temperature does not affect Celciar, as he is a Fari, a race that changes appearence based on the temperatue. Celciar is wise, cunning, and faster then the average human. Weakness: Celciar is not that strong, although he does have some strength. Celciar is also extremly vunerable to electricity, as it affects his race by causing it to change shape no matter what the tempurate, which can lead to alot of pain. He is also very weak against tornados, as they are made out cold and heat, therfore confusing his body and giving him alot of pain. If there is a sudden, big change in temperature, Celciar's body changes quickly, causing him pain and stunning him for a few moments. Skills/Magic: Celciar is icy if the temperature is cold, and combusting if the temperature is warm. The colder/warmer it gets, the stronger Celciar gets in what state he is in. Occasionally, if the temperature is really cold/warm, he will transform to frost/lava respectivly, giving him massibe powers. Whichever state Celciar's in, he gets limited control over that area of temperature and the element that is covering Celciar, as well as a few related elements. Celciar, can, however, choose to not transform with the temperature if the temperature is minor (eg. -5 F. or 40 F.). Appearance: While not transformed, Celciar has a human shape with pale skin, white hair, black clothes and a silver necklace dangling from his neck, and black boots. He has slightly sharper teeth, giving him the appearence of a vampire, while he also looks very formidable due to his shape's strong skeletal structure. White transformed, however, he represents one of two elements of the current temperature. If it is cold, he is icy and is icier the colder it gets, however, if it is massivly cold that no regular human could survive unless under special circumstances, he will turn into a beast made of frost. It is the same for if it is warm, except for he is combustion or a beast of lava. Beast Form: While in beast form, Celciar is a huge beast that emits frost or lava. If it is really hot, he will look be the size of a small volcano and look vaguly like three of them, with bumps with holes at the top of them that spew lava. He also will be very rocky and very strong. He would then be weak to water alongside most of his regular weaknesses. If it is very cold, Celciar will again be the size of a small volcano, although this time he will be the shape of four small mountians. He will have many bumps over him, and for some reason many small gills scattered around him that emit the frost covering his body. They also emit an invisible, non-harmful gas that is very flammable, this gas surrounds all frost, and therefore all of Celciar, making him extremly flammable and weak to fire alongside most of his regular weaknesses. Personality: Celciar is wise, and very rarley speaks in riddles. He acts tough, because he is tough, but usually does not get a chance to prove it as he is quickly overpowered. Celciar is usually determined, and also really happy most of the time. He is sometimes determined wierd, and he will usually help those in need. Biography: Celciar was born in the year 4407, however, due to a massive rip in the time-space continum, he was seperated from his mother, and he and his father wound up in 1995. His father, who was mentally unstable, raised Celciar to be a killer, and murderer. And so he was for nine years, until he met Virato, his now dead master who he currently worships as a god. Virato had made him see that he was wrong, and, in Celciar's eyes, was an incarnation of a god. It was to late, however. The army looked for Celciar, and once he was found, Virato was deemed a threat to Celciar. Virato was strangled in front of Celciar's own eyes seconds after they met, and he was drafted into the army. Barley a month of hard training, and he was sent off into the Milky Way Galaxy's sun. Once on the sun, Celciar looked for a way to escape, and deemed his only way to escape was to finish the mission and break off from the group secretly. Celciar, recuited a few more soldiers to help him with his plan, and so they did, on the circumstance that they would go with Celciar. Celciar agreed, and two nights after, Celciar, with help from his new friends, went straight into the core of the sun, and harnassed it's energy. That was a mistake. The sun exploded, not regularly, though. This explosion was a magical explosion, and everyone on the sun was whisked away to different dimensions. Celciar lost the sun's power while traversing between dimensions due to the strain of being forced to leave this dimesion. There was an explosion that knocked Celciar out, and he went into a new dimesion, to begin a new life. |

| Advertisement |
|
||||
|
Re: Character List
My first RP character, Anna.
Name: Anna Lawson Age: 16 Race: Hylian Sex: Female Hair: Brunette with blond streaks going down the middle Eyes: Ice blue Weight: 110 lbs. 6oz. Height: 5'8" Alignment: Good Theme songs: Sweet Child o' Mine YouTube - Guns.N.Roses-Sweet Child O'Mine Walking on Water: YouTube - Walking on Water Weapons: Anna has a basic metal sword and wooden shield The sword is a gleaming silver with ancient Hylian inscripitions. Her shield is carved out of the best wood in Hyrule. She has basic melee weapons which include a hookshot, bow and arrows, and a pair of iron boots. Armour: She wears heavy metal armour that covers up her torso and shoulders. Anna has weak leg and arm armour which goes down until it reaches her ankles and wrists. She possesses an old knights helmet from which she received from her father. Strengths: Anna's strengths are her mind and body. Her rock hard determination and toned body help her to succeed in battling even the toughest foes. She uses her foes strengths to her advantage by first studying their strategy and then attacking. Weaknesses: Anna's strengths reach a limit but her weaknesses do not. She is weak to earth and partially weakened by water. Anna's dilemma is that she can't swim too well. She's recently went from floating to walking. Anna wears very weak armor that protects very little of her body. Skills/Magic: Since Anna was previously part of the shadow race, her skills and magic levels are off the charts. Her ability to contact spirits is matched in level with her magic skills. Anna's magic rules over fire, ice, dark, light, and energy. Fire:/100 Ice:/91 Energy:/35 Dark:/42 Light:/100 Anna is a novice sorceress who dreams of fighting the masters one day. She trained under the Twili until they were banished into the Twilight Realm about 3,000 years ago. She took up training light just days after she met X Vitros. He helped her gain control over the powers Anna has now. Appearance: Anna is a normal Hylian with pointy ears. Her eyes are a dazzling ice blue, her hair long and curly with light blond streaks. She is tall, thin and built up with muscle from shoulder to foot. Her armor is a metallic silver with blue streaks from top to bottom. She wears a one piece blue jumpsuit she discovered walking through a forest. The jumpsuit is sky blue with white stripes going down the legs. If you look closely at Anna's hand you will see a glowing X in the center. Personality: Anna is considered by many people to be the most serious person ever. She rarely laughs at jokes and always smiles. If you battle Anna you are in for a shock. She looks very weak but is strong when she's angry. The happiest her friends have ever seen her is when she is training with her powers. Just recently she had met someone she really loves and cares about. To become her friend you have to battle and win or lose with honor. Biography: Orphaned as an infant, Anna has never seen her mother or father. They had died from an illness unknown to anybody. She grew up in an abandoned cottage east of Hyrule Castle and stole for her food. She found some friends years later that would take her in from the streets. They helped Anna master her powers so she could defend herself but they (the sorcerers) were sealed away before her training was complete. She wanted desperately to learn how to control her powers but knew she had to teach herself. She's sixteen now and struggling along through life. A few months back she met a young man named Vitros who helped her overcome a spell cast on her by the shadow spirits. She told him that they would meet again someday and fate did just that. Anna was walking along a beach when her friend teleported beside her. Anna asked Vitros to help her train with her powers even more. After a few hours of fighting Anna and Vitros exchanged embarrassed glances, Anna knowing that she had feelings for the warrior that no one but them knew about. They parted paths and met other people on their journeys. The novice sorceress met up with the green clad warrior Link during a battle against an army of Bulbins. They bacame friends and worked together to slay the evil in Hyrule. As the final blow was inflicted on Ganondorf the war between good and evil ceased. They all parted paths and have not met each other since then. |

|
|||
|
Re: Character List
Name:Zrc
race:dark zora sex:male Height:6'5 Weight:106 Eyes:blue job:triforce hunter,ganons right hand man and hunter of the triforce wepon:big sword of evil, if glows mind control power weaknes:fire,ice,and light hair:black age:??? he kills anyone who gets near the triforce.
__________________
go to http://internal.tbi.net/~max/zelda64.htm for triforce rumors |

|
||||
|
Re: Character List
Approved by Altamira
______________________________________ Name: Her full name is R'keltera Thirav'n, which is pronounced: (r') is just an "r" sound; no vowel sound should follow it (kel) rhymes with "bell" (te) is phonetically spelt "teh" (ra) is pronounced as the word "rut", except without the "t" (Thi) is pronounced as the word "thin", except without the "n" (rav'n) is pronounced the same as the word "raven", although slightly more quickly pronounced. R'keltera is currently split into two people: "Tera" is the one travelling various planets of the universe, while "Raven" resides in the Dome to train. Age: 20 Race: Human Sex: Female Hair: It goes a bit past her shoulders, and usually left out to flow with the wind. Raven's hair is completely black, although Tera has decided to let their natural hair color regrow (blond), as a method for others to distinguish between herself and Raven. Eyes: Emerald. Weight: 60kg Height: About 170cm. Abilities: All of her abilities, including her weapons, armor & magick, are stored in small spheres, known as Bolos, with significant energy & matter-storage capabilities. (see below) It takes a few minutes, but she has trained herself to be able to make these any time she wants. Also, she is right-handed in every way, and thus has very limited use of her left hand. Weapons & Armor storage: These can take any one object each, and reduce it to its most basic chemical elements, and then compact them into a minute space, able to be readied just as quick as were she using a storage device such as a scabbard. These objects can be found: -on her belt, which is where she stores her weapon (Tera is in possession of a 6 ft. mithril-laced staff made from a gnarled tree branch, while Raven has no weapon stored in a Bolo at the moment); -on a necklace, which she uses to equip defensive clothing, should she need it (she still prefers her normal clothes, even in a fight, but for more serious circumstances she keeps chain mail in here); -on her bracelets, where she keeps a pair of gauntlets (which she doesn't particularly like using, although she knows that she sometimes needs to) -on her right foot she has an anklet which stores the energy required to open a portal to the void. -and on an anklet on her left foot, which houses a longbow she took from a dying elf named Fenn. NOTE: she also keeps a small knife in her right boot (not in a Bolo) Magick/energy storage: There is Chaos, and there is Order; magics which involve chaos are "creation" magics, and neither Tera nor Raven know how to use these (and the manipulation of these can be unpredictable). Magics which involve order are "manipulation" magics, and form the basis of their power. Chaos is in a constant struggle to try to change things from their current state, while order is in a constant struggle to try to make everything stay the same. R'keltera's two Earrings each have one Bolo and they each can store large amounts of energy within (one type each). In the right earring, she likes to keep a store of fire that she can use both to immolate her weapons, armor, etc., and to create light (see below for details). In her other earring, she stores a variety of different things, often dependent on what energies are nearby. Fire: Having had so much experience with manipulating fire, R'keltera can do many things with it. She can shoot it like a missile (aka. a fireball), and combining this ability with the manipulation of air pressure allows her to guide the fireball in mid-flight, and have general control over the missile from further away. Keeping the fireball stationary results in a reliable light source. R'keltera can also use the fire to immolate (aka. set fire to) her weapon or armor to add extra offensive and defensive power to their natural strength. Her ability to absorb energy allows her to not get burnt or even hot from her equipment; she just re-absorbs the heat back into her earring. Stored fire can also be used as a full-bodied shield, but this ability is seldom used due to it exhasting all of the stored fire very, very quickly. Air Pressure: As air can be found almost anywhere, this is the energy which R'keltera is next most experienced in after fire. -She can use this to blow things away (lowering the air pressure a short distance in front of her and raising it in the area between her and the low air pressure, causing the high air pressure to move away from her and effectively blowing air away from herself); -She can use it to jump really high (lowering the air pressure above her and raising the air pressure below her, which can have slight adjustments to it to change the speed at which she jumps); -R'keltera can also use air pressure to increase or decrease the speed at which herself, someone else, or an object is traveling (lower pressure in front of the subject and higher pressure behind it to increase speed; the inverse to decrease speed); -100% air pressure to create an impenetrable wall, area, etc. -0% air pressure to create a vacuum; -air pressure can also be used to result in an effect similar to telekinesis (as a mix between some of the afore mentioned air-pressure related abilities) -A common use she has for air presure is to create a bubble around herself made either of high air pressure (to slow physical attacks), or low air pressure (to at least partially negate energy attacks). Neither is effective against pure magic. -Requiring not only air around her, but also alot of stored air pressure, is to create a whirlwind around herself. R'keltera requires to be very high up to do this however, as being high up allows her to maintain distance from the fierce winds which surround the eye of the storm. With the aid of just about any flammable substance, she is able to use her fire to ignite the whirlwind, which requires no maintenance of the fire, but extra of the air. Electricity: R'keltera does not use this much, so all she knows how to do practically, is to absorb it so that it does not affect her. Life Energy: This can be absorbed only by removing it from a willing subject (as far as Tera or Raven know), and is used to heal injuries. With a large enough supply of this energy, she could theoretically raise the dead (the amount required for this however, would need to be about ten times that of how much the subject would have had at full strength). Void: Tera had discovered that often when trying to manipulate "creation" energies, it will form into a void. The void is in practicality a portal which can lead to anywhere and anywhen. There is no time, space, sound, or sight within the void. Everything in it is simultaneously in the same spot and infinitely distant from the other things. The Dome is the only exception, as it is the same in every dimension. Although the Dome does share some similar proporties to the void, it is the only "location" within it which abides by different laws of physics. R'keltera requires to be holding a magickal object to safely travel the void, which in Tera's case is her staff. Raven currently does not have such an object. NOTE: She has magicks not stored within Bolos, it’s just that she never uses it due to their nature of trying to control chaotic forces, which she is not skilled enough to do without letting some of the chaos leak. Strengths: Her Magick is a manipulation of what is already there, and thus cannot be controlled by others unless she loses concentration (also meaning that the energy stored within a Bolo can only be absorbed or released by Tera or Raven, as the natural state of a bolo is to keep the object in) R'keltera is intelligent and acrobatic, and innately knows where her feet need to be in order to keep her stability in a fast-paced environment. Weakness: During her training with her late mentor, R'keltera was an apt student in the ways of magick and acrobatics, but was slow to learn any martial arts except for the most basic dueling rod strategies; thus, most of her physical attacks are merely an amateur's intuition. Damaging a Bolo damages and/or weakens the most recent thing to be stored within it. Shattering a Bolo renders it useless (along with any object or energy currently stored in it). The only exception to this is her gnarled staff which, because it is inherently magickal anyway, will not be damaged even if the Bolo is damaged (if the Bolo is shattered while the staff is inside, the staff will come out automatically). Even though the Bolos are made entirely out of magick, they can still be damaged by physical contact as well. Although, due to their size (less than 1 inch diameter), this can be very hard to do. Appearance: Tera and Raven both wear simple clothes, as they are the most comfortable things to wear; but this does not mean that they lack vanity – they treasure not only their Bolos, but also the jewellery they hang from: Golden Earrings, Pearl Bracelets, Platinum Anklets, a Silver Belt, and a gold-laced amulet from which the Bolo is set into a diamond shaped socket. R'keltera's (rather thin) hair is very shiny from being well washed & taken care of, although their hair color differs between the original blond (Tera), and dyed black (Raven). The clothes she wears allow for agile movements, and complement the color of the grasslands and forests she loves. Here is I)ragon's rendition of R'keltera: http://i143.photobucket.com/albums/r...ortendTera.jpg Thanks again I)ragon! Personality: Her nomadic life has led her to be meditative and calm, and her travels have led her to be able to judge people quickly, leading to Tera and Raven both trusting nearly everyone they meet. When either of them is shown reason good reason to not trust a person however, she will probably hold the grudge for her entire life. To R'keltera, death is just another part of the cycle of life, and is not to be feared, as she believes a person's spirit (aka. soul) will reincarnate; and yet she will avoid death for herself & others when the choice presents itself. Tera & Raven dislike people who judge things before they know them. Also, they are very proud of their Bolos, because they was the one to fully develop their construct. (back before they split into two people) Biography: R'keltera Thirav'n was born in the small hillside town of S'vandig (pr. sih-VAN-dig), which is a town similar to those of Gothic Europe during the dark ages. R'keltera was the first person born there who could use magick; for this though, her mother committed suicide for raising a "demon child" when she (R'keltera) was 7 (ignoring the fact that the child's father had been a traveller from a faraway land who may very well been able to use magick, but who had not even stayed long enough to know he had a daughter). R'keltera had had a troubled childhood - nobody in her hometown appreciated the fact she could use magick. She responded to this by using it as much as she could, often to play pranks on the townsfolk who hated her. That is, until the only person who respected her abilities took up residence in a small hut apart from the rest of the townsfolk. He was a wise old man who lived on the nearby mountain, and his name was Modenhal; he was a mentor to her in the ways of acrobatics, fighting & magick (although it was clear her greatest skill was in her magickal abilities). His mentality in this sense was that "meditation is the path to true focus of life; to be one with your surroundings is the only way to be". In his final days however, he gave her his staff, which had a gnarled head, and a twisted spine, and R'keltera was told that it was sourced magickally from an ancient tree whose roots fed from ground scattered with mithril ore. So, with no one to talk to in her own town, R'keltera had left at the age of 16 for a life on the road. It was during her nomadic travels when she had devised the energy storage container made entirely of magick which allowed her to carry anything without lugging around a heavy bag on her back. She called these devices Bolos, a word made because the device was a ball, and made things have a low weight. She has wandered the world for years, searching for a place where she can live in peace, although she sometimes suspects that this peace can only be found within the life she already leads. R'keltera's more recent history: The Deadlands (Battle Arena) During her travels, R'keltera was directed to a place which she was told might be good enough to become her home, but it turned out to just be a desolate wasteland. While walking through the wasteland, she saw a group of people and a dragon. Within this group were also an elf and a man making an illusory pool of water. When the dragon and its companion attacked, R'keltera took the illusion into a bolo and redirected it to become a mirror, in an attempt to scare the dragon, but the mirror became a portal to the void, swallowing the dragon, its master, and R'keltera. With quick thinking and hope, Tera was able to leave the void, but in doing so created a copy of herself who was the same in every way, except did not have the mithril staff R'keltera was given by her late tutor. Tera was confronted by the illusionist, who introduced himself as Rudo. She attacked him, but to no effect, and so struck a deal to create a bolo for him when the elf was gone. The elf attacked each of them with arrows and blasts of air, but these were ineffective against Rudo and diverted by Tera. She retaliated by burning the elf, but caused so much damage that he needed to be honorably executed. Tera took him to the void and scattered his essence into its abyss. All that remained was his bow, which Tera took in remembrance. First encounters in the Dome (The Dome) After trying multiple times to leave the void, this half of R'keltera attempted to change her location in the void, reasoning that something else must be in there. She landed in The Dome, where she was told that it was a training facility for any who had the willpower to get there. And thus she was a student. (incomplete) The First Meeting (Character Fiction) After scattering the ashes of the elf from the wasteland, Tera thought about where her copy was and eventually came to the conclusion that it must be elsewhere in the void. The copy, having had waited in the foyer of the Dome for a while, heard a noise near to where she was, and when she went to check what it was, She saw herself. The two halves of R'keltera conversed and decided that the one with the staff would use the name Tera and travel anywhere the void could take her, while the other would start training in the Dome and use the name Raven. Halloween Night: Trick or Threat (The Crossroads) After leaving the Dome, Tera was quickly met by a carriage and invited to Diedricht Castle. She accepted the invitation, and was swiftly taken there; inside, however she was 'greeted' by a large room of dancers and a room which seemed personalized to herself. After dressing appropriately, Tera returned to the dancers, only to discover that they were intangible. (incomplete) Kaze vs. Tera (Pending)
__________________
![]() |

| Advertisement |
|
|||
|
Re: Character List
[QUOTE=bonog dude;1632121]Make a thread on this board (Zelda Universe Forums>The Amphitheatre>Characters) titled as the name of your character ad wait for a mod to appove it or offer suggestions to fix it.
I suggest you request to a mod for your previous posts in this topic to be deleted; They're in the wrong place and the characters aren't detailed enough anyway. how do you thread? ![]() ![]() ![]() |

|
||||
|
Re: Character List
This is not the place to be discussing this.
I sent you a PM; if you don't know how to check that, go to this page (while logged in of course)
__________________
![]() |

| Advertisement |
|
|||
|
Re: Character List
Name: Xitra Hynin (pronounced zi-tra hi-nin)
Age: 16 Race: Hyrulian/Gerudo cross breed Sex: Male Hair: Brown, Short and Straight Eyes: Brown Weight: 200 lbs. Height: 6' 7" Weapon: Double Rapier-esqce sheakan swords, throwing knives. Armor: Leather chest armor, Leather gauntlets. Strengths: Agility, Quick thinking, aptitude for technology and aptitude for multiple weapons. Weakness: Small Arachnophobia. Physical Blows do little, but pure magic can harm him significantly, shorting out his body and sending him into spasms for a few seconds. This also automatically makes him go into beserker form. Skills/Magic: Genes of the gerudo and the hylian races will attack each other as they fight to become the domninate gene, unleashing high amounts of adrenaline and taking away concious control of his body, unleahing what is called a Beserker form. He cannot fully control himself and takes tremendous will power to not attack his friends. (OoC: Think night rider without the flames and skull and attacking everyone.) Gerudo blood enhanced immune system backed by natural Hylian magic. Immune system works only after first time. (ex. new poison takes few hours to be remembered by white cells, after which poison is immedeatly disposed of, along with future poison that are the same. Effects still felt within that time frame.) Future Sight (Basic Sheakah training that tells the person what his enemies will do by looking at tells on the body, ex. tensed mussles, position, ext.) Appearance: Burly build with wide shoulders. Long arms and high waist. Leather chest armor is brown and sleeveless and wears black pants made of cloth. His gauntlets are a dark brown and have a small stiff flap covering the top of his hands. Small tatooe on his right arm showing he is in work for the king of Hyrule. Black leather belt he wears has a gold belt buckle, an indulgence he permitted himself to have. Hilt of the swords are curved in a S-shape, standing for his sheakah training. The sheaths and hilt of the blades are purple, the color of royalty and the spiritual color of darkness, the temple behind Kakariko village. He wears regular brown boots when traveling or when doing battle. He also will place kunai, small throwing knives, inside the pockets on the outside of the boot, held in place by small straps that are easily replaced. Personality: As a Gerudo/Hylian cross, he is unliked by both Hylians and Gerudos, while other races, such as Gorons and the Zoras, and the Kokiri, accept him as another creature of life, another member of another tribe (Jokingly called a Hyrudo or a Gerlian). He is strangly kind hearted, considiring his heratige, but that is the hylian side. In battle, he becomes a savage beast, tearing through the enemy with no second thought. Truely the perfect blend of both worlds. Even though he usally only cares for himself, he cares for children that he will come across and will help them if needed. His religious beliefs are somewhat strange. He dosen't find happiness in the church or other places, and so prefers not to be involved. He like to read the history books of the librarys of hyrule, mostly to glean information off of them. He finds solice in the fact that he might one day be able to implore these battle stratigies in the kings army if needed. Biography: Born in a small village outside Hyrule, he was abandoned in the middle of the Lost Woods when the mayor found out the baby was a cross breed. He was found by a Sheekah, Gregory, who raised him to be strong and taught him the ways of the warrior. The only thing found with him was a piece of parchment with his name and a smal green medalion with strange writing. Xitra still knows nothing of where he was born or who his parents are. When he was 10, his training began with the other children of the village, as an equal. Since Gregory was also a retired mercenary for the king, it only increased the chance of Xitra becoming one in his future. While in his youth, Gregory had taught Xitra how to work with his hands, and how to hunt the animals and live off the land. When 15 he became a mercenary, but still visits his adoptive fathers house every few months, but never during a mission. Gregory hopes that his son could one day stop the fighting between the gerudos and the other races, being that he is from both worlds. Quote:
![]() |

|
||||
|
Re: Character List
*Approved by Aex over PM, if you have an arguement, tell it to him.*
Name Before Death: Johnathan Ilien Ledgers Name now: Pyralis, although that calling is only known if one does enough research to find it, which takes a lot of time and effort, using the oldest books or the smartest people around. He’s mostly referred to by people as the Wish Master, a name he has grown to be fond of. Age at death: He was twenty-four at his parting. Age now: He appears to be in his middle to late twenties, although he’s lived for centuries. Race: It is unknown exactly what he is. Most would call it a shell of a being, appearance as a human so as to make the game more interesting. He is like nothing ever seen before, and therefore, has no name for his race. He is the only one of his type that exists, at least to his knowledge. Sex: Male Hair before: A chestnut brown, it hung in an almost feminine fashion to the sides of his chin, the bangs just barely covering his eyes unless he tucked them behind his ears. He very much liked it the same length all around, apart from the front pieces, to give his face some depth. Hair now: A very deep red color, with a few twinges of orange. It does not hang, but sticks back as if gelled, several pieces different lengths, but none longer than the very beginning of his neck. Only three pieces cover his face at all, one for each side near the ear and one straight in-between his eyes. Eyes before: A deep blue, almost resembling the outer parts of the ocean on a moonlit night. They lit up his features greatly, making one look deeper at them when surveying his face than anything else. Eyes now: A shimmering brown color, almost the color of dirt to symbolize his birth. Weight: Technically, he is feather-light, although now, because of his re-birth, he would weigh around 170 lbs. Height: 5’9. Weapons: Rose of Sharon- A standard issue for most guardian angels stolen from Will after The Wishmaster , Pyralis now possesses a double-edged sword, though slender (about the width of an average ruler set face down) and two feet long. Unlike most normal issues, however, he contains a special design on his sword. Will, using his own blood after the tragedy of Selene, forged an intertwining vine of red down the spine of the sword, ending with a blooming rose at the hilt of the sword. When Pyralis holds the sword, the trails of blood glow an orange. He tends to use both this and Volcanis when faced with a difficult foe to overtake. This sword has the special ability to give Pyralis a power over heated gusts, strong enough to vary from a breeze to hurricane velocity. Sword of Volcanis A sword provided to him as a starting weapon and his favorite, it is carefully decorated in a cryptic message going up the sharpened metal. The components of the metal are nothing any human has ever known. The hilt of the weapon is formed in a smooth metallic substance, hard, and cool to Pyralis only. Others wouldn't be able to touch it. The weapon is approximately two and a half feet in length, and quite skinny. The origin of this weapon is currently unknown. Pyralis has taken this weapon and transformed it to the Sword of Volcanis, capable of cracking the earth and causing magma to rise and ooze over the surface of the land. It also pierces armor with ease, even the toughest material. It plunges through any sort of metal like butter. Ripshot Stolen from Billie in The Wishmaster , this is a side weapon, a small black gun. Most people, because of its shape and size, mistake it for a pistol when he reveals it, but it’s actually more than that. Using this weapon, Pyralis can shoot razor sharp miniature cd’s at his foes, within picoseconds of one another. Thanks to the new ownership, the miniature cd’s are now coated in flame which ignites no matter where it goes, and he also no longer worries about ammo, as he can form the flaming disks in his hands, composed of nothing but fire. Armor: He needs none. Strengths: His greatest strength is his pure raw power. His power and ability borders on that of a god, thanks to his master. Second in line is the fact that he cannot die as of yet. He regenerates himself without thought, as he was created from the earth and fire, and from those he is reborn, thanks to his master. Elements do not harm him, either. He can appear anywhere fire is, at any time, and even if water is used against him, it cannot destroy him. His master has an immunity to water, and as such, so does he. The only way he can be destroyed is if his master is destroyed, and since so little is known about his master, that, as of yet, is impossible. Although Pyralis cannot be killed to anyone's knowledge yet, he can be beaten. He doesn't like to fight unless he is told to, usually, and in that, he would be like a punching bag unless ordered to fight back, or unless he felt the urge. He's very passive most of the time, surprisng for one with such potential. Physical attacks will damage him over a period of time, and only if directed towards his chest. Weakness: Pyralis himself doesn’t contain any weaknesses that are visible. Because of the fact that his master does not control every part of him, he doubts his purpose, and searches for one constantly. He does not like having to answer to anyone, and in that way, he is very stubborn. He also tends not to be as caring as to what he should gain in a deal, as he cannot perish and finds little joy in life as it is. In this way, it makes it easy for someone to gain him and use him as an ally or even a tool just as his current master does. If his master were destroyed, so would he. This is the only way he can be destroyed. He can, however, be called away by his master, and must obey. Unfortunately, whenever his master calls, he has no choice but to follow. He may be weakened, as well. This is accomplished only through talking to him to learn weaknesses, ones that are psychological, as he has little physical weakness. A part of him, the silver heart, is the only part that keeps him having his own will. If someone held that and knew how to use it properly, they would control him. Also, the silver heart can kill him if it is melted, which can only be done using the fire Pyralis has control over. He doesn’t know this, but his master does. Even without this heart, it is easy for Pyralis to become swayed into doing what others convince him to do, but it takes a certain measure of trust. He is very flighty when not under commands from his master, despite his overwhelming power. Although he is not weakened by water and cold, he doesn’t favor them, and therefore, they annoy him. He is also, although he doesn’t seem it at first glance, very naive about the world, having just been reborn. Skills/Magic: The Prestige An attack stolen from Carillon in The Wishmaster , by using this power, Pyralis forces a vortex of superheated flames to engulf his surroundings, stretching nearly five stories high. The flames are impossible, like the rest of his fire, to extinguish and measure at their weakest points nearly two hundred degrees Fahrenheit. The circumference of this attack ranges to that of a football field by all sides. These records may change and shift depending on the amount of power Pyralis forces into it. Flame Pyralis can use fire in any type he pleases, gaining not only great power from absorbing *The Wish Master* Dark Selene’s shadow fire powers, but having been granted immense powers from his master. He can form it in any time or volume he chooses, moving the shapes as he desires. The fire cannot be extinguished unless Pyralis does so himself, no matter if one tries to choke it off. His fire does not need oxygen. He forms his own weapons as he needs them by using his past occupation as a blacksmith, even if he doesn’t remember it. His mastery of the fire will not be rivaled, even in his master’s powers. Ash Ash seems to follow Pyralis wherever he goes, like a storm cloud of corruption, it snows upon the land. It is the consistency of snowflakes, gray and dirty, bitter to taste. He controls it, and therefore, if he needs to leave and is having difficulty, or grows bored fighting someone, he’ll cause a thick cloud of it to provide a getaway shield. Steam Much like ash, Pyralis may also form steam at any time he wishes, and generally uses it to the same effect as the ash. It proves useful when he is faced with a foe he’d rather not talk to. Temperature Rising Exploiting his abilities, Pyralis makes the general heat in the air rise to points unbearable by humans at times. He is most comfortable at the general temperature of above one hundred and twenty. He has never had to raise the temperature anything above two hundred to eliminate someone. Appearance: Most of the time, Pyralis does not like to be seen. If he does in fact make himself visible, it is only because the person he faces he deems with a little respect or curiosity. When he is visible, and not simply a voice, he wears brown long pants, of a silky material. He has on a top that would at first look like a dress because it parts as if an upside down letter “y” once it reaches his hips, making two separate folds of clothing to cover some of his pants. It reaches all the way down to his ankles. The design on the tunic is composed of red, orange, and yellow colors, his favorite outfit. He wears a chain with dog tags around his neck, something to remind him that he belongs to the one he serves exclusively. He wears brown boots that reach just to the middle of his calves, with two stitched flame symbols in the folded top parts of them. He also has a red sash tied about his waist, and on it he has several small silver rings. Each silver ring symbolizes a person whose wish he has granted. Currently, there are four rings upon it. Although his clothing is bright normally, if needed, he dons dark black clothing to make himself inconspicuous. His features strike fear into most people, although only if he wishes them to. Pyralis, strange as it may seem, seems to like toying with his victims, playing games with tem to make them believe he is some sort of friend when really, he is a distorted soul bent on corruption and causing destruction. Personality now: Pyralis is an incredibly solitary being. He only speaks to others if they convince him to, and that takes some doing. Being by himself so much, he is naturally curious about the world around him, and takes time to explore it when he is not summoned. He is stubborn at times, and very difficult to understand. Almost stoic all the time, it is also hard to get him to show emotion or say something that doesn’t pertain to the fighting unless the person is interesting enough. His past is unknown, even to him, and this is what makes others so interesting to the man. Life is an incredible thing to Pyralis, although so many times he has snuffed it out. He wants to know why he was chosen to be the servant to his master, and why others are free. The concept of being his own person is unknown and unfamiliar to his mind. He is incredibly evil, but only because of his master. Part of him, the part that remains keeping him partially human, is the only thing that makes him capable of his own thought. For some unknown reason to him, he seems to have an affinity for drawing in the ash that he forms and playing the harp. If he makes an ally, whether good or evil, he is incredibly loyal to them, at least the piece that he still contains of his will. He may take on a sense of sarcasm and annoyance, but this is a good sign as it is his personality revealing. If he does this to the person, they can be sure that he considers them a valuable asset, enough to talk to them. Pyralis enjoys hot places, and therefore has made his general home around the dormant volcano near the town of Red Hill. He despises rain, cold, and moisture, but they don’t weaken him. When it comes to women and religion, Pyralis basically ignores both. He believes the one he serves is god, and that he cannot be defeated. He is not allowed to speak of his master, but will do so at times, mostly to himself. Where women are involved, Pyralis has a unique attachment to blondes, and will go out of his way to survey one, even from a distance. He does not know why, yet. He shows no sign of shyness around most women, and actually enjoys their presence and conversation more than men. Personality then: Johnathan was a remarkable young man. Funny, charming, and kind to boot, he was the heartthrob of the women. He loved helping others, which is the part of the reason he became a blacksmith. He did have a slight trouble with being stubborn, and hasty, but this was true with every young man. He was a friendly, outgoing boy that enjoyed making friends and spending time with them. He loved a good day’s work, although quite naïve and innocent for a boy, he loved it, and he loved things other boys his age did not like. Shy around those he did not know, Johnathan enjoyed walks by the ocean, and over viewing the volcano. For some reason, he also enjoyed playing the harp, which was his natural talent, as well as drawing. He always carried a pad and charcoal around. Biography: *Small attatched warning- This character’s biography is a tiny bit long. It will be split into four frames* The First Beginning… He moved his fingers pensively over the paper, smudging the lead purposely and flicking his eyes back and forth. He would return to his canvass for only a split-second before resting his gaze upon the scenery. The sunset, lighting the ocean brightly as it sank below the horizon, was nature’s most spectacular asset. He planned to catch it fully, in all its beauty. Casually, he glanced over his shoulder. He would return to his village soon, located just a few miles away. The plot of land in which he lived was situated just around a dormant volcano. The lad, at a ripe age of twenty-two, was not like the other boys from the village. Instead of learning a trade and devoting his full time to that, he liked spending the majority of his time playing the instrument he seemed to be very good at, the harp. He also enjoyed drawing, as he was now. Curiously, most of his sketches, excellent as they were, were not colored. He preferred the old fashioned approach. As far as learning a trade with his life, he favored the blacksmith, spending his time learning how to meld and forge blades for those other boys that wished to join the army or go adventuring. He set his pad down on his lap, his feet dangling aimlessly over the side of the cavern overlooking the blue waters of the beach. His pants, brown and simple, were rolled up to his knees so they didn’t get soaked. Out of all the boys in his village, he was the strangest. He had always been shy, especially around others he didn’t know, but he didn’t seem to mind. His quiet nature appealed to several of the girls in the town, but none really caught his eye. He never showed much interest in wooing anyone, in fact, if anything, his parents feared he would remain single for the rest of his life. His mother, Marian, gave him his feminine features, as well as the color of his hair, a chestnut brown. She was a homemaker, and a very wise woman. She cared very much for her family, however, she was also very susceptible to illness, and therefore fell often to sickness. She loved her husband and son intensely, willing to give them whatever it was they needed, happy when her family was happy. Her son started work when he was young to help his father, who happened to be a farmer. He knew much about the soil, and taught his son every trick to growing things he knew. He said it was the best thing that could be done in this village, since volcanic soil is so fertile. Even if the hazard had been dormant for a long time, hundreds of years, the dirt that rested about the town could be used for nearly anything. A very rugged, yet warm, friendly man, Jack made himself a pledge to keep his family safe, and did so to the best of his ability, despite his son’s dreamy outlook on life. Suddenly, a strange humming sound sounded about thirty feet out to the ocean, and the boy snapped to attention, clumsily fumbling his notebook and watching it slip out of his hands. He reached out, but it was too late. The entire work tumbled forward with a soft plop into the ocean. He cursed softly, but the unique noise he heard halted shortly after the ripples faded. Sighing, the boy packed up what little else he brought with him, including the leftover food from snacks, and returned home. Both of his parents were overjoyed to see him as they always were, but despite their attempts to interest him in courting a girl, he returned the next day to the lookout point. This particular spot gave him the most interest because of the ruins nearby. It had been at one time, a sanctuary. The stained glass windows shone behind the sun, the fragments lovely as they were, even not complete. Throughout the day of sitting and gazing out to sea, he thought. This was a good place to think, just because he wasn’t disturbed, and the soothing rush of the ocean waves soothed his mind. He hoped the strange occurrence from the day before would happen again, and as he had wished, it did indeed happen. However, it was nothing he could have imagined. A stream of water shot up from the ocean, an almost dim light shining or a blur of white among the stars. The jet of salty water fell after a few moments, revealing a figure standing upon the water as if it were solid ground. It was a young man, his entire outfit soaked. He looked almost like a knight, a cloak on his back and what seemed to be armor about his body. He approached the figure on land slowly, and paused when he got near, holding something out. Slowly, the boy on the rock accepted the item, looking down at it. It was his sketching notebook, completely covered in water damage, and the lead blurring the images completely. He looked up at the figure in white, who simply stood there, blinking. “Are… are you giving this to me? Where and how did you get it? Who… are you?” A normal person from the village would have fled a long time ago, but he was interested enough to stay. A stream of gibberish erupted from the boy in white’s mouth. It was a thickly-accented language, one that was in no way familiar. He took the notebook and pointed to the last picture done, the one of the sunset upon the ocean, not quite finished, but still good, even through the immense soaking and blurring of the saltwater. Again, a few unknown words flew from his mouth, though slower now. At the end, looking at the boy’s confused expression, he laughed softly. He took a hand and pointed to himself. “Lucien.” For a moment, he simply stared down at the notebook the boy in white returned to him once more. Then he heard the word again. “Lucien?” He repeated. The boy’s face, sheltered greatly by his long white hair, lit up and he beamed from ear to ear, nodding. Then, he crossed his arms and tilted his head, looking expectantly. After another moment, the boy from the village understood. His thin lips broke into a smile, and he pointed to himself. “Johnathan.” Fast Friends After a few months of returning every night to that particular spot, Johnathan began to learn a great deal about his mystery visitor. The language he spoke was Atlantean as he described it, and it was an incredibly difficult language to comprehend. Over the few weeks, Johnathan had only been able to understand three words so far, and none really helped him much. A guamplot was a fruit that grew only underwater, and Lucien described it as somewhat of a tomato. However, Lucien picked up nearly the entire language of English remarkably quickly. The boy, who was a prince of Atlantis, told Johnathan his story over a long and difficult process. He was part of a very large royal family, but he was the only son, with nine sisters. His mother was dead, but his father planned on passing the crown to Lucien soon. Because the prince was starved for excitement, he had dared to go to the surface, as they were highly warned not to do. He would have appeared the night Johnathan dropped his notebook, but that startled the Atlantean, and that’s why Lucien returned it the next time. He complimented Johnathan on his drawing techniques, and the two began one of many conversations about the possibilities of Johnathan trying to use octopus ink sometime in his drawings. The Atlantean knew very little about the above world, and so in exchange for Lucien telling about his world, Johnathan described his. Each day, both of them would bring books or fruits, or any other item for the opposite to examine. It was an amazing sort of company, one you couldn’t understand unless you had experienced it yourself. Besides “guamplot”, Johnathan also learned of “rashtors” (which were an extremely spicy vegetable of the ocean), and “aloish”, which meant “hello.” As Johnathan brought a sandwich for his new friend that night, Lucien returned with a large fish, which he promptly set on the land. Scaring Johnathan out of his wits, the fish hovered in mid-air, grinning with a rather sharp pair of teeth. “What on earth is that?” Johnathan rasped from behind the rock he leaped for shelter in. “Hickleback.” Lucien replied with a soft laugh. Like Johnathan, he, too, was very feminine, though it was more centered with his voice than his overall appearance. “This Hickleback is… how would you say it in your language... a pet of mine.” “This thing is your pet?” Johnathan squeaked, easing down from his safety. “Yes.” Lucien laughed, his white hair waving about his face. “Don’t worry. He won’t hurt you.” Johnathan slowly placed both feet on the ground, walking over to the fish and giving it a slight pat on the head, much like he would have a dog. The fish uttered what sounded like a mix of a growl and a purr, and floated back into the ocean. “You have weird things down there.” Lucien simply continued to smile. “It is a common friend under these waters, I am surprised you haven’t seen one before.” “Maybe tomorrow I’ll bring a dog to let you see what we have for pets on land. Wait, what would you like to talk about tomorrow?” Johnathan asked, hands folded as he watched his friend lay back on the water as if it were a mattress. The Atlantean enjoyed nothing more than getting to know how life was done on land. “Tomorrow we talk about women.” Johnathan paused in a realization. “Girls, you mean? What about them?” He tried not to flush too much of a red as he asked. During these few weeks, a certain woman had caught his eye. “Ah! You have one you like!” Lucien teased; his unique accent still thick. “I do not! Well… maybe. She’s pretty. No, beautiful. She’s like the sunset herself, more amazing than I could ever hope to be. I can’t stop thinking about her, and I haven’t even talked to her yet.” Johnathan confessed, smiling. “Hey, if you want to see her, maybe I can bring her by later.” “Sounds nice. Bring her down, and I’ll see her from underwater.” The two began to part ways, but then Johnathan turned with a wave. “You forgot about teaching me that one word for today in Antlantean.” The boy forgot about learning Hickleback. He wished Lucien could come with him, but unfortunately, the boy had yet to learn the talent of leaving the ocean. He would die soon after setting foot on the beach. ”What about mine in English?” Lucien retorted, teasing the boy. “How about ‘See-ya’? It’s a phrase used when people leave for now.” Johnathan stated, still waving with a bright smile on his face, his teeth whiter than most. Lucien kept a faint smile up, waving back. “ See ya, Eleshin!” He shouted towards the disappearing figure. “What’s that mean?” The faint voice reached him, but Johnathan could not be seen any longer. His speed on land was quite rash. “Friend! It means friend!” Lucien replied with a continuing wave. “See ya…” The voice faded slightly. “Eleshin…” Spark Sets Fire Lucien dreaded every Wednesday with a passion. All his life, he’d seen many girls, since he was a prince… but never one like Mina, who visited that day every week. Her blonde hair shone just like the sun. He felt such a passion well up from his soul each time Johnathan touched her skin. She didn’t even hardly know of him. As far as she knew, Johnathan had helped Mina get something for her family, a bracelet of some sort. What she didn’t know was that Lucien had nearly risked his life to deliver it to Johnathan. The Luna Bracelet, a treasure buried deep beneath the sea, was lost to her family for years. It was very special, and as Mina described it, her grandmother had let it go to the sea. Johnathan, wanting to please his new love, decided to help her find it. He asked for Lucien’s help. The Atlantean went through many troubles and trials to find it, but when he finally retrieved it, he was disappointed. Crushed, in fact. Johnathan, when prompted about the story of finding it by the eager and ecstatic Mina, used every detail Lucien told him, but referred to himself. Love did strange things to friendships, and Lucien now was no stranger to this truth. He knew the time would come soon, since Mina and Johnathan had been courting for a little over a year now. In the little time Johnathan still found for his friend, he explained his miraculous plans to propose. “You know the volcano? The dormant one that’s just up the side of my village? I’ll take her there. My father gave me every instruction on this. Look.” Johnathan took out a small necklace, made with incredibly thin lining. On it hung a small silver emblem, a gray heart. “Silver?” Lucien asked, starting to take the item, but flinching back as Johnathan drew it in his fist. He wasn’t surprised, for the mountain brimmed with silver deposits. “Yes. Pure silver. It’s… my heart. Lucien. I love her. And I’m going to propose. I’m not afraid. I will do it. Today, my friend.” “Today?” Lucien rasped; his heart shattering as his friend spoke. He struggled to sound excited. He swallowed every urge. He had wanted to speak to Johnathan for a long time now, but he feared. He slowly stood up, extending a hand towards the land longingly. “You…” “Johnathan?” The soft female voice echoed out. Plop. Johnathan whirled, his breath held up within the confines of his throat at the name, spotting Mina approaching, a smile on her face. “What are you doing out here all the time?” “I… Mina, what are you doing out here?” Johnathan turned to see, but no, Lucien was gone. He and his friend had made a pact never to reveal to anyone about their relationship. No matter what. Little did Lucien know, that Johnathan had revealed multiple spells to Mina, telling her about anything. “Coming to find you.” She replied, sitting beside him, slightly looking into the water, but mostly her lover’s eyes. “Do you want to go now? Didn’t you want to take me somewhere?” “Yes… of course.” Johnathan took her hand, smiling as he slipped the necklace into his back pocket. “Come on, we’re going to visit the volcano today.” Jealousy burned into him, a passion unknown stirring deep within his heart. How dare Johnathan take her? It wasn’t fair. Of course not. Life as an Atlantean prince was never fair. He watched them go, still fighting the battle within his soul, pushing the angry, bitter feelings of resentment down. Then, he found it couldn’t remain this way. No, he had to stop this! But they were gone, and he couldn’t set foot on land. How would he- then it came to him. Of course. The only way… he would cause Johnathan to realize he had to speak with him. Now. He slipped underwater without a ripple. Here, the way to activate the volcano that had been dormant for so long. Of course, after a small shake, everything would be fine, wouldn’t it? Of course it would. Yes, it was easy enough. In fact, it only took a few moments. The volcano was no longer dormant, and soon it erupted. Somehow, a feeling hit Lucien moments after he had set the wheels in motion. A horrible, sinking feeling filled his heart to the brim. Something had gone terribly wrong. It was weeks later that Lucien learned of the horrible mistake. He had committed murder. The truth hit him like a ton of bricks. Gossip traveled of how Johnathan had died by falling into the volcano, and now Mina strayed to a life alone. Weeks later, people in the village felt a strange shudder near the cove as the ocean raged. Little did they know of the spell performed, and the The New Beginning Awaken… His eyes fluttered open, and he sat up, his clothes ruffling in the gray piles of ash. As if he were a babe, his mouth twisted, trying to form words that came out as jibberish. Stand… Again, a small stream of jibberish erupted from his lips as he found himself compelled to obey. Slowly, he forced his legs straight, a tall, strong figure. Speak, my servant… “Wh… who am I?” he asked, holding a hand to his head, completely unable to remember any past thoughts. You are Pyralis. My servant and you shall serve me as I ask. You will not question. I have brought you here to do as I command. You are Pyralis. The voice regretted to add that Pyralis was once Johnathan. Before he died… those many years ago. “Pyralis…” The figure glanced down at his hand, feeling a surge of power pulse through it. “I see…” Now go, my servant. Do my will. “Yes, my master. I will do as you wish.” As the presence looming near Pyralis slowly lifted, he glanced down at his appearance, taking in every intricate print on his fingers, the lush look in his eyes reflected from the dirty pool of soot water. “… Who am I? Why am I here?” |

| Advertisement |
|
|||
|
Re: Character List
This was my cousin's Zelda's Guard, but he left the BA and gave him to me =P. Oh, and as it may not be the best I am updating and changing some parts to make it better, because no offense cuz but it stunk
(BTW Scott said it was OK) NAME: Darin AGE:55 ( In gnome years this is relatively young) RACE: Gnome SEX: Male EYES: Brown HAIR: Dirty blonde, unkempt WEIGHT: 7 pounds HEIGHT: 12 inches WEAPON: Wooden staff, Special books(filled with thousands of potion ingredient lists, and potion recipes ), Gnomish blow gun (he uses this with his poisons) The blow gun is his most prized possession, and as such has many enhancements on it. For one thing it cant be broken, second it can teleport back to his left hand if dropped or taken away, and third if anyone but him holds it a swarm of magically enhanced summoned falcons attack the holder. (Heres a pic of his blowgun: http://www.tushkahoma.com/Blowgun.jpg ARMOR: none OTHER ITEMS: Gnomish cloak, hat, pants, and shirt. Has a red wood pipe, a bag of ingredients, and a mortar and pedestal. (All clothes are brown) STRENGTHS: Defensive magic and Earth magic (like controlling plants, shaping rock ETC.) Good at making potions and collecting and identifying herbs and potion ingredients. Can call animals to help him. WEAKNESS: Can’t run very well, Very SHORT. Likes cheese enough to endanger himself for it. SKILLS/MAGIC: Better at defensive magic than offensive magic. Good at detecting poisons, and creating barriers against elements/ physical blows. He can maintain multiple barriers simultaneously. Enjoys making potions. some potions are that he has ingredients at the ready for are: Losf: a healing potion for frostbite, burns. Shin: a bone mending potion Dorfk: gnomish beer, has healing power Varl: heals small cuts Jupit: Gives the drinker back almost all of his used magic(k) energy. Feliman: Calls all animals within 1000 feet to the stench, then he gets them to help him. Yugrah: Calms down animals, and beasts. Krilas: Poison, very potent, it enters the bloodstream and burns like hell Hegnu: Poison, makes casting magic(k) harder to do, costing more energy than usual. Tatina: Poison, makes movement harder, disabling the weakest of people and barley doing anything to the strongest. Rutya: A flame bomb, any impact to this potion makes it explode into a mini van sized flame. Ugerba: Another type of offensive potion, it is a type of acid. And many more (depending on surroundings and climate) APPEARANCE: Lightly tanned skin, with large deep eyes. Average build, not overly muscular. Was raised doing odd chores, and can hold his own and walk at a steady pace for a long time. Enjoys being with friends . Would rather ponder deeper issues than fight needlessly. PERSONALITY: A friendly cheese loving gnome, likes to have company. Will greet new friends warmly, but will not seek human interaction. Enjoys life, and prefers healing to killing. Was only ever close to Arya , and a girl in the village, Sofitia. Has a tendency to get distracted when immersed in thought. He is the quiet type. He is not very social, and mostly keeps personal info to himself. he will not get angry for a stupid issues. In a battle he would try not to kill others, even an enemy. BIOGRAPHY: He was born in a village of The Gnomes. His mother and father are unknown and was raised by the village Apothecary. On his 20th birthday he had cheese and what wonderful cheese it was. He liked it so much the rest of his birthdays in the village were like cheese festivals. At the age of 36 he inherited the Apothecary shop, and with his vast knowledge the village prospered. Gnomes came from very far away to buy his potions and herbs, etc. Ever since Sofitia moved to his village Darin and Sofitia got closer together. After months of being together Darin decided to propose marriage, Which Sofitia accepted happily. At the age of 45 their was a great wedding ceremony. They lived happily for 3 years. Then the goblins came and raided the village and killed all but Darin. Darin then summoned 20 Jaguars and they defeated the goblins. So for 2 more years he lived peacefully , then married Arya . They lived happily for 3 years. Goblins were mad at him so they sent 15 men to destroy him. They were not successful, but they captured Arya!!!! For 2 years he looked for her. His current mission is to find her and meet friends along the way.
__________________
Quote:
My Ba Chars: Fewmaster Rudo![]() http://www.zeldauniverse.net/forums/characters/828-character-list-75.html Darin![]() http://www.zeldauniverse.net/forums/...r-list-75.html |

|
|||
|
Re: Character List
Ah my first char, it feels good
![]() Name: Fewmaster Rudo "winepoison" Kasmik Age: 7056 years Race: Laison Lord of Neutrality (the three lords of legend, each gained immortality from the seer’s orchard) Sex: Male Hair: long dark green hair, in a long ponytail that goes to his waist Eyes: Black like coals Weight: 50 pounds Height: 3'3' Weapon: Fawn's Bane: His Lyre can cast Illusions. ( a magical lyre that can steal the sound from a place, area, or thing, and turn it into a Fawnling) heres a pic of his lyre: http://www.harpguitars.net/history/o...-BFMA-dc-b.jpg (Here are pics of weapons he'll get later from quests: http://www.aues21.dsl.pipex.com/images/panpipes.jpg) http://www.china-cart.com/bookpic/20...5522232036.jpg http://www.stevenball.com/images/Oth...ox0%5B1%5D.jpg His long ponytail can turn into any weapon he chooses, having the ponytail fall off and it transforming into his selected weapon. Sagreas: His immortal Hawk, given to him by the seer. It can speak, and acts as a messenger. Armor: his overcoat and pants are made of a powerful alloy, Trimisaid, which is very powerful. Any where his clothing reaches will be hard to puncture, but blunt objects do him harm. Strengths: He is very talented at playing music, which can earn him an income for his poison, good wine. He has Fawnlings at his disposal, which I will explain later. He also drank a wine from the seer's orchard, which like his brothers, gives him immortality. He is also trained in public speaking, and, a very cunning man, he can almost always get his way with words. And beware, he is trained in every type of weapon imaginable. Weakness: He is very hooked on wine, it is how you say, his poison. He is so hooked that if you have a premium vintage he'll do whatever you want to get it. He is very full of himself thinking that he is better than everyone else, and in his arrogance lies his weakness, he won't ask for help, he'll demand it, so many people don't like him at all. He also is blind, a side effect of the enchanted wine he drank as a youth. Skills/Magic: He uses sound from his lyre to see, using sonar. He has his powerful hair/weapon thing, which surprises many people. He also has his Fawnlings, and his magic lyre, which can teleport back to him, if it is taken away from him. He can also cast Illusions while playing his lyre. Appearance: Imagine: you walk into a Tavern and see and old, short man with very pale, wrinkly skin. He is sitting in a far corner, sipping wine out of a large goblet. He is so weird looking in fact that you study him closer. He has a small green overcoat, with gold embroidery, very expensive looking. His pants. Also, of the same colors, have many pockets and some gold chains on them. On his back is strung an old looking lyre, casting a deep shadow over his face. His eyes alarm you most of all, they are strange, slits for eyes that are as black as coal, and omit a red glow. You walk over to him, against the bartenders "better judgment" and sit down. You open your mouth, beginning to speak and he quickly tells to "buy me a drink you swine, or get away from me," you order him the most expensive wine, and after a few sips, and a satisfactory glace at you he motions you to speak. You ask him some question I've forgotten over the years, and as he answers you see his fanglike teeth, you quickly excuse yourself, and hope to never see him again. Personality: He is very cold and heartless, most people wonder how such sweet music spills from such a monster. He won't even talk to you unless you buy him a drink, or make him talk to you. He feels he is above you and talks as such. But behind his words are some wisdom, from the ages he has been alive. He makes friends with people who appreciate music, and are strong, as to use them in the game of chess he calls life. Biography: Our story tells us of the three Kasmik brothers. There was Deugalus, Kerifan and good ol' Rudo. Their mother was a wench, and the father was a cruel man. So when the twins came he was long gone and the mother cared for them till they were five, then hit the road. They grew up hungry, tired kids always wondering what happened to their parents, every other kid in the village had them, they thought, weren't they worthy as well? In this time the local lord saw their potential for greatness and adopted them, they were delighted to have a father, so they agreed. He gave them whatever they wanted, and that heightened their potential. By age 10 they all had talents, Rudo, a budding musician. Deugalus, the already respected smith. Even Kerifan, lordly cook. Then two years later a band of gypsies rolled into town. When they saw the three twins they were amazed, were these the seers offspring?? The children went to see the gypsies, out of interest, and they started babbling on about the legends, and how they would make many peoples lives change. Rudo and Kerifan got interested in this so called nonsense and were given a map to the orchard by Agatha, the oldest gypsy. D was the most responsible of the three and so when they said they were going after the orchard he had to come along. They looked at the map and saw the first place they had to go. It was siren lake...... On to the lake they went, and finally they came to the bridge that passed to the lake. On the bridge though was a soldier, all clad in shining bronze armor. When they started to walk the bridge an unhuman voice said "Halt who are you, to be walking across my bridge." " We are the lords sons move so we may pass." D replied The soldier seemed suprized then said " The lords whelps, well guess I cant kill you, so heres this, answer my riddle and pass the bridge." " What is very smooth, white, has no doors or windows and is filled with gold" They were very puzzled by this, but then Rudo remembered that the egg he accidentally broke last week was all those things! "An egg." He answered calmly, half-smiling. The soldier was bemused, but stepped off the bridge and let them pass. Soon they were at Sirens Lake, and they walked up to the murky water. Moments later a beautiful woman walked up, from behind a tree. Rudo, Kerifan, and Deugalus were 19 now, and they found her extremely appealing. So much so to Kerifan(ah the good old pervert in the family) that he instantly went up to her. "My name if Falia, care to...take a swim.' Kerifan did many things at once in this moment, He told her his name, took her hand, and started walking for the water. The other brothers were at once furious with a rage unknown to them, but put it down. Then she started singing, it pierced there very souls, and Deugalus, and Kerifan were taken by the song, but Rudo, since at this time he was most innocent of the brothers, was not affected by it. He walked up and hit Deugalus with the blunt edge of his sword, awaking him. Then he threw a rock and hit Kerifan, awaking him as well. Falia, now the known siren fled. "She was trying to drown us" Deugalus said. "I now see how fool hardy we were." On and on they walked till they could walk no more, but they kept moving. Then one day a bird, a bat, and a hawk came to them. The animals could speak well enough and said they were here to he the assistants and friends of the brothers. The hawk went to Rudo, the bird to Deugalus, and the bat to Kerifan. The animals then scouted for the orchard, but infact knew were it was already because the Seer had sent them. They came back and told them it was west of there location and that they should move immediately. They finally had gotten to the orchard, when Rudo ran into the middle path. The brothers did not know which way he went so they split up, Kerifan in the left, Deugalus to the right, each the wrong way. At the end of Rudo's path was a great purple fountain, shooting out red wine, exactly what he wanted a moment before. Then in an instant a robed woman was in the way. She said she was the seer, so a Seeress acualy. She then said "come my son, give your mother a hug" Rudo was instantly taken in by this concept, and saw the scar on the womens left hand, the same scar he remembered his mother had. He went and hugged her, and she said he could have the wine. He ran up put his face in the fountain and drank for what seemed like hours, all he did was drink. Then his mother patted him on the back, he felt different, calmer, his mind was clearer, he saw that neither good nor evil would win in the end. So he decided not to take a side. he then left and went back to the start of the path to wait for his brothers. Kerifan was thinking how this seemed all to be a waste, all he wanted was money and that was the reason he joined this little quest. Then up ahead he saw a huge bag of gold, coins, bars, golderware, you name it all was there and gold. Then in an instant a robed woman was in the way. She said she was the seer, so a Seeress acualy. She then said "come my son, give your mother a hug" When she tried to embrace him, he shrugged her off, and walked over to the gold. He sat in it looked at it, laid in it. then his mother slapped him on the forehead. He then changed in an instant, he became a demon, his body instantly changing, as were his ideals. He took the gold and started to walk back to the entrance to the maze. Deugalus was thinking how he loved his brothers, his only family, and reminded himself that goodness was key to all things. but he was weary, and wanted sleep, and up ahead, as if by magic it seemed was a large bed. Then in an instant a robed woman was in the way. She said she was the seer, so a Seeress acualy. She then said "come my son, give your mother a hug" He walked up to and held her in his arms, all he ever wanted was to be loved by his mother, and it was happening. Then she kissed him on the forehead, and he sprouted wings, gained power unknown to mortal men(none of the brothers were mortal now). He was and angel, and valued life. He didn't need sleep now, and so he walked back to his brothers. They looked at there differences and kerifan and Rudo hated each other, and Deugalus uncapable of hate flew away. In the end of there arguing they all left and to this day, don’t like each other. He can only make 10 fawnlings at a time ((Fawnlings: A race of music loving half-man, half-goat, who can be quite the nasty little bugger. They follow his every command and gladly die for him. Weight: 50 pounds Height: 1'6' Weapon: they all have a small lyre which has a blade hidden in the top, very useful for surprise attacks. Armor: they all wear a small chainmail coat, perfect for deflecting small blows, and keeping warm in winter ))
__________________
Quote:
My Ba Chars: Fewmaster Rudo![]() http://www.zeldauniverse.net/forums/characters/828-character-list-75.html Darin![]() http://www.zeldauniverse.net/forums/...r-list-75.html |

| Advertisement |
|
||||
|
Re: Character List
Upgrade approval by Gracie.
Reposted because of elaboration on strengths, weaknesses, personality, and bio. 2/5/09: this is the old version of Taen which I have left here just to see how much I have changed him. For the most recent version, go to my thread with all my characters. Name: Taen (Tay-Ehn) Rashida Age: 21 Race: Elf Gender: Male Hair: Long, blond hair. Straight and runs to the back of his neck resting just above his shoulders. Eyes: Gold Weight: 140 pounds (roughly) Height: 5 feet and 7 inches Weapon: Two curved Chinese-style broadswords, with inscribed lines and circles along the steel blade. Taen obtained this while fighting through a great maze/temple where he entered a spirit realm and first met the dragons. The dragon’s spirits are tied strongly to the blade, and are what allows Taen use of their powers. They are considered dual swords, two parts of one whole. They share the same sheath on Taen’s back, and have curved handles (for better gripping) and two black and red cloths woven to the end of it. Picture Armor: none Magic: Taen has the ability to summon the powers of the eight spirit dragons of Auruden. Their magic spans over shadow and light magic to elemental magic as well. They each have teachings and philosophies that aid in battle and everyday life. It is all these things combined in one that will make Taen a strong person. All images from Ruth Thompson's Tarnished Images Sirasha – White Teaches healing. To be able to connect with others and strengthen them. Nasune – Black Teaches perception. To see the truth and intentions, and even be able to influence other’s emotions. Reshoc – Earth Teaches stability and firmness. Not swaying easily to other’s opinions and the movements of battle. Ryagiere – Fire Teaches endurance and willpower. Having the energy and drive to achieve what is necessary. Korale – Water Teaches movement. Redirecting the enemy’s attack. Kida – Ice Teaches sharpness. Knowing exactly what to do and when to do it. Elrada – Wind Teaches freedom. Detaching yourself from cares and worries to see clearly. Zeraph – Lightening Teaches speed and reflex. Reacting quickly enough to land the blow, and to avoid the enemy. Strengths: Taen is very swift and deadly with his blows when he needs to be. He doesn’t hold back and can block most attacks. He has a great resistance to pain and can fight through a broken wrist or sprained ankle, even when it weakens his fighting ability. He plans out his steps and thinks about possible outcomes before he strikes. Weakness: Taen is fast with attacks, but has poor reflexes. So, he can’t parry or dodge too well. He can also be knocked down pretty easily, allowing for the enemy to unleash a number of attacks. His physical strength is little so he can be overpowered easily by a well-built opponent. Taen can sometimes lose focus in the heat of battle and zone out while trying to make plans. He focuses on his blades and magic, so he is very inexperienced in hand to hand combat. Taen’s summoning is his greatest strength, and yet his greatest weakness. Magic takes energy, and he can easily exhaust himself in the middle of a fight by using it too much. If he is disarmed, he won’t be able to use his magic, as the swords must be on him, whether in a sheath on his back or in his hands. Personality: Taen is a pretty easy-going guy. He’s real positive and makes jokes about things all the time. He sees fighting almost as a game. He’s very persistent in the heat of battle and doesn’t give up easily. He studies his foe to understand his or her strength and weaknesses. He never underestimates his enemy and will flee if needed. Despite his humorous nature, Taen can be very serious. He doesn’t let anyone influence a choice he makes and will boldly do as he feels. His serious demeanor could be mistaken to rudeness or arrogance, which it sometimes is. Taen is also very flirtatious. When he sees a girl, he goes after her with everything. Like in battle, he won’t give up on a girl very easily. Unless a more interesting girl comes along. Appearance: Anime close-up of face Full body drawing (By Cio) History: Taen’s story begins with his parents, when an ancient tribe thought to be long dead attacked the castle of Auruden. His father, Terrin, told his mother, Selene, to run while he stayed and protected his country. She fled with one of her personal guards. Weeks passed. She found out that she was pregnant one evening. She knew that she’d have to find a home if she ever wanted to raise a child. So, she went to a small village. It wouldn’t be her permanent home, but she would be able to give birth in an actual home, with someone to help her. She kept a diary and wrote in it almost every day. It didn’t go as she planned. Another tribe attacked and destroyed the village. Her guard was killed along with them. She hid herself and came out when it was safe. There was no one out. Everyone was dead. She started out again the next morning, feeling desolate and alone. She came to a great city that was five miles from one side to the other. They accepted her at first. She learned about them and their God, who promised redemption for people’s sins and salvation for eternity. They seemed nice at first. They made her feel… happy. But when they found out she was pregnant, and saw that there was no father, they accused her of adultery. She tried to explain, but they wouldn’t listen. She called them arrogant and bigoted. Thus, the pope sentenced her to be beheaded. But the people of the city knew they wouldn’t kill her still being pregnant. So, they waited until she gave birth, gave her one week with her baby, and then they would sentence her. The last night was over before it even began. She had named him Taen, meaning trust in her language. She shed a tear, and kissed his forehead. That was the last time Taen would see his mother, and he wouldn’t even be able to remember it. Taen was given to a family of nobles, who hoped they could raise him so he could atone for his mother’s ‘sin’. They replaced his last name with a false name, which he has forgotten. Years passed. He was taught fighting from when he was 12. He noticed a flaw in their fighting. All the duels looked as if they were aiming for each other’s sword, rather than looking for any specific weak point. When he was 16, the pope chose him to be the next leader of the city’s church. But he didn’t agree with their teachings. He didn’t like that they were judgmental, that anyone who didn’t believe was sentenced to hell and that forgiveness was so limited. He learned about their Law, which told the people living there how to live out ever aspect of their life. The food they ate, the clothes they wore, and the jobs they worked. He hated how sex was seen only for reproduction and could not be a form of pleasure, and how they believed that were the only race that could be saved. (They didn’t know he or his mom were an elf) He didn’t like it. For the three years he was under the pope’s tutelage, he learned more and more about their religion, which he grew to hate more and more. On the day of his induction, he went into the pope’s study, took the books of law, and set them aflame. The church officials came in, seeing him laughing in front of the smoke and fire. They bound and chained him and threw him into a cell. When he stood trail, they spoke of his mother, saying how she was wicked. Taen shook his head in disgust, and cursed their names. He was to be sentenced to death for this. As he stood out there, in the crowd, ready to be beheaded, he yelled out, loud enough for everyone to hear “This is what you call love?” They set his head onto the stone. The blade rose. Silence. He looked up and around. The people were grabbing their skulls and running around, screaming. A voice spoke to him. “Run…” He escaped the city and went out to the wall, the outermost part of the city. There he walked around, and he found a box wrapped in paper. In the box was a diary. It was his mother’s. Inside of it, he learned the truth. Most of the early entries were in a language he did not understand. But the last three he understood. His mother had escaped as he had, and left this diary as a memento, hoping that he would find it. She explained how he was from the land of Auruden, and he was an elf. How she had to run away and was trailed for a crime she had been wrongfully accused of: being pregnant without a father. He found his true name in there as well: Taen Rashida. He was to be the next dragon summoner, and would seek out their spirits. He took the book with him, sealed it in a bag. He traveled for days and came to a town, where he bought himself a decent sword. He stayed there the night and headed off. He eventually came to a place where he fell down a hole and met a demon named Celia. They traveled together through the underground cave until they came to a great temple, hidden from the world on top of a mountain. They fought many enemies and tested their skills and found themselves in the center of it. This was where Taen was taken to a spiritual realm, where he finally met the dragons. He was given two swords and was taken to the final exit. Taen and Celia said their goodbyes, and she departed with his old sword and pleasant memories. Two years passed. He traveled the lands and honed his skills, his teachers being the dragons themselves.
__________________
|

|
||||
|
Re: Character List
*Approved by Ranarath*
*Warning: This character is over 9,000 words long. So, go to the bathroom and get a snack before you start reading him. =P* Name: Kazuya Hayashi Age: 710 (Appears to be around 27) Race: Arrancar / Shinigami Sex: Male Hair: Brown Eyes: Black Weight: 65kg (140lbs) Height: 1.7 Meters (5’7) Division: 12 (Technological Development) Rank: 3rd seat. Race Explanation: Shinigami: Shinigami are spirits who have sworn to defend all the spirits of the world from the Hollows, a race of evil spirits that seek to destroy both Shinigami and regular spirits. As such, they are trained in several arts such as Kido (Demon arts), hand-to-hand combat, Shunpo (Flash Steps), and Zanjutsu (Swordsmanship). In order to perform their duties, they are given a special type of sword called a Zanpakuto (Soul Slayer). These blades not only destroy Hollows, but help spirits pass on to the next world called, Soul Society. Furthermore, all Zanpakuto have spirits that inhabit the blade, as such they can recover from damage, but there is no hope if it is completely vaporised. Arrancar: Arrancar are Hollows that have removed their masks and gained Shinigami powers. Few Hollows have the power to remove their mask, and even if they did, the change would not be significant. However, under certain circumstances the transformation (known as Shinigamification) can unlock more power in the former Hollow, thus making them a greater threat. Arrancar also have Zanpakuto, except theirs contains their former Hollow form. Finally, if the Hollow forces the change before they are ready, remnants of their mask, and the hole in their chest will still remain after the transformation. Weapons: Ranpuhime (Light Princess): As the name suggests, Ranpuhime’s spirit is that of a princess who can control light itself. It’s sealed form looks like any other Zanpakuto, a simple Katana with some gold on the hilt for decoration. This is the only form of the sword that anyone, apart from a few unlucky Hollows, has seen. Shikai: When Kazuya says the phrase, “Shine forth, Ranpuhime,” the sword erupts in a burst of light. Blinding anyone in sight, this light then re-shapes the Zanpakuto into a new shape. The hilt becomes broader, like one found on a Viking Longsword, and even more elaborately decorated, with gold covering nearly every inch, save for the gems (Sapphires, Emeralds, Diamonds, etc) embedded in the cross guard, and the grip. However, the most notable change is that the blade turns into light, able to cut any material as though a hot knife through butter. (Items infused with spirit energy cannot be cut as easily) Bankai: (Named: Hateshiganai Dansu no Ranpuhime (Eternal Dance of the Light Princess)) When he calls the Bankai, the sword glows and dissolves, causing a massive tornado of Spirit Energy as the blade joins the atmosphere. In this, the final release, Ranpuhime turns completely into light. This means the stronger the present light, the stronger the attacks themselves. However, in complete darkness, it is clearly visible and at it’s weakest, although nothing can be done to destroy it in this state. Furthermore, Kazuya’s traditional Shinigami garb changes from both a black Kimono and Hakama to a white and red one respectively. To control it, all Kazuya has to do is think about where, or what he wants the light to do. Using his hands to direct the movement of the light increases its power by a little more then only using his mind. Finally, Kazuya has yet to learn any special techniques for his Bankai. Ninjiri: This is Kazuya’s Arrancar Zanpakuto. Always hidden as Ranpuhime’s scabbard, he never uses it, save for when Ranpuhime is broken, or otherwise incapacitated. Initially, it looks exactly the same as the other sword, except the blade is pitch black and has purple decorations along the hilt. When the command, “Shroud, Ninjiri,” is given, it transforms Kazuya back into his previous Hollow form, albeit a little smaller. When transformed, Ninjiri has one arm that can turn into a massive hammer, capable of creating magnitude 2.0 earthquakes with each strike. Ninjiri himself looks a lot like a bull, with horns that are the trademark of all Vasto lorde, which is the strongest class of Hollow. Modified Walther P99: On his last mission to the real world, Kazuya happened across this pistol when he encountered a young, recently deceased member of the Japanese Mafia. After killing an attacking Hollow and performing the konso (Spirit burial), he picked up the gun and took it. Later, he modified the gun to charge any bullet that is put in the magazine with spirit energy. This means the gun can hurt both humans and Hollows at the same time. Other equipment: Communicator (Cell phone): A vital tool for Shinigami in the real world, these devices serve several purposes. The first, and foremost use of this device is to lock on the locations of both Hollows and regular spirits. In addition, the communicator can be used to contact Soul Society, the place where people go when they die. Moreover, the phone also stores the number of Hollow “kills” which can then be used as currency in the few shops in the real world that cater to Shinigami. Finally, the communicator can be used as a regular cell phone, including options such as personalised ring tones and music storage. Gigai: Simply put, a Gigai is an artificial body designed to allow the Shinigami to interact with the human world. Also, they are used to help a Shinigami recover, should they lose most or all of their spirit energy. These are absolutely essential for long missions in the human world. Gikongan (Artificial Souls): When a Shinigami needs to leave their Gigai they simply ingest a pill that separates them. However, in order to ensure the Gigai is not damaged, an artificial soul occupies it until the Shinigami returns. Each Gikongan has a pre-set personality, ranging from outgoing to shy, and nice to mean. Kazuya’s is more to the shy side, seeing as how it won’t get into trouble that way. Kikanshinki (Memory Replacement): This device is used whenever a human witness’s a Shinigami battle a Hollow, or affect their surroundings in a significant manner. (Say if half their house was destroyed) When the device is activated a bird’s head appears out of the top and produces a puff of smoke. This erases the human’s memory of the affair, and replaces it with a new, random one. This new memory is dependent on what said human is capable of believing. Ring of Revelation: A personal invention of Kazuya’s, the Ring of Revelation allows even ordinary humans the temporary ability to see and interact with Hollows or Shinigami when it emits a burst of light as soon as they (The Shinigami) puts it on, or leaves their Gigai. Radical when first invented, many of his peers now carry this diamond ring on them at all times. This was due in part to the massive increase in magical beings in the human world, thus the Shinigami would need to be able to defend themselves should they come into contact with a hostile, magical being. Strengths: Kazuya’s greatest strength is his prowess at Shunpo. Able to move with lightning speed, he easily evades most attacks thrown at him. In fact, he’s so skilled he even has an enhanced version that allows him to move at light speed, but only when his Zanpakuto is released. Another strength he has is that Kazuya has the ability to design and build some interesting devices, and even modify human-made items so they can combat Hollows. Finally, Kazuya is determined to stop and purify as many Hollows as he can while still maintain the balance of the world, so he has a strong will to keep living as a result. Weakness: Despite his great speed and strength, Kazuya has a few grave weaknesses. The first, and most notable is that he can be rather clumsy at the most inappropriate of times. This often leads to injury or disciplinary action if the situation warrants it. Secondly, he has a sensitive sense of smell. Although this may sound like a strength (which it kind of is) many intoxicating smells such a vinegar or paint fumes can render him unable to battle unless he plugs his nose. Thirdly, he is abysmal at hand-to-hand combat, something his opponent could exploit should he lose all his weaponry. Finally, when in a Gigai his abilities are extremely limited. Therefore, if someone were to perform a sneak attack on him while in it, he would only have a near-human level of speed and weak Kido attacks. Skills/Magic ~ Independent ~ Light step (Ranpu Sochi): This is s special ability given to him by his Zanpakuto. As the name suggests, this skill lets him move at the speed of light. However, because is drains so much spirit energy he can only do so for a total of 5 seconds every day. Therefore, he does not use this skill often. Yet when he does use it, he can easily score enough blows in a single second to kill 100 Hollows at a time. Cero / Gran Rey Cero: A highly concentrated blast of energy is formed at the tip of one of Kazuya’s fingers. When released, the red beam of energy is capable of damaging an area half the size of a city block. This is one of the few Arrancar techniques he uses frequently, if not, at all. He is also capable of using the Gran Rey Cero, a purple, and much, much more powerful version of the regular Cero. The GRC is capable of destroying an area about the size of three city blocks, but requires a lot of energy to use. ~ Ranpuhime ~ Rainbow Whip (Niji Kei): Multitudes of colours extend from the tip of the sword, moving a lot like a snake. Like the blade itself, Rainbow Whip and cut through almost anything. However, it can also be used to lasso objects or people and bring them close to Kazuya so he can deliver a close-range attack. The move, however, is slow and easily dodged by people trained in Shunpo. Solar Blast (Taiyou Bakufuu): Ranpuhime absorbs sunlight in order to power this attack, so it cannot be used at night, or indoors. However, when it can be used it delivers enough power after a full charge to equal the first atom bomb in strength. Unfortunately, he just learned this move so it requires nearly 60 seconds to charge fully and at least 5 seconds to be used at all. Photon Wave (Koushi Nami): A powerful wave of light is produced and Ranpuhime is swung. On contact with a solid object, the wave can either cut or explode on contact, the latter dealing more damage. However, a mirror, or any other reflective surface, can render the former method of damage of this attack useless. Unlike any of the other attacks, Photon Wave can be use when Ranpuhime is in its sealed state. ~ Ninjiri ~ Earthquake (Jishin): Whenever Ninjiri swings his hammer and hits the ground, it causes an earthquake. However, the attack earthquake is cause by repeated beating of the ground by said hammer. After enough hits, a magnitude 9 earthquake can easily be produced. Yet, due to damage of the surrounding area, Ninjiri rarely needs to produce that magnitude of an earthquake. Due to the size of said hammer, all attacks made by it are slow, thus easily dodged. With this in mind, it requires a lot of hits to accumulate magnitude. Dream of the Damned (Yume no Bachiatari): All it takes for this attack to be used is for Ninjiri to simply touch the bare flesh of its victim after being called out. What this attack does is send it’s victim into a deep sleep, forcing them to relive their worst memories, or their worst fears. If the attack is used enough times, or for a prolonged period of time on the same person, it can induce madness. Using this skill is very taxing, and requires all his concentration, leaving him open to be attacked, so Ninjiri only uses it in a one-on-one battle. Also, he needs to maintain contact at all times in order for the attack to continue. ~ Kido ~ (Binding) (Bakudō) #1: Restrain (Sai): This uses Spirit energy to lock the target’s arms behind their back #4: Crawling Rope (Hainawa): A rope of energy entangles the target’s arms. #9: Hit (Geki): Completely paralyses the target after engulfing them in red light. Incantation required: “Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!” (“Jikai seyo, rondanini no kuro inu! Ichidoku shi, yaki harai. Mizukara nodo o kaki kiru ga ii!!”) (Destructive) (Hadō) #4: White Lightning (Byakurai): This attack fires a concentrated bolt of lightning from the caster’s forefingers. It’s hard to avoid due to the speed, but not very damaging. #31: Shot of Red Fire (Shakkahō): This fires a ball of red energy at the target. It can be quite damaging, should the target sustain a direct hit. Incantation required: “Ye Lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, The sea barrier surges, March on to the south!” (“Kunrinsha yo! Chiniku no kamen, banshō, habataki, HITO no na o kansu mono yo! Shounetsu to sōran, umihedate sakamaki minami e to ho o susume yo!”) #33: Blue Fire, Crash Down (Sōkatsui): This fires a blue burst of spirit energy toward the target. Although similar to #31, this attack hits a wider area, and with more power. Incantation required: “Ye Lord! Mask of flesh and bone, all creation, flutter of wings, ye who bears the name of Man! Truth and temperance, Upon this sinless wall of dreams unleash but slightly the wrath of your claws!” (“Kunrinsha yo! Chiniku no kamen, banshō, habataki, HITO no na o kansu! Shinri to sessei, tsumi shirame yume no kabe ni wazuka ni tsume o tate yo!”) #90: Black Coffin (Kurohitsugi): Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick. Kazuya does not know the incantation, so it will not deliver as much power as it would have if he recited the spell. Despite the fact that it surrounds the target, it can be dodged if the opponent is fast enough. Although, he has to be very close to said target in order for it to work. Kazuya only uses this move as a finisher. *Note that every single Kido art can be broken, dodged, interrupted (For ones that need an incantation) or reflected. All it depends on is the strength, speed, and / or cunning of the opponent. Furthermore, the actual power of a Kido attack is dependent on the power of the caster, meaning if a powerful Shinigami uses a lower-level Kido, it will have as much force as a higher-level Kido. Finally, the incantation is not absolutely required to use a Kido. However, not saying the incantation can drastically decrease the power, also dependent on the caster’s power. Appearance: (Picture coming later) (Temporary Description) Kazuya, whilst in Shinigami form, wears the standard uniform of all Shinigami. The uniform itself comprises of many different traditional Japanese clothes, overall, the entire uniform is called a shihakushō. (Garment of dead souls) The shihakusho is comprised of a white kosode (worn under everything else), a black kimono and hakama, and is finished off by a white obi sash. Officers are allowed to customise their uniform if they so wish. Kazuya customises his by adding an intricate design of silver thread embroidered into the cuffs of the sleeves. When in his gigai, Kazuya has a more contemporary appearance to blend in with modern society. Normally, he wears a pair of blue jeans, a verity of t-shirts, and running shoes with black and white materiel, with some red highlights. However, whenever he wants to pass himself off as a professional, Kazuya wears a black business suit, complete with thin, white, vertical stripes and dress shoes. Overall, Kazuya was a deceptive appearance. His body looks a little scrawny, so most people think that he can’t really defend himself in a fight, which is true if it’s hand-to-hand. When it comes to his hair, Kazuya does little to take care of it; save for normal hygiene (washing) or to cut it if it gets too long. Another striking feature is the warmth that can been seen in his black eyes, despite everything he’s been through. Personality: Kazuya is a pretty quiet person, usually preferring to stay locked away in his lab conducting experiments. However, on the odd occasion you will find him at a party, although he would be far from the life of it. The main reason he is quiet is because he doesn’t want anyone to get close to him and learn about his shameful past. Yet, despite this he is more then willing to put his life on the line to save someone, and is very kind to both his peers and his underlings which makes him a very respectable person. Even though he doesn’t seem the type to have them, Kazuya has still managed to make a few close friends, including the Captain of his Division. He is also very humble, despite being told how strong he is and that he should try to be a Vice-Captain he remains adamant in remaining only a seated officer because of this. On the battlefield, Kazuya shows great skill despite being form a division that doesn’t engage in combat often, if not at all. In fact, many people say he should transfer to 11th Division (Combat) because of his prowess. However, he will extend mercy to any creature, except for Hollows. Moreover, unless provoked, he never uses more then 10 or 20% of his power, just because he likes challenges. When it comes to his work, either his inventions or dispatching of Hollows, he takes it extremely seriously. Therefore, insulting his methods or inventions is grounds for a fight, as far as he’s concerned. During times when he’s more relaxed, Kazuya is a good sport willing to get in on a good game, so long as there is no gambling. Inversely, he cannot stand practical jokes, especially if he’s the one the prank was pulled on, naturally. Once you get to know him, Kazuya can seem a little harsh, but that’s only because he says what’s on his mind without fear of the consequences. Usually, when in a difficult or awkward situation, he will try to find the best way to resolve the situation while having the outcome end in his favour. Finally, because he was raised on a farm as a child, Kazuya never shies away from a difficult task and completes it to the very best of his ability. Biography: Never, no matter how hard he tried, could he forget that day. It all started out like usual, doing his father’s chores out in the fields and taking care of the cattle. Times had been hard on their tiny village, seeing as how most of the men were out fighting in the many pointless wars that plagued the country like locusts. Yet, his father had miraculously sustained a leg injury before the recruiters arrived, though not to his surprise. However, now he was under heavy burden being the only able-bodied male in the household at only ten years of age. As he wiped his brow on the hot summer’s day he could see something peculiar coming from the nearby hill. It was a large dust cloud, too small to be a forest fire, yet too large to be anything else. A small rumble could be heard from the direction of this cloud, like the sound of a stampede except only a little louder. His mouth hung agape as it dawned on him. Abandoning his chore he ran straight for his families modest farmhouse. “Mom, dad!” Shouted the young Kazuya. “A whole bunch of people on horses are coming this way!” “Are you sure they were horses?” Asked his father, a slight hint of worry upon his voice. “Yes, there was no mistaking it,” answered Kazuya. Suddenly, his father got up and limped over to his bedroom. Curious, the boy and his little sister followed behind, and stood listening at the door. From beyond the thin, wooden walls they could hear their father searching with great speed. Kazuya’s father had seen battle before, in one of the previous wars he was even an officer, however, he lost his taste for the idea after he returned home. It seemed only a few seconds passed until he re-emerged from his room, Katana at his side. Limping slightly past his mother, his father said to her, “Hide, take the children with you.” Without a moment’s hesitation, Kazuya’s mother snatched both him and his little sister and hid in the smallest room in the modest little house. For the longest time they heard nothing. Not the song of the birds or the sounds of steel clashing. Perhaps they were friendly and Kazuya had jumped to conclusions? Thinking along those lines, his mother opened the closet door. For a couple of seconds, all was quite. Until, that is, the yelling, screaming, and cries of pain started. Apparently, they were hostile after all. A crash came form the front of the house, someone had broken in. “Hurry,” his mother whispered. “Kazuya, take your sister and run away. No matter what happens, no matter what you hear, do not turn back. Go to Grandpa’s house, he will take care of you. Now go!” Grabbing on to his sister’s hand, he and she made a break for it out the back door. However, the strangers expected someone would try and go out the back door. For in front of their way stood a grizzled and mean looking swordsman. “Trying to run away?” He said, cackling before continuing. “Sorry, but we can’t let that happen.” With that, he swung his sword with great speed, missing Kazuya, and instead chopping his sister in the side of her head, killing her instantly. Blood splattered all over his side, eyes open wide in horror. He would have thrown up too, had it not been for the cold, steel blade that pierced his stomach only seconds later. The world spun around him as darkness began to form around his eyes, the man who was about to kill him laughed at his dying body before stabbing him in the head. Not a month had passed since he had. Already the world was proving to be a strange and unwelcome place from this new perspective. Strange monsters chased him day and night for the past two fortnights. They had bodies as black as night, and masks on their faces as white as snow. Yet, most disturbing of all was the hole in their chest, a hole where the heart should have been. Sadly, one of these terrible creatures had taken his little sister just days before. He had failed his mother’s wish. Left alone in the world, with no sign of either of his parents and some strange chain attached to his chest, he began to wonder if those monsters had got them, and if he was next. Indeed these were trying times, but he need to at least find out what happened to them. One night, alone in a cold, dark, and damp cave in the middle of the forest, Kazuya began to wonder something. When people die, don’t they go to heaven? Kazuya thought as he huddled for warmth. I know I’m dead, but how come I’m still here? Is it chance, or did I do some horrible, unforgivable sin that I’m not aware of? These questions popped in his head at least two times a day, and every time he heard the roar of one of those horrifying monsters. Just then, one of those roars sounded. Although it was far away, Kazuya moved farther back into the cave, sealing his fate in the process. Not more then a couple minutes later, he head it again, this time, closer and louder then before. Would it turn away, or would it find him and eat him like it did his little sister? The sound of approaching footsteps caused him to freeze with fear, unable to move even if he wanted to. Each new footstep echoed off the cave walls, shaking the ground and loosening rocks stuck to the ceiling above. Several of these pebbles struck Kazuya, but he still didn’t dare move. Then, out of the darkness he saw the red, glowing eyes of one of those monsters. That was when it struck him; he was boxed in, with no hope of escape. It took a lot of courage for him to do what he did next. He stood up, grabbed the biggest rocks he could find, and began pelting the beast with these pieces of earth. However, it just stood there, laughing at his feeble attempts to injure it. If only he had a weapon that could hurt this creature, but nothing from this world seemed to even tickle it. Nothing could be done, yet he kept on fighting. It was the only way from him to die again, in his opinion. However, as the creature lunged for him, he found that it did not open its mouth. When he next opened his eyes, he was in a strange, desert-like place where no colour existed but black and white. After only taking a single step, dozens of the monsters jumped out of the shadows and began devouring him. Ten years later, the Hollow named Ninjiri had become an infamous legend among those know as the Shinigami, or Soul Reapers as some called them. In fact, the newly crowned King of the Hollows became widely known throughout the county as a giant bull that could kill humans outright, then devour their souls and add to his strength. On the opposite side of things, the Hollows absolutely adored him and loved him being their new leader. Ninjiri was even so bold as to say that they should kill Shinigami before they even start: as students training in the real world. This and several other popular campaigns would help Ninjiri become to most respected Hollow of all time. One day bored of sitting around his throne and doing kingly duties, Ninjiri decided to join one of the raids on Shinigami students. Surely with their king on their side they wouldn’t lose. However, the Shinigami had become a lot more cautious of these attacks, sending full-fledged, and powerful Shinigami with the students to protect them. Still, most of them were weak in Ninjiri’s eyes. After giving a speech of encouragement to his kin, Ninjiri turned around and opened a portal to the real world, just a quarter mile from where the students were practising. Surprise attacks always did the most damage anyway. However, a recent report by a scout said that a couple of strong, high-ranked Shinigami decided to chaperone the affair. Upon stepping into the real world, he could tell they were there by smell alone. However, they were far from the infamous Captains or Vice-Captains. Maybe 5th or 4th seat at best. Still, it did not matter to him, nor his comrades who thirsted for them like dogs in a heat wave. Not one to keep his followers waiting, he signalled for the attack to begin. They sprung forth as though that word were the only thing holding them back. Rushing to the soon-to-be battlefield, they suddenly came to a halt as they saw what lay in front of them. Only a couple of Shinigami were students, the rest were all seasoned, veteran fighters by the number of scars that adorned each of their faces. Many jumped to the conclusion that the spy lied. Sadly, or thankfully depending on your view, several of the Hollows were slain by the time their king had showed up. Rage filled every inch of his body as he saw only a couple of his kin still alive and fighting. Those Shinigami would pay dearly for their actions. Roaring in anger, he hoped that many of them would flee in terror. However, they all stood their ground, refusing to give in to their inner cowardice. How bothersome. The battle went pretty much as expected from there. Ninjiri had badly wounded many of their comrades, yet more popped up, eager to resume the fight. Several of his comrades tried to flee, but they were trapped in a large barrier that cut off all escape. It looked like this would be his final stand; his only hope now was to take as many damned Shinigami with him as he could. Managing to slip away from the main skirmish, Ninjiri cornered a student. The boy looked disturbingly familiar to the Vasto lorde, but he could not pin where he had seen him. Defeating him was not a hard task, yet as he went in for the finishing blow, he hesitated. A voice in his head, long since silenced yelled for him to stop. That was when he realised, the boy looked a lot like he did, before he was turned into a Hollow. Something strange happened. The boy who lay dormant in him for so very long tried to regain control. Ninjiri tried to resist, but the boy’s will was stronger, slowly forcing his hands to his mask. Before he did, the great Hollow gave one last cry, as though asking it’s comrades for help, yet they were all either slain or almost dead as his hands pulled the mask off his face. The last thing he could remember was pain. Pure, excruciating, unadulterated pain as he felt his world slipping away, and another being born in it’s place. */\/\/\*/\/\/\*/\/\/\* A week had passed since that fateful battle, the young Kazuya having regained consciousness only a day afterward. Since his arrival to this new place called, Soul Society, he had been on a mission to find his family. However, his hopes were dashed one day when a woman in the market told him there was only a one-in-a-million chance of finding them again. He felt dirty, like someone with a highly contagious disease. No one else knew the horrors he had been through, or caused for that matter. He felt sure if they did, then they would try and kill him. Watching children play in the streets of south Rukon made him remember his childhood, even though his body hadn’t aged a day since he died. Such innocence, and he had to kill some of them while he was that … thing. The afterlife was not all it was cracked up to be. When he thought of heaven it was that of clouds and friendly people wanting to help you at every turn. Not here. Everywhere people stole from each other, killed , or even worse. Kazuya could just not stand there and watch, but he had no choice. Any attempt to intervene and he’d die again. There had to be a way to stop this. One day, he heard whispers about someone from that area. Apparently, they were going off to the Shinigami Academy. Kazuya had no idea regular souls could train and gain enough strength to become them. Then it struck him like a ton of bricks: Why not? I’ve got nothing to lose. “Excuse me,” he said to the old man who was talking. “I couldn’t help but over-hear your conversation. Is it really true that people like us can become Shinigami?” “Certainly,” replied the old man. “But, you need to have a high level of what’s called Spirit Energy. Without that, you can’t become one.” After a second of silence he continued, “Everyone has spirit energy, it’s only a few who can manage to control and empower it thought,” added the man seeing the look of confusion on Kazuya’s face. “Okay, thank you for the information.” He ran down the street, experiencing a feeling of joy he had not known in a very long time. However, as he ran down the street, he felt his feet trip over something like another human foot. Falling to the ground he heard the voice of a young boy saying, “So, you were asking that old geezer about how people become Soul Reapers?” “Yeah,” replied Kazuya as he got to his feet. “What business of it is yours?” The boy laughed before replying, “My entire business. You see, I, along with some of my friends want to be Soul Reapers too. I’ll let you join us, but first we’ll have to see if you’re willing to do what it takes.” Smiling, the boy offered his hand to Kazuya, which he accepted after much thought. “Okay, what’s the first thing?” */\/\/\*/\/\/\*/\/\/\* Two hundred years passed since that moment in time, his body finally taking the shape of a teenager. During those long, unforgiving years Kazuya managed to control his spirit energy, although with great difficulty, enough to apply for the Shinigami Academy. However, the people he trained with, the first friends he made in Soul Society, died at the hands of murderers. Alone he strolled through the gate into the Seireitei (Court of pure souls), the hopes and dreams of his fallen friends on his shoulders. Upon stepping beyond the threshold of the gate a wondrous sight met his tired eyes. Instead of the wooden and grey walls of Rukon, Seireitei had beautiful, white tiled streets and marble walls. Finally, something closer to his idea of heaven. However, after walking in a little more he realised the grandeur he saw was only at the front gate. Still, as he followed the signs to his destination, he could not help but look in awe at the peaceful atmosphere this place offered. He was not exactly alone in his trek to the Academy. However, he seemed to be the only one coming from Rukon this year judging by the clothing of the other people. Nothing was certain yet, seeing as how today was the entrance examination day. If he passed, he could stay in this beautiful place and become a Shinigami, if not, well, he didn’t like that option at all. Kazuya had great visions of what the academy would look like, and at his first glance he wasn’t disappointed. It was the single biggest building he had ever seen, three floors tall with a massive front yard. Closing his mouth from the sheer awe of the moment, he walked toward the entrance. Only now did it hit him where exactly he was, suddenly becoming nervous about the whole affair. As he entered he was ushered over to the classroom in which the evaluation would take place. “Welcome everyone,” said one of the teachers after everyone had taken their seats. “As you all know, today is the day in which we evaluate each student before allowing them entry to the school. You will be tested in three areas, which are as follows: Intelligence, physical strength, and most importantly, control over your spirit energy. “Therefore, since we are all in our seats we will commence the first portion of the test immediately.” This bit of information disturbed Kazuya quite a bit. How was he expected to take a test if he had no idea what to study, or no time to study it in? He was not alone in this school of though since several of the other students began to murmur, sounding like the buzz of hundreds of bees. Hell, how could he write it or even read the questions? He had no time to even worry about it because next thing he knew, the paper was on his desk, writing tools lying beside and waiting to be picked up. Glancing around, he could tell that everyone else in the room could at least read or write, their writing devices scribbling in the blank spaces rapidly. Unsure of what to do, he raised his hand in order to get the sensei’s attention. The gesture seemed to work, seeing as how he walked up to Kazuya and asked, “Yes? What is the problem?” “Umm,” said Kazuya sheepishly. “I-I can’t read or write.” “I see,” said the sensei. “Very well then, you can take the oral version of the test after this one is done.” The paper and instruments in front of him vanished; he could not help but get the feeling that many of the students were laughing at him in their heads. It felt as though he was a side-show freak, a feeling he would never wish on any other person. However, that feeling soon ended when the others happened across an extremely hard question. Many of them would chew the writing tools or recite some speech wordlessly then write it down. Even he had to admit the sight was funny, even if he was illiterate. An hour after it had began, the written exam ended. Every other person left the room, save for Kazuya, to go on to the next segment. When the door shut for the last time, the sensei approached him. “Before I give you your exam, you have to know that in order to attend this school you must have basic reading and writing abilities. As such, even if you pass you will not be allowed to come until next year at the earliest. However, the school does offer a literacy course for people in your situation, should you pass.” “I understand,” replied Kazuya. “Very good, first question…” It took an hour and a half for Kazuya to answer all the questions, being unable to hear the questions at any speed and having to ask the sensei to repeat some. However, the last one seemed to be the one everyone else got stuck on in the exam. “… Final Question,” said the sensei. “Why do you want to become a Shinigami?” Thankfully for Kazuya he had been asking himself this question for the past eight years, so the answer came with little thought. “When I died my sister was with me at first, however, one of those weird monsters with those white masks attack her and ate her.” “They’re called Hollows,” interjected the sensei. “Continue.” “Right, I want to find this “Hollow” and kill it. More then that, I want to stop this from happening to as many people as I can. I just can’t stand the thought of them going through that after dying.” “Very good, this part of the exam is complete. I will contact you and tell you your results personally. Seeing as you are from Rukon, you are allowed to stay here until your test results come.” “Thank you, sensei,” Kazuya said before bowing and making his exit. Kazuya had absolutely no trouble with the rest of the exam. However, something in the back of his head kept ebbing away at him. Maybe it had something to do with knowing the name of what he had become? Yet, he did not dwell on it since he wanted to impress the teachers as much as possible. Finally, the day came when he learned his test results to find out he had, indeed, passed. The six years at the Shinigami academy, plus the one doing the literacy course, passed basically without incident. In the two hundred and three years since Ninjiri’s downfall there had not been a single attack on students training in the real world. However, one event stood out in particular about his time at the academy. Little did he know, at the time, that this event would be pivotal for the rest of his career. It was early spring in Kazuya’s third real year at the school. Every student was hard at work studying for the third year exam, a test of all their knowledge and abilities so far. However, for this and the sixth year exam, not one of the teachers would preside. Instead, one of the Captains and Vice-Captains would volunteer to oversee the examinations. Rumours spread like wildfire as to who would look over the exams. This was normal for this time of year, but for the first time, these rumours actually concerned him. Not him personally, but his chances of graduation, or so he worried at the time. In fact, there were so many of them flying around that Kazuya had to do his best not to listen, or else he would be too busy trying to discern reality from fiction that he would be too distracted to study. When the day came for them to arrive, a wave of ultra formality washed over the school. Everyone was being polite to each other in practice for when the two would arrive to administer the big test. When the moment itself drew near, the entire populace of the building was forced outside and organised into long lines adjacent to the entrance of the school. Although he had been through this whole song and dance twice before, this was Kazuya’s first time being in a line that directly flanked the literal red carpet. Looking around, he saw similar discomforted looks, more so in his own year then the sixth years directly opposite. It was a chilly spring day, a crisp breeze blowing through the crowd as they waited in anticipation, the first years more so then the rest. “Everyone,” said the principal over the loud speakers. “Stand at attention for the arrival of Captain Kato of 12th division, and Vice-Captain Kimura of 3rd Division.” Immediately, every single one of the students stood at attention, a lot like an army except not dressed the same way. This had to be one of the tensest moments of Kazuya’s life. Not because of the arrival of a Captain, but who the Captain was revealed to be. The very second he walked past the school’s gate, the student could tell who he was. It was the Shinigami student he tried to kill when he was a Hollow. It took all of his will power to stay rooted on the spot and not run away in fear. Surely he would tell everyone what he once was, and maybe even kill him because of it. In the sea of nervous students, his particular fear was easily mistaken for the fear of all the others. However, as the Captain passed, Kazuya and him glanced into each other’s eyes for the smallest amount of possible time. Although to him, it felt like an eternity had just flashed before his eyes. A sudden wave of cold ran over his entire body, he knew he was here, but what would he do? Would he turn him in, or worse? These questions and many more circled his head as he walked back to his quarters with his roommates. Later that evening, a student came knocking at their door. “I’ve got a summon for Hayashi Kazuya,” said the young woman after knocking. “The principle wants to see you in his office for something.” “Why does Ito-sensei want to see you?” Asked one of Kazuya’s roommates. “Don’t know,” lied Kazuya. The walk to the office had to have been the longest walk of his life. Unfortunately, he could not take a longer route because the messenger seemed hell-bent to stick with him and make sure he didn’t do just that. Never in his life had he been more sure of something then this instant. He was going to die, and that was the end of it. Turning around one last corner he saw it: the door he was sure would be the last he ever went through. Slowly, he pushed open the heavy wooden door and entered the principle’s office. Never before had Kazuya seen a room of the like, handsomely decorated with all kinds of art and sculptures. The centrepiece, a desk made of a wood he had never seen, had the man whom sent him sitting behind it. “Hayashi-kun, I’m glad to see you arrived so fast,” addressed the principal. “Kato-sama asked to see you.” “W-why would he want to see me?” Asked Kazuya nervously. “I don’t know. However, he instructed that upon your arrival I am to leave.” With that, he stood up and left the room, letting Captain Kato come inside. This was the moment he had been dreading all day, the confrontation with the man he tried to kill almost two hundred and four years ago. He stood at attention the entire time as he made his way to the principle’s desk and took his seat. The Captain surveyed Kazuya from top to bottom, as though trying to find some flaw in his appearance. However, when he found none, he motioned for him to sit. “I assume you know why I came?” Captain Kato asked. After thinking about it for a second, Kazuya replied, “Yes, Captain Kato-dono.” “Please, just call me Kato-san,” replied the Captain. “Yes, sir.” “Anyway,” started Kato. “I came to talk to you about the events the transpired over two hundred years ago. Moreover, I want to ask you a couple of questions, and you can do the same. Let’s start off with one of your questions first.” “Yes, Ca- I mean, Kato-san. I have but only one question: What am I?” Kazuya asked. “You, Hayashi-kun, are what we call an Arrancar.” The rest of the interview became lost to Kazuya after a number of years, only remembering he was an Arrancar, what that meant, and that Captain Kato was not going to kill him, but inform the General (Captain of 1st Division) of this fact. At the time, that sounded just as bad as being executed, but it turns out he was okay with it because Kazuya had many opportunities to kill but had yet to give in to any urges. When Kazuya left the academy three years later, he had finally learned how to read, write, and control both his Shinigami and Arrancar powers. More then that, he was able to conjure his Arrancar Zanpakuto at will, and even disguise it as his Shinigami Zanpakuto’s scabbard. During his final year at the academy, he had given great thought as to what division he wanted to be stationed in after leaving. Initially, he wanted to be in one of the divisions that largely patrol the real world and kill Hollows. However, all his requests were denied, and thus was more or less forced to go to 12th division. At first, he was a little sore with the idea, but a little while after arriving he found the field fun, if not, exciting. Kazuya had his suspicions that the Captain-Commander wanted him in twelfth division so that Captain Kato could keep an eye on him, just in case. Alas, four hundred years later he still remained in Soul Society, finally having the appearance of an adult. Although he was now a 3rd seat, Kazuya still felt as though he had not come another step closer to his goal, and his Captain seemed to recognise that fact. Even after inventing such devices as the Ring of Revelation, or achieving Shikai and Bankai (Although he told no one) he was still not allowed to go to the real world. Until, that is, Captain Kato approached him with an offer. One day, while reading a book in his room, the Captain knocked on the door. “Come on in,” said Kazuya without realising who knocked. “Why am I not surprised? You always seem to have your nose in a book these days,” said Captain Kato. “Captain Kato-san!?” Shouted the Arrancar, jumping to attention. “Cut that out, Hayashi-san, you know you can call me Taro in private,” said Taro with a smile on his face. “Sorry, force of habit.” “Not a problem,” continued Captain Kato. “Anyway, I have a proposition for you, Kazuya. I need someone to go on a very important mission.” “It isn’t another Sake run, is it?” Kazuya asked jokingly. “Haha, no, I’ve got plenty right now. Anyway, I had to get this mission cleared by the General. You see, I want you to go on a mission to the real world.” “Really!?” Kazuya said with excitement in his voice. “Really. I want you to go to Tokyo and do some research on where Hollows in that area like to congregate. That way, we can station enough Shinigami to accommodate them. What I want to know though is will you accept?” “Of course, Taro-san! I’d love to go!” “Very good, I’ll tell him you accepted with enthusiasm,” Taro Kato turned for the door, but stopped before he opened it. “Kazuya, the world is a much different place then you remember, so be careful. Oh, and you leave in two days, so finish anything off if you have to.” “Yes, Captain Kato-sama, you won’t regret this,” said Kazuya since his door was open as Taro left the room. It wasn’t until the closing days of his mission until anything exciting happened. Mostly, all he did was go around and take readings of spirit energy, a boring a monotonous task if he ever knew one. However, it was worth seeing the real world again for the first time in six hundred years. He marvelled at such wonders as trains, airplanes, heck even escalators. Yet the one thing he loved most of all wasn’t a technical development. Culinary techniques had advance far beyond anything he ever knew, he even packed some of this wonderful food for when he got back to Soul Society. One night, during a routine walk around the area, Kazuya heard a man cry out in pain. Not thinking of anything else, he rushed toward the source of the sound. Back then, the modern communicator did not exist, so he had no idea it was a Hollow attack until he arrived on the scene. There were two men lying in the street, one lying flat on his stomach, while the other sat on the pavement, shaking like mad. As he drew close, the conscious man turned around and saw him. Quickly, the man reached for the gun that lay beside the other man, however his hand passed through it. A look of shock spread across his face, and he looked down to find a severed chain attached to his chest. Kazuya knew what had happened, the man had died. “Are you okay?” Inquired the Shinigami, although disguised by his Gigai. “I don’t think so,” replied the man, his voice trembling like mad. “Do you know what happened?” Kazuya asked. “Yeah, I was walking along when suddenly the streetlights started to flicker. That didn’t scare me, but what did was when the ground in front of me suddenly collapsed … in the shape of a giant footprint!” The man continued to shake, very distraught by the looks of it before he continued, “Then, I went flying through the air and hit my head. Next thing I know, I’m sitting here while I’m also lying there!” The man then pointed toward the body lying on the ground, he then broke down and cried. Defiantly a Hollow, thought Kazuya. Sure enough, just seconds later he heard the cry of a Hollow. Although the sound haunted him deeply, he had no choice but to kill it. Reaching into his pocket he withdrew a small, yellow candy-like object and put it in his mouth. The dead man cried out in surprise as Kazuya hopped out of his Gigai and revealed his Shinigami form. “Don’t be afraid, I’m here to help,” he said to the man to comfort him. “Go hide,” Kazuya said to the spirit now inside his Gigai. It responded soundlessly and hid as the Hollow made it’s way towards them. It was like the cave all over again, except this time, Kazuya was armed. Drawing his Zanpakuto, he waited until the Hollow’s mask was in sight. He charged at the monster, his sword high in the air as he ran down the back street. When he got close to the Hollow, he jumped high in the air, raised the sword above his head, and then swung down as gravity pulled him back to the earth. It cried out in pain as the sword cut it’s dark body cleanly in half. Dissolving away into the air, the Hollow was now purified, the spirit it once was now in Soul Society, not to remember a single thing that happened. Lucky ba*****, thought Kazuya acidly as he turned around to face the spirit. “No,” the man called out. “Please don’t hurt me!” “I said I’m not going to harm you. What are you, deaf or something?” Kneeling in front of the sitting, sobbing man Kazuya held out the pummel of his Zanpakuto. “I’m here to help you on to the afterlife, nothing more.” “I can’t do that,” said the man. “I-I’ve done too much evil in my life. I’ll go to hell for sure!” “If you repent here and now, and if you truly mean it, then you won’t go to hell,” Kazuya reassured him. With tears still running from his eyes, the man nodded and said, “I’m truly sorry for all the terrible things I’ve done. All the deaths, all the suffering, all of it. I’m so sorry!” The man broke down again and grabbed his Kimono to support himself. Kazuya smiled and told him all was forgiven. “Wait,” said that man. “Take the gun beside my body and destroy it. It’s caused too much trouble.” “Of course,” replied Kazuya. With that, he tapped the man in the forehead with the pommel of his Zanpakuto. The man in front of him glowed a bright, sky-blue colour before dissolving and turning into a black butterfly that flew straight for the sky. After seeing it fly off, Kazuya did as the man said, but stopped before he destroyed it. “Hmm, I wonder if I can use this to kill Hollows?” Ten years after that mission to the real world, Kazuya finally succeeded in turning the man’s gun into a weapon capable of hurting both Human and Hollow. When he unveiled it, most Shinigami were hesitant to try it out. However, after testing it successfully on a few dozen Hollows, Kazuya was told that it had the potential to be added to the list of items a Shinigami needs in the real world. One day a few years later, Captain Kato offered Kazuya another mission in the real world. “… It’s different from last time though,” Taro said while the two of them sat in his incredibly ornate office. “You won’t be there for a set period of time, just how long it takes to complete the mission.” “What’s the mission, Taro-san?” Kazuya asked. “We need someone to gather as much information about the real world as possible. Stuff like the customs of different countries, the people, the technology, area hazards, stuff like that. This is all in effort to make a series of guides for use to give Shinigami when they go on a patrol abroad, so they know what they’re in for.” “Sounds good to me. What about my research and projects though?” “They’ll be waiting for you when you get back, should you accept,” said Captain Kato. After thinking about it for the next fortnight, Kazuya then went to see his Captain and agreed to take on the mission. Two days later, he ventured out into the real world again, this time to stay for basically as long as he pleased. The rest of his life story has yet to be written, but if his future is going to be anything like his past, Kazuya Hayashi will defiantly have a life worth remembering, and telling for ages to come. *I got most of the translations off the Internet, so they may not be accurate.
__________________
(Avy by insaney, sig by an assortment of various ZUers present and past. You know who you are. =3) Figments of my Imagination. |

| Advertisement |
|
||||
|
Re: Character List
Name: Desquode
Age: 34 Race: Ravanen Sex: Male Hair: Black, shoulder length. Eyes: Dark blue. Weight 190 lbs. (Average Ravanen Weight: 180 lbs. They're bird people, of course they're light. )Hight: 5' 11" Weapon: Two Raven Blades. They are 1' 6", light, and look like raven wings. Armor: A hard black leather chest-plate. Strengths: Being a bird-man Desquode can use any wind to his advantage. Though he knows no magic he can often use an enemies wind/air magic against them. if there is a gust he can glide along it due to his light weight. He uses he amazing speed and flexibility to do many dodges. Weakness: Any ground/water attack. If you through sand or dirt in his eyes he would be blinded for a few minutes. Also, if he were in the middle of even a large pond he would most likely drown. He also takes heavy damage from ground/water magic attacks. If it starts raining during a battle his feathers get heavy and he loses a lot of his speed, but is still flexible. (No magic) Skills: Desquode is an expert at two-handed short-sword battle techniques. He also excels at dodges because he is very fast and extremely flexible. He does not do punching attacks but is rather good at kicking. (If an enemy were to jump above him he would either dodge or flip around and kick straight up.) Appearance: Desquode wears a black hard leather chest-plate and a black shirt under that. the shirt is long-sleeved with an image of a raven on the right sleeve. His pants are made of raven feathers (Though he has his own) that help him to glide. He wears a short cape covering part of his left arm. He wears dark brown leather gloves. Personality: Desquode is usually calm, and alone. If he is challenged to a battle he will except, and fight until ether he or his opponent is knocked out, or dead. He hardly ever starts fights, usually leaving the decision to the other person. he will not join a group unless he think it will benefit him in some way. Biography: Desquode sat in his hut on top of Mount Imu thinking, thinking about his past. He was born in the Ravin tribe, the most respected tribe of the race of raven-men, the Ravanen. He didn't remember anything until he was 5... That's when the Five Elders, the group of the oldest, wisest Ravanen warriors, choose him to be taught how to fight. When he got to the training arena he was handed a light, 1' 6" blade, one Raven Blade, the special weapon only Ravin could use. By the age of 9 he went through the 5 day ritual of sorts: Amaka. All Ravanen boys must go through this, if they survived that long... He remembered having to fall a straight 10 feet down, and land on his toes. Then 20 feet were added every day. then, on the fifth and final day he had to fall 70 feet, and land on his toes. He completed it, even with a broken arm. After a week of rest and recovery he was taught to use two Raven Blades. He fought hard, trained every day, accepted countless challenges, until he was number three of the top five Ravanen fighters. On that day he turned 18, finally an adult, finally to have the freedom to come and go through the portals that lead to multiple other places... Places not on his world. Then one day, at the age of 23 he was visiting the tribe Chieftain. He and the Chieftain, Gara, were talking about why Desquode was chosen, and not the other, lighter boys. They had just started talking when Desquode heard a noise. He went to see what it was, but he found nothing. He walked back into the room where he and Gara were speaking, only to find that Gara had been stabbed to death. He had called the Ravanen Syndicate and told them where he was so they could investigate the crime. When they got there half an hour later they pulled Desquode aside. The Syndicate Main, the head of the Ravanen Syndicate, swiftly accused Desquode of the crime. They arrested him and were on their way back to the jail when Desquode broke free and escaped. He ran from them for years until he could run no longer. One day he was at a Ravanen bar listening to the chatter of the many people there. He overheard someone talking about a place where there were a large variety of people, and... other things. For another year he planned of a way he could get to that place. then one day while he was hiding in an ally-way a strange figure approached him. Desquode felt him probing his mind, and for some reason, he couldn't stop him. "You have been falsely accused of a horrid crime." it said. Desquode was barely able to say one word "Y-Y-Yes..." "I will grant you ONE chance to redeem yourself... Good luck" it said as it waved it's hands above Desquode. The next thing Desquode knew he was sitting in an ally-way, but not the one he was in before... He was somewhere else... He stepped out of the ally-way and looked around. He was in some sort of city, but not like any city he had seen before. he walked up to someone to ask them where he was, he tripped and fell through the person. He quickly got back up, shocked at what had just happened. "You have not entered this world yet" a voice said. Desquode realized it was the voice of the person in the ally-way. "Wha- What do you mean?" Desquode said looking around himself. "You must accept what I have given you... Then You shall be put in their world." Desquode stopped moving, then looked straight up. "I ACCEPT!" He yelled, just as something hit him, knocking him out. When he awoke he found himself in a small hut on top of a mountain. Somehow he knew the name. Imu... That was the mountains name. He felt like he had lived here for years, yet he felt young still. He was now 34... He knew that, or, he thought he did. Desquode stands, he remembers how he got here. but now that he is here he MUST find a way to prove his innocence. He KNOWS that. Theme Song: YouTube - The Raven
__________________
![]() Credit to Diaz for the signature. Fan Fictions: FMA: Requiem of a Soul (M) - TLoZ: Dark Seed (T) |

|
||||
|
Re: Character List
Name: Keldar
Age: 21 Race: Shadow Wielder Race Explanation: Only a chosen few belong to the Guild of Shadows, but those who are chosen are forcibly injected with a strange drug and transported to the guild headquarters where a large tattoo of the guild symbol is infused with their skin and body. The drug and tattoo, along with the Shadow Energy in both changes his D.N.A into a Shadow Wielder. All previous power disappears and is replaced with Shadow Energy power. This process normally kills everyone it is used on, Keldar being the only one to survive, thus the only one of his kind. Gender: Male Hair: His dark brown hair is messy and about medium length. He also has a short beard, same color as his hair. Eyes: Bright green with a thin brown outline. The brown outline on his eyes turns black and glows with a dark fire when he uses his shadow powers. Weight: 210 lbs. Height: 6 feet Weapon: A magical katana that is bound to his soul. It is called the “Kihaku Hazumi” although he hardly ever calls it that. The katana allows him to increase his power by channeling his energy through it. The katana can’t break unless Keldar is killed, if that happens then the blade will shatter and the hilt will be all that remains. The blade is made of an unknown metal and looks to be made of shining silver. The hilt is black and has a specialized grip that allows for a much better hold on the weapon than a normal katana would have. The hilt is decorated with silver, and can also be used to ward off vampires, werewolves and even low-class demons. Keldar can also summon the blade with his mind if it is ever taken from him. If his katana is used against him it will do him no harm, the blows will just bounce off of him. The katana is kept in a sheath on Keldar’s left side. Armor: Keldar wears a lightweight black robe that is held together with a simple cloth sash. Keldar has a new addition to his armor, a chain mail vest that he wears underneath his robes for extra protection and weight training. The chain mail vest covers his arms, legs and torso, but not his hands, feet or head. The vest is made of a material that changes its weight with Keldar’s mental command, becoming as light as three pounds or as heavy as two hundred. The vest protects him from attacks with blunt objects and physical blows. He is still pretty vulnerable to sharp objects and projectile attacks such as arrows or bullets. The chainmail is made from the same indestructible metal that binds to his soul as the Kihaku Hazumi, so it is indestructible unless Keldar is killed. Strengths: Keldar is proficient in dark magic, but his real strength lies in something he calls “Shadow Energy” (shadow energy explained more in Skills/Magic section). The Shadow Energy gives him the ability to fly, and can increase his strength and agility. His Shadow Energy gives him the ability to heal injuries, given enough time he could re-grow limbs and organs. He can’t die of blood loss due to his complete lack of blood. Keldar can draw Shadow Energy from shadows, in theory he could last indefinitely without food or water as long as he had shadows nearby. He also has incredible vision in the dark, able to see extreme details even in the darkest room. Keldar is very agile and stealthy. His incredible cunning and smarts often help him out in many battle situations. He is also an incredible swordsman, and is even better when using his katana. Keldar has the potential power to destroy entire worlds, but this potential has not, and most likely will not be, unlocked for quite some time. Weaknesses: Power over darkness means he is extremely weak against light magic. If he is hit with a powerful enough light magic attack then he will temporarily lose his ability to use Shadow Energy to attack or defend and may even pass out. Keldar is only slightly stronger than the average human, so he relies mostly on magic or his katana to fight. His armor does not protect him from sharp objects and projectiles like arrows and bullets. Even though he doesn’t have any blood, he can’t still die if his organs are injured beyond repair. Keldar is weakened at night because the moon’s pale light doesn’t produce strong enough shadows. If Keldar is kept out of the shadows long enough, then he will weaken to the point of death. Skills/Magic: Shadow Energy: Shadow Energy is the unique form of magic that runs through Keldar’s veins instead of blood. Keldar can also get this energy from shadows. Keldar also has Shadow Energy stored throughout his body and can access it at any time. Shadow energy is the main thing that drives Keldar, it is part of his body. Where someone would have life force, or an aura, or blood, Keldar has Shadow Energy. Keldar can draw Shadow Energy from shadows, in theory he could last indefinitely without food or water as long as he had shadows nearby. Shadow Enhancement: By building up Shadow Energy on certain parts of his body, such as his hands or feet, he can make them stronger and more powerful. This puts little strain on his body, unless he uses it at its more powerful forms. A more powerful version of this allows him to run a maximum speed of 50 miles per hour, and lift up to one ton, but at those levels he drains his energy quickly. Shadow Shield: Keldar uses his Shadow Energy to create a protective barrier around himself. He can increase the strength of the shield as much as he wants, but the stronger the shield, the more strain it puts on his body. Shadow Flight: Keldar uses the Shadow Energy to allow him to control the gravity around his body; this places no strain on his body and allows him to fly. Shadow Blast: Keldar builds up Shadow Energy and releases it at an opponent. Keldar can alter how powerful the blast is, ranging from a small bump to a devastating explosion. The more powerful the blast the more strain it puts on his body. Shadow Breath: Keldar can sustain himself on Shadow Energy instead of air. Using Shadow Energy at such a rapid rate causes extreme fatigue and would only be used if no air was available. Shadow Heal: Keldar’s Shadow Energy is constantly healing minor wounds, but for larger wounds Keldar has to concentrate Shadow Energy on the wound. Keldar can use this to re-grow limbs and organs if the need ever arises. Keldar can also heal others with this ability. Shadow Meld: Keldar transforms his body into shadow and becomes practically invisible. Shadow Read: Keldar absorbs part of an opponent’s shadow, thus gaining access to his or her next move. This gives limited information, as Keldar doesn’t fully understand what the shadows say. Shadow Copy: Keldar can create exact copies of himself using shadow. The clones are, so far atleast, only illusions and cannot attack. If you were to attack one, you would pass right through it and destroy the clone. Passive Skills: Skills that Keldar naturally has and are always active. Night Vision: Spending all that time in the dark allows Keldar to see in the dark. He is able to see the smallest detail even in the blackest of nights. His Feet: Since Keldar never wears shoes, the bottoms of his feet have adapted, allowing him to walk on almost any surface. He can’t walk upside-down though. Appearance: Keldar is slightly muscular, and always wears his robe with the katana at his side. His skin is lightly tanned from his travels instead of the pale skin you would expect from someone who stays in the shadows. Keldar’s robe has a large hood attached that covers his face and allows Keldar to see out, but no one to see in. He normally wears the hood, but if he were to remove it you would find he is quite handsome. On his back is a large tattoo of a dark red eye with a black outline around the iris, the eye lacks a pupil. The tattoo also glows when Keldar’s Shadow Powers are activated. Personality: Spending months alone changed Keldar’s personality. To people he doesn’t like or just met he is quiet and mysterious, but to people that he is friends with he will still be kind and generous. He often uses his power to intimidate opponents and often uses them to scare those he doesn’t like. He often uses his power to help others, such as helping people out in a fight. He is normally calm, both in battle and in life. He has tried to adopt Zorlo’s style of life, and now tries to live life in a calm and happy attitude. Keldar can also be a bit cocky and over confident in his abilities, but not all the time. In battle Keldar relies on strategy and his skills to help him out. He prefers to drag battles out as long as they can go so that he can learn of their strengths and weaknesses in case he meets them again. He sees battles as a way to practice his new abilities and often uses as many as he can, sometimes creating new moves in the process. He doesn’t like to kill intelligent beings unless he either hates them or they attack him first. Biography: Keldar was born the illegitimate son of Hades and a human. His mother died without knowing who Keldar’s father was. At the age of seven he was sent to a special academy for the gifted and learned of his magic abilities. He spent most of the next five years in the library studying magic and ancient lore. He became very good at dark magic. Through his studies he learned that he is part demon, and he has made it his quest to find his father. He stayed at the academy until the age of eighteen; after he graduated from the academy he began his search for his father. While trying to find a powerful artifact an imp told him who his father was and that Hades is ashamed of Keldar. After hearing this Keldar briefly goes mad and vows revenge on his father and the Demon Council that he once served. Seeking power, Keldar travels to the Dome where he trains under Zorlo and realizes that killing his father is not the best way to solve his problems. After leaving the Dome Kelar began a life as a wanderer, always searching for wisdom and power. After coming across a small town and spending the night at an inn he was kidnapped by the Guild of Shadows and was forced to experience the “Trials of Insanity” the trials take the form of a drug that is injected into his bloodstream. The drug takes effect over the course of three days. The first day is extreme pain, the second is wild hallucinations, and the third and final day is the transformation and application of the tattoo. The tattoo is supposed to wipe Keldar’s mind and force him to become the new Lord of Shadows. Keldar wandered into a mysterious room and was drugged by the Lord of Shadows with a tranquilizer dart. Keldar woke up only seconds before the binding spell was put on the tattoo on his back. He managed to kill the tattoo master and escaped the guild (the binding spell takes the form of the pupil on the eye tattoo on his back, but since it wasn’t applied the eye on his back has no pupil). After escaping Keldar spent the next few months traveling the world and training his new found powers. Being alone for those months taught him many new abilities, but gave him a darker personality. Keldar is currently looking for wisdom and power by reading ancient books and training with the greats.
__________________
Not only is it a bunny with a pancake on its head, it is also the link to my B.A Character: Bartholomew. Keldar has been moved over here until another breakfast based fuzzy animal can be found. Proud Adopter of DodongoKing12. I can taste your jealousy. ![]() Official member of the Honour Fanboy Association |

| Advertisement |
![]() |
| Tags |
| character, list |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|