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  #841 (permalink)   [ ]
Old 09-17-2006, 01:30 PM
Chad Chad is a male United States Chad is online now
Steve Irwin. 1962-2006. We'll miss you croc hunter
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Join Date: Apr 2005
Location: Alabama
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Approved by Power Shot

Name: Rakalosh
Race: Human
Gender: Male
Age: 20
Height: 5'7
Weight:180 lbs

Appearance: Raka sports a light blue vest, boots, bandana and gauntlets. On the vest is a white pattern of lines that represents wind currents. His bandana bears the symbol of fire, for the village he is from. His hair is short and white, and his skin is a light brown. He wears the white mask of a tracker ninja.

Personality: Rakalosh always hides his true feelings about something, so no one is certain what makes him angry, or who he cares about. If he trusts and cares deeply about someone, he'll drop subtle hints like giving a small birthday present, or watching out for them in different situations. His ability to hide feelings often worries people, because they never know if he is happy or angry with them. He often simply says "Stop that." or "I'm listening."

Weapons: Two double bladed claws that strap to his gauntlets for hand to hand combat. Sen bone, which are needles primarily aimed at pressure points to paralyse opponents. Two chains that rap around his arm that are used as whips, grapple cables, or restraints against opponents.

Armor: Gauntlets and shin guards for blocking.

Skills: He knows the Byakugan technique. He is very agile, proficient in close ranged combat, and very accurate with sen bone. He is good at paralysing opponents with sen bone and stopping chackra flow with byakugan, rendering any opponent helpless.

Magic:

Air Drill: A blast of air that travels like a corkscrew to ddeflect long ranged attacks to the side.

Wind kick: He can use this horizontilly on the ground to hit multiple opponents, or vertically in the air as a charge attack.

Bubble: He creates a bubble of air that lets him glide for ten seconds. It offers slight protection.

Boost: Launching with hands or feet, he can achieve major jumps.

Strengths: His senbone and byakugan can help him restrain just about anyone. His proficiency in close ranged combat helps him defeat most opponents who are within arm's reach, and high speed and agility help him get over there.

Weaknesses: Low armor makes him vulnerable to long ranged attacks. Sen bone is only good if it connects with pressure points, so he doesn't have a great long ranged attack. His byakugan is useless in dark or foggy places.

Background Rakalosh is a Chunin traker ninja from the land of Fire. The Hyuuga clan that he is from is seperated into two sides, and he prefers to keep which side he is from a secret. He has trained himself with byakugan and sen bone to apprehend almost any enemy while not making a huge scene. when things get dicey, he kills his opponent with hand to hand combat techniques, finishing the person off with a simple slitting of the throat.

There are five hidden ninja villages that protect most areas of the world, and hide very important secrets. Every ninja holds secrets that could mean a village's downfall if the person turns traitor and escapes. This is where tracker ninja like Raka come in. He tracks down enemies, and ambushes them with sen bone. If something goes wrong, he will move in and use his byakugan to stop the flow of chakra or magic, that makes elite ninja extremely powerful.

He doesn't like to draw crowds that may contain innocent bystanders or allies of his target, however he can use close ranged fighting techniques to draw his enemy in and control his actions. If the mission calls for a live capture, he is prepared, but he will not hesitate if the mission calls for killing. Whatever is in the best interest of his village, he will do.

Raka comes from a somewhat protective family, where his parents didn't trust strangers. They always told him not to show too much emotion, or speak too freely about his information. This security against strangers, and his parents need to keep their secrets inside the family is why he became a tracker.

As for his parent's secrets, it is believed they may be hiding a dark past that they want to forget. The only thing he is certain of is that they love him, and have not committed any criminal actions since he was born.
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  #842 (permalink)   [ ]
Old 09-17-2006, 01:43 PM
Triforce_Heart United_States Triforce_Heart is offline
Stressed up a bit!*
Join Date: Dec 2005
Location: Dragon Roost island.
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Arrow Calavera--(aproved)--*

My character approved by PowerShot

Name: Calavera W. Overlook
Age: 35
Race: Human
Sex: Male
Hair: Long, black, with grey "stripes"
Eyes: Black; small
Weight: 73
Height: 7-feet,82-inches
Weapon: Two-handed Katana

Strengths: his abilities to guess what other people think, like a "sixth sense"; he likes to use that in order to discover secret enemies or the true identity of some people... He also uses his skills; (see below) to be known and praised by other people; another of his positive points is that he likes to protect every living being... he would do almost anything to save a simple, unprotected lizard; may sound ridiculous, but he thinks that every one deserves to live, and don't tolerate people who dislike and bad-treat animals or other person.

Weakness: Although he has very strength, and wisdom; he does not posses agility and capability to perform certain tasks and to avoid most hostile attacks... His reduced capability to do some things, have lead him to another negative point, self-confidence; when he doesn't manage to do a task or journey, his confidence drastically lowers which may cause serious problems when facing other dangerous situations, when working hard to help or do something/someone; and that can lead to the worst of its negative points: failure...

Skills/magic: "Blunder Strike": Slashes and enemy with a powerful strike, paralyzing an enemy until you hit him twice, after that the paralyzing effect end.
......................" Wishing Hor": Character's speed and constitution double until get hit by an enemy.
......................" Ghoreding’s Will": The character went berserk and its strength doubles until get two hits by an enemy.

Appearance: He as black and small eyes, that combine with his light skin... The hair is totally black, but when he reached puberty, the hair was painted with grey stripes, and he still paints them every time they start to vanish. He also has facial hair, goatee style, also black, with grey stripes. He can be proud of having a strong body, with large shoulders and muscles; a properly body to a warrior...
He uses a two horned, red and brown, helm; that combines with the brown boots and red gloves; his golden bracelets with sapphires incrusted in them give him a "travelled" warrior look; he also wear a Steel plate and steel leggings; along with a "iced-blue" belt and a white and yellow cloak; his last clothing his on the shoulders; One-spiked, red and golden, "shoulder plates"... A regular warrior in the general...

Personality: Well, a little bit egocentric, but at the same time, a good heart person that thinks in everyone; a little strange yes, but that's what makes him unique in the world, he doesn't care even a little about other peoples thoughts about him, he just likes the way he is, and thinks that all people would do better if they also had confidence in themselves, and the way they are... Sometimes, he just cares about attracting attentions to himself, showing off, but other times, he tries to protect and save everyone he can... He also goes straight into the subject, or "you" want to negotiate or not, or "you" want to fight or not; and so on...

Biography: When he was a little boy, he was kidnapped and taken to a secret place, a place where all kinds of warriors were trained, the little boy stayed there until it's 13 years old, when he started training with others of the same age, He soon got used to that kind of training, it wasn't really difficult, but to a 13 year-old boy, it was enough. But someday; that secret place, you could call it a school for warriors; a secret school... it was attacked by the guards of Sunridge, under the king's orders, to rescue and bring back the children; as the students at the secret school didn't know anything about that; they defended the place with their own lives... this young lad Calavera didn't fought though... he was too scared and fearing his own incapacity to help on the protection of that place...

So, when everything was over, he got out of his hideout, and saw that the students had managed to defend the school, only a few of them had survived though... And when he tried to go talk with them, some knights appeared from the forest and killed the remaining students. Calavera watched everything from the small alcove in one of the walls; and from that day on, he decided to make those knights and the one who sent them, to pay... for his colleges, friends, teachers, and his only home, the school; destruction...
These days he grown up to an adult, and is now a fine warrior-commander that is still searching for the trail of those mysterious knights, and the secret entity that sent them...

He travelled forth trough mountains, woods, drylands, Lakes... He visited many cities and villages; until one day...
He found an ancient man as he travelled to Barekeeper Mountains; the ancient predicted Calavera's future.
"...... Oh, god... So much disaster to only one bearing it..." Calavera asked what was the meaning of that.
"Oh, oh, oh... you don't wanna know that!” the ancient answered... and departed to the mountains.

A few days later, when Calavera was camping during the night... A group of hunters came by, and stopped to say hello.
They decided to camp with Calavera until the next morning, when they all started their long journey...
They were three men and a woman, one was Bornus, other was Wringly, and the last man was Turgad; as for the woman, Kityara was her name. They kept company to Calavera during two weeks, after they crossed Moon woods, their ways divided, from Vyuldrum city, the hunters went to Boar planes, Calavera embarked on a ship that was departing to Lightshire... A few days later, Calavera reached is destination, in Lightshire; he paid to a mercenary for his help and company... Now, this happened when he was 27 years, the mercenary he had paid to, did actually go with him during 2 more years, when an ambush from Thieves got them unprotected; and the mercenary didn't manage to escape...

Once again, alone, Calavera decided to went directly to Sunridge city, from where those guards came from when he was 13 years old. Probably, the mysterious knights should have come from here too...
He reached the city, at the beginning of Spring, and the enormous city gates with Iron symbols were shinning at the Sun light... As he entered the city, the guards spotted him, and arrested him...
They took him to the throne's room, where the king was waiting!
"King- I thought I had killed you all! My guards went to that stupid school of yours to save you all; and you kill them?!"
"Calavera- What you mean, save us? You attacked the school!! You killed our instructors! What were you waiting for?"
"King- Your teachers were nothing more than rats!! They kidnapped you all when children you were, and took you to that cursed school!!"
"Calavera- ......"
"King- Now let me tell you: ... you're gonna die! Or, do you prefer to be held captive in a prison? Until your life end? Ah, ah, ah...!"
As Calavera answered, the king sent him to the prison:
"King- You'll die there...!! Do you hear me!? You'll DIE!!"
During many years, Calavera stayed in that prison, but then, suddenly; the castle was attacked... Calavera could hear the explosions in the streets, the buildings being burned... the screams of the people that were being attacked... He waited to see what would happen; the door of his cell was opened, he didn't recognize those people at first, but then...
"Calavera- Oh, god!! How did you found me?"
"Bornus- We explain later, now c'mon!"
They all started running through the burning tunnels of the castle; the floor was covered with corpses... They stopped in front of a hole on the ground; Kityara looked at Calavera and said:
"Kityara- jump down on this hole! And then follow the river north; we'll meet with you in a small fountain near the river. Go now!!!"

Calavera jumped down to the hole and expected everything but a slide down! He started sliding and got out through a hole in the castle's wall, he flied over the water channel in front of the castle, and got himself stuck on top of tree... He sited on the middle of the leafs and from there watched the destruction of the city... He jumped down of the tree, and followed the water channel of the castle to the east; until it joined the river, he followed it to the North, and a few hours later, a small fountain was shinning on the left side of the river... He went there.
Some time later, the people who helped him, appeared and joined him.
"Bornus- Are you ok?"
"Calavera- Yeah, thanks to you, how did you found me?"
"Bornus- We didn't. We just heard rumours that you were being held captive in Sunridge's castle; as we are working to the King of Elves that suspects that Sunridge king is a corrupt man, he sent us and his army to destroy the city."
"Calavera- And what do I have to do with your king's problems?"
"Turgad- Nothing, of course! But when we told the Elves king that you were our friend, he managed to arrange an attack to Sunridge without having the Velbym Counsel on our backs, ready to take us down."
"Wringly- Now that you are safe; our King told us to take you to his presence, will you come with us?"
"Calavera- Sure! I'll go..."

And during days, they travelled to Seladram, city of Elves...
When they reached the king's chamber, he looked at Calavera and went to talk with him with privacy... No one knows what they talked about; but when Calavera go out of the room with the king; he was decided to stay in Seladram, working for the king...

And he's still there, now, he lives near Wringly; Kityara and the other two live in a village separated by Seladram, by only a small forest; and goes to speak with the king to receive a new task, everyday...
But despite the new life, he still awaits a chance to search for the mysterious knights... In case they hadn't been killed already in Sunridge's attack...


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Class: Warrior
Class type: Weapon master
Weapon appearance: A two-handed katana, with the blade of steel, the "protecting part" of gold, and the "grabbing part" of resistant wood.
Destiny: Become the Ruler of Light in his world or Lord of Darkness in the Underland, the final choice will be made by him and only him...
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  #843 (permalink)   [ ]
Old 09-21-2006, 12:36 AM
nekoryuuha United_States nekoryuuha is offline
Private First Class Nekoryuuha. US Marine Corps
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Join Date: Dec 2005
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Re: Character List

Name: Awaineko

Age: 20

Race: Neko (half-breed [Human + Neko-demon])

Sex: Female

Hair: Pure white. Goes down to her shoulders.

Eyes: Purple

Height: 5’ 4” (5’ 7” with her ears)

Weight: 100 lbs.

Weapon: Claws and Magic

Armor: (See skills/magic)

Strengths: She’s very lithe. Allowing her to move and dodge fast and her spells are strong without taking a very long time to cast. Paired with her sister, Myouneko, their spells are deadly. With affinity to light and holy magic those types of spells don’t affect her and weapons based with those attributes can be slightly manipulated by her to make it harder to harm her with them (though a strong enough attack will hit her regardless). She has the ability to harness and even absorb existing free light/holy energy in her vicinity to bolster her own power and can enchant object to strengthen them or to manipulate objects to throw at her opponents or shield herself with. Her magic’s affinity is mostly toward boosting ability and healing, but by no means are her attack spells weak. Blinding attacks by light have no effect on her and an abundance of light increases her power. Both she and her sister have weak telepathic ability. Not enough to harm someone else, but enough to link with each other’s minds and sometimes pick up a thought or two from a foe and can help defend each other’s mind from mental attack. Though weak to water based attacks, she actually enjoys swimming and doesn’t mind getting wet.

Weaknesses: With her small frame and lack of armor, she’s at a disadvantage when in close combat. She only knows basic hand-to-hand combat; just enough to block a few punches or kicks if she can’t get away or dodge, but too much after that can overwhelm her quickly. While her magical endurance is very high, she can be physically worn out quickly against faster opponents and against strong opponents her low body weight makes her easily thrown distances. Her two worst weaknesses are water and dark/demonic magic and attributed attacks, causing her a lot of pain and temporarily weakening her light powers. Her telepathic ability does have one downside; too much pain to either one will end up being felt by the other and can wind up debilitating both of them since they’re too closely bonded to completely block one another out.

Skills/Magic: She has a good number of spells for use on her own and even has a few “Twin Attacks” she uses in tandem with her sister, Myouneko and are described later. Her light attacks are intense enough to cause burns to flesh.

Light ball - As the name implies, she forms a ball of light in her hand about the size of a baseball usually and throws it at the opponent. It doesn’t require much energy and the ball itself is strong enough to crack rock and explodes on contact. Travels fairly slow and doesn’t have much range since she isn’t physically very strong. In a pinch, she can just slam the ball into the opponent to blast them away.

Light Cannon - Basically, it’s her Light ball attack on steroids. She forms the Light ball attack, but instead fires it at speeds and ranges comparable to a strong bow shot. Strong enough to blow holes in rock and dent/crack metals. Uses more energy then Light ball due to how it works. Like Light ball, it explodes on contact.

Armor of light - Forms an armor of light energy around herself or others. The armor absorbs light and holy based attacks and magic as a fuel, but is easily breached by dark and demonic based attacks and magic. It can easily stop small things like arrows and throwing knives, but shatters if struck repeatedly by swords and spears. Disappears after a minute and 30 seconds with a 2 minute lag until its next cast. It can be formed partially to protect maybe just their arms or can cover them completely. Places covered by this armor are covered in a pure white coloration.

Light boost - Increases the recipient’s physical speed and their reaction time for 3 minutes. While in effect, the person’s body shimmers iridescently. When used on herself, she also speeds up her casting time, but when it ends she’s slightly slower for a moment.

Revitalize - Bathes a wound in light energy and heals it without a scar. Small wound heal fast, large ones can take a few minutes and a fatal wound can be healed, but is very draining. Strong enough to regrow limbs.

Holy Edge - Casts an aura of destructive light around an object. Can even be cast on her own or her sister’s claws.

Energy gift - Allows her to transfer some of her magical energy to another person.

Light freeze - Using her light energy, she attempts to freeze an opponent in place by stopping their muscles from responding. Only affects voluntary muscles (Meaning heart beat and breathing doesn’t get affected). The more physically and/or magically strong the target is the faster they’ll break free.

Damage Guardian - A sacrificial technique she developed in secret during the one time her sister couldn’t protest, while she was sleep. This move allows Awaineko to prevent any and all injury to her sister by having it inflicted upon herself instead. Everything from a slash to a burn or even a punch or impalement is inflicted on her body instead of Myouneko’s. To a viewer, a sword slash would go across Myouneko’s chest and both do and show nothing while Awaineko’s chest would suddenly slash open and bleed as if she was hit instead. The move itself isn’t very demanding, but the constant healing of herself could drain her fast. Myouneko can stop this move at any time after she realizes it’s on.

Appearance: Picture of both found here. Awaineko’s on the left. She wears a one-piece, white dress without sleeves and an upper back that’s mostly held up by a wide strap on her shoulders. It goes down to just above her knees and has black trim along the edges of the strap and bottom of the dress. At the top, three back bows hold the top-front of the dress closed and she has an Amethyst around her right wrist on a golden chain. A plain black collar sits around the base of her neck. It’s made of hard leather that can stop small things like throwing knives, but not much more. Near the base of her spine, a three inch slit is cut in her dress to allow her pure white tail to come out without lifting up her dress and showing off her lack of panties. On her feet, she wears white leather shoes, worn a bit from a lot of walking but still good for much more. Cute is likely the best word for describing her face and appearance and her collar definitely helps this along with the way her semi-short, pure white hair frames her face and her beautiful cat-like eyes with her cute three inch snow white cat ears adding to this. She’s thin and shapely without being overly thin or busty and her long, graceful arms and legs give a hint of her great flexibility. Her hands and fingers are no different, also being long and graceful and perfectly suited for spell casting or thievery and her long fingernails are painted white to hide her sharp, inch long claws. Her skin is light and blemish-free without being pale and her tail is long enough to reach her ears. She can always be found within 30 feet of her sister, Myouneko.

Personality: She’s a bright and cheerful girl that enjoys having fun with her sister Myouneko all the time and is never willing to be more then 10 meters from her. She tends to see things from a brighter point, in contrast to her sister’s slightly darker nature and can pick out the truth effortlessly thanks in part to her telepathy and her personality. One of both her and her sister’s favorite things is using their telepathic link to finish each others sentences and tend to speak in turn because of the fact they always know each others next thought. Also in thanks to their telepathy, the two are almost always conversing mentally which is how they never get in each others way during a fight. Awaineko tends to help as support and enjoys the role, being a natural healer and is a nice surprise for those that think she can’t fight directly. She also has no qualms about her body being exposed or being seen without clothing thanks to her upbringing. The tail slit is more for when around other races that aren’t as “carefree” as her hometown. She also enjoys being high in a tree, swimming, and having some private fun with her sister. When in battle, she’s quiet, serious, and observing, specializing in support magic tends to make one a great analyst and Awaineko is no exception to this. Even when fighting, she studies the opponent’s moves and attacks for weaknesses and patterns and shares the information with her sister over their mental link to help end battles without too much blood shed or any killing. Meanwhile, she’s alert to help her sister all the time. She usually can be seen smiling with a happy look on her face that gives her a false naïve look. The two sisters are also lesbianistic both toward each other and toward other woman. It's one of the many things that link them as twins.




Name: Myouneko

Age: 20

Race: Neko (half-breed [Human + Neko-demon])

Sex: Female

Hair: Pitch black. Ends at mid-back

Eyes: Azure

Height: 5’ 4” (5’ 7” with her ears)

Weight: 100 lbs.

Weapon: Claws and Magic

Armor: (See skills/magic)

Strengths: Like her sister, she’s very lithe and her spells are quick. When her spells combine with Awaineko’s their destructive abilities jump. Dark and demonic magic have no effect on her and she can manipulate things of that attribute to lessen the chance they’ll hit her (though a strong enough attack will hit her regardless). The free dark and demonic energy around her can be used to strengthen herself and objects around her can be enchanted with her power to be strengthened or manipulated to her aid. Her magic, unlike her sister Awaineko’s, is focused toward attacking and negative effects rather then healing, but she does have good healing ability. Blinding spells by darkness don’t affect her and an abundance of darkness increases her ability. Both she and her sister have weak telepathic ability. Not enough to harm someone else, but enough to link with each other’s minds and sometimes pick up a thought or two from a foe and can help defend each other’s mind from mental attack. Though weak to water based attacks, she actually enjoys swimming and doesn’t mind getting wet.

Weaknesses: She’s small and light, leaving her a close range weakness and she knows only about as much hand-to-hand skills as her sister. Meaning she can be quickly overwhelmed physically. Though she can be physically worn out fast, her magically endurance is quite high, allowing her to cast long after most would be tired and strong foe can easily toss her due to her low body weight. Water and light/holy magic and attributed attacks are her major weaknesses, they hurt her a lot and weaken her dark powers. Her telepathic ability does have one downside; too much pain to either one will end up being felt by the other and can wind up debilitating both of them since they’re too closely bonded to completely block one another out.

Skills/Magic: She has a good number of spells for use on her own and even has a few “Twin Attacks” she uses in tandem with her sister, Awaineko and are described later. Her dark attacks are powerful enough to cause numbness.

Dark Cannon - Much like her sister’s move, she forms a ball of darkness in her hand about the size of a baseball and fires it at speeds and ranges comparable to a strong bow shot. Strong enough to blow holes in rock and dent/crack metals. Like her sister’s, it explodes on contact.

Dark Sword - Forms a sword made of darkness to fly at the opponent. The sword itself is able to cut just like a normal sword and when it hits a surface, the sword unleashes a weak, dark shockwave to knock the opponent away from the impact site.

Black Aird - Five black crystals form around Myouneko and fire beams of pure dark energy at a foe. Each one has the energy to fire continuously for 2 minutes and are under Myouneko‘s command. The beams are strong enough to stagger a grown man and can shoot holes in leather.

Black Beast - Hits an opponent with human-sized black wave of energy in the shape of lion’s head that comes from her palms. Used to throw a foe away from her. Hits hard enough to bruise and can throw a 160 lb. man 5 meters away. Uses a chunk of energy and is only used within 4 feet of herself.

Armor of Darkness - Basically, it’s the dark version of her sister’s Armor of Light with the same weakness and time constraints. It can be formed partially to protect maybe just their arms or can cover them completely. Places covered by this armor are covered in a pitch black coloration.

Dark Break - Decreases a foe’s physically speed and reaction time. Can last up to 3 minutes if the opponent is weak to magic or can’t resist magic well. Mages can throw off this enchantment almost instantly and magic-users can resist it enough to only be slowed for a minute or two. While in effect, the person looks to be covered in shining black stars. When used on herself it greatly slows her bleeding if it doesn’t stop it altogether, allowing her to keep from bleeding to death until healed but she’s forced to be slowed for the full 3 minutes.

Shadow Healing - Covers wounds in darkness to stop bleeding and heal it with no scar. Unlike Awaineko’s Revitalize, she can’t heal wounds much worse than a slightly bad sword slice, though she can heal it in less then a minute.

Shadow Edge - Casts an aura of punishing darkness around an object. Can even be cast on her own or her sister’s claws.

Energy Transfer - She attempts to steal energy from a target to give to another. Those weak to magic would be hard pressed to prevent some energy from be taken while a mage could feedback this attack to injure Myouneko.

Appearance: Picture of both found here. Myouneko’s on the right. She wears a one piece, shoulder-less and strapless black dress hold up mostly by the short sleeves of the dress. It goes down to stop just about at her knees and sports white, fuzzy trim at the top and bottom of her dress. At the top, two amber colored bows hold the top-back closed with a similar bow at the ends of both sleeves and in her hair next to her left ear, she has a white furry hair pin. A plain white collar sits around the base of her neck. It’s made of hard leather that can stop small things like throwing knives, but not much more. Near the base of her spine, a three inch slit is cut in her dress to allow her pitch black tail to come out without lifting up her dress and showing off her lack of panties. On her feet, she wears black leather shoes, worn a bit from a lot of walking but still good for much more. Cute is likely the best word for describing her face and appearance and her collar definitely helps this along with the way her long, black hair gives her a youthful look, nicely frame her face and beautiful cat-like eyes along with her cute, three inch cat ears. Much like her sister, her body is curvy without being overly thin or busty with long, graceful arms and legs that hint at her great flexibility. Her hands and fingers reflect this as well, being long and graceful, made perfectly for thievery or spell casting with long, black nails to conceal her sharp, inch long claws. Her skin is light and blemish-free without being pale and her tail is long enough to reach her ears. She can always be found within 30 feet of her sister, Awaineko.

Personality: She’s the dark, but happy sister of Awaineko and would rather be stabbed then be more than 10 meters from her. She sees things in a darker, slightly more evil way then her cheery sister and is able to easily detect lies thanks in part to her telepathy and personality. One of both her and her sister’s favorite things is using their telepathic link to finish each others sentences and tend to speak in turn because of the fact they always know each others next thought. Also in thanks to their telepathy, the two are almost always conversing mentally which is how they never get in each others way during a fight. Myouneko is great at changing and applying new things into her strategies when her sister gives her new information and can react a bit faster then her analyst sister can. As the better attacker, she enjoys protecting her sister and making the opponent react instead of acting and proves an interesting surprise of those that believe she needs her sister for support spells. Also, much like her sister she isn’t body shy in any way, shape or form because of their upbringing and Myouneko was actually the one that suggested the tail slits for their dresses. In battle, she pushes her foe to deal with her instead of her sister and tends to provide a great distraction for her sister to gather information and support mostly unnoticed by the foe. She can usually be found with a dark, slightly devious smile that can make her look mischievous at times. Her favorite pastime is being high in a tree, swimming, and having some private fun with her sister. The two sisters are also lesbianistic both toward each other and toward other woman. It's one of the many things that link them as twins.


Skills/Magic 2: Described here are the “Twin Attacks” that Awaineko and Myouneko use in tandem with each other. These can’t be use if one of them is unconscious or drained.

Twilight Cannon - The sisters extend their hands toward the foe and launch a highly destructive ball of light and dark energy about twice the size of a bowling ball at the opponent. The ball explodes on contact with a surface and travels at speeds comparable to a powerful bow shot and ranges comparable to a sniper rifle. Takes a chunk of energy from both, but the strength makes it worth it. Strong enough to punch holes in metal.

Energy Loop - The sisters create a unified energy “pool” between them by having Awaineko give energy to her sister while Myouneko passes the energy of the enemy into Awaineko, creating a loop that the twins then exclude the foe from before energy can be given to him as well. Allows them to revitalize one another and is the only Twin attack that can be used if one of them is drained, but can’t if both are drained.

Beast Blast - Myouneko performs a Black Beast attack immediately followed up by Awaineko’s Light Ball or Light Cannon to hurl the foe even farther while doing great damage, unlike the original Black Beast.

Death Play - Possibly the sister’s most fatal attack. Awaineko freezes the foe in place and attempts to hold them long enough for Myouneko to pierce their chest with a spiraling black energy sword. Foes weak to magic are all but screwed against this while those that are physically and/or magically strong can quickly break free in time to dodge the sword strike. Takes a good deal of energy, but can kill or fatally wound a foe in one shot.

Flare of Conspiracy - A destructive assault inspired by a similar attack used by an ancient beast of great power the Twins read about. The two move to both sides of an opponent and fire light and dark energy into two unstable spheres around the foe. After building the strength to the desired level, they touch the spheres to cause a violent light/dark energy reaction that leads to a powerful explosion. They can usually be heard whispering in conspiring undertones before launching it.

Armor of Twilight - The sister’s fuse their armors to form a stronger version that lasts much longer and is stronger then the original armors. It absorbs both light and dark energy attacks and repeated sword/spear strikes take much longer to shatter it. Last for three minutes, but takes three minutes “recharge”. Like its weaker forms, it can be formed partially to protect maybe just their arms or can cover them completely. Places covered by this armor are covered in a spiral of white and black coloration.

Joint History: Awaineko and Myouneko are, despite appearances, twin sisters born to the Neko-demon Seleyneko and her human husband Eldritch Kuroi. They lived in Zarathustra, a prosperous forest town made up of mostly Neko-demons and Neko half-breeds with a few humans and was a very “unrestricted” when it came to clothing. It was the vast forest the town was located it that was the main cause of this; its pulse of life resonated with Nekos and created a kind of weak aphrodisiac that didn’t take long to make a clothing optional agreement among the populace. It seems I’ve gone off topic. Anyway, Awaineko and Myouneko was a unique pair. They differed from other twins in that they weren’t each others mirror, but rather they were each others inverted image. As kids they were never separated, doing everything possible together from sleeping to eating and of course, playing. The two hated being separate for any reason, especially when there was no reason it could be done together.

The two were in rolled in school at age 6. It was here during a period of boredom they happened to discover their telepathy and answer the reason why knew exactly where the other was during the few times they’d been forced to separate by teachers or their parents. At first it was difficult to use, but thanks to their closeness they learned quickly and made it easier for them to use and developed an unbreakable link with each other. Armed with this, school went by quick and easily for them. They were academically great students and their link allowed both to think on questions that would stump just one of them. They breezed through the curriculum: Math, Science, Sex education, and English.

At 12 they finished school two years earlier then most would have and chose to spend their time exploring the forest, learning magic from their sorceress mother, and having some “fun” usually with each other and occasionally with twin boys they’d met during school. Their magical specialties showed early and so their training branched off soon after the basics; Myouneko went toward attacking and negative inflictions and Awaineko went toward healing and support effects. Again, their link helped out for at first they had extreme trouble trying to learn each others specialty, but their direct mental link gave insight that greatly helped. They spent the next 7 years learning everything they could from their mother and developing their Twin Attacks until finally, they were told they would need to experience the world outside of town to learn the workings of her strongest magic. For a little while they stayed at home, learning a few more personal techniques for each other before they made the decision to leave and broaden their horizons. So at the age of 19, they made their goodbyes and left their peaceful town to see and experience the world. Just as well, for their curiosity was nearing point of making them want to leave soon anyway. Never separate, they travel together even as I speak the story of their past and it is here I give their tale back to them.

***

“Have I done a good job, my dears?” said an old man sitting in a large chair near a fire.

“Yes you have,” “Old man. Thank you,” the twins said, finishing the others sentence. The two smiled and stretched before walking up to him and kissing his cheek. “You did a great job,” “Considering the information we gave you. How,” “Much do we owe you,” “For this?”

The old man waved the statement away. “Bah! You owe nothing. It was enjoyable for me and your company and kiss was more then enough. Not many come to listen to my stories, much less give me a new one. Now, off to bed with you. It’s getting late and your journey continues in the morning. I’ll see you then.

“I see. Good night, old man.” Awaineko hugged him and started to the stairs. Myouneko soon mirrored her sister’s action.

“See you in the morning at breakfast.” Myouneko disappeared up the stairs after her twin.

The old man smiled as he got to his feet. “Good night. May your beautiful story continue for quite some time,” he murmured to himself before going through a nearby doorway to his own room.
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  #844 (permalink)   [ ]
Old 09-22-2006, 04:41 PM
P. Australia P. is offline
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Re: Character List

APPROVED BY POWER SHOT

Name: Axle.
Age: 32.
Race: Human.
Sex: Male.

Hair: Short, dirty blond hair. He also has a small, shaven beard surrounding his mouth.
Eyes: Light blue.

Weight: 114 kilograms.
Height: 6 foot 5.

Occupation: Flame of the RedClad Forces.

Mount: A black stallion called Thammund; he is well bred and fast.
Weapon: Steel Broadsword, Traditional steel Round-Axe of the RedClad Forces, and a titanium headed Battle-Hammer. He only ever carries one at once on his weapon belt, and the others on his horse, Thammund.
Armour: Traditional Battle-Armour of the RedClad Forces; a grey tunic, over which steel chain mail is worn under a red leather jacket. Red leather, chain-mail-backed gloves and red leather boots with steel-reinforced soles. He also wears red leather pants.

Strengths: Axle’s strength lies in his abilities to take command, his weapon skills, his sheer size and strength, and his sharp mind.
Weaknesses: Axle is slightly phobic of forests.. When in one-on-one combat, he can hold his ground, especially when mounted on Thammund, but he is helpless without a weapon. He is short to anger, and can get frustrated about even the smallest things.

Skills/Magic: Axle is a very good axeman if anything, but he has no magic abilities.

Appearance: Axle is a tall man, looking like a battle-hardened veteran, which he is, and does not appear to the kind of person you would take an instant liking to. His blond hair is unbrushed, and his beard rarely shaven. His form is very muscular, hence his weight. A thin scare runs across his right brest. . Axle is a foreboding-looking man, but his appearance is striking, wether relaxed, or at war.
Personality: Axle is an open man, but quick to anger. He is one never to be seen wearing a helmet, as he likes to see the world through his bare eyes, and to look his enemy straight in the eyes. His mind is riddled with questions, and to how his mind actually works; he is the only one who knows.

Biography: A man trudges through three feet of snow, dragging himself along. He hears a noise, the sound of a whisper on the wind. The Mortegar. he thought. He now walked more carefully, watching the trees around him, listening to the whispers. Then he heard the speech of a wraith, much closer now.
“Flesh to feeeeed on. Flesh to feeeeed on. Weeeee must feeeeed.”
“Show yourself, you abominations!” the man drew his sword.
“So, you want to fight, eh? Soon weeeee will feeeeed, my prettieeeees. So close now, so close…”
“Show yourself!” the man was becoming distressed. He was afraid of them, but it was he who had hunted them all his life! I’m a coward! But I must fight them. he sincerely hoped they would be bulks, the more substantial of the wraiths. Then he saw it: smoke drifted down from the sky and in front of him. It formed a creature, seven feet tall; thin, with long, whip-like limbs, two claws on each hand, to claws on each foot. A human skull masked its head, with black liquid seeping from the eyes, dripping on the ground.
It opened its mouth wide, wider than a human could, “Ahhh…” a black smoke drifted out onto the man’s face, choking him. He ran, not knowing how to fight this new kind of wraith which he had never seen before. He sprinted, as fast as he could, through the snow. And as the black liquid from the wraith’s eyes hit the snow, it stained. And the staining spread, up to the man’s feet, until it was a good hundred paces in front of him. He could not escape the blackness. The black snow melted into a black liquid, surrounding his feet, and in front of him, formed out of the liquid the black form of three bulks. “Get him, my prettieeeees, get him!” The wraith outstretched an arm, pointing at the man, and then drifted away as smoke. The bulks’ faces were broad, with a huge, razor-sharp-tooth-lined mouth, and no eyes. They bore huge clubs, and swung them at the man. The man turned and fled, running through the black liquid, dodging trees. He then heard the sound of a babies wail, and ran towards it. He turned behind a tree, and saw a little babe, wrapped in grey cloth, and he picked it up. It was a little pale-skinned boy, and in its hands it held a small marble. The Sceptre! he shouted in his mind, grabbing the marble with his one free hand, and he threw it at the bulks. When it landed before them, it shined brightly, melting the bulks with light magic. He huddled the baby up to his chest, and ran, out of the forest.

~

Six years later

Axle walked through his father’s home, looking for his father. “Dadda! Where are you Dadda?”
“I’m here, son.” His father walked out of his bedroom, sweeping the child up in his arms, hugging him. Axle’s dirty blond hair was a mess, as usual. The boy’s little blue eyes stared into his father’s large brown ones. “What did you want me for?”
“Someone’s at the door Dadda, and I can’t reach the knob!”
“I’ll get it.” He walked up to the door, putting the Axle down. He opened the door, wondering why someone was knocking at the door at dawn. What he saw terrified him.
“Weeeee will feeeeed. And weeeee will feeeeed on you!”
“Who is it Dadda?”
“Axle! Run, upstairs, and lock yourself in the cupboard!”
“Why –”
“Just go!” Axle’s father, Rarron, ran through the house, into his room, and grabbed his sword, and faced turned to face the horror at the doorway. He slashed his sword at the wraith, but it just passed through its arm. The wraith reached out to him, grabbing him by the shoulder, and throwing him across the room. “What do you want with us?!” Rarron said, standing up
“You stole him from us, you stole him! And now weeeee will feeeeed on you! This is the end of you and your boy.”
“It is not!” Rarron leapt forward, slashing at the wraith. The wraith stood, all blows passing through it. Except one. Rarron’s blade struck the wraith’s skull, and left a small scratch, but at least he had hit the damned thing.
“Come, my prettieeeees, come!” the wraith’s form disappeared, leaving the head, floating in the air. It cracked open, exposing a floating orb of blackness. It got larger and larger, and then split up into eight. Each black orb grew a skull around it, and then grew a wraith body. Great, now there are eight of them! Rarron thought, stepping back. The front wraith, the original, grew skin over its body, and then looked like a human. It was a man, with long, black hair and deep blue eyes. He was wearing a black cloak with black feathers around the collar, and a black leather fedora. The other wraiths assumed the same form, but no other than the original wore a hat. Their fingers had claws of a beast unknown, and teeth of a wolf. “Kill him.” Commanded the leader-wraith. Rarron then realised that when the wraiths were in human form that they had the voice of man, not a wraith. The wraiths jumped forward, lunging at Rarron. They slashed and hacked with their claws, doing anything they could to kill the man that had robbed them of the child. He slashed out with his sword, trying to hit them. Now that they were men they were easier to hit, but only one in every three hits actually hit them, and they kept dodging. Amidst the confusion, Axle climbed down the stairs and saw the look in the leading and hatted man’s eyes, a look of foreboding and ill will. He would never completely forget that look, or the face. Axle ran back up the stairs and locked himself in the closet, looking through the crack between the doors, hoping that he wouldn’t have to see those horrible creatures again. Never again.

Rarron kicked one of the wraiths off of him, sending it out of the door and onto the snow outside. He kept on hacking at the wraiths, but he barely hit them. He soon noticed that the wraiths were easier to hit on their limbs than anywhere else on the body. Their arms and legs could not be cut off, but when he cut them, their energy drained out of the cut, only to soon be regained after the cut had been healed, which took about three to four minutes. He finally killed one when he stabbed it straight through the chest, puncturing what its heart would be if it was human. Rarron felt better that he only had to face seven of the things, but he still hated it.

Axle sat in the musty old closet, and then remembered the small marble that his father said would keep Axle safe from any danger if it came. So he leapt up and ran out of the closet, down the stairs, and into his father’s room, all without being seen by his father or the creatures. He crawled under the bed, and grabbed the small box under the couch. He sat on the floor, and opened the box. Inside the box there was a small, clear marble, which he picked up in his small fingers. He ran out of the room, facing the creatures attacking his father. Then, the hatted creature spoke.
“The Sceptre, my pretties, the Sceptre!”
“Axle! Get back upstairs!” Axle drew his arm back, and threw the small orb of glass. It flew forward, hitting one of the wraiths in the eye, and it passed through and into the head, as if the head was its normal skull form. The wraith exploded with light, sending the other six back, writhing and twisting in pain. They all exploded in a splatter of black liquid and smoke, except the leader-wraith, who ran through the snow, forming back into a wraith. It dived up into the air, and disappeared through the snow. Rarron looked at his six-year-old son with a look of befuddlement.

~

Ten years later

Axle walked along the city path, looking at the people he passed with an eye of a hawk. His Round-Axe hung loosely off of his belt, the insignia of the RedClad Forces. It had been three years since the RedClad Flame, Razgran, had apprenticed him. When he had been, he got a horse – a black stallion –, which he named Thammund, a RedClad Round-Axe, and a Battle-Hammer. His Hammer was in his saddlebags back at the stables with Thammund and his food. He had moved out of his father’s home the day after his entering of manhood. He had found a new home in Razgran’s castle in the city of Gorgranek and had made many friends. Axle’s closest friend, Jaime, had introduced Axle to his sister, Letesia. And Letesia and Axle had soon fallen in love. They had made love four or five times since meeting, and had done so the previous night. Letesia had dark red hair, green eyes, and was three years younger than Axle. Rarron was now thirty-four and was still fit, and served the RedClad Forces. Rarron was commander of the west wing, and although Axle was Razgran’s apprentice, Rarron was ranked far higher than him, and was in-fact Razgran’s right-hand-man and caretaker of Axle, always making sure that Razgran’s heir was not harmed. Razgran was the only Warlord and King in all of Vorna that went into battle with his soldiers.
“Axle!” the shout of Jaime echoed through the streets, followed by the galloping of a horse. Jaime rode up, baring his Round-Axe. “We are called to battle! Quick!” Axle spun on his heels and ran up to Jaime, jumping up onto the horse’s back. Jaime spurred the horse onwards, down the road that wound around the hill that the castle of Gorgranek sat on.

Axle sat in his saddle, holding his axe at his side. Thammund nickered as he looked out onto the Gorgranek plains, facing south. Razgran sat on his white horse, Wynd, holding his longsword firmly with both hands. He was one of few who could ride their horse by steering with their legs, allowing him to bare a weapon two-handed if need be. The city walls stood two or three hundred metres behind them, giving them nowhere to run, but somewhere to hide. Axle shifted in his saddle, looking at the black line on the horizon. The sun was setting, and snow covered the ground. In Axle’s experience with the Mortegar he had realised that they would only ever come in winter. And winter it was. Axle spoke his mind to Jaime, who was next to him. “These are perfect conditions for wraiths.” He whispered, daring not to break the silence.
“How would you know?”
“I’ve grown up behind chased and attacked by the Mortegar. They mainly attack my father, but given the chance they would hurt me, and in the most devilish of ways.”
“We’ll just have to see.”
“Strike them on the head. It damages them the most.”
“I never said that these were actually wraiths, brother.”
“I know, but–”
“Quite in the lines!” boomed Rarron. A cloud passed over the sun and the black line on the horizon disappeared. Axle heard a snicker, and turned to his right.
“Did you hear that?”
“Hear what?”
“It came from over there, at the middle of the wing, near Harrison.
“It was nothing. You’re imagining th–”
“ARRGH!” Harrison screamed, and was pulled off of his horse by an unknown assailant. Several more people fell from around Harrison’s previous position, followed by Rarron. Axle spurred Thammund hard, and the horse shot forward, dodging through the lines of cavalry. At the edge of the wing, Axle dived forward off of Thammund’s back. Rarron had been sucked down through the ground where the ground had turned to black liquid, and Axle splashed in. He was falling down, through the blackness, and he hit the ground with a thud. Next to him laid the form of an unconscious Rarron. He leant over his father, and shook him.
“Commander, Commander! Wake up Commander!” almost just as soon as Axle had grabbed him, Rarron was pulled downwards through the floor by an invisible force. Axle pulled viciously on Rarron, but the force was to strong, and Axle fell forward on the floor with a whack, winding him. He stood up, walking forwards into nothing. He was suddenly jerked downwards by the force and his leg was pulled through the ground. He tried to get a grip on the ground but it was too slippery, and he fel through. The next moment Axle was being dragged out of the pool of liquid by Jaime, and around them the warriors of the RedClad Forces were fighting against the Mortegar. Several bulks walked around with menacing clubs, with what looked like a grin on their faces. Rarron was a few feet away, dripping wet with the black liquid, fighting a wraith. Axle leapt up and grabbed his Round-Axe, and slew the wraith that was overpowering Rarron with a single smash to the skull. He went on to smash the head’s of three more wraiths with ease. Now he was faced by a grinning bulk, which swung a mace. Axle had recently bought some more of the small marbles that he used to fight the Mortegar, and flung one into the bulk’s mouth. The wraith exploded in a burst of blackness and light, and the light killed several more wraiths. A wave of the smaller wraiths, known as crawlers, which were the height of a dog, rushed at Axle, knocking him over. At least twenty more jumped onto the pile, all-pushing to get a bite of flesh. The crawlers were not substantial at all, and were just ordered around by the Mortegar to do their bidding. Axle struggled and struggled, but he could not move. His nose was overpowered by their stench, his mouth rank with the taste of his blood and their breath, and his flesh being torn by their claws and teeth. He finally got a marble from its pouch and held it up to the beasts. They burst open with a spurt of black blood and light. He stood up, dripping with wraith-liquid and guts. A single, lone crawler jumped at him, ripping his shirt across his right breast, leaving a deep scratch. Axle punched the crawler off his chest, standing on it. The last few lives of the wraiths were ended, as was the battle of Gorgranek. Axle walked back to Thammund, for once he would be glad to wash before going to bed.

~

Sixteen years later

Axle sat in his throne, looking over his subjects. Leaned on the right side of his throne was his Round-Axe, on the left side his Hammer, and three feet to his right stood Yl, his right-hand-man, holding his sheathed Broadsword. Razgran had died eleven years ago, and now Axle was the Flame of the RedClad Forces. Razgran had been stabbed through the chest by a bulk, and, in the first three seconds of being the Flame, Axle killed the bulk who killed his King. The battle that Razgran was killed in was a war between the Mortegar and the humans had raged for 15 years, and it had ended just the other day. The force of the RedClad had been at the Fort of Krahk, and they had to abandon the historical place that had stood for thousands of years, but now it lay in ruins. Axle sat in his throne, just hoping that the same would not happen to Gorgranek.
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  #845 (permalink)   [ ]
Old 09-29-2006, 04:32 PM
Andross Andross is online now
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Re: Character List

Apporved by Power Shot.

You may notice some elements in this Character bio may have been influenced by certain movies/books/games. I was somewhat inspired by old westerns, Indiana Jones, and even the Cthulhu Mythos when I created this guy. Oh, and thanks, Chrono Runner, for the name.

Name: Clockshot Jack.

Age: 25.

Race: Human.

Sex: Male.

Hair: Smooth, brown hair. Has a five o'clock shadow.

Eyes: Brown.

Weight: 150 lbs.

Height: 7 feet.

Weapon: He has two silver revolvers. He usually only uses one at a time, although he sometimes uses both. He also has a magically charged whip, capable of being used as a normal weapon or as a lasso. He also has a special knife, used in rare occasions, that was forged from admantite, given to him by Maiora (Will explain later).

Armor: Khaki clothes. Cowboy hat. Bullet-proof vest. Cowboy boots, with the spiked ends.

Strengths: He has an advantage over enemies that lack ranged weaponry. He also has abnormally good eyesight, which allows him to have a near perfect ratio of hitting a target with either of his revolvers. His great physical condition allows him to move with great agility and skill.

Weakness: Mechanical enemies are effective against him. Magic can be effective against him. Ranged enemies are also good against him. Fast enemies can confuse him, at times.

Skills/Magic:

Rapid Fire- Jack pulls out both of his revolvers and fires multiple shots. The bullets are actually energy blasts, powered by Maiora.

Whip of Thunder- Jack whips the enemy with an electrical charge.

Beast Wrath- The primal fury within Jack awakens. He has heightened physical abilities, and is capable of doing good damage without using weapons. However, his mental state is weakened.

Clockshot- Jack fires a special bullet at the enemy, causing the enemy to momentarily freeze in time.

Appearance: He his physically fit. He looks like the average adventurer, with all the gear and such. He looks friendly, yet serious, at the same time.

Personality: Even though at times he seems like a show-off, he does have a deeper side to his personality. When he is tasked with an order from Maiora, he will not stop until it is completed. He is generally a good guy, but he can be exploited and used for wrong doing at times. He is flirty around women that he finds attractive.

Biography:

Jack's father, Jim Sandstone, was one of the best shooters in the Old West. Legend says that he could shoot targets from miles away, but these are obviously exaggerations. Jack idolized his father, who was known as one of the best sheriffs around.

However, one day, when Jack was around the age of 11, tragedy occurred. When Jack and his parents were traveling home from a trip out of town, their wagon was attacked. A group of strange looking people, wearing the skulls of cattle and ripped up clothing, attacked and murdered Jack's parents. Jack was able to escape. However, he found himself lost, in the middle of nowhere.

Jack traveled, trying to find shelter. After a night or two of searching, he came across a small settlement of natives. Jack worried if it would be dangerous to move in. But just as he pondered about heading in or heading back, he was captured by one of the natives.

However, this was less of a capture, but more of a blessing. Jack was taken in by this tribe, which was obviously friendly. He was fed, clothed, and sheltered. For about four years, he stayed with this tribe, and learned the ways of the wild. He was taught about the ways of the land and of nature. However, most importantly, he was taught of the dreaded Netherill tribe.

The Netherill tribe was a group of barbarians who attacked and killed all for pure pleasure. They were said to exist since the time of a great storm that destroyed alot of the land, generations ago. Jack was taught to always avoid the Netherill.

Anyway, one day, Jack noticed a wagon being pulled by. Jack was told by the village elder to return to the world he once knew, and live life there. He followed the wagon back to a village, and returned to his old life.

Over time, Jack himself became an excellent shooter. However, he was never as famous as his father, even though Jack often stopped many dastardly villains, such as, well, Dastardly Dave.

Dastardly Dave was notorious for his train robbings. Dastardly Dave was a wealthy man whose wealth was often put on the line by new companies arising in the town that he lived in. Therefore, Dave wanted to cut off all the supplies going towards these companies. Dave was thwarted a few times by Jack, and thrown in prison, but somehow, Dave always managed to escape... Until his final train robbing.

Dave and Jack were standing across from each other. A bomb was placed in the middle of the railroad tracks, with Jack and Dave to either side. Dave smirked. "Ha-ha, there is no way that you will be a hero now, Jack! The gold on this train will soon belong to me!" Dave exclaimed. Suddenly, Jack, unwillingly, was sent to the other side of the tracks. "Huh?" he said softly. Dave was startled. "Gah! Now you did it! I will now detonate the bomb!" Dave said. Dave mashed switch angrilly, but it would not go off. "Blast!" he said, as he stuck his right arm out in to the air. However, right as he did that, the train came by, and tore off Dave's arm. "AAAAHHHH!" Dave exclaimed. Just then, the bomb went off. However, something strange happened....

Jack started flying through a sort of strange, transdimensional gap. He stopped after a while, and was confronted by a strange voice. The voice claimed that it was Maiora, a being that saved Jack's life, so that he could help Maiora. Maiora explained that an evil force, known as Malidex, was wreaking havoc across time and space. Jack was skeptical at first, but after his first few missions from Maiora, which had him travel through different periods in time, he began to believe.

And so began the legend of Clockshot Jack.

Villains: Clockshot Jack has several enemies. I'll list some.

Malidex- Clockshot Jack has never seen Malidex. In actuallity, there has never been any physical carnation of Malidex to be seen, although it's effects are clearly visible.

Order of Ferredra

The order of Ferredra was formed by a madman who stole the jewel of Ferredra, sending a great kingdom in to dispair. Powerful villains from across time then began to join this madman, forming the Order of Ferredra.

Abdul Alhazred- This madman threw the wonderous Middle Eastern kingdom of Venath in to despair by stealing the precious family jewel, Ferredra, and assasinating the sultan. Ferredra gives whoever keeps it the power to travel across time. Abdul will stop it nothing to change the future, so that he and his Order of Ferredra are in control of time. His greed and lust for power fuels his mad ambitions.

Dastardly Dave- Dastardly Dave was saved at the same time Jack was saved. Dave was saved by Abdul. In excange for a new, powerful mechanical arm, Dave swore allegiance to the order of Ferredra. Dave looks like a fat rich guy with a long mustache.

Mechatanik- A mad scientist who created many terrible robots in the future. He also designed Dastardly Dave's new arm.

S-143 and Pudding- In the future, a program to create an artificial organism capable of mass regeneration was initiated. It first appeared as a sort of growing, green ooze. But throw a lab accident (A power core failure), the green ooze mutated in to two, living female beings. S-143 looks like a woman, only green and made of the ooze, giving her many liquid properties. Pudding is like a kid sister to S-143, assiting her.

Doomknight- Little is known about this dark night. He appears as a knight clad in rusty dark metal, with two frail wings sticking out of his back. He holds a dark, rusty sword.

Netherill

Clockshot Jack was horrified that, in the future, the small, tribal religion of Netherill would grow in to a massive cult. In the future, the cult members would sport gold masks, portraying demons and cattle skulls. They all worship this sinister looking creature, that looks similiar to early Netherill paintings of a monster with bear-like arms and a serpent neck. The Neo-Netherill image of this monster, Netrii, looks like a large, humanoid monster, with a long neck, a mantis face, and large crab claws. It also has octopus tentacles.

However, the existance of the blood-thirsty cult in the future was not the most horrific discovery that Jack made. Around the same time as the old, tribal Netherill existed, Jack was tasked on a mission to head off to India by Maiora. There, sitting on one of the market stands in a large city, sat a painting of a disturbingly similiar creature to Neo-Netrii, in a god-like pose. There were small leters written on the bottom of the painting. Translated in to English, they said, "The Serpent will come with the Great Storm."

How could a small, obscure tribe have a connection with a place as far away as India? The thought of the existance of Netrii was disturbing. All Clockshot Jack knows is that, in one of his travels, he may eventually come across the "Great Storm" that Netherill has been waiting for.

The Medrean Light

There was once a great schism in the Netherill cult. The dissenters were known as the Medrean Light, and were concerned in honoring their malevolent deity, Medrea. They believe that all those who Medrea deems unfit must be killed. These include people who lack religion, and people who are of religions that Medrea deems unfit. Generally, they are accepting of other religions- But specific ones. The ones that they don't accept must be killed. Clockshot Jack has had multiple fights with the Medrean Light.

Dark Clockshot

A parasitic beast arose in the final days of the Medrean Light. Members of the cult believed this to be a parasitic form of Medrea, and allowed it to live in and control their bodies. This led to the end of the cult, but the parasitic beast continued to live. It took control of Clockshot Jack once. However, the Jack's inner powers expelled the beast- At a price. The organism took on a form similiar to Jack's, and became Dark Clockshot. Dark Clockshot has time traveling abilities, but he is generally too stupid to use them. He just preys on whatever life he detects.
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  #846 (permalink)   [ ]
Old 10-01-2006, 05:31 PM
Puck Puck is a female Somalia Puck is offline
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Re: Character List

Name: Maria

Age: 27

Race: Human

Sex: Female

Hair: Straight blond hair goes down about half way down back. Its style changes almost daily.

Eyes: Blue

Weight: 124’ lbs

Height: 5’8

Weapon: She wields a small saber that was built specifically for her. It is fairly plain with no special designs or markings to speak of.

Armor: None.

Strengths: She is strong willed, and never likes to give up. She fights fiercely when she believes someone she loves is in danger. She is extremely quick on her feet never allowing an opponent to catch up. She is also very quick minded, and can find solutions to problems other could not.

Weakness: She has a light frame meaning she can be thrown around with a relative ease. She is fairly new to battling with people who are aiming to kill her so this inexperience can prove troublesome. While she has some amazing powers they are still new to her, and she cannot wield them as well as she would like. At times she can get very emotional, and lose focus in the heat of battle. Also she needs to concentrate hard to use her powers, which can prove troublesome.

Skills/Magic:

Telekinesis: The power to move objects with her mind, while useful, and deadly she cannot lift thing that equal heaver then five six times her own weight. It takes more concentration the heaver the object happens to be.

Pyrokinesis: She can control flames with her mind in a similar matter to her previous power. The large the flame the more concentration it takes on her part, and she needs a flame to use as she cannot herself make fire.

Flight: Among these she can fly with the greatest of easy. While technically she could fly forever it take a lot of energy to keep afloat when using her other powers.

Appearance: She has a very small round face, with small eyes and a similar sized nose. She wears a headband of sorts to keep her straight blond hair out of her eyes. Her body is shall we say curvy with a light tanned color. She usually wears a long skirt, and dressy shirt out in public, but if she thinks a battle is near she will change into shorts, and a long sleeved shirt. The style and color changes by the day, usually blue, red, or purple, she rarely wears pink yellow or black as main colors, but mostly for accessories. She has three different pairs of earrings that interchange between days, the first are a pink and yellow combination that hangs down about to her shoulders. The second are black studs that she only puts on if she knows a battle is coming. The third are small gold loops these are by far he favorite pair. Over all one would call her pretty, cute, or beautiful although she would disagree.

Personality: Outside of battle she is energetic, out going, and sometimes childish. always looking to help those in need. She is particularly emotional at times, but she also can sense when someone is upset even if they don’t say it. In battle she tends to scout the opponent first, and try to figure out a way to beat them. Usually she wont show any sort of power till it was an absolute necessity. She is kind and caring for all people, and Maria hate the idea of killing, but will if it is the only option. In all, she is a very passionate person who always places feelings above logic, with a personalites that completely contridicts her lover tsuukai.

Biography: Maria led a fairly simple life on the island of Crete. Her parents died bringing her over, and she was raised by a middle class family, she never disliked her adopters she just knew they weren’t really her family as they knew although she always called them by mom and dad as any child would.. As a child she was quite adventurous, always getting into trouble, and the like.

At the age of eight she was exploring a cliff by the edge of the island, about 50 feet up when suddenly the part she was standing on gave way leaving her hanging by one hand. She cried for help, but no soul came save a baby dragon. It grabbed her by the shirts, and took her to its home, which was actually part of the ruins of the ancient labyrinth. From then on out she felt a bond with the beast even as it grew to be a large monster she loved it.

By ten her adopted father decided to teach her fighting, he knew a time would come when she would have to leave the island and fight, and he couldn’t let her go without knowledge of the sword. She was fairly good no amazing, but still good.

When she was twenty-seven her adopted father, and her step-sister brought home a man who was found unconscious on the beach, he was the man who would forever changer her life, he was the legendary Tsuukai Ita. He awoke saying he was looking for a book to defeat the infector. She decided to help him by going with him using her dragon friend to cross the sea, and the land.

They journey for a long time before they found themselves trapped in a forest, Tsuukai was drained, and weak from an energy draining snake, but he still managed to save her. They escaped to find her dragon had been kidnapped and sent to the same castle that held the book Tsuukai was looking for. They traveled a long way by horse until they where attack, Tsuukai was put into a magic binding spell, and ordered her to run with his precious silver cross.

The cross was a key to another world where the god Ti’rulth lived. He trained her, and helped her to unlock her powers so she could save the one she loved, Tsuukai Ita. She managed to pass the training, and save Tsuukai from the castle. From there they went to the palace of Anastacia Angel, the infector.

As the entered the throne room they where met with a deadly secret, there entire journey was an elaborate trap to capture Tsuukai and force him to do Stacia’s bidding. Tsuukai ordered her to run once again, but this time she refused, but Tsuukai persisted that if she wanted to live to save him again then she must. She ran through the door whence she came, not before looking back, and seeing Tsuukai charge the three evils that tricked them.

After long, and hard battles Maria, with alot of help from Zorlo returned Tsuukai to his mental state, but they where soon ambushed by an over powered Shinu. Maria was quickly delt with by the dark master, but not before confessing her feelings to Tsuukai in the form of a kiss.

After Tsuukai, and Zorlo finally managed to defeat Shinu, they brought her to a nearby hospital. When she awoke, and after a few days of rest, Tsuukai, and maria continued their journey together. To where? Only the Gods know.
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Old 10-01-2006, 10:56 PM
Specter United_States Specter is offline
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Re: Character List

*approved by the shot of power (powershot)*

Name: Witer Zhalfirin pronunciation-(winter without the “n”. zaul-fear-in)

Age: 12(life span of a goblin is 41 years)

Race: Goblin

Sex: male

Hair: none

Eyes: yellow pupils, bloodshot

Weight: 79 lbs.

Height: 4 foot 2 inches.

Weapon(s): He carries sticks of dynamite and other explosives and also a goblin short sword. Razor sharp and it is 1 foot 3 inches from pommel to point. They hilt is made of simple leather and the blade is steel. He also carries around a pouch of tools that could be used as a last resort.

Armor: he has metal cappings covering his fingers(explained in bio) and leather boots.

Strengths: being a goblin, he is very smart and agile. His knowledge is vast but tries not to be a show off. Despite his size, he can hold his own in a battle, utilizing his speed to take down his enemies. Also he has excellent night vision and hearing.

Weaknesses: Goblin’s aren’t one of the stronger races out there, and if he is battling anything bigger than the average human, he will have a tough time. Also he has little armor, making him vulnerable to heavy hits. Also, he hates the cold and is weak against any sort of wintry attacks.

Skills/Magic: Witer is an exceptional mechanic and engineer and carries around a leather pouch filled with various tools. He has a wide knowledge of different machines and can fix lots of things. Witer knows little magic, only a simple fire spell to light a fuse, torch or something along those lines.

Appearance: Witer has a slightly crazed look, just as most other goblins do. His body has little fat, the rest being muscle bone. His skin is green and he wears rugged leather boots worn from travel. Brown cloth pants, down to his leather boots with a hole in the back side for his short tail. A bandana tied with a leather strip and a feather and a few beads, which covers his bald head and a pair of goggles rest on his forehead when he isn’t working.

Personality: Witer is a very go getter type of person and he talks very fast and often it takes a bit to understand him completely. He believes he can fix anything and often says so although this has never been proven. As all goblins, Witer is a prankster and has a habit of getting into trouble when he can’t contain himself. He tries to make others laugh and he smiles a lot, revealing sharp, slightly yellow teeth. Witer is one of the few goblins that tries to take care of his teeth and protects them with his life. Also like most other goblins he is very hyper and energetic and is always up for a challenge, even if it means certain death.

Bio: Witer was born into a warrior clan that lived high in the mountains, scavenging for berries, hunting mountain goats and fighting other goblin clans. But witer never seemed to fit in. His father trained him well, and on his 5 birthday was given a sword that his father claimed could outlast the mountains as long as he was a fighter. Sure he always fought when he was told to, often battling other goblin clans for territory but he found engineering and mechanics much more interesting, a profession looked down upon in his clan. His father, the clan leader often found Witer messing with a mechanic chicken or something along those lines and scolded him often. At the age of 10, Witer always felt he could be spending his time doing something else and confronted his father finally.His father was fed up with his silly ideas and he was banished for his “Deranged” ideas. He travelled down the mountains, carrying his sword and a pouch of berries. He wandered across empty plains and through lush green forests until he came to a human city. After wandering around and almost gettig run over by a particularly mean horse, he saw a sign with a gear and a wrench on it, hanging over a metal doorway. He knocked on the door with his small green fist, hoping that someone would be here. Just when it seemed that no one was home, locks clicked and gears turned and the door swung open. A man with frazzled brown hair and a pair of goggles on his forehead, looked around and then looked down at the goblin.

"Becomeyourapprenticeplease?" Witer asked excitedly. The man laughed and nodded.

"Well sure, i could use some help. What is your name?" The man asked, taking his goggles off his forehead.

"Mename'sWiteryesyes!" Witer said extending a hand. The man took it and shook it "I am john"and then showed witer inside.

John taught Witer many things, like how to properly use an armada of tools, and how to fix things that witer thought impossible to fix. When it seemed John had taught him all he knew, John presented Witer with a fine black leather pouch that was filled with all sorts of tools.

"Good job Witer, you have learned all i can teach you" John said patting him on the head. Witer decided to leave the next morning and then headed off to bed.

That night, a knock came at the door, and Witer answered it. He was kicked aside by a large man with a large sword strapped to his back and a tattoo of a skull with a sword coming through the dome of the skull. On the edge of consciousness, Witer overheard them talking.

“You are late on your payment” The tattooed man said.

“I know, please I need more time” John said, his voice shaking.

“No, no more ‘I need more time’. You pay, NOW” he said, steel ringing as the man drew the large sword.

“I don’t have it, please show mer” but he was cut off by the blade sliding into his chest. The tattooed man lighted a torch, poured some oil on a wooden workbench and lit it. the heat awoke Witer and he saw John lying ina pool of blood. In his hand he held a diamond shaped box, and Witer grabbed it before escaping with his personal belongings. The diamond shaped box was a matte black, except for a small red and orange eye etched into one of the faces. It had seems in it, so it could be opened but nothing could open it. Sad for John's death, Witer wandered the streets, seeking revenge but it was useless, the man had vanished. He left the town, wandering the world, Witer searches for new and wondrous things to build and create, to avenge John, and find out how to open the black box.
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  #848 (permalink)   [ ]
Old 10-04-2006, 06:50 AM
Chukapi Chukapi is a female United Kingdom Chukapi is offline
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Re: Character List

Approved by Aex.


Okay, this is my RPG character Raiku, who I made not long ago, almost a year ago now. I have completely made up everything about him from scratch and he belongs completely to me. So anyway, here I go!...

(P.S ThEShAdOwGeRuDo (TSG) is another of my RPG characters (My first and main character) incase you're wondering while you read this, whos profile I'm hoping to get up as soon as possible, after I've posted around a bit with Raiku, who I've already used tons and know a lot, and am totally used to, who infact is starting to be one of my favourite RPG characters, so yeah, just so you know ^^ TSG is another of my characters, who you can read about later once I get her profile up. I already have her profile written, infact I did ages ago, but I thought I would post Raiku first ^^Enjoy.)

(P.S.2 Suoken is yet again another of my RPG characters who again over time I will post a profile of ^^ Enjoy Raiku's Profile.)

(P.S.3! XD Floyvilie is again another of my RPG characters, whos profile YET AGAIN I'm hoping to get up. X) Carry on.)

Raiku's Profile

Name: Raiku -- Forest and Earth Guardian
Age: 14 Human Years.
Gender: Male
Hair: Blonde
Height: 157 Centimetres (5 Foot 2 Inches)
Weight: 8 Stone (112 Pounds)
Eyes: Blue, except for when they glow green during powerful spells, and when they change grey, whilst unconscious or dead.
Skin Colour: Skin Colour (As the English, White?)
Race: Forethan
Alignment: Neutral
Element: Earth, Plant, and Forest.
Companion(s): None
Wearing (Appearance): Headpiece of the Guardian; a top which looks somewhat like a poncho, but not, with leaf designs around the edges, and the Guardian Design of the Forest relating somewhat to the plant, Ivy. Pants designed with leaves and the Guardian Design of the Forest. One (sort of leather, I'll get a picture of it soon) glove on his left hand. At knees legnth down his pants is his knife sheaths. Base colour of clothing: Green.
Raiku
(Drawn by me!)

Instrument: None
Location: Anywhere really, mostly around Forest and Earth.
Family:
Mother: Misuke (Drawn By Me!)- Dead, Aged 29
Father: Unknown
Sister: Floyvilie(Again, Drawn By Me!) - 11
Interests: Nothing really. See Also: Likes
Quote(s):
• “Weak.”
• “Stupid.”
• *Cuts person’s palm.* “Did that hurt? Then you’re weak.”
Weaknesses:
Elemental Weaknesses:
• Fire, Wind, and Darkness.
General Weaknesses:
• Gets aggravated rather too easily. (Doesn’t like to be called “Kid”, “Boy”, “Shortie” or anything along that line, so he tends to take out his anger in violence, which can be quite a bit hesitant. (Short Tempered)
• His attacks are not too difficult to counter, IF he doesn’t concentrate on his battle.
• His attacks aren’t all that strong, IF he doesn’t make an effort.
• Can’t stand dense, compact and compressed places, including indoors.
• Being Lazy, he tends not to put much effort in his attacks and battles.
• Is not so strong physically and mentally, but not too bad.
• When dire things happen, and he’s being faced by many foes at once, he can tend to get a little confused if they taunt and mock him, although once again that sarcasm will be used to cover it up.
• He has a rather shallow mind, and certain things he finds hard to understand.
• If something gives him nostalgia, he’ll not be able to get over it for ages.
• Has no resistance to illusions which are used against him quite often, solely for that reason; he can’t stand illusions, and will freak out.
Strengths:
Elemental Stregnths:
• Water, light, and of course Earth and Forest which takes almost next to no effect.
General Stregnths:
• Immune to any and all forms of poisons. (Well, 90%, of course he won’t be immune to poisons he is not aware exist…)
• If he puts great effort into his attacks, they can be very deadly.
• Fast in both movements and attacks
• Usually keeps sarcastic during battles to help cover up his fear and pain, which sometimes also helps keep him calm.
• Rather smart in his moves, and can plan ahead in his attacks and spells.
• Takes less damage while he’s fighting around Forest and Earth.
• Has a good sense of other people’s presence.
• Brave and pretty strong. Far from a Coward.
• Although he is lazy, he never gives up in a battle.
• Doesn’t really fall for traps and the such, or “oldest tricks in the book”.
• He barely falls unconscious, but that doesn’t mean he can’t.
Likes:
• Sarcasm
• “Taking the piss”
• Teasing Floyvilie (His little sister)
• Privacy, although at times it’s very "disturbing", according to him.
• Fighting (Obviously)
• Putting his hands in his pockets
• TSG very slightly (See "Inner depth Description as to why it is that Raiku has a slight liking towards TSG")
• Getting revenge
• Disliking things
Dislikes:
• Mostly everyone.
• People who call him, “Kid, Boy, Tiny…” etc.
• Being a Guardian.
• Clever talk against him.
• Being contradicted.
• Being underestimated.
• When everyone think things are his fault and when he’s expected to do something about it.
• Being treated like a child.
• Being yelled at for petty and stupid reasons.
• Talking about his past and being reminded of it. (Nostalgia)
• Compact, Dense, and compressed places; spending too much time indoors, and stale air.
• When people copy his form.
• Sour and Spicy things.
• Illusions.
• Having to think too hard.
• Mostly everything actually.
Personality:
Far from the quiet type, but one of those calm ones. Raiku has that sarcastic and short-tempered attitude. He’s one who at times would rather keep to himself than socialise. It’s hard to call him a brat or spoiled as he has no family, besides his little sister, Floyvilie, who he’d prefer to have nothing to do with, as he just finds her weak, annoying, and a get-in-the-way. He has no cares or regrets, and he wishes that the Forest and Earth Guardian responsibility was not his. He’s more on the Lazy side, and so he’s pretty much against any work and anything which involves a big effort being put into it.
He’s pretty proud, and stubborn, filling in any other gaps is the resentment and hate towards almost everyone, cloaked with a sugary coating of his so-called humour, which is just more indignant and bitter sarcasm.
He seems to be calm, cool and collected all the time, with an impish smirk across his face, walking around somewhat solemnly, despite the face that he can have quite a hot-headed temper and his anger can be poured out through violence; although deep down, he has a hidden fear, which he wishes to KEEP hidden from everyone else, and the rest of the world…

Inner depth description as to why it is that Raiku has a slight liking towards TSG:
Obviously, there’s the typical “they-look-pretty” nonsense, although Raiku’s not one of that kind, barely even looking at that. He sees more a similarity between the two of them, and pretty much agrees with TSG’s perception of things, and her so-called doctrines, such as how everyone deserves to just die, and the hatred towards everyone.
Not only that, but he’s also somewhat drawn to her darkness, which by the every sight of her influences him more and more, watering his hate into growth. Envying her strength and power comes in the same bushel of apples, as he is not satisfied with his own.
His feelings are not strong, and he rarely makes them obvious, which is what he prefers to do. His thoughts scarcely consist of her, only with the occasional and rare one-or-two second image of her splitting through his mind, and he barely takes notice of that anyway, either.
All in all, it’s nothing to fuss about, and no big deal, although who knows whether his feelings will grow or not, perhaps he’ll fall down the other line, and they weaken, before they fade away completely and disappear. Who knows?

Weapons:
1) Two Earthen Knives, which most of the time he’ll poison. They look a lot like Elven knives, but with an Earthen look to them. If he loses possession of them, within a certain range, he can hold his hands out, and automatically (after being surrounded by spinning leaves) the knives will reappear in his hands (like a teleportation spell on the knives).
Offensive Magic: (I can’t even begin to list everything, especially since he can basically control any and all forms of plants and the earth, so I’ll write a few (20) basic spells and a few of his more powerful spells to give you some idea… (Alphabetical order))
1) Algae - A form of algae -- moss or fungus, whichever suits you best-- forms over the opponent’s body, which can cause severe skin problems and eventually damage inside their body. Great distraction, with the irritation and all.
2) Fox Glove - From this flower it is the leaves which Raiku only looks at. They’re highly poisonous. ‘Nuff said.
3) Hitch Hikers - You know those annoying little plant-seed things which stick to your socks and pants when you’re outside in summer? They stick to your cat’s fur too? Well, he uses these too, except the quantity, quality and size is far greater. He often uses these as a distraction, since when his opponent is busy trying to get the little things off themselves, they’re open to Raiku’s bigger, and more powerful spells. He poisons them sometimes too, since they’re quite difficult to dodge once being thrown at you, but who says he has to throw them? Hiding them in tall grass works well…
4) Humatrap Flower - It’s basically named differently to the flytrap flower, but exactly the same, and instead of intending to catch flies, it’s for humans (Or whatever and whoever he’s fighting) and works extremely well with tall grass. It looks like a giant thistle without the pricks, and the bottom leaf-parts are the catcher in which you can get caught in. Originally, this plant has many small catchers around its base, but the Humatrap only has 3 to 5, and are very large however. This is why it works so well with tall grass. The catchers look like toothed hair clips, except plant-like. Once you step into it, it’ll shut on you at an amazing speed of taking a fiftieth of a second, and when you’re in it, there’s no easy escape. This strange plant will partially eat you alive, but that process isn’t quick, however. Your skin will most likely end up being torn off and eaten by this plant which it lives off. Also, it’ll be deadly if the teeth are poisoned, as there are over 100 individual teeth on either end. Raiku only may cast one of these plants a day, and when each catcher has finished with its victim, it dies, after passing on the flesh it’s caught onto the next catcher, which is giving it an extra catch (An extra life so to speak.) before it dies which passes its caught flesh on also, and so on and so forth.
5) Iris - Looks innocent enough, yes? This can sure shock you as you find yourself face down under its giant roots which can so suddenly spring out of the ground. They’re poisonous too, the roots I mean.
6) Ivy - Control all and any form of Icy for any purpose; can choke ones body causing critical inner damage (See also, “Poisonous Ivy”)
7) Leaves - Control the movements of leaves, and change them however he likes, and even though it may seem like a very basic spell, it can be used in many different powerful ways.
8) Mistletoe - Once you get this attached to you, hope you’re ready for your energy being drained. After it’s done and drained as much as it can, it’ll die and fall off.
9) Nettles - Control them however he pleases, and often he’ll use them at the beginning of a battle to cripple his opponent. However, the sting of his nettles are thrice the badness, and the stinging can cause very bad damage. Feel what it’s like to be cloaked in a spell like this…
10) Poison - He uses many forms of poisons, mostly to cover his knives, but he uses it plenty of other times. Also, sometimes he’ll coat his body in poison if for example he’s fighting a martial artist to increase the chance of them being poisoned. (See “Defensive Magic” - “Coat of Poison”)
11) Poisonous Ivy - He uses this more than the plain ivy itself, simply because it’s much more powerful, and I’m sure you know the effects of poisonous Ivy; if you don’t, well, let’s just say red raw burning and itching skin will make you wish you did.
12) Resin - Yeah, that stuff that comes out of trees, similar to sap? Well, this stuff is very high in acids which burn, and believe you me, if you get this on your skin (It sticks), it really hurts. Before long, you’ll realise that your skin has turned red raw, irritating like hell.
13) Roots - Ah, Typical again, yes? You won’t be laughing once you get yourself caught under a root or two. They can seriously pin you down, and done correctly can cause harsh damage. If you’re unlucky enough to have a few bones broken, you’d better think twice next time you laugh at typical spells like this. That’s where the great advantage comes in…
14) Sinking Mud - Quite like quicksand, but he may adjust it however he pleases. He finds it rather amusing to harden the mud once his opponent his half way through sinking, so they’re stick and completely open to his attacks…
15) Spitting Mud - Mud fight anyone? There’s only one mud thrower here though. It can get very annoying after a while of getting mud thrown at you, and very distracting. Once it’s on you, Raiku thinks it’s funny to harden it, causing your body great aggravation; get it all over your body and you’re screwed. Hard thick mud can be heavy you know…it’ll really slow you down, and god help you if you’re already slow. There’s the poison possibility again…
16) Tall Grass - Works extremely well with Hitch Hikers, Humatrap flower, and sinking mod, as well as surprise attacks. Nothing spectacular, but just a great distraction and crippilization to the opponent. Who says he can’t add to the grass blades a bit of poison too?
17) Thistles - Ouch, not much to say other than that these hurt…and they’re not small and easy to avoid…
18) Thorns - Even wooden splinters can’t piss you off as much as getting caught in a bunch of thorns. Maybe you’re image of thorns is those tiny little thorns which grow on rose bushes. No way. These are huge and they hurt. God forbid you get caught in one of his Thorn Bushes or Thorn Showers. Poison possibility again…
19) Vines - Very similar to Ivy, in fact there is not much difference besides this being a weaker, but faster attack.
20) Weeds - Yes, very Typical, but don’t underestimate it…Raiku doesn’t use weeds very often however, so not much is known what weed’s deadliness is. Maybe there’s some special reason to why he doesn’t use weeds much…they seem innocent enough…
A few of his more Complex Spells (4):
1) Blackthorn - First off, he forms a Makre. (Like a Hand Seal or something like that. Made by certain hand and arm motions.) Around his foe, leaves start to spin around extremely fast, preventing any escape, then poisonous ivy from out of the ground pins their legs down. Then, from out of god knows where, black thorns fall from overhead, which are black for a reason; they are covered in a rare black poison which no longer exists in this world; the black thorns represent death. What does the poison do, you ask? Well, many things; confusion, fear, extreme pain. Your body turns numb, and also stiff at the same time, as if it had crusted over. If the foe is extremely weak, it could be fatal. Also, the poison can enter your blood stream and harden, which would of course cause tremendous pain and eventually your breathing would slow down and if you’re blood stream isn’t flowing, you can’t have oxygen delivered to your body…
2) Choker Ivy - To start off, it’ll work best if his opponent is stuck and hardened into Sinking Mud, with their arms free however, but not for long. Forming another Makre, thick, bright green poisonous ivy springs out of the ground on either side of the foe. Then, each one clasps to the foe’s arms so tightly that the pain feels like their arms are about to be torn off; leaves sin around them from the speed they’re at, cause minor cuts, but because of the poisonous ivy, it feels like 1,000 knives are all cutting at the same time, and this is where the fun comes in. The Ivy feeds off the foe’s arm flesh, and grows along and up their body, not at the quickest of speeds however; eventually it’s made its way onto their whole body and it tightens, choking their body. This lasts for only a few mere moments, but it’s nasty.
3) Nettlcase - After the Makre again, and applying tall grass, the spell is complete, now wait for enemy…there you go. Raiku created a ditch in the ground among the tall grass which inside has a surrounding of nettles, which caves inward once the foe hits the ground, almost like a wall, but quite inescapable for that matter. Not much to say after all that, but it’s not as simple as a spell as you think. The quantity is high, very high, and the leaf tips are sticky poisoned too, and sometimes, he’ll drop a few drops of resin too. The nettles eventually become a rope around the foe. Red raw skin once again, stinging like hell. Once it’s off you, more moments later, I doubt you’ll want to ever move again.
4) Poison Flush - A Makre has been performed. If Raiku’s got one of his enemies stick in one of his basic traps suck as under roots for example, this is a great finish off. The shape of the poisonous element is formed in the air a few inches in front of the foe very rapidly, and once that’s done, three thorns will spit out of it into the foe’s neck, numbing their whole body. The poison seeps swiftly through their body; although the outcome of what exactly besides pain it’ll do all depends on the choice of poison Raiku decides to use. A few minutes later, the foe will be able to move, but Raiku will probably have finished them off by then, if not, then the poison will have, again depending on which one it is, and the foe’s strength.
Makre’s can only be formed by the sacrifice of a very, very tiny fraction of Raiku’s own energy, which at the time seems like next to nothing, but later it will all add up after he’s used quite a few complex spells.

Defensive Magic and Miscellaneous: (Again, I could never list everything, so yet again, here’s a few… 18)
1) Branch block - With the mere outstretch of his hand, multiple branches will block an attack. Although it is weak it’s very face and recurs rapidly.
2) Coat of Bark - When he is about to take critical damage, this temporary invisible armour sort-of-thing forms over and around his body, almost like an extra layer of skin. Once it’s taken the damage, it’ll appear and fall off like a scab, and crumble into dust. After a short period of five minutes, it'll regenerate, and when it's broken, the same cycle will occur and so on. This is automatic, and Raiku has little control of it himself.
3) Coat of Leaves - Not much different to Coat of Bark, except that it’s leaves instead of bark, and that it’s used for different sorts of attacks; strong against certain things and weak to others.
4) Coat of Poison - If he’s fighting a martial artist for example, he’ll do this - coat his body in poison, like an extra layer of skin - to increase the chance of the foe getting poisoned, as they’ll be fast. One thing though, the Coat of Poison is invisible, so the foe won’t know whether or not he has it anyway, except for the fact that when all Coats are applied, his eyes will glow green for a few moments.
5) Rock-Hard Shell-Mask - An invisible, rock-hard shell-mask. An Earthen face shield, which he casts and as he does, the earth in front of him takes his faced shape and acts like a mask. Try to hit his face and get red knuckles. (Complex spell. A Makre must be formed.)
6) Earthen fly-vision - Earth from the ground lifts up for half a second like an upside down waterfall in front of him, and then vanishes, but now everything for the next 3o seconds to him is in slow motion. Absolutely fantastic for avoiding powerful quick attacks.
7) Earthen Teleportation - Instead of his leaf teleportation, there’s this, in which his body is “eaten” by the earth, and he comes back out from in the ground else where. It’s slightly slower than the leaf teleportation, but can teleport further, and it’s good for surprise attacks, and he can stay in the ground for as long as he wants.
8) Earthen Illusion - He discovered a new poison of which he can use on someone, and link his own thoughts to, which enters the foe’s mind and an illusion is formed to them make it appear that Raiku is someone else, and sounds like someone else. Complex, more modern, and updated, yet better version of meta-morphing. The poison also removes all recollection of them being poisoned in the first place. The poison causes no damage whatsoever, and it wears off whenever Raiku pleases within the limit of one day (24 hours) before a renewing Makre must be made. Raiku just finds this spell very helpful as he finds it disturbing to use other people’s forms. (Complex spell. A Makre must be formed.)
9) Earthen Confusion - Another new poison Raiku discovered very much similar to the Earthen Illusion, except the foe sees triple of Raiku. A more Complex and updated version of duplicating; only lasts for a few minutes however.
10) Earthen Counter - Yet again another newly discovered poison which forces nearly half of the foe’s attacks to be countered back onto themselves by own force. (confusion from the poison) (Complex spell. A Makre must be formed.)
11) N/A
12) Ground-call - Like a giant shield, as Raiku casts, a giant chunk of earth comes from out of the ground in front of him, blocking very powerful attacks. (Complex spell. A Half Makre must be formed.)
13) Ivy-hands - For when there are multiple things such as knives being thrown at him, from within the ancient leaf Kaot’s (Like a Tattoo) on his body, strips of Ivy come forth and act like hands and catch the things being thrown, then bursting and crumbling into dust with the thing caught, so watch out, if you don’t want to lose your knives, it can be used for up to the max combo a day, three hours. (Complex spell. A Makre must be formed.)
14) Makre Twist - By using a Makre itself for a complex version of the Humatrap flower, the flesh caught is instead transformed into energy which Raiku obtains. It gives up to the energy amount of four Makre’s, in other words three, since one is used to cast the spell. Hardly worth it, but when you’re running out of energy and you’re like Raiku you’ll be wishing you had it…
15) Leaf Teleportation - Teleportation which occurs as leaves of all types swirl around him, picking up speed within 2 seconds and he’s vanished.
16) Backward Photosynthesis - Since he’s quite weak to darkness, this counter attack is brilliant. If you’re reading this, then you should be old enough and smart enough to know how photosynthesis works, right? Well, this is very backwards and twisted. Instead of absorbing light and changing it into energy and food, darkness is absorbed instead, and changed into light, and it’ll explode out of him very powerfully, and to great distance causing extreme pain and damage if hit with it, especially if you’re one of the darkness. (Complex spell. A Double Makre must be formed.)
17) Poison Absorb - From any poisonous plants of anything, Raiku may absorb the poisons and use them for his own, but what’s the point of absorbing if he can already control poisons freely, you ask? Simple. The speed of them entering one’s bloodstream and damage is doubled. (Complex spell. A Double Makre must be formed.)
18) Photosynthesis - As light is absorbed, the photosynthesis process occurs, and is changed into energy which Raiku absorbs. It’s basically an alternate way of the Makre Twist, but a faster and simpler version, and it doesn’t depend on the Humatrap results, which depends whether or not flesh is obtained; but the downside is that only the amount of energy replenished equals out to 2 Makres instead of 3 which the Makre Twist gives. (Complex spell. A Makre must be formed.)
Special Magic: (Yet again I can’t list all of them, as many are unknown also, so here are a couple…)
1) Dancing Blackthorn - Under his left hand glove rests the taboo Kaot of a leaf, which can unleash all inviolable spells of the Forest and Earth. No Makre’s must be formed which violates the way of the Forethan. This Kaot can make this spell, the Dancing Blackthorn. Leaves spin around Raiku to the point where he is invisible. In front of the foe, the outline of a dancing figure appears formed by leaves, and only seconds later it stops, and black thorns and replicas of Raiku’s knives which are black stick into the foe’s body, and completely paralyses them, knocking them unconscious. The leaves vanish and return into the Kaot. The only downside of these overpowered spells is that they’ll completely drain Raiku of his energy and will find himself desperately gasping for breath. Worth it, or not?
2) Taboothian Snake of the Venom - After the removal of his glove, his Kaot will glow, and the outline of a snake will form in front of him and then fade away, as Raiku is surrounded by leaves again. Then, the ground will tremor and in front of Raiku a few mere metre’s forward, an enormous snake with the same Kaot’s as him, will emerge from within the ground. Raiku has complete control over it to tell it whatever he wants, which of course why it’s so life draining. He’ll obviously command it to obliterate his enemy. Then, without repeating the gory details, he’ll completely demolish and annihilate his foe, and return to the earth below, into Raiku’s Kaot.

History (Biography):
In the world of Trindisě, there are three cities, Foreth - The Earthen and Forest citizen’s home -- The Forethans. Fireth - the Fire citizen’s home -- The Firethans. And Watereth - The Water and Ice citizen’s home -- The Waterethans. All live as one, although each city are hundreds of miles apart, the spam of empty land filled with the three elements - sea, forest and fire.
Living with his mother and his sister, Raiku grew up in the northen city of Foreth. Strong willed and high spirited, he caught on to learning the way of the Forethan very quickly, faithfully learning Earthen and Forest magic daily.
When he was born, his parents learnt that he brandished a taboo Kaot on his left hand, and both knew what this meant…and that once ‘it’ was done on him…it would stimulate…
But there was not much they could do then; they would just have to wait until the right time came…
Every twelve years, the tournament which determines the “New World Guardian” takes place, which had occurred once in Raiku’s childhood, four years into his birth, and a year before his sister was born. He and his mother watched it, when it began on the first day of June.
It would last for the period of Sixteen Days, with 32 contestants, two matches a day.
Raiku’s father entered the tournament. He was set for 5 Matches if he was not knocked out. His first match was two days into the Tournament, which would be versus one of his own element. A Forethan.
And of course he won that match as you would be able to predict, onto his next match.
His next match was in 7 days, on the 9th day of the Tournament.
Below is a Tournament Tree of the “New World Guardian” Tournament. (Click to open)
New World Guardian Tournament Tree
(Tournament Tree Created By Me! XD)

If your thoughts are wondering where this Tournament took place, the answer is this…
In the centre of the world of Trindisě, directly south of Foreth, east of Fireth, and west of Watereth, lies the forth city, Windeth, which would only appear visible at the time of the Tournaments, whilst the other years it was as if it didn’t exist.
Now, after going through three more battles, Raiku’s father realised he was through to the finals, after managing to defeat two of his own kind, a Firethan, on the skin of a tooth, and a Waterethan. And now he was against another Firethan in his latch match. A young girl seven years younger than he. However, he was absolutely thrashed by the Firethan girl, who became the new World Guardian of Trindisě.
Humiliated, disgraced and ashamed by his loss, Raiku’s father that night told Raiku’s Mother, who was three months pregnant, that he was going to go on a journey of which he would not return.
However much Misuke pleaded with him, his ears were deafened to her and eyes blinded by his own pride, shame and selfishness.
And he told Raiku to forget him, to erase all memories of his existence. Too young to understand Raiku could only cry and please “Please let me and mother come with you.”
But it was to no avail, the next day he disappeared.
The pain of his father’s disappearance always lingered within Raiku for the next three years, until slowly the memory faded away…
And as for Misuke, well, her emotions were too much for words, until it was that her emotions too began to fade away.
Floyvilie was born, and she grew up as a cute, average child of the Forethan. But Raiku…as he grew up, his heart hardened towards the world, and he refused to have anything to do with anyone else, except his family.
A few more years passed, as the two of them, Raiku and Floyvilie, grew fast, and learnt the magic way, and eventually Raiku even obtained two knives of his own.
The birthdates of the two of them were Raiku - June 8th, and Floyvilie - April 2nd.
About six months before the Elemental Guardian Tournament, Misuke felt both Raiku and Floyvilie were old enough and ready for ‘it’. The Awakening of the Makre.
It hadn’t been a great deal of time before Raiku’s father left that he’d taught Misuke this spell. Now it was her time to set it into action.
She formed a Makre in front of her, and two objects appeared - A Necklace, and a Leather Brown Glove. She took both and gave the necklace to Floyvilie, and the glove to Raiku, as she explained what they were for.
On the left palm of Raiku’s hand, a Kaot appeared, with the image of a leaf. His mother explained to him that he needed to wear his glove over his left hand at all times, and of course Raiku questioned why, and she would reply to him that he would find that out for himself, and repeated to never remove his glove.
To Floyvilie she explained that whenever her necklace was worn, her Makre energy would be strong, and that her fears would melt away under the blossoms of spring.
Both Raiku and Floyvilie saw this as some kind of Riddle, but nodded, as they each took that what was given to them.
As that year’s spring came, Floyvilie and Raiku would often spend their days in the gardens of their house. Floyvilie often questioned Raiku about their farther, and Raiku would reply with a long silence, and say that he was not coming back.
Floyvilie did not understand him, but what could she do? She didn’t miss her father, as she did not know him, but she often wondered about him and where he’d gone, and why.
Raiku was now 11, and Floyvilie 8. Raiku had already started going down the road of life which he now walks on. He already began to despise his own sister, and when she’d ask him questions on whether or not their mother would tell her more about her father, he would yell at her not to and told her to forget about it quickly, and he would even threaten her.
Now, only Four and a half months after Misuke had performed the Awakening of the Makre for Raiku and Floyvilie, something very terrible happened.
Beforehand, a few Firethans from the city of Fireth had been planning to raid Foreth in their selfishness, to give them more a chance at winning the Tournament, so now they set it into action. During the night they raided.
Many Forethans ran around frantically for their lives, searching for safety, as everything set ablaze, spreading within minutes.
Misuke told Raiku in a fit of fear to flee with Floyvilie and take her to the town of Watereth and wait for her there, but Floyvilie had to be forced into it.
Escaping their house, Raiku pulled Floyvilie out as they ran slightly, only stopping seconds later by Floyvilie as she gasped, dashing back towards their house -- Her necklace.
Raiku just yelled, shouted and cursed at her, chasing after her. In the meantime, Misuke hurried to collect everything important and flee, but she was too late, as the door to their house was kicked down and three Firethans entered.
At the same time, Floyvilie frantically searched for her necklace through the blazing house as Raiku screamed at her for her stupidity. Eventually, she found it and Raiku dragged her out of the house.
The shrill sound of their Mother’s screams filled their ears as they ran the completely opposite direction to her, and Raiku had to stop Floyvilie from running back to the house, as he told her it was too late, and she was gone; she wasn’t coming back.
After three days of travelling they reached Watereth, tear filled eyes on Floyvilie’s side, and worn out Raiku.
But there was not much help the Waterethans could offer. It was a City for those of the water, not the Forethans. They were forced to look after themselves for one and a half months more, until they decided to return to their hometown, only to find ruins.
They never found their mother’s body, and when they returned to the ruins of the house, nothing remained.
For three hours straight, Floyvilie cried, as Raiku just scornfully watched her. No longer they had a home, a family no more, they had nothing.
Floyvilie stared at the necklace which hung on her neck as Raiku glared down at her, until suddenly pink blossoms of a tree of spring fell softly around them, everything else whitened. The blossoms vanished mere moments later and Raiku and Floyvilie found themselves in the City of Windeth, which gave Raiku nostalgia.
A man approached him and told him that he’d been expected, and his match was about to begin.
Raiku was slightly stunned, but he accepted it. He entered the Elemental Guardian Tournament.
This particular Tournament took place 6 years before and after the World Guardian Tournament, at the same time and the same place, except it would determine the Three Elemental Guardians for the three cities, from only 24 contestants.
He was set into group A, for three battles if he won each one. His first opponent was versus his own element, an Forethan Girl. The battle begun.
The girl obtained the first attack, as she floored Raiku, afterwards pinning him down under an invisible rope formed by leaves. Raiku quickly countered it.
Now, to list all the details of each battle would be a drag and bore you as well as use up unnecessary space, but so I don’t completely extinguish your intriguity, I’ll shorten down the phrases to more interesting parts and summarize the rest of the battle.
Throughout most of the battle there was much countering and pointless effort wasted on poisons, when of course both were probably immune to them. Many Makre’s were used both sides, and they both eventually found themselves at their limits, and Raiku had to accept the face that he was pinned down under six roots.
But was this the case?
Approaching behind the girl, Raiku forced both his knives down and through her back, as he smirked,
“I thought you were immune to poisons.”
The girl’s eyes broadened, as she realised she had fallen into a trap. Raiku’s Earthen Confusion had been used on her, as she wouldn’t be immune to a poison she had no idea existed, as Raiku himself hid within the ground, waiting for the right moment to strike, as she left herself open.
The Raiku under the roots vanished, as Raiku was affirmed the winner, to move on in the tournament, for another battle, and if victorious, to the finals.
His next match would be 12 days later, against a Waterethan. As he left the arena, Floyvilie congratulated him, with great ecstasy. Raiku merely smirked as he muttered the word “weak”.
Floyvilie found her brother hard to understand, but she hoped one day that would change.
For the next twelve days, Raiku and Floyvilie kept themselves quite intrigued with the other tournament battles, which some days, lasted as long as eight hours.
The days flew by, and it was not long before Raiku realised his next battle was nigh.
A battle against one of the water wouldn’t be hard, especially versus the earthen element, as water grows earth.
But it all began on the wrong note, only going downhill. Attempting many poisons against the Female Waterethan hardly fazed her.
Details shall not be repeated, but let’s trail over to how this battle ended.
Widening his eyes, Raiku glared down at hit feet which were stuck in a puddle of water, as he discovered he himself had fallen for a trap, as his own hitchhiker traps he’d set earlier stuck to his pants, into his skin, as on the spikes, water seeped from the puddle into his body, into his bloodstream.
He felt his body being controlled.
The Waterethan explained to Raiku that now she had full control over his limbs for a short period of time, and declared that she would now win, and the battle would be over.
As she held out her right arm, Raiku held out his left, facing her, which she used to have her control over him.
Raiku glared down as his right arm reached for his leg-pouch pulling out his knife, which he held out now in front of him.
And that’s where the Waterethan made her big mistake. Raiku grinned.
The girl’s breath caught in her throat, as she slowly turned her head to glare behind her, to see the mini trunk of a tree with a giant thorn atop it, dug in her back, poison dripping from it.
She looked back at Raiku, who had now outstretched hands controlling his spell; the girl fell flat on her face forward, as she then suddenly felt her body completely paralysed.
And that pretty much confirmed Raiku’s victory, followed by applauses and cheers, Floyvilie as one of them, happily clapped her hands with a beaming smile.
Raiku lowered his hands and sighed in relief, striding over to his defeated adversary, staring down at her, as she weakly muttered in question, “How?!”
Raiku proceeded to explain how when his hands faced his enemy and he then in his mind said the name of the spell, it would work; and he then sarcastically thanked her.
He then made his way over to Floyvilie, who congratulated him, as he laughed sarcastically again.
“Weak.”
He was now through to the finals, and to determine his opponent, the next day’s match would take place.
Raiku’s next match was due in 5 days, when the final decision on whether or not he was worth for the Guardian would be decided.
The next day both Floyvilie and Raiku intently watched the battle between a Firethan and one of their own kind, a Forethan, with the hopes that the Forethan would go through, merely because Raiku stood no chance against one of the fire.
But it was not of any use, as the Forethan was thrashes, and Raiku’s final battle foe was decided.
A Firethan -- the worst he could have asked for.
Floyvilie stared up at Raiku’s blank, yet worried face as his foe was determined, but then it changed to a smirk.
"Hehe."
Those quick 5 days passed, and the finals arrived. When Raiku arrived at the battle stage, his opponent was not there. He waited, until about half an hour passed by, as did everyone else, and everyone figured his opponent was not coming today.
Then, someone came onto the battle stage and proclaimed to everyone that the Firethan would be late, and would arrive in a couple of days. Raiku’s final match was then delayed for two days later, the final match out of every Tournament match, after the other two final matches, which decided who the other two Guardians were.
So a couple more days passed, until Raiku’s match arrived.
Raiku made his way into the arena, and as did his foe, the Male Firethan. His name was Suoken. (Again Drawn By Me!)
They exchanged a few words and taunts, before the battle began.
The first attack went to Raiku, as Suoken's legs were coiled in poison ivy from the ground, which he merely angrily burnt off. Then he angrily charged forward, blasting forth a powerful spell.
Raiku smirked, forming a Makre, as a chunk of earth from the ground blocked the attack, as it burnt away into smoke, and Raiku was hit with a surprise swift attack from behind, which knocked him to the ground.
And after that, everything tumbled terribly downhill.
He wasted most of his energy on defensive spells, which were an absolute waste, and were burnt away. He was gradually forced to the last Makre he could do.
Being knocked again and again to the ground, he felt he could lift himself up no more. A few metres away, his foe teased and mocked him.
“What’s the matter, Forest Boy? Too tired to get up? Scared? Ha, hah, ha!”
Raiku stared at his gloved left hand. It was all returning to him, his memories of his father. It was all happening the same. Would he end up like his father and lose? Then be too ashamed to live anymore?
Raiku bit his bottom lip, clenching his fist with the squeezing sound of the leather piercing to his ears. He would not follow his father’s way.
He forced himself to his feet, wiping away blood from his face, as he grinned, pulling off his glove, revealing the palm of his hand, where the taboo Kaot of the Forest, which resembled a leaf, rested on his palm.
There were a few gasps from the crowd.
“Th-that’s…!”
“That taboo! The violation to all Forest and Earthen spells!”
Leaves suddenly from the ground twisted up and around Raiku, completely surrounding him, and Suoken stepped back, before backing away.
A few feet in front of the Firethan, the figure of a person was formed from the unusual manner of spinning leaves, as they suddenly began moving as if the person was dancing or something along the same line.
A pair of dark, illuminating green eyes stared at the boy from within the dancing leaves.
Suoken outstretched his hand for a spell, but he was cut short on that as the leaves stopped moving, and he felt his body numb. He glared down at his body to find several black poison-covered thorns and knives stuck in his body.
He stared up at Raiku, opening his mouth in shock, before falling backwards, and falling into an unconscious slumber.
There were many applauses after applauses and many cheers after cheers. A few mumbles came from the crowd officials.
“But is that counted? Wasn’t that cheating? He violated the law of the Makre…”
“You are right. He is only a boy, and he is already using those sort of spells, without Makre usage…Hmm.”
A man walked over to Raiku, who was panting for breath struggling to keep to his feet, as the man proclaimed, “Everyone, our new Earth and Forest Guardian! Raiku of the Forethan!”
The new Guardian was chosen -- Raiku of the Forethan.
Raiku grinned, and then fell forwards to the ground, as he inhaled deep breaths searching for energy.
Floyvilie ran down to Raiku as she helped him to his feet as she giggled, “Well done, big brother!”
Raiku smirked at her, “Thanks Flo.”
From the other two previous final matches, the other two Elemental Guardians had been chosen, the new Water and Fire Guardians.
And on of those two approached Raiku, the Firethan, a boy; Raiku and Floyvilie glared at him for a few moments.
“Hey, nice goin’, Forest Boy.” he laughed, “I didn’t expect that for one second.”
Raiku turned to face the boy fully, “Thanks for that, I’ll sleep well knowing that tonight.” he stated sarcastically.
“Oooh, getting cocky are we?” the boy snickered, as he slightly set afire the bottom of Raiku’s pants.
Raiku shot a quick glance at his legs and then back up at the boy, as he held his hand out, the Firethan’s legs being bound by ivy.
He growled, burning them from his legs, “You little…!”
“Okay calm down both of you.” the Waterethan Guardian exclaimed, drenching the two of them, “You’re Guardians, you should get along.”
The boy stomped off in a temper, and the Waterethan walked over to Raiku.
“That was a very impressive performance, Raiku.” she smiled, “Well done.”
She walked off. Shortly after, Floyvilie stared up at Raiku, as she questioned how it was that he managed to beat a Firethan.
He smirked, as he commenced to leave, as he simply replied with one word; “Weak.”

After that, the two of them left the city of Windeth, and found themselves travelling into other worlds. Three years have passed since then. And where do they linger now? Who knows…?

--End of Raiku’s Biography

Below is a Tournament Tree of the “Elemental Guardian” Tournament.

Elemental Guardian Tournament Tree
(Tournament Tree Created By Me! XD)


©Copyright, 2006. Elizabeth Burton. All Rights Reserved.©
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Last Edited by Chukapi; 10-30-2006 at 11:24 AM. Reason: Updated Again Reply With Quote
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Old 10-06-2006, 06:12 PM
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Re: Character List

Name: Scourge
Race: Plague Zombie
Age: Summoned one month ago.
Height: 6'3"
Weight: 200 lbs

Appearance: Like all zombies, Scourge is an undead corpse with rotted flesh, and small holes all over body. He is fat, and withing him resides a nest of flying insects. More on them later. He wears tattered clothes, the colors of which can't be determines because he (obviously) never bathes. His teeth and nails are black as coal, and his breath is rancid. His body also oozes poison that destroys the ground, and just about any weapons that come in contact with him.

Personality: He was created to spread famine and pestilence, and he thoroughly enjoys his work. He loves watching people starve, and writhe from the diseases that he spreads. He also likes to visit dreary, deathly places like gaveyads, swamps, and other depressing regions.

Weapons: The insects that live in him can be summoned at any time to destroy crops, spread poison and create noxious chemicals and gases that he pukes up to ten feet in front of him. The insects look like hornets, but are much tougher, and carry much more venom.

Skills: He can corrode almost any weapon and armor that he gets his hands on. He can communicate with the insects as they search for places to destroy. He often scatters them around to watch for enemies.

Magic: None

Strengths: He is immune to poison, and doesn't feel pain, though he does have some sense of touch.

Weaknesses: He moves slowly, and his body catches fire easily. If he doesn't seek out enough food, his insects will begin to eat him.

Background: Scourge is one of the Four Horsemen of the Apocalypse: Pestilence. He was created to spread famine and disease during the end times. Thsi is to help destroy the current civilizations of the worls so Hades can begin a new world order.

His horse is a dinezen of darkness that requires no sustenance. That's good, because the insects eat everything edible. And they will eat anything. To the insects, Scourge is a moving hive. They eat what they can, and live within him. He is not their master, and the threat of them eating him during times of shortage is what fuels his quest for villages to destroy.

It is unknown what will happen to him once his quest is complete. He tries not to think of such things.
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  #850 (permalink)   [ ]
Old 10-07-2006, 01:33 PM
Rhox United Kingdom Rhox is offline
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Talking Kelafein My'Lyl

--------------------------------------------------------------------------
Basic description
Name:
Kelafein My'Lyl
which in Drow language means:
The legendary Executioner Honoured of the Blade

Age: 150

Race: Drow
Picture of a Drow:



sex: Male

Hair: White (typical for Drow)

Eyes: Red (typical for Drow)

Weight:135 pounds

height:5' 5"




Equipment

Weapon(s):Kelafein has been known to use several different weapons, although like most Drow warriors he uses two at a time. He also often uses posion on his weapons.

He uses the following weapons:

The Underblade: (used in his right hand)
A deadly magical Longsword. Kelafein received this weapon after proving his incredible skills in Menzoberranzan. He was set a tough test of courage, daring and strength by the Academy and Priestess' of Lloth. He had to fight a powerful drider known as Dip'ril. Kelafein just managed to vanguish the drider in a deadly unperdictable fight, knowing that if he failed he himself would be turned into a drider.
The blade is made of specially tempered adamantite; adamantite usually fades away in the sunlight on the surface however this blade was enchanted in such away that it is immune. It has a dark black blade that shimmers with the hilt shaped like a spider.

A Drider:



Destiny: (used in his left hand)
A powerful Magical Longsword. Kelafein stole this from one of the elven settlements he raided. The blade is a dark icy blue and glows. It can cut through most surfaces and has a sculpted hilt with a spike on the end.

Both weapons are hevily enchanted making Kelafein a force to be reckoned with.



Armour:
Kelafein wears an enchanted set of mithril chainmail, although normal drow magical items fade in the sunlight his has been specially tempered to toelrate sunlight, the enchanted chainmail is icnredibly tough and durable yet is extremelly flexible and light so it doesn't restrict movement. It is a dark black/silvery colour and shimmers.

Other: kelafein wears a black cloak given to him by Priestess' of Lloth for his endeavors. Woven by a Spider of the Underdark. it is quite resilient and keeps Kilafein warm. It also posseses one magical quality: It can allow Kelafein to vanish in a puff of black smoke a short distance away although he can only use this ability once per day. Kilafein only uses it when trapped, or when he needs to get away.


Detailed Info:

Strengths:
As a Drow noble and trained at the academies in Menzoberranzan, Kelafein has many advantages in a fight. As a Drow he is incrredibly quick and much more agile than other races, he has decent spell resistance, can use darkavision to see in the dark and can cast a few spells inherent to the Drow race.

Kelafein's has been trained at a prestigious academy as a warrior and is a master of the blade and fighting, his weapons are like a part of him and he has total control over them. When fighting tougher enemies he will use spells.


Fighting style:

Kelafein is incredibly fast and agile. he can dodge most blows and parry others. He often ends fights in a whirlwind of steel thanks to his perfect control gained from the prestigious academy. Only the best succeed there and truly Kelafein is the best. He often adds many complex sword movements into a fight; as well as leaping, bounding, rolling etc. and keeps his blades moving together.

He is also used to battle having fought in many and used to pain. He knows the importance of footwork and can literally dance into a fight smashing monsters' faces. hailed as one of the greates warriors in Menzoberranzan combined with his versatillity, cunning and battle prowess he is a formidable opponent.

He has also had longer to master fighting than other races, except elves. The average lifespan of a Drow is between 700 and 800 years and at 150 he is more experienced than most who would call themselves a "warrior."

Another aspect to when he fights is the posions he uses. Drow frequently make use of poisons and have long ago mastered. Kelafein prefers poison than paralyses muscles etc. as this is most useful for long drawn out fights and is quite painful.

His only true weakness in combat is range. Obviously he needs to get close to his enemy to slcie them apart although this is displaces with his speed. Against mages he is careful as a daylight speel could be his undoing.



Weaknesses:
Kelafein is used to the pitch blackness of the Underdark; however he has been adventuring on the surface for quite a while now and his eyes have adjusted allowing him to travel in the Underdark and on the surface.

But abrupt exposure to light dazzle him for a while. So he prefers fighting at night on the surface.

Skills/magic: As a master of his weapons he can pull of many feats of combat and dazzling arrays of skills.

Kelafein is not a wizard, but all Drow possess some innate magical abilities and as a noble Kelafein can use powerful versions of the following spells:

levitation: Allows him to levitate several feet of the ground for some time

Darkness: Casts a globe of darkness around him, inside it is pitch black, this spell is very useful as a Drow can see clearly in the dark and usually opponents can't; excellent in combat.

Faerie fire: Outlines targets in a plae harmless fire; useful wehn fighting invisible enemies or to scare enemies.

Appearance: As a drow Kilafein has onyx black skin and long white hair, red eyes, he is quite muscular although still thin. he wears a dark black cloak and his armour and strong boots with a belt holding his two swords and some small pouches for food ,etc. He also wears a spider pendant a symbol for his Goddess Lloth.

Personality: Kilafein has been through much in his life and seeks to restore his house and further his combat abilities, he is a Drow through and
a neutral evil character; well set in his Drow ways. Although evil he still adheres to a strict code of honour. He perceives the other races as weak and usually as tools to use to further his own gains, but he respects those who are strong with the sword. He can be a harsh character and is quiet and keeps to himself. He is also intelligent and quick-thinking.

Languages: Kilafein speaks common, undercommon, Elven, Drow sign language, Abyssal, Aquan, Draconic, Gnome and Goblin.

Drow Background in the Forgotten Realms:
Drow society is matriarchal, with priestesses of the evil spider goddess Lolth (Lloth in the drow tongue) in the highest seats of power. Males are (rarely) respected if they are powerful wizards, but never allowed to rule. The drow sometimes use their dark arts to turn human slaves into living sculptures.

Drow hate elves, but wage war with almost any surface and subterranean races, such as mind flayers, svirfneblin, duergar, and kuo-toa for spoils and territory.


Menzoberranzan has 32,000 inhabitants—one-third drow and the rest humanoid slaves. The city trades poisons, tasty mushrooms, riding lizards, spell scrolls, wine, and water. The worship of Lolth is prevalent, and the city has the clerical academy Arach-Tinilith, a spidershaped building where priestesses are trained. One of the branches of the city's triune academies of Tier Brieche, Arach-Tinilith is neighboured by the warrior school Melee Magthere, and Sorcere tower where arcane spellcasters are sent to study. These academies are the quarters of some of the most powerful spellcasters, clerics, and fighters respectively, and the title of master of an academy is coveted, since being the master of Sorcere or Melee Magthere is as high as the power ladder goes for some houseless drow or even noble males.


Menzoberranzan:



Menzoberranzan was founded by a priestess of Lolth named Menzoberra the Kinless. It is ruled by a council of matrons from the eight greatest noble houses; the most powerful House in the city is House Baenre, until recently led by Matron Yvonnel Baenre—a drow cleric who was the single most powerful political figure in Menzoberranzan for a few thousand years. She has been succeeded by her daughter Triel. A separate council of mages deals with affairs of the arcane—but as its members are all male, it is wholly within the grip of the matrons.

The city's internal machinations have continued unabated for millennia. The Houses that grow weak are destroyed, and newer Houses rise up to find Lolth's favor. The full history of each House would constitute a nearly endless logbook of treachery, spite, and unceasing ambition. There is also a kind of "justice system" in place where houses that try to eliminate another and then fail will be destroyed.

Each house is lead by a "matron Mother" who will lead the House trying to gain favour with Lloth and conquer other houses.



Biography:

Kilafein my'Lyl was born in Menzoberranzen in the Underdark (Forgotten-realms), Kilafein has been through a lot... the My'Lyl's used to be a powerful family of warriors and had some of the best fighters in the city, when Kilafein was born he immediately showed a skill with the sword and was soon off to the academy for training. After years there he came back with an incredible knowledge of fighting and became an imfamous figure throughout the city for his skill with the sword; adopting a style of fighting similar to the now dead, although still Legendary weapon Master Zaknafein.

Kilafein soon won favour with Lloth ( known as loth to the other races) the Drow goddess and took part in many raids on surface elves wreaking terror upon them and took part in many varied exploits for years, winning weapons and armour; Kilafein's goals were to serve his goddess and become the greatest warrior in the city; not an easy task!

However disaster soon struck when house My'Lyly was attacked; In drow society there is much viscious infighting with the survival of the strongest. Although all houses had to adhere to a code of honour set down by Lloth.

Kilafein was raiding an elven settlement on the surface succesfully smashing apart their defences in a suprise attack under cover of night. The raid was suposedly a secret so other hosues wouldn't take advantage of the fact that House My'Lyl was left with few defences and only one garrison. Unfortunmately though, disaster struck and as Kilafein returned victorious, he fond his house smashed to pieces and burning, Matron meayla his Mother was dead...

So Kilafein was forced to flee the Underdark with the remaining House guards from the raid and established a stronghold on the surface. His house was annihalated so if he ever set foot in Menzoberranzan again he would be slain, unless he could build his strength again and re-establish his house and Killafein can't wait for the day when he will return.

For now he adventures on the surface, causing chaos with the remaining Drow's from his house. Still keeping in favour with Lloth.

--------------------------------------------------------------------------

NOTES

-All the following information is correct and not just made up... Official Forgotten Realms ppl!!!!!
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Last Edited by Rhox; 10-08-2006 at 03:31 AM. Reason: Reply With Quote
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  #851 (permalink)   [ ]
Old 10-07-2006, 08:06 PM
Avyuir Avyuir is a female Avyuir is offline
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Location: My Dragon Universe
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Thank You Safer for Approving!!

NAME: Ryoko(Ri-o-ko) Dasta(Dah-sta)
AGE: 22(same as Emir)
GENDER: Female
RACE: Dark Elf (because she is a dark elf, she has a greyish coloured skin!)
Race Symbol
http://i108.photobucket.com/albums/n...ir/darkelf.gif
CLASS: Blade Dancer
CLASS DESCRIPTION: The BladeDancer primarily uses two-bladed swords and raises the abilities of her party members by dancing. She assists in the hunt by increasing the attack power of her party through Dance of Warrior. The BladeDancer also raises the critical damage of party members through Dance of Fire.
Theme Song: Pain by: Three Days Grace

HAIR COLOUR: White
EYE COLOUR: Very bright green

WEAPONS: A pair of duel blades called, Swords of Delusion. A dagger called Angel Slayer. And of course her dragon, Biconne(bi co nay) of Blue Sky. (Not as large as Valakas!!He breathes blue fire cause he is an ice dragon!!)
ARMOUR: She has a 1 set of armour This armour is called the Robe of Nightmares. Tis just a red robe that is somewhat cursed. Only one of the black magics can use this robe without being cursed by devilish nightmares. Very pretty too!!.

STRENGTHS: Ryoko has strengths that are about the same as Emir's. But they still are different. She is faster than Emir but she can not run at a higher speed for too long. She loves to charm male opponents because of her big clevage(kids, don't ask your parents about that. You'll find out sooner or later!!). A strength that is one of Emir's weaknesses is she can kill with ease. It doesn't matter if they are a threat of not.
WEAKNESSES: Ryoko has a smaller frame than Emir so is therefor much easier to hurt. When she has run for a long distance, it takes her a long time to be able to run like that agin. Her skills also have a sorta cool down time like Emir's. She tends to have a temperment that gets her in trouble!! She tends to also be a little decieving that makes her not very liked by others.

SKILLS:

Dance of Fire: temporarily increases her critical damage. Creates a flame around her swords/dagger

Dance of Light: temporarily bestows holy power to her physical attack.

Dance of Inspiration: temporarily increases her accuracy.

Dance of the Mystic: temporarily increases her Magic Attacks.

Dance of the Warrior: temporarily boosts her Physical Attack.

Dance of Fury: temporarily increases her attack speed.

Dance of the Shadows: temporarily decreases her speed and bestows the ability to be protected from monster attacks.

Dance of the Siren: temporarily increases her critical rate of magic attacks significantly.

APPERANCE:
Robe of Nightmare:
http://i108.photobucket.com/albums/n...htmareRobe.jpg
Swords of Delusion:
http://i108.photobucket.com/albums/n...DuelBlades.jpg
Angel Slayer:
http://i108.photobucket.com/albums/n...ayerDagger.jpg
And Biconne:
http://i108.photobucket.com/albums/n...ko/biconne.gif

PERSONALLITY: Ryoko is a bit tempermetal. She easily gets mad but she truly does have a caring heart even though she tends to show it in a weird way! She is a very powerful allie andis good to have on your team. Even though she acts like a prick, she is very humerous. Emir is her best friend and was heart broken when King Teon banished Emir.(Reffer to Emir's Bio) Once Emir came back (reffer to Clash in the Satrap Apitheater) she regained her old personality and her humerous ways. She is very kind to dragons especially her's. She loves to take care of Valakas when Emir leaves him with her.

BIO: Ryoko had met Emir when she was younger. She was only 16 when they first met. Back then, she was only a Palus Knite. She was on a mission to find this blue dragon that was killing many people and Ryoko had to destroy it. I hate being the best. Too many people rely on you to do things for em. Ryoko had met Emir while traveling to Dragon Valley wher the blue dragon lived. She was walking with her hands folded behind her head when she accidentally crashed into Emir.

"Hey, whats the big idea!!" Ryoko yelled

"Heh, sorry about that. But you should have been watching where you were going!" the warlord said. But back than, she was just a Human Warrior.

"What?!? You shouldn't have just been standing in the middle of the path!"

"As if, you weren't even paying attention! Plus, I was listening for a blue dragon!"

"What? You too were given this mission?!?"

"Yea, were you?"

"Yea, thats really the only reason to be here in Dragon Valley. Hehe, sorry about yelling. By the way, I'm Ryoko, Ryoko the Palus Knite"

"Training to become a Blade Dancer ehh. Well I'm Emir, Emir the Human Warrior!"

"Are you gonna be a Gladiator or a Warlord?"

"As if I'd be a Gladiator, there so barbaric. Warlord is what I'm goin for!!"

"Kewl, lets go get that blue dragon!!"

Emir nodded and they both set off to find the blue dragon. Although, when they found the blue dragon though, it was dying. Emir felt soory for it and Ryoko said this dragon was too beautiful to kill. They decided to heal it and pretty much brought it back to life.

"Well, since we have nursed it, who is going to keep it. It's too small for my tastes so why don't you have it!" Emir offered.

"What?!? You don't want him?"

"Nope, he's all yours Ryoko."

"Biconne, his name shall be Biconne."

"Hmm, I have a better one Ryoko, Biconne of Blue Sky!"

After that, Ryoko and Emir became great friends. They even decided to move in with each other. They both disliked the busy bustling of Aden so they decided to move to Lior. They both enjoyed there new home in the Grand Water Jewel City of Lior! Here, she and Emir were palace guards for the King Teon and thy lady the queen, Liona. Even though they lived in Lior, it was only about a 10 minute walk from Aden to Lior! They both were part of Queen Liona's personal guards. They made shure that no one was to harm the queen. When Emir was banished though she was broken. "

"Emir! You are guilty for leading those pitiful renegade scum from beyond the Dark Elven territory to here! From now on, You are BANISHED from Aden and its surronding cities. Pack your things and leave. You have two days to be gone from my land!" Teon Boomed.

"King Teon... she is not guilty of these crimes you speak of. She was at our home in Lior with me!" cried Ryoko.

Emir ended up leaving without even a simple good-bye. Ryoko became depressed and she hardly ever went to guard the queen. When Ryoko had recieved news that Antharas, the great devil land dragon had awoken, she knew they needed help. What she did not know, is that the Liona had sent a young elf, her pupil to be exact, to find Emir! With Emir's help they defeated Antharas but at a high price. Emir had been almost mortally wounded,(reffer back to Clash in the Satrap Ampitheater) and was layed in a comma for nearly a weak. Once Emir was strong enough, they both visited the King and Queen and Teon relinquished Emir's banishment. He had even offered Emir to become a palace guard once more but she declined.

"Sorry King Teon, but I've had to much fun traveling."

"Emir, are you crazy, this is what you do. Its what you've done since we met."

"Come with me then Ryoko. I'm sure Biconne would like to travel again."

"Come with you. With Biconne. But Biconne can fly and you can't."

"I know, but while I was banished, I got a dragon. His name is Valakas and he is much bigger than your little pipsqueak!!"

"WHAT?!? EMIR, HOW DARE YOU CALL MY BICONNE A PIPSQUEAK!!!!!"

"Believe me Ryoko, once you've seen Valakas. Biconne will look like a pipsqueak."

Ryoko twitched with irritation.

"Fine. I'll come with you. We'll see about your so called dragon Valakas."

"I am sure you two will be fine with each other. You will be missed. But know, you are always welcome in Aden and its territory." the sweet voice of Liona spoke.

Both Emir and Ryoko bowed. They would definitly be able to handle themselves, but what about the castle.

"Emir!!!!" yelled a young mans voice.

"Ehhh, Kagan? What are you doing here?"

"I'm a palace guard just like you were. But i'm a HawkEye know!!"

"Ryoko!!! Your leaving!! Please don't" cried a young girl about Kagans age.

"Avyuir, calm down. You'll do fine my dear SwordSinger! Kagan, promise me you will take care of Avyuir." (Yes, that is me woot!!)

"Of course Ryoko." Kagan saluted.

"And don't worry you two. Your ready now."

They both bowed again and walked out of the castle. Ryoko whistled for biconne and Emir whistled for Valakas. When Ryoko saw Valakas, she nearly fell over.

"Wow Emir. That is a big dragon!"
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Last Edited by avyuir; 01-13-2008 at 11:35 PM. Reason: Reply With Quote
  #852 (permalink)   [ ]
Old 10-07-2006, 09:24 PM
Nata'kar Seychelles Nata'kar is offline
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Re: Character List

Name: Vadrus Valin

Age: 37 in human years, around 200 in vampire years

Race: Dark Elf

Sex: Male

Weight: 115 lb.

Height: 6'

Favorite AMV- Naruto Faint Remix

Theme Song: Linkin Park - Frgt/10

Weapon: Vadrus's most noticeable weapon is his extremely large scythe, which stands 7'. The scythe's blade is about a foot long. Though very cumbersome, his scythe is not that burdening, or at least not to him. Since a large amount of Vadrus's arcane abilities are in some way involved with shadow magic, Vadrus uses alot, so sometimes he stores some in his scythe so he doesn't waste it. If he does, he may not only extract it from the scythe in times of need, but shoot them from the scythe in powerful waves of energy.

His next weapon are tiny fangs concealed in, none other than his mouth. They are extendable and retractable.

Strengths: First of all, his vampiric state dramatically increases his reflexes, along with his speed and strength. He can teleport if he has the willpower, as well as lift various small objects with his mind. He can wield his scythe with amazing dexterity, and is a very quick thinker.

Weakness: Everyone wants to kill Vadrus. Not only is he a dark-skinned, but a vampire as well. He does not have that much defensive abilities, or defense itself for that matter. Vadrus's eyes are not good in the least bit; his eyes are amazingly sensitive to light. He's also semi colorblind. Vadrus isn't all that fast either.

Skills/Magic:
Distortion
- A constant effect of Vadrus's. His presence distorts reality, disabling any skill or magic that would alter reality in its own way, such as teleportation, or time travel.
Blackened Binding - Chains of obsidian shoot out from Vadrus's palms, and wrap themselves tightly around the enemy.
Helplessness - A crimson shadow falls on the target. It is extremely heavy, heavy enough to crush rocks.
Shadow Bind - When Vadrus's shadow crosses the enemy's, the enemy is bound completely.
Shadow Bolt - Fires a ball of energy that burns and numbs the enemy.
Psychic Hammer - Uses a strong burst of telekinetic power to knock the enemy away.
Dark Drill - Vadrus shoots a spike of shadow magic at the enemy then spins it around extremely fast.
Oblivion - Vadrus's scythe can tear a gate to Oblivion open, then Vadrus himself can summon lesser demons and such from it.

Appearance: Vadrus's robe, first of all, is black with red stripes arcing over his shoulders. The robe falls down to his ankles. A red linen belt holds the robe to his waist. The robe has trimmed red sleeves. Next, his skin color; pale blue. Normally it would be pitch black due to his dark elf lineage, but he's been dead for over one hundred years, and his skin kind of just...lost its liveliness. His eyes are as pale and lifeless as his skin, although his hair is pitch black and somewhat shiny. It is usually left unkempt, falling down to his solarplexus. His lips are cold and black.

Personality: Vadrus hates company. He hates many people, and many things. He doesn't have a single friend or family member due to his coldness to everyone around him. In battles he attempts to finish off the opponent as quickly as possible, then feasts on their precious, lip-smacking blood. The reason he is like this is because everyone hates him back, due to his vampiric form and his dark elf lineage. Maybe someday he will meet someone who will look past his appearance...

Biography:

Vadrus Valin, born in the Dark Elf city known as Kragheim. When he was first born, he was completely blind. All he could see was blackness. The priests of the spider king Othl were baffled, since about four months later he obtained the sense of sight for the first time. As soon as he did, though, he wished he hadn't, for the city of Kragheim was filled with blood and gore; People were slewn on the streets, men burned babies for fun, the streets had puddles of blood and piles of rotting corpses, and there was war going on at that time. War with vampires.

On a dark foggy night, a vampire captain took Vadrus himself from his home as a hostage. The Valin house didn't care if he died or not, though, so the vampire just bit his neck and tossed him aside. Vadrus now had "porphyric hemophilia", known better as the Vampire's Disease. There would no longer be any sunlight for Vadrus. There would be nothing but darkness...For his sun had set.

Everywhere he went, people shunned him, attacked him, ran away in fear of him. For four straight years he did this. Soon, though, he stopped looking for companions. His mind had been slowly digging itself into the pit of insanity, and Vadrus's mind had dug itself in a hole so deep that there would be almost no climbing out. Everyone he saw, he attacked.

Vadrus was sleeping in the forest in the afternoon one day when a black-robed figure approached. The figure nudged Vadrus awake. Of course, Vadrus lunged for his neck with intention of ripping out his jugular, but was weaponless and vulnerable, for the man was standing in the sun.

"Come now, Vadrus," the man said. "I come not to fight. I actually come with a proposal."

"Die," was Vadrus's cold response. The man laughed.

"Let me start by telling you my name. A'marul is my name. I am "One" of the "Four"...Well, now it's the "Two". We are the most powerful magi in history. Ytamsr herself kneels before us. The "Azure" and the "Obsidian" magi were killed, but I offer you a seat on the throne. Join us, and become far stronger than ever before...Destroy a planet with the flick of your finger, take out a dimensional plane with a single spell." A'marul smiled. "Think about it," is what he said before teleporting away.

Vadrus pondered.


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  #853 (permalink)   [ ]
Old 10-13-2006, 07:16 PM
Sky Sky is offline
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Re: Character List

Name: Kamiyaka Akura

Nickname: Kami or Kamiyaka.

Age: 16

Race: Shadow

Sex: Female

Hair: silverish white

Eyes: red

Weight: 88 lbs

Height: 5'5''

Weapon: Kamiyaka Akura has two weapons. Her dark magic, and her small but really sharp dagger.

Strengths: Kamiyaka's true strengths are darkness and she is good at disguising herself. She is strengthened after she drained light powers out of angels and dark powers out of other shadows and demons.

Weakness: Her true weaknesses are different that a normal shadow. She doesn't hurt when it effected by light stuff. Nobody knows why. Kamiyaka hates water and fire though. She cant even stand looking at a person with those powers, because it hurts her just to look at them.

Skills/Magic: Kamiyaka Akura's magic abilities are dark magic. She doesn't know that much since she is still in training, she hasn't learned that much. Some of her Dark Magic is t turn others into shadows. Another is to send a type of shadowish fire at the enemy, burning them even if they were supposed to be not effected. The fire shadow attack doesn't have much damage though.

Appearance:
(i liked that image so i took it. Sorry if it is already taken. Please let me use it!)

Personality: Kamiyaka is sometimes strict and mean, and sometimes nice and sweet depending on how she wan'ts her disguise in the real world to work out. She never shows she is a shadow to anyone she doesn't or does trust, and she never will. Kamiyaka also is often made fun of. In her normal form, she acts a little nice, but mean still. She hates everyone who seems mean. Kamiyaka hates water related stuff and fire related stuff. This didn't mean she hated the sun though. She liked the sun alot.

Biography: Kamiyaka Akura was born in a small town that had no name. She never knew the name because when she was small, the town was destroyed, burned, by shadows. She was the only surviver, but the other shadows turned her into a shadow too. Her parents were killed in this incident, she didn't care. When she was turned into a shadow she was old enough to take care of herself.

As soon as Kamiyaka Akura began school, people either called her Kamiyaka or Kami. She never told anyone she was a shadow, or Akura was her last name. She simple made up a last name to tease the school. She never bothered having any friends. Before the fire she could never stop thinking about, she had a sister named Cattie Akura. Cattie was only 4 when the fire killed her. Kamiyaka tried not to think of it.

She never had an ordinary life. She was different since she was a child. She looked nothing like her mom and dad. Kamiyaka's life was very, very strange. She also never wanted a pet. She thought that pets shouldn't be pets. They should by free, so people wont torchure pets. She thought pets should be treated nicely, and one thing is that she hated the way her next door neighboor treated a puppy she saw once.

Once, Kamiyaka finally thought,"I need to get away from this place. I need to get somewhere where i don't feel so different. I dont want to be different. Its bad!" So she left the town she was in and headed off to find a new home. She could kill others, but thats only if they got in her way. She sometimes is easy going, and sometimes not, and she hates water related stuff and fire related stuff. This didn't mean she hated the sun though. She liked the sun alot.

Kamiyaka Akura never was fond of anything, and would treat others in different ways depending on her disguise's personality. Her true goal was to rule everything. She had considered the possibility of death more than once on her journies.

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  #854 (permalink)   [ ]
Old 10-14-2006, 05:18 PM
Cio Cio is a female United States Cio is offline
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Join Date: Nov 2005
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Re: Character List

Approved by the wonderfully egotistical Power Shot! =D

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~

Name: Andrew

Age: 20

Race: Demon

Sex: Male

Hair: Longish, shiny, dark brown hair that does conceal his identity and such

Eyes: A light brown and almost yellow color

Weight: 165 pounds of pure muscle, or so he likes to claim.

Height: 6’3”

Weapon: A long katana he keeps at his side which he’s made such a strong bond with that it controls and accentuates his magic and abilities. His sister bestowed it upon him moments before she took her last breath. It means a lot to him. His sword is shown in his appearance.

He also has this knife he acquired at the bottom of a river near his house while saving a demon girl named Celia. He’s kept it as more of a good luck charm than a weapon.


Armor:
He does not use armor, for he feels it limits his strength. He also thinks thing such as defense are trivial if you are strong enough. He believes himself to be strong enough which is why he thinks armor is pointless in his case.

Strengths: He loves to wield a sword with confidence and elegance. His love for his blade makes him yearn and love fights. This assists him by boosting his already high confidence level.

He is a great swordsman and fighter. He tossed away his magical abilities and defense in exchange for raw power.

He has a deep bond with his sword, it almost calls to him. If it is ever stolen, he can sense it immediately.

While he is not very fast, he can think quickly. Though he may not always be right, he comes to conclusions before he can be attacked. Not that this always helps him…

Weakness: He’s always coming to rash conclusions and feels that the term, “Attack first, ask questions later” suits him rather well.

He does poorly when it comes to speed and magic. Even though he does know a couple of spells, they are very mediocre and rudimentary.

Andrew’s mind thinks like that of a two year old due to pure laziness. Meaning he can easily calculate things incorrectly.

He depends too greatly on his weapon. When it is taken, he panics and makes even stupider decisions than normal.

Women are a weakness for him. If he sees a pretty girl, he can’t help but go talk to her, even if she happens to want to kill him.

Skills/Magic: His abilities cannot be used without his sword in hand or at least in mind.

Flawed Swing: It’s a move where he swings half way and abruptly stops to confuse his opponent, but it is in fact an illusion and the real blade swings through, hopefully to catch the receiver of this attack by surprise. It is flawed due to the fact, he creates the illusion and forgets to swing in with his blade, but that just comes along with Andrew’s forgetful nature.

Erasing Stroke: This is an odd attack. So much so, that Andrew doesn’t recall exactly how he learned it. In fact, he’s not even sure he does it correctly. He waits for the day when he either perfects it or just figures out what the real way to use it. Basically, he stabs himself with his own sword, and instead of inflicting pain, it regenerates him, slowly, but effectively. He’s found over trial and error that it heals more and faster if he strikes where the pain is coming from the most.

Personality:
He can easily be mistaken for a “player” as his association with most women is strenuous at best due to the fact he’s probably dated them, and dumped them. While he tries to mask his intelligence with brute force and rash actions, deep down he does have some sort of brain, he just doesn’t like to show it. When it comes to fighting, he gets easily enticed into battle. He’ll take any challenge, and if he institutes one, he won’t take no for an answer. Andrew could be considered some what of a leech, for when he finds someone willing to put up with his pathetic ways, he sticks with them until they become thoroughly fed up with him.

When not in battle, he’s laid back and seems to lack a proper brain. He thinks that people don’t even need to try to succeed in life. They can just drift along, and fate will take care of it yourself. Often, he is found chewing gum of some sort, he finds it to help him keep up a calm attitude. He’s not righteous per say, and often disregards his own morals, but he can’t stand it when people make fun of him.

He thinks women should be strong and that chivalry is a thing of the past. He doesn’t treat them badly, but rather as equals… Though he’s never known true love, he often wonders if a swinger like himself would ever find someone that sees past his handsome exterior.

When it comes to his looks, he is incredibly vain. He loves his hair and his sculpted body and would never let it go to waste. He’s always trying to look his best for possible girlfriends or to sometimes convince women to do what he asks, such as give him food, as he mooches off anyone, and everyone.

Having lived through a human and demon war, his rich parents made sure that he never got so much as a word about it. But thanks to his “connections”, he found out about it all. His connections being the several cute girls that came by his house daily. When it comes to his thoughts about the war, he is unsure what to think. The humans had never affected their family, thanks to the hired help from his parents. They’d never killed any of his loved ones. Not they were particularly nice though. They spat upon the ground he walked on and Andrew, being a complete moron about it all, spat back.

Still, he doesn’t care about humans. He’d much rather be with demons.

During a fight he assumes a fierce look. He tends to wear his emotions on his shoulders for all to see. If he realizes something, his opponent would probably know before his mind processes it.

Appearance:
In the part not seen in the pic, he wears brown loose pants along with matching boots.

History: He comes from a rich family and has much land in his name. But to him, that life was useless and boring. He didn’t believe money was important. He had dozens of people to cater to his every whim, but he disregarded them all. They brought him platters and platters of food and Andrew only took a humble sandwich. He thought all of this too extravagant when all he needed was a sword.

His parents were aristocrats in the demon village they lived in, and for some reason unknown to Andrew, they feared swords incredibly. The only one in their family to own a sword was his older sister who, in fact, was driven out of the family just for owning such a weapon.

When he had just turned 17, he saved a girl by the name of Celia from drowning. While being a brief encounter, he walked out of it with a new knife and an odd view of this girl who was his neighbor.

He had two brothers and one sister. Both of his brothers are younger than him, one is two years younger and the other is five years younger. His sister was on year older than him, but when he was 17 and not long after the incident with Celia, she was brutally slaughtered by his own servants. He then took up her sword and fled his house. Ever since, he’s not seen his mother, father, or brothers.

From when he was 17, he’d been training himself to be stronger, more well kept, and have a terrific sword arm. He found refuge in an inn where he lived like a normal boy, without riches, without servants.

The woman there had taken him in as he own child. He lived happily, with all the beautiful girls he could ever want. With his daily training and chores, he found his strength to improve gradually. When he felt he was strong enough, he took his leave from the inn without so much as a good bye.

Silently and as cunning as he could, he returned home with a single purpose: To take the life of the people that had kept him from living life. But when he arrived, sword in hand, he found his parents were no longer rich snobs. They lived like normal citizens and Andrew left almost sad at that fact he couldn’t dispose of them.

Ever since, he’s been wandering around without a place to call home and without a girl to call his own. The only thing that he’s kept is his attitude and his great abilities with his sword.

Battles:

>Going Nowhere Fast (dropped)
> A Shot in the Dark (dropped)
> Another Fight (In progress)

Crossroads:
>Are You Afraid of the Dark? (in progress)
> The Thicket of Islands (dropped. D: )
> Taking Over the Forceful Way (completed)
>And so the Fun Began (in progress)

Training:
> [Selah] Andrew's Training (in progress)
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Last Edited by Cio; 05-26-2007 at 12:42 AM. Reason: Reply With Quote
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  #855 (permalink)   [ ]
Old 10-14-2006, 11:08 PM
Dark Chii Dark Chii is offline
Chii!
Join Date: Oct 2006
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Re: Character List

Name: Dragona (Dra-go-na)

Age: unknown

Race: personicon

Race Description: A personicon is like a human robot that does what you program it to do.

Sex: Female

Hair: blonde

Eyes: brown

Weight: 99 lbs

Height: 5'0"

Weapon: no weapons

Strength: Dragona's strengths were limited to Darkness and fire. She also has advantage over leaf powered and light powered. But she hates light but she still sometimes has advantage, if she is mad, over light. Dragona sometimes has some light powers too, but thats only when she needs them.

Weaknesses: Most of the time you can attack her with an arrow while she flies, which is a weakness. Another of her weaknesses are light, and seeing good versions of herself. This distracts her and makes her seem like she is paralyzed, so people who fight her have an advantage there too.

Skills/Magic: She can also show others there selves when they were young, and she can show them the dark or light version of themselves. Some of her fire moves are Flamethrower and Dark Fire. Some of her Dark moves are Dark clone (able to make a dark clone of someone) and trick (able to trick others to make them think she is good). Also her normal magic is also Teleport, Fly for a short period of time, high jump (able to jump really high), and far jump (able to jump really far). Her Light moves she can sometimes do are Light arrows (Shooting arrows of light), and light beam (able to shoot a beam of light at an enemy)

Appearance: http://es.geocities.com/dark_chii01/lay.jpg

Personality: She is mean most of the time to strangers, but as you get to know her she is nicer. She is usually much nicer once you get to know her. She sometimes is sad remembering her parent's death, and she usually hates people who speak one single word about them. Dragona also never liked or liked being around people, so she didn't know how to react to when people talk to her, or ask her to be friends, or even when boys like her, which often doesn't happen.

Biography: Dragona was born in the city of Dantella. Dantella was a very active and nice town, she had a wonderful life for awhile, until her mom and dad dies in a car crash. Therefore she didn't grow up all the way with her parents; she was only 5 when they died.

She never had any brothers or sisters, or friends. Her life was very odd but to her it was Abusive and Peaceful at the same time. Dragona never had any pets, or believed in anything. She traveled from home after her mom and dad died because she wanted to go somewhere she wasn't known.

Dragona would kill others if she got REALLY annoyed or abused, and she isn't really that easy going. She hates Water and Light, and she likes dark and normal not-to-light day. So she can still go outside at day. She has no special stuff, and she will treat people who are strangers rudely. She will treat her friends nicely though.

She has no goals or dreams, and she considered possibilities of death.

*~Chii's character was approvaled by the awsome Power Shot. Chii had to edit lots
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Dark Chii and Chii forever! Yay!
~My BA character, Dragona~
Last Edited by Dark Chii; 10-15-2006 at 11:24 PM. Reason: Reply With Quote
  #856 (permalink)   [ ]
Old 10-15-2006, 03:46 AM
Fish Head Fish Head is a male United States Fish Head is offline
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Catherine the Harpy

Approved by Power Shot

Name: Catherine
Age: 16
Race: Harpy
Sex: Female
Hair: Long and golden
Eyes: Purple
Weight: 180 (got to account for those wings)
Height: 5' 8"

Weapon: Talons, Feathers

Armor: Her wings can act as a sheild.

Strengths: She is very swift and accurate in the air, and her magic can be used to manipulate the weather.

Weakness: She doesn't have hands. Catherine is also easily manipulated, and will fall into love quickly. If her wings become injured, it will slow down her movements and may incapacitate her along with preventing her from flying.

Skills/Magic:
Flight
Wing Shield: Catherine can wrap her wings around her and cause her feathers to harden, forming a near impenatrable sheild. Due to the fact that she has her wings wrapped around her, she cannot use the sheild in the air, as that would make her drop like a rock. While using the sheild, she is immobalized, preventing her from doing anything else.
Feather dart: Catherine shoots sharp enchanted feathers from her wings. The tips of the feathers can be poisoned meanwhile the rest of the feather is of a razor sharpness.
Weather Magic: Catherine has the ability of the harpies, which is the power to control the weather, anything ranging from a sunny day to a severe storm.
Telekinesis: Catherine has limited telekinesis that aids her in her daily life (eating, drinking, paying for stuff etc.) but since this requires focus and calm, she is unable to use it in battle.

Personality: Gentle and caring, Catherine does not like fighting or harming anyone unless it is necessary. She is somewhat shy and embarassed due to her wings, she normally keeps to herself but will open up more to her close friends. She has a certain innocence about her, that is increased by her appearance.

Appearance: Catherine is a harpy. Harpies by definition have wings in place of arms, a human torso, and their lower halves are that of birds (tallons, tail feathers etc.). Catherine wears a dark purple robe that goes down to her talons, the cloak obscures her wings and legs and helps her to be able to pass as a human, she also wears a custom made white shirt (to be decent). She wears tall black leather boots to hide her talons. Catherine's wings are purple with black streaks, and her lower half is the same color.


History: Catherine was born into a village with a curse placed upon it by an angered god. The curse stated that once a year, a thirteen year old girl from the village would have the curse of the harpy placed upon her. For every girl in the village, the year they were thirteen was by far the scariest. Every year the the girls would wake up and hope that when they opened their eyes, they would still be human.

For most of the girls, this is what would happen. But every year there was always a girl who didn't have that privelege. Whenever a girl suffered the curse, she was cast out of the village to fend for herself, for to them she was no longer a person, but a beast.

Catherine was born with a silver spoon in her mouth. She had all the finest luxuries of the time, and she was never in want of anything. She was smart, beautiful, and intelligent. She was the perfect little girl. Noone had ever expected the curse to befall her, they had always expected it to happen to the naughty girls, the poor girls, the ugly girls. Yet, eleven months after she turned thirteen, it happened. The curse was placed upon her.

That night she had been experiencing a fitful sleep. Her dreams seemed to be filled with odd things. She was in a large stone temple of some sort, with a sort of pedestal in the middle. She slowly walked up onto it and stood in the center. Suddenly there was a single sustained chord, coming from what sounded like millions of voices, all around her. She started to float up into the air, as if being pulled up on a string. Suddenly there was a bright flash of light... and she woke up in a cold sweat. It was just a bad dream. She thought. Something wasn't right though. She couldn't put her finger on it, but something was different. She pulled her arms out from under her blankets... and that's when she realized what was wrong. She didn't have arms anymore. Instead of arms, she had dark purple wings.

She choked down a scream. Maybe she could hide them. Yes! That's what she would do. She would get one of her robes on and hide them... and then what? She didn't know, but she DID know that she had to act fast before anyone came in. She slipped out of bed... and that is when she saw problem number two. Not only were her feet that of a birds, but so were her legs. It's no problem, she thought, trying to keep calm. I can hide them with some boots from my closet. So she went to the closet and found her biggest robe and, after much difficulty, managed to get it on, covering her wings and most of her legs. She still needed some boots. She managed to find a nice pair that her parents had gotten her recently. They were tall and a beautiful brown. With much less dificulty, she slipped her talons in. It was actually quite roomy, but then again, her feet weren't what they used to be. She found it hard to walk, and her talons almost slipped out a few times, but she quickly practiced and got it down just in time to her the breakfast call.

She had two options. She could fake sick, but then they would examine her, and her new body wouldn't be overlooked as human. So she decided the best method was to go down to breakfast, but not eat anything, she would say she wasn't hungry. The plan worked better than she expected. Nobody took a second look at the fact that she didn't want any breakfast, she simply wasn't hungry. She was carefully climbing the stairs, when she heard her mother say "Don't forget about your violin recital today, dear." Oh no, I have to find a way to get out of it. So she did what anyone her age would do, argue with her parents to try to get out of it. This wasn't one of her better decisions, for it infuriated her parents. She had been practicing her music for months, and she couldn't give up now. The arguement finally ended with her father shouting, "YOU ARE DOING THE RECITAL, AND THAT'S THE END OF IT! NOW GO INTO YOUR ROOM AND PRACTICE!" She had been walking slowly backwards and suddenly tripped, she threw out her arms to steady herself, or at least what had been her arms, and that's when he realized why his daughter didn't want to do the recital. The anger melted off his face as he saw his daughter's purple wings. "When did this happen?" He asked softly. Then Catherine did what most people would do in that situation, she started to cry.

It was the worst day of Catherine's life. After much discussion, her parents had realized that there was no way for her to remain here. She would have to leave, but not in the way that the others who'd been cursed had. They were going to sneak her out, and tell everyone that they had sent her of to school in another country. So early the next morning, her parents gave her a small sack of gold (which was tied to her waist), a hug, a kiss, and a goodbye. And with that, Catherine (awkwardly) flew off into the rising sun, hoping to find people who would accept her for who she was, and just maybe, a way to rid her of her curse.
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Fish Head's Commentary now up to #7, Don't read if you're immature...seriously
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  #857 (permalink)   [ ]
Old 10-15-2006, 01:58 PM
Specter United_States Specter is offline
are you suggesting that pants migrate?
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Re: Character List

My BA characters
[Witer][Ywen][Earen][Kel-Marken] [Leana] [Louis][Rayce]
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Last Edited by Specter; 10-16-2006 at 11:17 PM. Reason: Reply With Quote
  #858 (permalink)   [ ]
Old 10-15-2006, 11:39 PM
nekoryuuha United_States nekoryuuha is offline
Private First Class Nekoryuuha. US Marine Corps
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Re: Character List

Thank you to Power Shot for approving this character!
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Name: Nephilim Mitsukai “The Lovely Angel”

Age: 22

Race: Battleroid - Prototype model “Seraphim”

Race explanation: A Battleroid is, in essence, a modified Human. They are first genetically modified long before birth to increase their strength, speed, potential reaction time, and mental power and to be able to handle the increased strain they later will have to endure. At about 6, they are then modified physically using classified, state-of-the-art Mechanical parts in which they are trained in it’s uses, with continued upgrades, until 19. They then receive their final, permanent armaments and receive their code name. They are the elite fighters of the military, easily matching tanks, fighter planes, and even warships and space cruisers and are the only thing that stops the Earth from trying to take back control of the other planets that became independent. A person’s personality and body are what define the “armors” they wear as their final. The manufacture technique is amazingly accurate, though the exact details are unknown. Nearly all Battleroids can be classified into four major classes: Land, Sea, Air, and Space. Land types boast the strongest impact and attack tolerance; Sea stand up best under constant damaging force and endure the best; Air boast the highest speed and maneuverability; Space hold the highest firepower. Recently, a new class was discovered and because of the appearance, was dubbed “Seraphim”. These seem to outclass many of the best Air models in Maneuverability, speed, and weaponry strength. They also boast surprising tolerance against attack and impact, matching up to higher Land types. Currently, only one of this type exists and has been named a prototype model until further notice.

Sex: Female

Hair: Light pink. It ends just after her knees.

Eyes: Reddish-pink

Height: 6’ 00”

Weight: 143 lbs.

Weapon: Her right arm becomes a relatively large crimson blade and her left arm becomes a powerful yet compact crimson cannon. She can also use her “wings” to attack at distance. She also now wields the Heavenly Pink Sapphire(Explained in Skills) for other weaponry.

Armor: The natural Battleroid armor covering her neck, ears, feet, back, and upper arms and shoulders. It’s light weight and crimson in color. While using her GEM, her clothing becomes much tougher to cut and pierce through and is fire-proof.

Strengths: Nephilim can take a great deal of punishment considering her body built. On the ground she can run, dodge, and just over all move fast while during flight she can leave motion blurs with her speed. Her reaction time is very high to keep herself from hitting objects while at high speed or hurting herself. Her cannon attacks are powerful and her sword skills are average. Her Battleroid armor is “Indestructible” as well and her “wings” take close to zero energy to activate and be maintained and can‘t be cut as they aren‘t physical. She has a high pain tolerance and she has also learned to fly with various numbers of wings active in the event she can’t use all six. When not activated, her wings don’t feel pain and she very flexible and graceful both with and without using her wings. When she fights using her GEM, she gains a bit of speed and strength and her clothing becomes much harder to be cut and pierce through and shields her from fire since it also becomes fire-proof. He weapons also are augmented, becoming capable of more with increased power and can even be altered slightly in form and function.

Weaknesses: Though her armor can’t truly be damaged or destroyed, its still a part of her and can hurt her if a strong enough physical impact is focused on it. Her wings are especially sensitive, capable of feeling as if they were flesh and not metal and energy. Striking the metal parts of her wings can cause the attacked wing to temporarily stop functioning, forcing her to use fewer pairs to fly and lowering her air speed and maneuverability. Though it takes virtually nothing to form and maintain her wings, it does take a degree of mental focus to use them. Therefore, if something is impairing her mental state or she becomes unable to concentrate, focus, or think clearly she could lose the ability to fly until the problem is fixed. Use of her GEM is taxing on her Nanites and extended use slows down her Nanite healing. Though electricity isn't too damaging, a strong EMP(Electro-Magnetic Pulse) will temporarily dispel her Robe and stop her Nanites and wings from working for a short while. She also doesn't have a great amount of experience with her GEM and therefore, doesn't yet know everything it's capable of and how to use them perfectly.


Skills/Magics:


Angel Feathers (Ver. 2): An upgrade on the original Angel Feathers. From each wing, Nephilim launches two energy feathers as sharp as a freshly sharpened sword at a target. Compared to the original attack, these move much faster and are much stronger though they carry to same weakness as the original since they only move in a straight line once launched. Able to pierce leather and damage metal, it’s also light elemental unlike its predecessor.

Angel's Blessing - Utilizing her own energy, she can cause the energy feathers from her wings to heal on contact with damaged flesh. Thanks to her Angel Feathers ability, she can also control these feathers and direct them to help those unable to move well or are out of reach of Nephilim. Only good for healing lesser wounds and helping with bigger/worse ones, This only works on other people. Bearing Light and Life elemental energy, it harms the 'Undead' and/or Dark characters instead of healing them.

Angelic Shield - She covers herself with her “wings” to block magical and other non-physically attack from hitting her. Can’t block physical attacks as her “wings” aren’t physical themselves. She can’t attack during this move.

Damage Guard - She radiates a sphere shaped field of pink energy to block and/or repel physical attacks from hitting her. Magical and other non-physical attack pass straight through this since it wasn’t made to defend that kind of assault. She can’t attack during this move.

Blitz Cannon - In short, she activates the Battleroid armor on her left shoulder to change that arm into a powerful cannon that she fires a ball of solid energy the size of a softball at the enemy, exploding on contact. She only fires it once at a time due to the recoil being so high it kicks her back two feet where she lands in a crouch if she is on the ground and into a hovering stop if airborne. Strong enough to destroy large boulders completely but she can’t turn it just before firing, giving sharp enemies a chance to dodge or possibly counter. Actually uses little energy compared to it’s size.

Valkyrie - A combination attack with her sword and cannon. She slashes twice, using her sword to vault into the air above the opponent with the second slash where she then activates and fires her cannon arm straight down at the enemy. She uses the recoil to then land several meters from the opponent’s original spot. Relies more on the element of surprise then speed to successfully hit someone with both the slashes and cannon blast.

Recover - This actually isn’t a move she consciously controls. Her Battleroid armor releases Nanites to stop internal bleeding and repair major injuries to internal organs. In a sense, to only activates against potentially fatal/ normally fatal wounds. If too much damage is done to her internal organs it will immediately place her in a “death” sleep to more rapidly heal her and prevent her death. During this state, she appears dead in all rights though she is in fact aware of her surroundings thanks to sensors in her armor, allowing her to cancel the “death” sleep and get away if say, the enemy wanted her head as proof of killing her or if they wanted to make sure she was dead by inflicting a death wound on her. Thanks to The Maze of Magic, she gained even more Nanites inside her body, giving her even better healing as now even her lesser wounds heal faster and the more fatal wound heal faster, allowing her to take more punishment before her "Death" sleep kicks in.

Pinion - Nephilim actives a pair of her wings, floats off the ground, and flies at high speed toward the opponent to attempt to impale them with a single, powerful sword thrust. Strong enough to pierce some metals, more activated wings equals greater speed and strength. Because its just a straight thrust, she wide open to counter-attack during the attack and must rely on her reaction time to avoid fatal injury.

Song of Nephilim - Though not a real combat ability, it has helped her stop small fights in the past. Using beautiful singing voice, she sings a strange song that has a different affect based on the way she sings it. The words to the song seem to be a language known only to her and possibly her mother, Aya Mitsukai. All forms have a drawing effect, attracting others to her position and influencing them to want to stay nearby and listen to her sing. Currently she knows two variations that are described below.
Song of Nephilim: Melancholy
- Her original and most heard form. A slow, melancholy song and has the affect of calming those within hearing distance, including herself. Works on many things from people to animals. She mainly uses this to calm herself and relax her mind so as to think clearly. If listened to for too long it can gently place people into a deep sleep. The time it takes to do that depends on the state of the listener’s mind and though it takes much longer, it can put her to sleep as well. Though rare, some people react negatively to this song, becoming more and more incoherent until they seem to stop conscious thought and descend into a temporary state of “madness”. She can and has (though she didn’t mean to) placed entire towns of people into deep sleep, leaving them peaceful for several hours. During this song, listeners tend to feel relaxed and disinclined to fight.
Song of Nephilim: Happiness
- A form learned by accident while travelling through a peaceful forest and following its melody with her own. An upbeat and faster form of the song that has the effect of motivating and energizing those within hearing distance, including herself. Works on everything from people to animals. Having just discovered it, she hasn't made a specific use for in only then counteracting the effects of Melancholy and occasionally dancing wildly to its melody. If listened to for too long it can cause a lost of inhibitions and shyness in even the most conservative of people and this includes Nephilim herself is she found herself, a rather body shy person, shedding clothing after an hour of listening to her own song. The longer one listens to this form, the more energy they feel like they have and the longer that feel energized after she stopped singing. Though rare, some people react negatively to this song, becoming more and more forgetful until they reach the point of a temporary complete memory loss. During this song, listeners tend to feel restless and are unable to be tired out.

The Heavenly Pink Sapphire - The GEM she acquired from the center of the Maze of Magic along with more Nanites, but because of her Armor the GEM operation was changed slightly. By calling out, "Materialize!" The GEM connects and activates the Nanites to transform her clothing into a Robe; a special advanced armor that is a very strong armor but feels like ordinary cloth. Once Activated, Her clothing glows briefly as it changes into Robe Material. Her appearance is the same with the exception of pink gloves that cover up to her elbows and that her clothing seems to glow slightly with power. While active, Nephilim's speed and strength increase and the power of her attacks are increased as well since her Nanites are actively helping her instead of just healing but as a down side, her healing ability is reduced. Her clothing will also repair itself now while her GEM is active to help block against attacks. Her clothing stops arrows and helps nicely against many kinds of bladed weapons. Her Arm Cannon and Sword arm become modifiable now as well. If over-taxed, her Nanites can temporarily lose function, causing her Robe affect to dispel and return her to normal; usually this happens after about an hour or so of heavy punishment. Below are the things she's learned to do so far.

Blitz Cannon Modified
- Through the ability of her GEM, she can alter the look and functions of her Cannon arm to suit her situation.
Rifle Mode gears her cannon toward very long range and anti-defense specialties and gives great accuracy as well. Abilities include various types of Sniper Shots for piercing strong armors (AP Rounds) and exploiting minute weaknesses in strong materials (Explosive rounds) as well as access to the Shield Splitter shot, which causes massive damage if not outright destruction of magical/energy shields (heavy first hit and multiples by four of the last hit each time after) but is lucky to even bruise skin.
Buster Mode, on the other hand, gears her toward greatly magnified cannon strength at the cost of range. Power and range varies anywhere from her Buster Cannon(twice strength at the half range) to her Bunker Buster 20x the strength with range of one meter).

Copy; Materialized/Summoned Weaponry
- The specialty of the Heavenly Pink Sapphire, This allows Nephilim to create any weaponry she's seen Materialized or summoned by an opponent for her own use. Can't be used if the summoned/materialized weapon is one-of-a-kind or extremely complex. Currently, She has copied the weapons of the Ultimate Black Diamond (Large black Scythe) and the Silver Ice Crystal (Large beam cannon with multiple special shots.)

Appearance: Picture can found here. She wears a long pink and white shirt that ends at her thighs with a blue skirt that stops at her knees. The sleeves of her shirt are airy and loose to allow her arms to change unhindered and can even detach to completely expose her arms. Her pink and crimson Battleroid armor covers her neck, collarbone, shoulders, back, and feet to protect her body from injury as well as strengthen. The armor on her shoulders is mainly used for her weaponry, the right arm becoming a double-edged, crimson long sword about three and a half feet in length and the left arm becoming a crimson arm cannon. When not transformed her arms are complete normal with the exception that her shoulders and the tops of her upper arms are covered in metal. From just below to knees down, her Battleroid armor covers her, protecting while increasing the power of her kicks. Her wings are attached directly to her bone structure, making it more or less fatal to attempt to remove them and when inactive, they fold up and then forward to cover and protect most of her chest and stomach. When active, they extend behind her and from the machine parts come what appear to be pure white angel wings. They’re so realistic that feathers actually fall from them during certain actions. Her long pink hair hangs free to move down her back, ending just below her knees and complementing her pink attire and eyes and cut short in the front to keep it from getting in her eyes. Her armor also covers her ears so as to protect her hearing from loud sounds and boost it hear sounds both too soft or outside normal hearing. It work simultaneously as well, allowing her to dampen sounds that are too loud and still hear quiet sounds at the same time. Many descriptions of her have been used: Angelic, cute, graceful, self sacrificing. All of which suit her, though cute and angelic are the ones that fit her appearance best in her thoughts since she even calls her cute rather then beautiful and though she doesn‘t admit it, she‘s also fairly graceful in her look as well..

Personality: A cheerful and happy girl, she hates to see others suffering and or unhappy. Even as a child, she was self sacrificing, giving up things to make others happy while keeping her own problems to herself to keep from being an inconvenience or burden to others which has gotten her into a few bad situations in the past. In battle, her normal selflessness disappears and she attacks and fights with the goal to win, unafraid to kill if she thinks she needs to in order to win. She fights with determination and knows when to accept defeat and try to escape or surrender. Confident and caring, if you have her trust she’ll be willing to help you with nearly anything you ask of her. To lose her trust is to have almost no chance to regain it, ever and will likely gain you a punch in the face as well. With the exception of battle and betrayal, Nephilim she a fairly non violent person and usually seems to give off an aura of peacefulness and kindness. She works very well under even very heavy pressure and is very dependable. One of the things she enjoys doing is singing a slow, rather melancholy but strangely calming song she made up when she was little. The words are very archaic and aren’t ever completely understandable. She never gave it a name and so most that knew her refer to it as the Song of Nephilim. Though she lost a portion of her memory, she actually has a great memory and rarely if ever forgets anything she sees or hears.

History:

3/04/4000 A.W.(After War) - The birth mother Aya Mitsukai has finally given birth to the newest addition to the Battleroids. The baby, it turns out, is female and her starting body weight is promising and hints at a possible spot in the Air class of Battleroids. The baby’s hair and eye is a rather strange combination, both being shades of pink, but the mother says that it simply was a family trait as she too is pink haired and eyed. The baby has been named Nephilim Mitsukai. As with regulations, Nephilim will be allowed to go home with Aya until she turns three.

3/04/4003 A.W. - Aya Mitsukai brought in Nephilim Mitsukai today. It was surprising though, neither one cried at their parting like usual. Nephilim put up no fight in being left in our care and not only seemed to understand she was supposed to be with us, but wasn’t scared in the least. We soon made our tests on her to make sure all was well. We found nothing it all to be wrong with her, though she was interestingly complacent and co-operative. For now, we’ll watch her and see how she gets along with the others.

3/04/4006 A.W. - It’s as I believed! Nephilim returned from the Battleroid starter as part of the Air-class. The only two things that was found to be odd was her flight parts were unusual and looked weird and that throughout the painful modifications she hadn’t even yelled out in pain, much less complained. I decided to ask her if she was in any pain. She bypassed the question completely saying, “Don’t worry about me. Others likely need your attentions more me.” I’m going to keep an eye on her. I have a bad feeling about her personality.

3/09/4006 A.W. - Nephilim collapsed suddenly during a practice run of her starter armor. She had a high fever and seemed to be in a lot of pain. It was later found out to be a bad infection from during her modification. She must of been in agony, but yet she’s said nothing until now. The doctor say she will need several days bed rest to recover. When asked why she waited to tell anyone, words I never expected to hear from a six year old is what I got as a reply. “I…I didn’t want to become…a burden…to anyone.” This has further reinforced my believe to keep a watchful eye on her.

4/03/4006 A.W. - Nephilim’s infection is gone and her personality was confirmed. She’d self sacrificing and kind to everyone. To see this in an adult is great, but to see this in a kid is astounding, and in a six year old girl as well!! She regularly gives away her things to others and seems to get enjoyment from them being happy. From her infection incident, we’re also believing that she does like burdening others with her problems. The problem is her personality is self-destructive for her as we’ve watched her injure herself and not seek help though now we give it to her regardless.

6/23/4007 A.W. - We managed to curb a bit of Nephilim’s self-destructive tendencies so that she’ll ask for help with injury and pain, though reluctantly. Unfortunately, it too much a part of her to get her to change completely, but this much is better then finding such a kind, unique girl dead in her room because she didn’t tell anyone she was badly hurt. She’s become well known as a kind and gentle with her classmates and her flying abilities are strengthening rapidly. At this rate, she’ll be the best Air we’ve ever had.

5/10/4010 A.W. - Her upgrade parts to her starter armor was just switched onto her. Like all of the pain she receives she bore it silently. When she came back, I could hardly believe my eyes. Her strange flight wings had increased to three and started to resemble a bird’s wing in structure and her ears and feet now wore armor as well. Her dagger was replaced by a blade slightly longer then a sword with her other arm now able to become a gun now. All of it was also colored pink, much like her eyes, hair, and clothing. She also began letting her shoulder length hair grow longer. It was to her mid back now.

8/02/4012 A.W. - A fight broke out in one of the training halls between a large Sea-class male named Kuroi and a medium sized Land-class named Xorlo. Nephilim was yelling at the two to stop as two Land-class guards moved down there to stop them. Surprisingly, they got there in time to find both boys listening complacently while sitting in front of Nephilim. Even more surprisingly, Nephilim, it seems, was the reason the fight stopped was the strange song Nephilim was singing, it seemed to take the fight out of them and make them calmly sit and listen. Soon even the guards were sitting and listening and I even found myself just sitting and listening before turning off the sound and began studying the words . I stopped after 20 minutes of useless trying, I looked to discover that everyone was sleep. Nephilim laid down on her side and soon slept too. The mysterious song affected her too it seems. After analyzing the song, it turns out that the melody and words form a wavelength that resonates with certain potions of the brain, inducing a powerful calming effect. We have recorded the song Nephilim sung and are trying to see if we can reproduce it effectively.

11/17/4015 A.W. - Ever since the fight, Xorlo and Nephilim have befriended each other. Aya was right, Nephilim’s pink hair and eyes are a great asset to her, making her sought after by many of the male Battleroids. The other females like her company and personality though a few seem jealous that she attracts men so easily. The reproductions of the song Nephilim sung are failures. For some reason, Nephilim’s signing can’t be reproduced by mechanical means. The song itself has become rather popular with her friends. When Nephilim stated it had no name, her friends gave it one. It is now, the Song of Nephilim. I’ve decided I’m going to visit Aya Mitsukai and find out about the Song.

11/18/4015 A.W. - I went to see Aya Mitsukai her house today. I never expected to see such a beautiful house. I also never expected to come to the front door only to hear Aya singing the very song I came to question her about as she did house work. It only took a minute before I realized I was nearly falling asleep and knocked on the door to stop her. The song cut off and soon she opened the door and greeted me, inviting me to come and sit. As I walked in, I realized the potential the Song of Nephilim could have in protection if the enemy is placed into a deep sleep before they can do anything. I questioned her about the Song and received this information,

“So, it finally has a name. Now, Nephilim’s name will be part of our history. I see you don’t understand, so I’ll explain. Each generation of this family has developed what you would consider a ‘strange’ ability. Nephilim has just demonstrated hers, in the Song of Nephilim. She would now be considered an adult in this family and her name will soon be placed into our extensive history. The Mitsukai family is an old one, dating back to Earth A.D. well over 6000 years ago. Later, she’ll be heir to the family’s many abilities. Like I once was.”

When I asked her about how she herself knew of the Song, she smiled and replied, “I know of it because of my unique ability.” Before I could ask anything more, she began singing the Song of Nephilim. I was unable to stop listening and soon I found myself awakening on her doorstep. Deciding to conclude my visit, I returned here to write this report only to find Nephilim singing her song to a group of her friends before she quickly and quietly left them all sleeping on the floor. Nephilim was becoming more resistant to her song now and it was growing in strength as well. Such power held in one family…it is astonishing.

06/17/4016 A.W. - Nephilim’s final upgrades before her permanent armor were done today. Yet again, her came back unusual. She now wore six wings and for once her face showed pain. The weight of her armor must have been causing it because she actually refused medication saying that it wasn’t something we could fix. She just needed time. Her gun arm was now a small cannon and her wings could fold forward to mostly cover her chest and stomach and her armor now had crimson spots on it. Her flight times and obstacle course times were unmatched now. She was beating scores made years ago by veterans and she’s only 16! She could easily become the best Air-class ever made!

02/20/4017 A.W. - Nephilim and a few others were gravely injured today by a rogue Land-class named Kyouran. While singing her song, he began to act strangely before he rushed Nephilim with his sword drawn. Her reaction time was amazing. I’ve never seen a Battleroid react that fast. She had her eyes closed while singing but when her rushed her she was already spreading her wings and dodging left. He was too close though and he impaled her through the right half of her chest, ripping the blade out through her right side before slashing her deeply across the chest. She screamed out as she hit the wall and Kyouran began attacking others. Her scream broke the hold her song has and the guards soon subdued him. The doctors rushed the injured people off to be treated as Kyouran was questioned. He continues to state he has no memory of anything soon after Nephilim began singing until now. After testing him, he was found to be truthful and studied. Apparently, the Song of Nephilim drives a very, very select few into a state of “madness”, causing them to behave irrationally.

Just as I saved and closed this report, news on Nephilim and the others came to me. It was close, but they’ll live. One can only thank the higher powers for this news. Kyouran was also found dead in his room. No one is sure how, but I have a hunch it was Xorlo by the way he reacted to hearing about Nephilim’s injuries. No matter, Kyouran was a danger to Nephilim anyway seeing how often she sings that song of hers. Pity though, Kyouran had good potential. Xorlo was also sent on his first campaign to keep the Earth forces from taking over New Venus. The only thing he asked of me was to give Nephilim a letter of his departure. I’ll hand it to her after she awakens.

03/04/4019 A.W. - Astonishing!! Truly astounding! Nephilim came out of the permanent Battleroid armor modifier a completely new person. Her six wings were changed into generators of a sort; her sword became huge relative to her size and her cannon grew powerful and slightly bigger. All of her armor was crimson and pink but the truly amazing part was her wings. When she activated them, what could only be described as angel wings made of pure energy came out of the ends! The computer no longer called her Air-class, but had a new class for her. “Seraphim“-class. It’s been nearly 800 years since the last class of Battleroids, the Space-class, was formed. I’m finally able to see it! The birth of a new class. If all Seraphim-class are like Nephilim, then Earth will soon lose this 4000+ year old battle.

I just got finished entering Nephilim’s Seraphim-class into the database when I discovered something. All of the first classes for the Battleroids shared a major thing. All five, including Nephilim, were pink-eyed and haired. I looked deeper, wanting to see their names. These were the names:

Land-class: Wilhelm Mitsukai “The Immortal Tank”
Sea-class: Serena Mitsukai “The Invisible Mermaid”
Air-class: Laurana Mitsukai “The Phantom Falcon”
Space-class: Kenshiro Mitsukai “The Eternal Comet”

And now:

Seraphim-class: Nephilim Mitsukai “The Lovely Angel”

Mitsukai…Just what are they? Each name was 800 years apart and the best of their class. They have to be more then just an old family. Something much more. This is hardly just coincidence that each member they add becomes a new class. Not to mention they move from planet to planet; each time making a new class for the military. Next in this pattern would be Earth, but then Earth is our enemy. What will happen next?

08/22/4020 A.W. to 08/29/4020 A.W. - Nephilim waits in anticipation for something. She refuses to say anything about it, the only hint is a piece of paper she holds…Wait! Xorlo’s campaign returns today! Could it be something he wrote to her those years ago in his letter? I can only wait and see.

It’s horrible. The warriors came back devastated. They got caught in a Earthling trap that nearly wiped them out just before leaving. Nephilim ran through the remaining troops and bodies until I saw her pale and run crying. She’d found Xorlo, half of him anyway. As they retreated, Xorlo risked his life to protect everyone left from enemy attack and lost his legs in the process. His life soon followed as he was saved by the one he protected. Near Xorlo’s body, I found his letter to Nephilim. He confessed his love for her and said he’d tell her in person when he returned. I searched for Nephilim all day without success. She was unable to be found the rest of the day. One could only imagine the pain she must feel. That night, as I wrote this report the Song of Nephilim could suddenly be heard throughout the facility. Still, Nephilim could not be found as she slowly placed us all under her song and dropped us all into a deep sleep.

The next day, we looked everywhere. The test range, training hall, each and every room and still could not find her. So it continued for the next five days. We search, find nothing, and that night the Song of Nephilim put us out like a light. On the sixth, Nephilim actually came back to us. She was ragged and looked half dead. It was obvious she’d been crying heavily as her pink eyes were nearly crimson and tear lines streaked her face. She carried a dagger covered in dry blood and her shirt had numerous bloody patches with cuts in them. And her long pink hair, now at her knees, was dirty and bloodied in places. No one made a move for her at first as she walked in, sorrow filling her eyes and looked at me. Her next words shocked me to no end.

“I tried…I tried again and again for six days! I only wanted to end it all…but it wouldn’t let me. No matter how often I tried I never died. Tell me!! Why can’t I kill myself!?!?”

She ended her sentence by violently slashing open her throat with the dagger she held and falling to the ground gasping. I ran to her and looked over her wound. It was just above her armor where it would be difficult to close and was so deep there would be no way to save her. As I propped her up to look at me, I saw what I thought couldn’t happen. The blood gushing from her throat stopped completely and I watched her throat close back up before my eyes. Just two minutes after she cut her throat, it was whole again. Her dulling eyes came back into sharp focus and looked at with sorrow as tears ran fresh down her face. The fresh pool of blood on the floor was the only proof this truly happened. Dropping the dagger, she buried her face in my chest and held me tightly as she cried bitterly. I picked her up and brought her back to her room and gently laid her down on her bed. I told her to try and sleep and after she woke up we’d check her to find out why she didn’t die. As I sit here next to her sleeping form writing this report, I can’t help but wonder for myself. How did she heal like that? She should have died in my arms…

I just finished checking what happened during the time she split open her throat, this time I asked her to do it in the scanning room, to the surprise of the technicians. Her Seraphim armor contains a vast amount of Nanites that rapidly heal the fatal wounds inflicted on her. Ironic, her very body refuses to let her end her life. For six days, she hid herself to die, only for her armor to defy her wish. After telling her this information, she cried again until I soon heard the Song of Nephilim come from her room. It seemed to run through the walls, floors, and ceilings to be heard everywhere. I soon found myself waking up to Nephilim kneeling next to me. Her first words were, “Can I ever kill myself?” The answer I gave was, “I don’t think anything but old age could kill you, Nephilim.” She hung her head and silently walked back to her room. The next day I saw her clean and almost completely back to normal as if her six days of suicide and Xorlo’s death never happened. The sorrow was still in her eyes, but no suicide attempts have followed since. I wonder, is she truly back to normal?

11/10/4020 A.W. - Her pre-mission tests were completed and I must say, It was truly astounding. She’s faster then even the highest of the Air-class with better maneuverability and firepower. Her impact tolerance is on par with higher Land-class Battleroids. On top of this, we’ve found she can defend herself with two strange techniques. One for things like lasers and other non-physical attacks and one for bullets, missiles, and other physical attacks. This just her current power. Imagine when she gains experience with her armor and tests it to the limit. She alone might end the war for us. She’ll leave tomorrow for her first campaign against Earth forces.

05/11/4022 A.W. - Nephilim is amazing! Not one casualty! Never before has this happened. With each new Battleroid class, casualties drop drastically. And now with just her, nothing! The Mitsukai family. No one must realize exactly what they are to the military. That they are slowly wining this war nearly for us. Because of the mission success, she’ll be coming back today I can hardly wait to welcome her back and congratulate her.

Something weird happened. While in transport, she disappeared. An error occurred that caused her to just…disappear. She wasn’t killed and wasn’t destroyed; it’s as if she ceased to exist altogether. The only one of her class and possible key to winning this was for good was gone just like that. Being that it was regulation the notify the birth mother, I decided to visit Aya Mitsukai instead of contacting her as usual. When I arrived, I found the house was gone as if it never was built with Aya Mitsukai looking into the sunset sitting on a rock. She turned to me and smiled before looking back to the twilight sky. Before my mouth opened to speak, she held up her hand for silence before she spoke.

“I know. Nephilim Mitsukai disappeared earlier. I for saw the error and transported her somewhere else where I intend to soon follow her. It’s time the Mitsukai family disappeared once more into the mists of time. I watched her try to kill herself for six days. I’m sorry to cut your visit so short, but time is a fickle thing.”

She stood up and to my surprise, two massive white angel wings appeared out of her back. I asked her just what are the Mitsukai. Her response? “We are what we’ve always been, Dr Mizrahi.” With a bright flash she was gone. Even as I write this, I question myself if I really saw that. Even now I’m not sure. I notified my higher ups to begin searching for Nephilim on other planets, but if she’s on Earth…what do we do then?

****************************

Nephilim slowly awoke to found herself in an open grassy field. Her head hurt and her mind felt fuzzy, as if it were packed with cotton. The sun was high in the air and not one cloud marred the azure sky. She sat up and began to try and remember the last thing that happened to her only to discover she couldn’t remember. She couldn’t remember anything about her past except for her name, mother, and the many things pertaining to herself like what she was and could do. What had happened to her? Why was she hear? Why couldn’t she remember? These questions and more circled her head until she got dizzy and had to stop thinking so hard. A cooling breeze blew gently across the field, playing with her long hair until she simply decided to explore and find out what she could. Her resolve built and mustered, she stood up, brushed herself off and began making her way in whatever direction she was facing. This happened to be north.

Meanwhile…


In a city far to the east of Nephilim, Aya Mitsukai and her house appeared as if it was always there. Her wings gone, she strolled out of her house to take a deep breath of the fresh air. A person passing by called out a greeting as if he said it every day for years. Just as Aya planned it. The Mitsukai powers tracked Nephilim to this time and realm. All Aya would need to do we wait for her daughter to find her. Little did she know or plan on that the instructions she planted in Nephilim’s mind were gone with the rest of her past memories.

Back with Nephilim...


Nephilim's wanderings took her first into the desert. As she slept her first night in the desert, she was awakened from her dreams by the unearthly roar of the Kiwadoi Nekatsuki, "The Terror of Death" after he'd succumb to The Killing Edge during a fight with Gogyou, an Elementalist that despite his best efforts was on the losing side of the battle. She arrived in time to save the battered Elementalist from a sure death and holds off Nekatsuki long enough for the Kiwadoi to regain control of himself after being badly wounded by Nephilim and Gogyou. He revealed his name to her and Memorized her very being before warning her they'll meet again and leaving. After which, Nephilim returns to sleep for the night, now journeying eastward.

Her journey-and a dream message from her mother, this time uninterrupted unlike this first-soon took her to Shido, a town on the edge of a dangerous forest of Demons, known to take the lives of many that enter it. Indeed, Nephilim herself was attack not five seconds after entering the forest, though she dispatched the demon with ease. Inside the forest, she met up with the Fallen Angel Lyia and Kenshiro, a special heavenly being called a Nephilim to her surprise. After saving Lyia from a demon's crushing grasp, she decided to continue journeying with them. They traveled through the forest, fighting off various demons until they came across their own tomb stones. As Nephilim inspected her's, she did the impossible and somehow met her own ghost. She received a warning of her own death before a light bore her, Lyia, and Kenshiro away to another place where GOD himself actually talked to them, wanting help with a Mad Man. After a short discussion, She learned her apparent angel ancestry which triggered some of her memory to return rather violently, weakening her body for a time. After Recovering enough to move, she bid Kenshiro and Lyia goodbye and left northbound, pausing to save Kenshiro one last time before she actually left.

A week later, Nephilim finds herself able to enter her mind's inner landscape to find out more about her locked mind and talks to her mother once more before awakening. In the nearby town, she learns of the reason her mother wanted her in the frozen mountains. The treasure said to grant any physical item you could wish for deep inside a mountain. As she searched for the entrance, she briefly met up with Takeo, a Shinobi specializing in flame attacks, and a near emotionless female assassin named Kariette. They found the door and, with Nephilim's Song, opened it and once inside they split up down the three hallways. Down her hallway, she fights against two of the Sadiablo clan, a family of Fallen Angle turned Dark Guardian thanks to the Mitsukai clan in the past. During these fights, she learns about GEMs and the Ability to Materialize special high performance armor called "Robes" by using the power of the Gems. Slowly, but surely, she managed to avoid being killed twice and defeat both GEM-wielding Sadiablo and reach the center where is met Zorlo, fencer of Tasogare. She soon received the The Heavenly Pink Sapphire and a Nanite boost to be able to materialize and Support her GEM's effect but found herself hindered by her Battleroid Armor though she still was able to use the GEM. After learning Zorlo's name, more of her memories returned to her again, rather forcefully and she learned of the presence of another in her mind. Unable to learn who it was, she once again suffered from weakness, but thanked Zorlo with a sisterly kiss on the cheek and left through a hole in the ceiling from her earlier battle. Here is where you now meet Nephilim.




Battles:
-------------------------------

LIEK DEZZERT STAWRM LAWL... 1v1: Finished.


RPs:
-------------------------------


Into the Mountains; Maze of Magic: (Nephilim's part) Finished.

A Second Chance: (Nephilim's part) Finished
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Last Edited by nekoryuuha; 02-03-2008 at 06:43 PM. Reason: Reply With Quote
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  #859 (permalink)   [ ]
Old 10-16-2006, 07:58 PM
BlueFox BlueFox is offline
Haha Freaks!
Join Date: Dec 2005
Location: On the ceiling
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Re: Character List

Name: Samen

Previous name: Aliastious

Species: Warlock( Shape shifter)

Age: unknown

Weight: 225lbs.

Height: 6.4

Weapons: Fire blade of the underdeapths, and a staff of the black oak. the staff of the black oak is a pure black staff with three claws at the end carrying a black solid metal ball. the staff is unbrakable.

Armour: Black cloak, with the red scorpion simble on the back of it. He also has a pure black chest plate with reineforced dragonscale chain male.

Skills/magic: He has the ability to control and create fire. he can also stop objects in mid air. The object cant way over fifty pounds though. he can tellaport from area to area although not in walls or through walls or inanimat objects.( exp cant telaport through a tree branch has to stop in front of it. This could injure him in a battle)

Strenght: He has powerful Long range attacks and his sword and staff are used for when an enemy gets to close for comfort. he s not to good with his sword or staff but he can use them better than alot of people.

weaknesses: Water can stop him instantly. he can not swim, and all his magic takes energyexcept telaportation. He must always meditate after using Large amount of fire or stopping things in the air. he can not stop things on the ground due to the connection between the groun and the object on it.

Bio; He was a young boy when he found an old man who was badely injured. There was a war going on at the time though he hardly new anything about it being a farmer. The old man offered him power if the kid saved his life.

Samen, or Aliastous obliged and was learned by Hemeri. he learned fire and medatation. He also learned how to telaport, and stop things in mid air.After three years of hard work at fifteen he found out that Hemeri was ont of the twelve hunted Sourcers. His parents found out that day that he had been dumping his chores for the tutering of the dark arts. They ordered that he stop at once and he went mad.

Later that night Hemeri killed Samens parents because they wouldnt allow him to tutor there son and brought Samen to the Sourcers. He was named Samen by Hemeri as was the sourcer custom. Hemeri was the lord of the sourcers. That put Samen for heir to the throne for the sourcers. He used a type of mind control to make Samen believe that WOLAL(magic wielders of life and light) killed his parents.

The sourcers acepted him as one of there own and he became the first apprentice of the sourcers. Later that same year an attack from WOLAL brought the sourcers to there deaths, except Samen. he escaped and killed five WOLAL during the process. He used his telaportation and teleported during an explosion to a new land. the explosion threw him off target and sent him to this world of unkown peril. while hear, he caught a native crature of smoke, and flame, from the under deapths of the mountain Kale. The creature was a Volg. this volg was not always with him. the warlock lord layed his dominion quickly over the land. he recruted forces and became enemys with Lothreian. he became determined to rule this land. Although he mostly travels alone.
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My BA characters
Lothreian/ Samen/Quasar / Havane / Exodos
/ Jaxes Weapons Master, and Faze rock Beast
You can tell a lot about someone by how they cross a frozen puddle. Haha Freaks!
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  #860 (permalink)   [ ]
Old 10-16-2006, 09:58 PM
Avyuir Avyuir is a female Avyuir is offline
You are my Angel, I am your Demon
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Join Date: Jun 2006
Location: My Dragon Universe
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APPROVED BY POWER SHOT!! TY POWER SHOT!!

NAME: Avyuir (av-yure) Windstrike
AGE: 16
GENDER: Female
RACE: Elf
RACE SYMBOL
http://i108.photobucket.com/albums/n33/avyuir/elf.gif
CLASS: SwordSinger(yes, there are differences between SwordSingers and BladeDancers but not much!)
CLASS DESCRIPTION: The SwordSinger has a beautiful voice that she uses to raise the morale of her party members and to assist them in battle. She helps to recover the physical strength of group members through Song of Life. The sound of the SwordSingers voice is welcome in any group.
Theme Song: Wonderland by: DJ Pulse

HAIR: Blonde
EYE COLOUR: Blue

WEAPONS: A simple pair of Duel Blades called Swords of Keshanberk. These blades are light and therefore are able to be swung threw the air with little effort. Because the blades are so light, her attacks can be swift and sometimes deadly.
ARMOUR: Avyuir is a relativly simple character with little to carry. Like only having one weapon, she has one set of armour. This armour is called Dracoinc Armour is made from the Red Dragon. It can withstand most dragon attacks and fire attacks.

STRENGTHS: Avyuir have the abilty to hear very well. She can hear things from a mile away. She is very fast. She is quiet nimble too. She can easily evade an attack and turn on a dime. She is very skilled with her swords aswell.
WEAKNESSES: She may have the ability to hear well, but if its too loud, she gets quiet a headache. When she gets a headache, she can't concentrate on usuing her skills. Because she is nimble she has a light frame. Hard blows to her mid area can easily hurt her. Her skills, like both Ryoko and Emir, have a cool down aswell.

SKILLS: She has many skills just like my other characters.

Song of Invocation: temporarily increases her and anyone she is traveling with resistance to dark magic attacks.

Song of Wind: temporarily increases her and anyone she is traveling with movement.

Song of Hunter: temporarily increases her and anyone she is traveling with attack strength.

Song of Life: increases her and anyone she is traveling with health.

Song of Earth: traps an enemy in vines slowing the enemy down.

Song of Water: creates a whirlpool around the enemy that makes there attacks slower as they try to attack her.

APPERANCE:
Draconic Robe:
http://i108.photobucket.com/albums/n...onicArmour.jpg
Swords of Keshanberk:
http://i108.photobucket.com/albums/n...uirsSwords.jpg


PERSONALITY: Avyuir is a very kind and loving elf. She does not have the heart to kill no matter how evil. She is very sweet and everyone seems to love her. She does however, get very flusterred sometimes. Especially around her friend Kagan. She loves nature seeing as she is an elf. She dose hate people who burn down forests.

BIO: Avyuir had been learning from Ryoko on how to become a Palace Gaurd. She had been training intensively since she bacame the age of 16. She began as a simple Elven Knite on her way to become a full fledged SwordSinger. She had hoped to train from an actual SwordSinger. Instead, she got a down right dirty BladeDancer.

"I do not want to learn from a DarkElf!"

"Avyuir, listen to me. I may be a DarkElf, but still we are the same. A bladeDancer is not very different than a SwordSinger. Plus, al the Elven teachers are to busy training there pupils."

"Fine then Master Ryoko, teach me!"

"Just call me Ryoko. Master is too formal for my tastes."

Avyuir soon found at that Ryoko was a great teacher. She was actually wuiet happy that she did not get an Elvan teacher. But her training soon slowed, when Emir was banished.(OoC: hmm, seems like a lot of people were hurt from Emir's banishment. Hehe, bad choice King Teon!! BiC) Ryoko had been crushed by what happened to Emir (OoC:reffer to either Emir's or Ryoko's profile!BiC). Avyuir figured that if she gave Ryoko time, she would come back to her old self. But un fortunatly, it never happened. Avyuir was assighned a new teacher. An Elven SwordSinger. Avyuir did not like this teacher at all. She wanted Ryoko back.

"I am sorry, but I WANT Ryoko back. I will not train under you!"

"Dear Eva (OoC: goddess that the Elves worship. BiC), what has that dirty, blasted DarkElf done to you Avyuir. You used to b"

"How dare you say that about Ryoko. She is not dirty nor blasted! It is you!"

"You are training to be a SwordSinger, not a BladeDancer! They are too different!"

"What would you know about the differences between BladeDancers and SwordSingers. Ryoko taught me that their almost equal. They have very little differences! The only difference is that we sing and they dance!"

"You will neve learn how to be the perfect SwordSinger if you were taught like that. And I will not teach you! Go find your pitiful DarkElf. Perhaps you can colour your skin grey and join them!"

As Avyuir watched the Elven teacher she felt her stomache turn. Perhaps the Elf was right. No, I will not believe that Elf. Ryoko is right. And I will continue training in the way she taught me. Avyuir contineud to watch the elf walk back to the training grounds.

"Hmp, colour my skin grey and join them. And perhaps you should die and burn in hell for saying what you said about Ryoko" Avyuir mumbled.

That day after training, she went to Lior to try to change Ryoko's mind about not training her for a while. But when she got there, she noticed that Ryoko's Demon's Tunic was missing as were her duel blades. Where could she have gone? Avyuir noticed the piece of parchment on the table. Hello, what do we have here? She quickly unrolled the piece of parchment. It read, "Ryoko, please come see the King imediatly. The great devil beast Antharas has awoken. We need your help to kill the beast." But, I didn't even see her on the way to Aden. Avyuir quickly left Ryoko's house and went back to Aden. Here, she noticed how distressed the King was.

"What are we to do, the beast will not die."

"I do not know Teon, we have lost many warriors. Perhaps, say, we brought a certain Warlord back from banishment?"

"But even if I would, I can't. I have no one who is fast enough to find her."

"Umm, excuse me. But I can go?"

"Avyuir, you are still young though."

"I know, but come on. I was taught by the best BladeDancer here. Ryoko has taught me well. Please, let me find EMIR!!"

"Go Avyuir. You must find her quickly. I have a felling she has gone to Lutia."

"I shall find her!"

After Avyuir had found Emir, Emir quickly returned to Aden. With Emir's help, they quickly defeated Antharas. Avyuir had returned home shortly after the defeat, only to find Emir and Ryoko leaving.

"Ryoko!!! Your leaving!! Please don't!"

"Avyuir, calm down. You'll do fine my dear SwordSinger! Kagan, promise me you will take care of Avyuir."

Of course Ryoko." Kagan saluted.

"And don't worry you two. Your ready now."

"Good luck, to both of you. May you make fabulouse Guards and be even beter than Emir and I"
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My Ba Characters!!!!!!!!!!!!
(updated!)
Last Edited by avyuir; 01-13-2008 at 11:38 PM. Reason: Reply With Quote
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