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Re: Character List
Approved by LadyElvenarcher.
Name: Kashe (Sounds like cash) Age: 24 Race: Human Sex: Male Hair: Black Eyes: black Weight: 185 lbs. Height: 6 feet Weapon: A wood baseball bat: ![]() A pair of brass knuckles: ![]() He has no armor. Strengths: Melee in general. Very strong and very fast. He is also good at staying quiet. He can run down a gravel road without making a sound. He can jump REALLY high, and he can do things, like climb trees and hop fences with ease. Weakness: Completely vulnerable to any sort of "magical" attacks. He also gets tired pretty easily, and he's really scared of the police. He is also really bad at listening to people, so he gets into a lot of trouble. Skills/Magic: After years of practice, he perfected the "bat throw". I think that that's pretty self-explanatory. Although it’s pretty powerful, he can’t do it for incredibly long distances. And since he always has a cigarette in his hand, he can burn someone with it, to stun them. Appearance: (Sorry about the awful drawing)50% of the time he has a cigarette in his hand. The other 50% of the time there’s one in his mouth. He wears baggy clothing, like sweatshirts and cargo pants. He has long thick black hair. It’s pretty dirty, but he doesn’t even care at all. He almost always has a, sort of "smirk" on his face. He has some of the best shoes that have ever been made. He created them himself, and calls them, "ninja gangstas!" They are completely white, and are incredibly comfortable! He isn’t ripped, but he is kind of buff. He has a 6-pack, and some big biceps, but that’s about it. He wears his hood sometimes, especially if he sees a cop. And for some wierd reason, he has oddly shaped ears. Personality: If you are on his side, he is an incredibly likable guy. He is really nice, and will back you up in any fight you ever get into. He is a little self-centered, but just tell him to shut up or something and he'll stop. Most of his friends really like him, but he does get on their nerves when he talks about himself. His life is filled with laughter, but also anger. If you are his enemy, he barely talks to you. He usually just gets up and immediately goes onto the offence. Biography: He was born in Sharten. Sharten is the equivalent of Harlem, so yes; he was born in the ghetto. He grew up with his mother and father. Both of them taught him well, and he grew up to be a smart, strong man. He was an only child, but he always wanted to have a brother or sister. He was home schooled, but that’s only because they didn’t want him getting mixed up with gangs. That’s too bad because, he joined a gang anyway. He was really poor growing up. The only thing that he has owned his whole life is his baseball bat. His father bought it for him, with what little money they had, just so Kashe could play baseball with his friends. Ever since then, he carried that bat with him, everywhere he goes. Around the age of 15, he was walking down the street, and a man dressed in black came up to him, and told him to give him his money. Kashe looks up, and cracks him in the face with his bat. The man flew back, and Kashe heard a metal object hit the ground. He looked around, and found a pair of brass knuckles. He picked them up, Put them on his left hand, and walked away. Ever since that day, he had two weapons with him at all times. This is when he started to get into drugs. He mostly smoked weed, but he drank a lot too. When his parents found out, they disowned him. When his father found out, all he said was, "After all we have done to keep you safe, and how hard we tried to give you a good life, and this is the thanks we get? Get out of my house" He loved his parents so much, and they tossed him out like a sack of rotting potatoes. He never stopped loving them. After all, they did get him where he was today. He used to steal stuff, and he even killed other people. He had no choice. Him nor his family had absolutely no money. He has always hated the police, ever since they put him away for grand theft auto. He was put to trial for murder, but he was found "not guilty". After all of the court dates were over, he quit this life style. He stopped because he knew he couldn’t have a fulfilling life in Sharten, and perused a more normal life, when he moved to Kirkland. He stopped the killing and stealing, but still has a few "ghetto" traits. Once he moved to Kirkland, he found a dog! He named it "Cent", because, well, his name is Kashe! It’s the only thing in Washington that he really likes. After about 2 years of having that dog, Cent died of some sort of cancer. It depressed him, but he got over it. But every time he sees something that reminds him of Cent, he gets a little watery-eyed. After that, He needed work. He worked various jobs, but his ability do do what he is supposed to do is keeping him from keeping a good job. No money was coming in. He finally found the NML (The National Melee League). He loved it more then any job he has ever had. He was good at it too! After a few years, he lost his job. He was a minor-league fighter for some sort of fighting organization. He was fired because He never listened to the man who runned the organization, William T. Sponty. He couldn’t afford housing, and he now just roams around looking for friends and money. He believes in god, but he doesnt look to much into it. He never has been able to. His parents did the best they could to teach him about religion, but they could only do so much. On the road, he went back to Sharten to beg his parents for their forgiveness. When he walked up to the door, he noticed two piles of flowers on each side of the door. He looked down, and noticed a plaque ingraved into the stoop. "This space is daticated to the memory of Martin and Lucy, proud parents of their son Kashe". He stood there for about 3 hours, staring at the plaque. About three days later, he went to find out what happened. His parents were victims of a gang related murder. All of the murdurers were captured, and sent to jail for life. He decided he needed to live a normal life, and he needed to find money and a job. The only thing that incouraged him to do that was the one line on the plaque, "Proud parents..." So here is where he started his trip to no where. There are only a few things that brought him joy in his life. His parents, his dog, his bat, and fighting. |

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Futuras "Fudge" Tymes-Paine
Approved by LadyElvenArcher
Name: Futuras "Fudge" Tymes-Paine Age: 17 Race: Human Sex: Female Hair: Black and wavy, waist length. She puts her long fringe behind her ears. Eyes: Dark brown Weight: 9 stone Height: 5 feet and 10 inches Weapon: Boomerang, seems to change shape, colour and attributes depending on the location. Also uses pistols with 8 bullets. Armor: None. Strengths: Futuras is fast and nimble and incredibly accurate. She can jump 6 feet into the air and land gracefully. She is seductive and good looking meaning men usually go easy on her. XD Weakness: Fears dark powers and has little trust for even her closest friends. Without her weapons she is incredibly weak. Skills/Magic: Skilled time mage. She can use mystic powers to look into the future (Not the past). She uses the spell Stop to freeze her foes. She can summon a creature called Jemima who has been a friend of hers since she was very young. Appearance: Slim with thin hands and hardly any muscle. She has shining black hair with dark brown eyes which are piercing. Usually wears either 2 main outfits depending on how she battles. She either wears Lulu's outfit (FFX) when using spells and magic and Paine's outfit (FFX-2) when using her pistols/boomerang. Personality: Futuras is thoughtful and intelligent and rather sly. She uses trickery and cunning to trick foes into ambushes and traps. When with her family and friends she acts and speaks nicely to them and humors them too. In battle she always keeps her cool and doesn't usually fall into her enemy's traps. Biography: Futuras was born in a family of three on a small island. Later her younger sister Thena Tymes-Paine was born. Her father, Henry Tymes was a mage that was killed at the age of 51, in a mine when excavating it in search of magical ore called Crystalhym. Futuras and Thena grew up with their mother, Gwen-Louise Paine, who was a musician. Futuras and Thena, when not playing the harp looked at their late father's magic books which they found in the attic. The book they were most interested in was called "Magic and Mysteries - By Madame Rhia Mistletoe". Enclosed they found the note "To Henry and Gwen-Louise, may your children be blest with all the happiness you gave me during our friendship". Thena and Futuras were the best of friends, but at the age of 15 (When Futuras was 16) Thena went missing without a trace. Futuras' friend Nadia comforted Futuras, but nothing seemed to cheer her up. Nadia thought of many ways to cheer her up when she had an idea, some sort of hobby to keep Futuras mind off these past events. Boomerang practice it was. Nadia and Futuras played with boomerangs and when Nadia moved Futuras was that good she could throw it and catch it when it came back to her. She eventually added a blade so that she could fulfill her mother's request to find her some oranges which Futuras cut off the trees! All in all Futuras childhood was far from ordinary or peaceful. She spent most of her life grieving. First after her father's tragic death and then Thena's disappearance follow by Nadia's departure. Nadia was Futuras' best friend. Futuras and Thena had one pet which they named Jemima. Jemima was a pure white swan which would swim in the lake nearby and come back whenever they called. After her tragic childhood, Futuras believes there is know God. She thinks that if there was a God he would have comforted her during the times when she and her mother were mourning. Futuras is traveling from home as she wishes to meet Rhia Mistletoe, her parent's childhood friend. Futuras can't remember much about her father so wants to learn more about him and perhaps persuade Rhia to teach her some magic skills. But unfortunately her mother gave her vague details about where Rhia lives and she has no idea if Rhia is even alive. She can only kill others when she is aided by enough adrenaline. If she does kill someone she may regret it (unless it’s a monster) as she begins to think "Well they had a family too". Futuras can be a little insecure sometimes. She once went insane when she was a young child as she thought that she would be next to die. She locked herself in her garden shed for a week. Futuras is usually calm during and before battles, it is after them when the thought of stealing lives begins to creep up on her. Futuras dislikes large animals and is rather intimidated by them. She loves the summer and hot days and loves to think of what the future may have in store for her. Futuras has a photo of her whole family including Jemima and Nadia together. She keeps it close to her heart. Futuras learnt to handle a pistol during a visit to the mainland. Luc Garriso taught her to handle firearms as he thought that Futuras’ choice of weapon was childish. Futuras persuades him to give her free lessons and succeeded in doing so. Futuras treats new acquaintances with much caution and can sometimes come across as rude and nasty. She has a much kinder attitude towards her close friends and family. Futuras wants to have children and a husband of her own one day along with her sister beside her again (If she is still alive). She wants to find out about her parents when they were young and maybe even find the Crystalhym which her father was looking for. She has lots of close shaves with vicious monsters but always gets through in the end. Not really considering such a consequence of a journey with such a simple goal. --- Notes about this character: This character is being used as a Kingdom Hearts character on another site's RPG.
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![]() A big thank you to Cala for the sig and for the Avatar!! My BA character Futuras Tymes-Paine |

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Re: Character List
Name- Xenoc Herdaes (Zee-nock Hair-dase)
Age- 24 Gender- Male Race- Hylian Eyes- Ebony(Dark) Weightt- 176 lbs. Height- 6' 1'' Weapon- Can wield a gigantic sword(height-4ft, width-1ft) called the Yedonkeit(Yay-don-kite). Not skilled with any other weapons. Armor- Wears a long Magic Coat used by his father. Wears a single golden-colored brace that his father gave him Strengths- strong, agile, great with a sword Weaknesses- He has no magic powers, uses less armor than most warriors, slow, sword(weighing 65 lbs.), gets heavy at times. Skills/Magic- None really. His Magic Coat protects him from weak magic attacks, but none other than that Appearance- Muscular; a serious Hylian face(straight, long and pointed ears, large eyes); tanned skin; Brown, thick hair that looks as if it was gelled back; A long, white coat over a smaller, black and brown, tunic that goes down to his legs; A golden brace, given to him by his father, that shines like the sun on a bright day; white slacks; a yellow leather belt; black leather boots that go up to his knees. Sprite- Personality- Gets angry at times, but usually good to his partners. He is intelligent and strong minded. Always serious about war, but likes to joke around with his friends. He is a good friend and a good all-around person. He gives much support to his friends and family. History- Xenoc was born in a far off land 24 years ago. His parents decided to leave Hyrule before he was born. While he was still young, his father, Zartak Herdaes, was drafted for war. Zartak went up quickly in rank. Only after 4 years, he ranked all the way up to Army General. The war, which later went on to be called the Terdraks War, has been going on for many years. When Xenoc was 18, he was also drafted. He went to the academy for 4 years. He met his future team there, a girl named Katheryn (who was drafted because of her sword skills), a man named Skal, and his father. After he left the academy, the army called the team on their first mission. The enemy was a Gerudo man from Hyrule. Xenoc's team was to stop the man from reaching their main stronghold, the academy. With Zartak leading the mission, it was a success. The Gerudo man, Ranedsen, and his army were killed. Zartak, Xenoc, Katheryn, and Skal were not needed for another 7 months. This time, it wasn't anything they ever seen or heard of. It was the Poes, evil spirits commanded by Ganondorf, the Gerudo General. None of the entire army has ever battled a Poe, as only a few haved lived in Hyrule, where they come from. Since Zartak was one of the most powerful fighters in the army, His team was called to this mission. Zartak grabbed his long sword and small shield and Xenoc grabbed the Yedonkeit. Xenoc and his team were ready for this mission. They set out. The team saw it better for them to split up into small groups. Xenoc and Zartak went northwest while Katheryn and Skal went northeast. Xenoc and his father were walking for about 10 minutes when a violet colored Poe appeared in front of them. Xenoc swung his sword right through it. It did absolutely nothing. Zartak tried to find a weak spot. He didn't. He and Xenoc tried many other strageties. Xenoc came up with one. "Father! We haven't been obseving the surroundings! It seems to be in only the shadows of the trees and other tall objects! It's weakness must be light! Oh... but how will we "bring light" to the Poe?" They thought about this for a few minutes. "Son, I think I found a solution," said Zartak. His went under a sunny spot. He held up one of his golden braces. Light reflected onto it. Xenoc found it out! Zartak moved the brace into the direction of the Poe. Once the light hit it, it staggered back! Zartak continued this for a few seconds. It suddenly became solid! Xenoc swung the Yedonkeit vertically with all his might. It went right into the Poe. A cloud of black smoke appeared where the Poe once was. It cleared. The Poe was gone. They were now more worried. What if Katheryn and Skal ran into a Poe? Zartak said, "Xenoc, go find them. I'll be worried if they run into of of these Poes without the knowledge to defeat them. Take this brace. I have another. Go, and hurry!" Zartak threw his son the brace. Xenoc ran as fast as he could to find the others. Katheryn and Skal were walking through some dark woods. They knew that they should be watching out for these Poes, but it has been a while since they started walking and all they had found was one Hyrulian Moglin. It was a little too easy. They had slowed down. They weren't too worried. All they were looking for was the Poes commander (if they had one, they really didn't know). Skal sat down and rested against a tree. He really wasn't worried. They rested for about 9 minutes when Xenoc came rushing up to them. "Xenoc? What are you doing here?" asked Katheryn. "These Poes *huffhuff* are stronger than we thought, but we have found the weakness!" exclaimed Xenoc. Xenoc told them about the encounter Zartak and he had had. He told them that they should either use Katheryn's shield or Skal's scythe to reflect light. They exchanged stories a few minutes, and then Xenoc left to find his father again. He traveled about the same distance he traveled to find the others, but Zartak wasn't there. He looked around a few more minutes, but he wasn't there. "Wha....? Where could he have gone?" asked Xenoc to himself. "Hello there, Xenoc," said a familiar, but evil voice from behind him. Katheryn and Skal had walked a long time when they finally found it. The Poe's stronghold. It looked as if it was built to be a cemetery building. They entered it. Only one room was in it. It was very dark, the same darkness as the night. " Hehehehehehehehehehe," they heard all around them. A few seconds later, around 20 Poes appeared around them. "Uh-oh," said Skal. There was no light! They looked around. The windows were covered up by banners. [i]That's it![i] thought Skal. He threw his scythe at the banner. It ripped. It now had a large hole in it and light reflecting through it! He told Katheryn. She reflected the light off her shield and the Poes turned solid. Skal swung them with his scythe, and they were gone. A fire was suddenly lit (probably from the window, which was made from the same material as a magnifying glass). They used it to burn down the stronghold. The mission was over. Or was it? Xenoc turned around. It was Zartak! Only, something was different about him. His eyebrows were more slanted then usual, and he had a large smirk on his face. His voice was, well, it's was hard for Xenoc to describe, but, just.... Evil. Zartak ran towards Xenoc with his sword up, as if ready to strike. He swung at Xenoc, but Xenoc jumped out of the way at the last minute. "What was that??" asked Xenoc. But Zartak was already running towards him again. Xenoc didn't dodge this one but defended with his large sword. "Father, what are you doing??????" asked Xenoc. "Heheh, Xenoc. Haven't you always wanted to be like me?" said Zartak. "What are you talking about?" asked Xenoc. "Well," said Zartak. "You never expected me to turn to the other side, did you? The side of the Gerudoes? The side of Ganondorf!" Xenoc looked at him strangely. Why would his father turn to the other side? The Hylians worked for good! The Gerudoes were evil! Xenoc had many emotions at the time. Anger, Sadness, Hate, Fear, Love, and others. That CAN'T be his father. It was an evil spirit. He just knew it. He swung his sword at his "father". His father blocked and tried to counter with a low horizontal strike. Xenoc jumped and tried to counter with a midair vertical strike. Zartak rolled left. Xenoc slashed horizontally at Zartak's head. Missed. Zartak jumped over Xenoc. He tried to attack his back. Xenoc ducked. The battle went on like this for many hours. They were both equally matched. Zartak tried to jump over Xenoc again, but while he was above Xenoc's head, Xenoc put his sword straight up. It went right through the phantom. Xenoc saw a Poe come out from Zartak. It said, "Haha, Xenoc! By killing me...you killed your own father!..... *Cough*...Hahahaa.......ha...a........." It was dead. Xenoc dropped his father on the ground. "I'm sorry, father," said Xenoc with tears in his eyes. "It's okay, son........ you have exiled all Poes from this land.......you did the......right thing......good....bye.....Xenoc.................. ......" said Zartak. These were his final words. Xenoc knew that his father was right. He didn't know what he meant by "exiled all Poes in the land", but it must have meant something important. How could Poes be exiled by killing only the one inside his father? He didn't have time to think about this. He walked on and found Katheryn and Skal. Their team still had missions to come. The war rages on. |

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Re: Character List
Name: Lakota
Age: 17 Race: Zora Sex: Male Hair: No hair, long tail behind head (like Zora Link), colored a darker blue from the skin. Eyes: Zora eyes Weight: 142 lbs Height: 5'9" Weapon: Arm fins. Are ejected from the sides of the arms when threatened. Can be removed to be used as slicers or thrown as boomerangs. Can also be enlarged as used as shields. Strengths: Possesses great mobility as well as defensive techniques. Moves well around both open and crowded areas, including the sea. Weakness: Is physically limited, and doesn't have the stamina to last so long in battle. Will tire slightly faster than most other fighters. Weakness is fire and ice. Skills/Magic: Can build an electric shield around himself, used for both offensive and defensive purposes. Is skilled with using the fins as slicers, and has tremendous skill with using them as boomerangs. Other such advanced Zora techniques: ---Shock Beam: Much like the electric shield that surronds his body when intended, Lakota can concentrate enough to form a beam of this electricity that is unleashed from his arms. However, it sharply weakens both magic and body of Lakota. The beam can only be shot forward, no there's a lack of accuracy then used. ---Zap Fins: Lakota can focus his electric abilities into his already sharp fins, causing both great pain and possible paralysis. It doesn't cost Lakota all that much power to do, but once it makes contact to the enemy, the electricity is sent to the enemy and dissapears from the fins. Can dissapear with water, leaving the fins to their regular forms. --Lightning Shadow: Heavily concentraded from the mind, Lakota can form an electric duplicate of himself to aid him in battle. Lakota RARELY ever uses it though, as it greatly weakens his mind, body and magic. The duplicate itself is weak to water and anything solid most of the body can walk into. Appearance: Like a zora, a being that resembles both a humanoid and a fish. Lakota is average build, wears hunter boots, a bottom half of a tunic (colored blue), leaving his upper body exposed. Both ears pierced. The tail in the back of his head reaches down to his waist, the color going into a deeper blue as it goes down. His arm fins are fairly large, even when tucked away, adversaries can tell the threat this zora can be. His actual bottom tail was cut off. Personality: Lakota is known to be a relaxed, fairly quiet and understanding fellow. When confronted in battle he won't shy away, and is viewed to be extremly courageous. Yet half of the time can be stubborn and get himself into trouble. He cares much for his friends and always wishes to help them whenever in need. Is somewhat of a procrastinator, so he will often do things at the last minute. Lakota has a pretty active nature, but being physically limited, doesn't have the longevity to be overwhelmingly active, and he knows it. Biography: Born in the seas of the Zora Cape, Termina, Lakota abandonned his family in search of new lands. He eventually escaped Termina, enabling him to roam free across the lands he endlessly walks. His true intensions though are to somehow earn a name for himself, to be the hero that no world could have ever had. Knowing evil will always lurk, Lakota then would help hunt down any trace of evil that threatens the land he currently visits. Lakota grew up raised by his parents and older sister Alena, who all remain alive at Zora Cape to this day (atleast Lakota hopes so). His father taught him the ways of zora martial arts, aiding him in mastering on how to properly use his fins and many other furious attacks. He hopes to remember his father and his teachings, for Lakota strongly believes in himself and his skills. Again, Lakota wished only to travel and make a name for himself amongst the rest of the world, which was his reason why he left home. He left at the age of 15, spending his early years living peacefully, yet at the same time, living to learn to protect. He's known to be a thoughtful person, which is why he was able to attract most people's attention back at Zora cape. He knew he had toleave though, as it was his wish to become a hero and help others in great need. He left Termina soon afterwards, traveling the many lands in search of a place where he can prove himself. He rides no horse or any other companion, and due to his fitness and stamina, he often rests in the forests or seas nearby. He "currently" travels the lands of Dorhia, a land said to be filled with creatures who constantly terrorize the lowly humans. Many kingdoms have fallen to these beasts, as Lakota has witnessed the leftovers of castles and houses within the burning fields. He currently rests at a human hiding camp underground, attempting to conjure a plan to attack. He knows he can't handle an entire army on his own, so he rests with the underground resistance force hoping to locate the ultimate source of evil which spreads the creatures throughout the land.
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![]() Hear Their Cries... The Wait Til Daylight Dies... And So Twilight Seize The Skies... [ML Theme Song] - [The Legend of Zelda: The Split in Time (Intro)] - [<-- Zelda: TSiT (Latest EP.)] |

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Re: Character List
Approved by Safer. Tehehe!
A child of the Moon Goddess - Cold, determined, but of the light in the night. Name: Ahavalin Veritias Former Name: Uriel Arnauld Nosferatu Alias: Toirdhealbhach Age: 1467; appears to be about 25 Race: Illuminae Nosferatu (Vampire) Gender: Male Height: 6’2” Weight: 150 lbs. Hair: Long Black hair with silver streaks Eyes: Light violet Appearance: Ahavalin, being a nosferatu, looks very much like a vampire. He has rather pale skin, but it not as pale as most vampires. He has long flowing black hair that is streaked with the occasional colour of silver. This goes down about four centimetres below his shoulders. His eyes are a light violet, and have the ability to hold the gaze of a weak-minded person. They are very mysterious, the colours of his eyes swirl around like a whirlpool. Ahavalin wears a large black leather coat with similar trousers. He wears a crucifix that has been soaked in black ink around his neck held on by a light chain. When he reaches his Luminas light form the black part of his hair turns white. He throws off his trousers and jacket to reveal a black tunic. The upper half of this tunic is body tight and has long sleeves. He wears brown leather walking boots at all times. He wears a belt that is fitted with a sheath, and in it lies Foul fang. ![]() Weapons: Foulfang - When the great nosferatu Korbu took his horrific retribution against the dark sultan Kirios, he used a combination of vampiric energy and blood to form a dagger capable of draining the living energy from the opponent. Over the centuries it was lost to life, until Ahavalin came across it. It would be more beneficial to the vampires of humans to lose knowledge of the terrible weapon, but it was not to be. Obsidian Claws – these weapons are attached to his hands to give him dangerous claw-like extensions of his nails. They are helpful when his is in a quick fight with an enemy. He only uses them when he is in his normal form. Magic/Skills: Spirit Lash : Weakens the tie between the opponent’s spirit and their body. This is a useful technique. Cure Poison : Self explanatory… Soul preservation : Preservation binds the spirit to the body more tightly, decreasing the chance of dieing. Instead of that he would fall unconscious. This does not apply to him being incinerated or eradicated. Luminaslight Form : Ahavalin gathers light around him and transforms. His hair becomes completely white, and small black wings sprout from his back, giving him the ability of flight. His body changes so that his skin becomes illuminated and radiates light. In this form his speed and physical strength increases and his heart is freed of darkness for a time. Basically this reverts him back to human. This form drains lots of energy. levitate : Levitate allows Ahavalin to hover in the air. Doing so allows him to travel over water, lava and things like floor traps. Vampiric Abilities: Mist form - Possibly Ahavalin's strongest technique. It is only usable by nosferatu's. When Ahavalin uses this, he turns into a ghost like form. While he is in this form, he cannot be harmed by weapons and physical attacks. In turn, he cannot attack anyone using weapon's in this form. Most magic can harm Ahavalin while he is in this form though. Blood Draining – Ahavalin has the ability to drain the blood from his opponents. He can also gather small amounts through his skin instead of his mouth if he so wishes. Regeneration - If Ahavalin is harmed in battle or by an accident, he usually heals quicker than any human. Cuts will heal almost instantly, but things like half severed arms take much longer. He can't heal severed body parts very well either, unless he wishes to sacrfice a large amount of his energy. This ability's effectiveness was reduced when he became a luminae nosferatu. Decaying Portrait - Ahavalin musters all his energy and power into this. He can also only use it when he has a blank portrait surrounded by a silver frame. He holds it in front of his enemy and transfers them into the painting, bringing them into the picture and forming a physical portrait of them. This can work against anyone. Vampiric Charm - A vampire using this ability, which was originally a mind based spell, can charm small groups of people. This ability causes the persons affected by it to forget any violent and hurtful motions towards Ahavalin for a short amount of time. It soothes their mind, making them seem slightly tipsy. Only works on weak monsters or characters. Strengths: Ahavalin's holy tendencies make him immune to holy energy and sunlight and negate the crucifix weakness normally associated with vampires. He excels at fighting with daggers, but with nothing else. When he is in the moonlight he is somewhat strengthened and calms his mind. His hearing is like those of a bat, so sneaking up on him is foolish. Weaknesses: Because he is an Illuminae nosferatu, Ahavalin is weak against gold instead of silver. Wooden stakes pose a great threat to him also. Water poses a threat to him- he cannot swim and it melts away his skin. He absolutely despises insects because they attempt to "feed" upon him. In battle he cannot take on more than two foes, and fears being surrounded. Such a weakness as this pronounces he is not as effective in battle against multiple foes as one. He has very thin skin that can be pierced easily. Long weapons such as spears and swords are very effective against Ahavalin, and considering the large amount of swords that are used he is under constant threat. Personality: Ahavalin’s experiences are strange and horrific enough to turn a normal human insane. This is not the case with Ahavalin. He has endured many things and has a strong heart. He has not been loved for some time, and yearns for affection towards himself. He does not have to consume blood to survive, but he still has the ability to do so. He is normally nice, but most of the things he has been through have left him with a somewhat dark nature. He is a very lonely and depressed soul. He does not kill unless absolutely necessary and when he feeds he heals his victims by salivating upon their wounds. This is assuming that he does not know them and does not hate the person he has fed upon. His past remains hidden and he does not willingly reveal it. He hopes that future happenings will destroy all memory of his past. Bio: As a small boy, Uriel was a bright hearted boy. In his spare time he ran around his village playing a common schoolyard game called “Chasey” with his friends, who, like him, were happy and content with their current lives. Their parents looked over them fondly, hoping that in the future they would grow to be strong healthy men and would take over the responsibility of the town of Asualdor. When Uriel reached the age of 6 he found a certain ability that he excelled at- writing. He documented all of the happenings that occurred since that day, and hey still remain safely in his travelling bag. Little did Uriel know the writings inside the several books he had scrawled on would contain enough proof that the writer was a mad man. In the meantime, however, he learned and played through his years blissfully unaware of what lay in store for his village. The sound of bells tolling in the wind. It was blissful, and serene, but that could only mean one thing. Church time! Woman, children and men with rotund stomachs induced by a heavy consumption of beer trudged over to the church of St. David, ready to listen to the writings of the holy bible, read by non other than priest Farrand. Though Farrand was a good old man, his constant drawlings’ that repeated the same thing over and over were somewhat tedious. Despite this, the parents of their children taught them to be respectful to their elders and they never complained about sitting in church, in fact, they rather enjoyed it. When they were feeling particularly cheeky that would use sign language to communicate with one another instead of talking and soon the chosen children established a group of friends that only knew that code. The priest knew about this, being the observant elderly man that he was, but he did not object and carried on reading, a smile occasionally playing across his lips as the children made a particularly rude sign with their hands to the “grown-ups’ Three years later… Uriel the teenager tapped a quill against his head in annoyance as he figured out a word that would suit the current sentence. as the old, withered man crawled steadily up the hill he could hear the sound of a- Uriel frowned and racked his brains for an answer. What described quietness and quaint happiness at the same time? He hadn’t read anything about it in any books, and his father, who he was often with because of sword fighting lessons, never said that and he was a walking vocabulary on legs. Literally. He had heard something like it before…That was it! Grinning slightly, he jotted down “peaceable” on the parchment lying in front of him. He looked up and heard the gentle ratatatat of someone knocking on the sturdy wooden door so he pushed his oak chair back and opened the door. Standing in the doorway was a boy, about the same age as Ahavalin. He had dirty brown hair that rested on his shoulders, and he wore a green short with baggy brown pants. At the sight of each other they grinned and made a sign with their hands. Translated it meant “hello” in the language of the shadow leapers, a group established three years ago and ruled by the lords Uriel of witting ham’s cottage and Charles of redwing manor. Uriel spoke first. “So, where to today?” Charles looked to the sky, mimicking someone deep in thought. “I think we should go and check out that lake south west of the church. It’s guarded by lots of brambles, but it should be a challenge”. Uriel nodded. So are you rounding up the leapers today? “Should say I will. Well, we’re getting nowhere standing here, are we?” Uriel brushed past Charles eagerly and hopped into the sunlight. No one was I sight- it appeared as if they were al still in bed. He looked left and saw a strange sight. Three cloaked figures in black stood in the sunlight at the edge of the village. They stood there quietly, as if awaiting someone. Charles saw Uriel and looked over to where the boy was looking. Charles raised his eyebrows. “Do you think their waiting for someone?” Uriel shrugged. They started walking in the direction of the church, and before they knew what hit them the cloaked men were on them. They were bound and gagged as quickly as a flash, and then thrown into a carriage that seemed to come from nowhere. Uriel had been knocked out in the process. One of the men sent out a burst of pure fire energy and demolished the majority of the town and left the rest to burn. Three hours later and Uriel awoke to see one of the cloaked men standing over him. He had removed what had been covering his face earlier. He had very pale skin and short black hair, and his eyes were affixed to Uriel. He didn’t blink. Uriel looked away from him and asked “ What do you want me for?” The man’s voice was almost serpentine- it came out as a delicate hiss. “You have been chosen to join the league of her mistress the queen, and become a vampire”. Uriel gulped and turned a shade of green. “Can we refuse?” The man actually chuckled. “You should consider this a great honour. We are sparing your lives and converting you to a much higher and powerful being than a pathetic human”. Obviously this man did not know how to speak to teenagers properly. Uriel attempted to get up, and strangely, the man did not object. He wisely decided that if he were to run the man would kill him in a very horrible way- He could tell that much. He could see that Charles and two other boys from the shadow leapers group being talked to in the same way. The men now all stood up and uttered a small word to the teenagers and pointed to the west. The man in front of Uriel did the same and the boys walked in that direction. The two boys who accompanied Charles and Uriel attempted to run but screamed and ran back to them in fear as soon as they tried. It looked like there was some kind of terrible enchantment about the place to stop them from leaving. After a short walk they reached a stone shrine with a statue of an angel caressing a vampire bat that had settled on its arm and was biting into it. Uriel shuddered and looked away, only then noticing that the four men were there. They beckoned the boys to step forward and they did so very reluctantly. Suddenly one of the men drew forth a purple stone from inside his cloak and waved his hands over it, muttering slow chanting words that filled Uriel with dread. The other men did the same, then they zoomed forwards and grabbed each boy. Next thing they knew and they all felt a strange sensation course through their body, a mixture of extreme pain and comfort with a mild tingling. It slowly subsided and a terrible pain engulfed Uriel and he screamed. He heard the boys screaming in turn. It felt like h was burning, then being battered until every bone in his body was broken… And then it stopped. However, the pain stayed in his canine teeth and his skin started tingling again. After a few seconds that stopped also, and the former humans gasped for air while twitching on the ground. Uriel held up his hands and noticed that they were deathly pale. He knew what had happened to his teeth but he did not dare touch them. The four older vampires grabbed their wrists and took them away. Years of training followed. The boys grew in a nightmare, but they lived through it. Countless curses were placed upon them by fellow vampires who hurt more than possibly imaginable. They eventually grew as dark-hearted as the other vampires who lived in a great citadel with them. They knew they served some kind of vampire queen but did not dare utter her name. Slowly but surely they reached great ages and were separated from each other. Charles heart was twisted and he became a great assassin for the queen. Uriel refused such a burden but still worked for her, gaining more power which he hoped would gather to eliminate the queen, though h knew it was foolhardy. He built the obsidian claws for himself and used them against any opponents- mostly envious vampires. Soon Ahavalin as a ruthless killer- but he only would kill vampires. When he fed upon humans (As he must’ve done) he healed their wounds. It was a difficult task, for he had to drain their every ounce of energy from them to gain full recovery from his hunger, but he fed upon animals to fill most gaps. They didn’t provide many nutrients, though. Death was common in the vampire citadel, shadespire. If a vampire attacked you, you could kill him. It was unlawful to kill smaller vampires, but duels were allowed and the loser would die or suffer grievous wounds that only a healing slumber would mend. Uriel soon was promoted to a nosferatu and blessed (or cursed) with greater and stronger powers by the queen. Though he hated her with a passion, she never suspected him. A nosferatu could shape-shift into a kind of blood-thirsty demon, though Ahavalin only went to this form once. The damage he caused in this form was out of his control and he swore never to do it again. When Ahavalin had the chance, he escaped. He flew far in his blood demon form and he only did that because his determination was stronger than the speed of any nosferatu’s wings. He flew far and found an underground stone chamber which he slept in for a night. Ahavalin awoke to find that he was chained to the wall. He shouted and cursed and finally an old man came to him. The man bustled over some equipment in the corner. Ahavalin eyed him suspiciously and stayed still, not trying to escape from his chains. “Who are you?” The man remained silent for a moment, then replied. “A man who knows when the world is at its end”. Ahavalin was puzzled. “I can tell you know what I am”. The man stopped his working and walked over to Ahavalin. “ Indeed I do. You are the scourge of this earth, and I can tell that the world would do without you”. Ahavalin sighed. “Fine. It’s not like I have anything to live for…” The man froze, seemingly shocked. “You have a different personality to any vampires I have encountered. I am a vampire slayer, but in certain cases I heal them, if their heart is pure”. Ahavalin’s heart skipped a beat “You can heal vampires?” The man nodded. “In a way, yes. I can give them the ability to turn to a form that makes them almost human, but with a strong will to do well. It is an art passed down by my grandfather”. Ahavalin suddenly found the dirt at his feet exceedingly interesting. “So could you heal me?” The man chuckled. “I can say that I will. However, I need your utmost concentration and must agree that you will not attack me in the process.” Ahavalin nodded, and the man went over to his corner and brought out a crucifix. He quickly dipped it into a pan of black ink, and it dried instantly. He then attached it to a small chain. He walked back to Ahavalin and muttered some words before whipping the cross through the air and spraying Ahavalin with some ink. He then drew a gold dagger with a silver hilt, and abruptly thrust it into Ahavalin’s heart. The vampire screamed and the old man withdrew the dagger. Ahavalin stopped screaming, and felt a strange sensation coming over him. His terrible hunger was sated, and he felt more righteous and pure than before. He grasped the new energy inside him and brought it out, chaning him in every possible way. His hair turned snow white, and grey bat wings that bore strange black feathers on them sprouted from his back. His muscles grew larger and he felt a power born from the magic flow within his veins. Ahavalin grinned and broke out of his chains, feeling more alive than ever. “Thankyou….You has given me life. Now, I must set out to destroy the vampire queen”. The man gave an understanding look at Ahavalin, but he was kind of uneasy. “You may be strong now, but you still cannot do it. You will need the werewolf sword blood bane before you can do that and a pure heart. You have already achieved one objective, but the sword lies in the werewolf king’s lair. And the only thing that can defeat the werewolf king is a full vampire, or a strong vampire artefact. Luckily I have one…The great Foul fang”. The man reached into his pocket and brought out a dagger. The pommel stone was in fact a shrunken skull- and bones lined the central dagger which was a velvet red substance. The tip was sharp as anything, though. It radiated powerful untapped dark energy. The old man passed it to Ahavalin, who put it into a sheath that was fitted to his belt. Ahavalin secured it and looked up at the man. “ I see. Now that I am prepared, I must leave for the lair of the werewolf king’s lair- but there I one last thing. What is your name? I still don't know it”. The man smiled gently. “ I am Adam the cleric. That is all you should know. Now I wish you farewell, and may your heart stay pure”. Ahavalin nodded and flew out of the cave, not looking back. He did not know how strong the werewolf king was, or if he would ally with Ahavalin, but he knew one thing- the vampire queen must be destroyed, or the world would fall into shadow. And Ahavalin was going to fulfil his destiny. I put Foul fang’s description in the bio instead, for extra interest ^_^
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Re: Character List
Name: Vana Huine
Age: 20 Race: Coquette (A female race in all aspect humans, besides for their cat-like eyes, agility, grace, ect.) Sex: Female Hair: Vana‘s hair is a deep golden blond with purple streaks. It‘s length ends at her bust line and under her shoulder blades in the back. Naturally, it is parted to the side flowing over her shoulders. It is mildly curly, more spiralish in nature and does not get frizzy like many with curly hair does. It is always for some reason perfect in everyway. Eyes: Her eyes are a mellow violet, calm and soothing like amethyst. The lines that run through the iris from the slit pupil characteristic in all feline creatures are just a deeper violet, and unlike cats there are only five of the lines on each eyes, making a star sort of shape. Weight: 145 lbs. Height: 5’9” Appearance: Now let us start at the top and work our way down. Her head has a nice ovular shape, ending in a soft round chin. Her golden tresses outline her oval face. She has dark slightly arched brows, and a creamy white complexion. Her lashes are full, as well are her naturally primrose pink lips. She has petite ears, with small detached lobes which are pierced, usually a diamond teardrop earring hangs from them.. She has an elegant swan like neck, with a silver, diamond and emerald necklace. In this design. Vana has narrow curved shoulders, usually left naked because she prefers strapless dresses. Her arms are of medium thickness, and are totally hairless, ending with long delicate fingers with long ovular nails, around her wrist is always her pin bracelet. They are never painted for they are a most enchanting shade of pink, naturally of course. Her bust, is supple and of average size, large enough to hold up a dress and small enough not to get in her way. She has a flat stomach, and a small waist. Her hips are not overly wide or narrow, and giver her somewhat of an hourglass figure. Extremely seductive, but not gaudy. Her legs are truly spectacular. With lean thighs, smooth pale hairless skin, and gentle curves all the way down, they are one of her main attractions. Probably one of the reasons she wears slit skirt dresses that show almost all of the leg. Her feet are small, delicate and made for high heels or tight rope walking, both are a feat many others usually have to train to do. Weapon: A trademark of her race is their fans. Made of hardwood, and thin but sturdy paper, they are most enchanting. The color, design and shape depend on what outfit Vana is wearing. But always she has one, which can be used in various ways of attack and defense. In addition, her pin bracelet, is made of pins that have been dipped in toxins. Purple, are instant kill. Red, are prolonged giving her time to get away from the scene. And Green leaves them paralyzed or unconscious, depending upon the place they are stuck and how many are used. Armor: None, unless you count jewelry she may be wearing at the time and try to block with. edit: It was rare that a Coquette entered war, but when they did so, there were customs to accompany it. First, the armor, or lack of one must follow tradition. With the under-robe, and then the armor, and then an outer robe. Her people were not meant for plate mail, it was far to heavy for their fighting styles, thus usually the armor was simple chain mail, or light armored plating including greaves, making the outfit not in the least bit suffocating. The Sisterhoods did nothing in folly, and Vana would not question the tradition, as it had served her well in the past. She, however, was unique in a sense. The Lady Huine traveled, far and wide. Across dimensions, times, universes and locations one had not dreamed of, although not of her own accord, wherever her missions took her and the Kitra Mage sent her, was where she went. This uniqueness manifested itself in a robe that seemed to be composed of jet, yet moved like silk. She had acquired it in Gondolin, a city where many people with pointed ears resided, the Noldor she had heard them referenced as, in one of two tongues. It was a confusing place for her, but nonetheless, she had gotten the information she was supposed to have collected. Whereupon wandering the city, waiting to be summoned to home, she had happened upon the most extraordinary of blacksmiths. Many things he made seemed to be made of obsidian, and others had intricate designs in the same black substance, fine armors and glaive blades like one hath ever seen. In exchange for a very rare Orichalcum fan, she commissioned a robe made of this material, which he told her was named Galvorn. Strengths: Seduction, a Coquette’s most powerful tool. Manipulate the men into getting what she wants with her looks, or phrases. It is an art form, one oh so very powerful, it can gain you whatever your heart desires as long as you are willing to sacrifice your body. Vana, like all Coquette also employ cat abilities. She is graceful, quick and when prompted ruthless. She is at home in the night, and in the day. She controls men easily, and when called for it can be an ample fighter. Usually however she prefers using her poison and more subtle methods to kill someone. Weakness: Like cats, she is not fond of running water, or loud noises, or really bright lights. But most of all, strong willed women are her main problem, as well are faithfully married men. Also telepathy, may not be good around her, as they might catch her intentions or read her secrets. Skills/Magic: Vana is trained in the art of the fan, she has disarmed every type of weapon using one, and can also attack by throwing, and hitting her opponents with them. Vana also is a very adept dancer, this may not sound like a very good skill, but trust me it is almost like a type of martial art. Being a Coquette, Ms. Huine can also see in the dark, climb steep inclines, buildings etcetera with ease, has faster than human reactions, can run faster than a human, and can jump four meters high with moderate ease. Personality: Vana is rather quite, and shy. She prefers speaking with her body language rather than actual speech. She is soft spoken however when speaking, her voice melodious and soft. She uses her hands a lot, making gestures or acting out things she is depicting. However, when you break down her barriers, you find her to be a rather passionate and caring person. When speaking to one who has done so, she is often humorous, and jubilant. She is a born dreamer, but her troubled past hinders her from ever doing what she dreams, and instead sticks with her job, an assassin/spy. Biography: Vana, beautiful since birth. Her whore of a mother named her this, giving the small baby girl only the gift of a name before handing her over to the owner of the Pleasure House she worked in. She, like the other children the whores of the house had spawned, where raised by the one too old to pull tricks, who also taught the beginners how to do a trick. Vana lived a life of servitude, slopping out the rest room, cleaning the floors, scouring the dishes, and getting only meager rations fit more for a mouse than a human. At the age of seven, she was sold off to another house, where she was forced to pleasure gentlemen as she was strapped to a bed, she was not fed anything and she did not sleep. Instead, she worked on the ropes binding her, and eventually got them loose enough to hit the man raping her in the face She was sent from that one to another where she also caused trouble, and another, until she could not keep track the amount of times she had been violated or sold. Eventually, at the age of thirteen, she was at a salve market, when a enchanting middle aged woman passed by her cage. With a fan, the woman tapped on the cage, catching Vana’s attention. Seeing the girls eyes, the woman bought her. Vana was taken to a mansion, and there she saw many other women of various ages like the one who had bought her. All of their eyes where like hers, like a cats. Asking why all these people had cat eyes, Vana got the response that she too had them, but had never seen them in a mirror. That she, and they where Coquettes, and they had an important heritage. That her mother, and others, had abandoned the rest of her race, leaving them to make easier money. From then on, Vana was raised as a true Coquette, learning the arts of the fan, dance and everything between. Picking her way up the ladder to the top ten most skilled in their mansion, and 25th of the five mansions spread around the globe. At age 19 she now accepts jobs from the highest bidder, like all of her honorable sisters. But her past always haunts her. One day, while feeding the fish of the river, Vana was assaulted upon the Sacred Rosewood Pagoda. He assassin, was sent for reasons unknown, from a time far in the future, and probably of a different universe. She defeated him, giving him the option to repent, which he took. She left him paralyzed by a poisoned needle, which would wear off in an hour's time, with a kiss, to meet again in the future, hopefully with him free. Her next mission afterward, was one that changed her life around a little. She was to kill this man who would one day be a great threat to her employer, a green-haired fencer. To her dismay, Zorlo won the battle, mostly on account of her ivory fan breaking, and won her allegiance to his group, the Alliance of the Tasogare. That day forth, she always asks the mages which equipment she need take, for never again will she dare lose to anyone on account of her weapon breaking. After a time, Zorlo called upon her to help him in a battle against his betrothed's father, in the Kingdom of Heaven. The battle there was fierce, and Vana killed many angels, taking a feather from each and dipping it in their own blood, a memoir. However, the man whom had won her allegiance was killed by Selene's father in a shocking battle. The aftermath was gruesome, and Vana made a quick escape. She still is suffering from the shocking events. THREADS: Dance of the Pink Willows with Pucky(Finished) Dancer of Blades with Z-Man(Finished) A Land of Fire(Abandoned) Knockin' On Heaven's Door(Finished) The Babel Pact (Abandoned) Dance in the Moonlight (Withdrew)
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+/Haden\+ */Vana\* >/Raziel\<~/Neeko\~ Poetry of mine ----- Sketchy Sketches Retired Characters: /Irva Hira\ /Kylac Tierna\ |

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Prince Hunter Merridale
(Approved by Lady Elvenarcher)
Name (and title): Prince Hunter Merridale Age: 24 Race: Human Gender: Male Hair: Straight light brown locks that are artfully ruffled with a bit of a gel-like product. Hair goes down a little past the ears, but is not long enough to be considered effeminate. Eyes: A warm golden hazel. Weight: 167 pounds Height: 5’10” Theme Songs: Threads of Fate (ToF), 600 AD Theme (Chrono Trigger) Known Family: King Levine Merridale – father Queen Sandra Merridale – mother Hannah Vilene - fiancee Homeplace: Renamor, Choras, Guardia, Medina (city, country, continent, world) Weapon: A spear, with a finely-crafted steel spearhead and a black shaft made of a durable metal alloy. The Merridale royal crest is etched upon the spearhead. An oaken slingshot is stored away in a leather pouch at Hunter’s waist, along with metal pellets for ammunition. Armor: A steel cuirass, with its breastplate reinforced with mythril, is worn to protect the torso. Lightweight greaves made of a metal alloy similar to his spear shaft is also worn. Hunter carries a circular shield, with his royal crest etched onto the face, and a sturdy leather strap on the back. When not in use, the shield is carried on his back, strapped onto his spear’s specially-made sheathe. His boots are also plated in steel, and provide some protection. Strengths: Hunter is a quick, young man and somewhat muscular. He has considerable physical strength, and his defense is bolstered greatly by his armor. Weaknesses: Hunter is incapable of using any magic, and his powers of observation are poor. He sometimes overlooks potential dangers, and when caught in a difficult situation, may have difficulty devising a way out. He's also not the best shot with a slingshot. Skills/Magic: Hunter uses no magic, and has no special skills aside from his abilities to shoot a slingshot with decent accuracy and to wield a spear well. Appearance: Hunter is fair-skinned, and is considered to be rather handsome by most females he has met, as they often adore his boyish good looks and earnest eyes. His attire resembles that of a knight in his kingdom: he wears his armor at all times, and the clothing he wears underneath that armor serves the purpose of defense as well. His dark green, long-sleeved shirt is made of a hardy cotton blend, and is known to be more durable then the normal fabric made of that plant. His pants are made of black leather, and are secured at his hips by a leather belt of the same color. Attached to the belt is a suede pouch containing his slingshot bullets. His boots are made of leather as well, and are reinforced with steel for protection. He wears a very regal, dark green cape made of cotton and lined in gold to protect himself from harsh weather. Hunter’s spear sheathe is worn on his back, and the strap is worn across his chest. Pictures: ![]() http://img122.imageshack.us/img122/8198/hunterm4ae7.jpg Old Pictures: -http://img.photobucket.com/albums/v2...ercolorver.png -http://img.photobucket.com/albums/v2...ncehunter2.png -http://img.photobucket.com/albums/v2...untermfull.png -http://img266.imageshack.us/img266/5...termpicct3.jpg -http://img127.imageshack.us/img127/2...w3draftcs4.png Personality: Good-natured and charming, Hunter is an ideal prince in many respects. He has a humbleness and sense of virtue about him, and upholds the traditions of chivalry unwaveringly when possible. He displays greater pride in his rank of commander than his title of prince, and will only speak of the latter if questioned or if it becomes otherwise called for. Despite his strong sense of duty to his army and country, he is entirely capable of relaxing and joking around with good friends. He is quick to trust and give respect, and eager to earn both; coldness doesn’t daunt him in the least. He considers it important to build rapport with one’s comrades and subordinates, and will never fail to try and do so with his own. The prince, however, is not without flaws; many, especially those of more modern times, find him long-winded and close-minded, ignorant of magic and bogged down with his medieval beliefs. The man tries to overcome this close-mindedness from his culture and era, but his naiveté still persists in many ways. In a fight, he's level-headed and serious, and quickly tries to take charge of the situation. Biography: Hunter Merridale is the sole heir to the Merridale throne. He was born to King Levine and his wife Sandra in the rich country of Choras, and was destined for a comfortable, luxurious life. Choras had amassed its great wealth through its many war victories and conquests, and at the time of Hunter’s birth, had decided that after all of the success in war, it should reform its foreign policy to that of imperialism. And so when Hunter was of age, his father Levine enrolled him in the training program of a knight. His son would become the poster boy of the growing empire’s military, and the kingdom would gain even more public support because of the amiable young soldier. Hunter trained night and day to fulfill his duty to his father, and learned how to wield his custom-made spear under some of the greatest officers in Choras’ army. Hunter soon rose through the ranks of the service, and took his position as the youngest commander the nation had ever seen. A military career was not all that was predetermined for Hunter however. His mother Sandra, who was amorous with the very idea of weddings, arranged a marriage for her son not long after his birth. The girl to whom Hunter was betrothed, Hannah Vilene, had the largest dowry of all the noble girls in Choras, and that was the sole reason she had won Sandra’s favor. Hunter met his future bride during his schooling, and developed a strong dislike for her. She was vain and confrontational, and was only interested in becoming wealthier and having a glorified title. Hunter fled the royal city of Renamor, Choras, to escape his wedding when he attained the age of twenty-one. Out of respect, his soldiers still considered him their commander, and so Hunter felt as if he still had not let down his father or country as far as the army went. With that knowledge in mind, he traveled the nation, coming to his military’s aid in the battles he came across. He had a way of rallying the troops and boosting morale that no other commander had. The army was victorious in every battle Hunter fought in. Prince Merridale now roams Choras on the back of his steadfast mare, Mannie. She is a stately, young, tan horse, and her coat is freckled with beige spots. Mannie also boasts a beautiful cream-colored mane and tail and ebony hooves. On her back she wears a brown leather saddle, embroidered with the crest of the Merridale family. The sturdy reins are of the same color, and are fashioned of a thick rope-like material. Mannie has become the symbol for Hunter, and whenever any soldier sees her in the distance, his spirits are said to rise tenfold. EDIT (3/15/07): In a chance meeting months ago, Hunter Merridale has met, and to some degree befriended, Cadenza Madrigal and learned of the enigmatic Dome. He has also introduced the woman to four of his most trusted comrades; Lieutenant Lesley Hildegard and his brother Officer Neville Gentree; Hildegard's polar opposite Officer Peter Warren; and the slow-witted Officer Borrof Slovsky, otherwise known as "Bo". Since then, Hunter has assumed the position of substitute teacher, and is working in Cadenza's stead at the Dome while she is away in her home country. ------------------------------------------------------------------------------ Battles: The Witch and the Unsuspecting Wormhole (dropped) The Lost Treasure of the Castle (dropped) Crossroads: Persona Non Grata: Stopping a War (in progress) Hidden Truths (in progress) Character Fiction: A Kindred Spirit (complete) Training and Teaching: Jhans' Training 2 (complete) Kellson's Training 2 (complete) Jhans' Training 3 (complete) Kellson's Training 3 (complete) Kyralie's Training (in progress) Thalos' Training (in progress) Ciaran's Training (in progress) Kashet's Training (in progress) Richard's Training (in progress)
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![]() [BA Charries][R. I. P. Duke of Clubs (11/15/92 - 1/5/08)][DA Account] ~[avvy by insaney]~ |

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Re: Character List
Aproved by Power Shot(Again, Thank ya so much for a-playin' muh game)
Name:Erotate Fenkin Age: 3 really...but is technically 34 (see bio) Race: Enkidukai, man-like cats Sex: Male Hair: Dark-ish Gold Eyes: Red Weight: 140 lb Height: 5 ft. 9 in. Weapon: A whole arsenal of daggers and swords; but only has one dagger hoister and a sheath (nope no arrows) Armour: A cloth vest and leather pants Strengths: Good with swordplay (and axeplay at that) and can run real quickly Weaknesses: Scythes (as he is HORRIBLE at dodging them), the basics naturally; giant goblins with blunt objects, horsemen when he is on foot and has the instincts of a cat in some points (I'm not saying he's afraid of dogs or anything though), he's not a Matrix type person(he can only block a sword with a sword or an arrow with a sheild) yet he can still dodge things, he's a horrible swimmer, and can't hold his ground very well(because he's really light) Magics: Ah here is where it begins: Can cast a healing spell that heals him or others(yet it's quite slow and would be really hard to use in battle) Can throw fireballs(at the moment it's quite harmless and off aim due to lack of training) and most importantly, he can gather the light and life around him to create a menacingly powerful arrow that sheds off light and can use a lot of force on an enemy. Personality: Has a dark, depressed side, but usually takes bad situations and mocks them(no matter what, he's always able to be happy/jolly) Acts pretty toguh sometimes and supports a lot of teamwork. Biography: Erotate started out as a fish type person (looked like a zora with wings) and had nowhere to go in life really. He found the random inspiration to be a warrior of some kind. So he went around on a quest to get a weapon. He was given one and tested in battle; and it just so happened that the giver was the leader of a clan called The Warriors. The people in this group were like the family he never knew. One day he was banished though, for being a total freak. He was re-accepted by a kind person named Amani (yes, Swathili for "peace"). He battled along these fellow Warriors for many years to come.. (31 to be exact) But one day he found he was behind the others; much too weak. He had no idea what to do, and silenced himself until he was going to feel good about himself. He went on and on....little by little slipping into exile. When one day he just fell to the ground; seemingly dead. That was going to be the end of Erotate(or at that time, Sean) until the gods noticed and found he DID have a meaning. He was incarnated into a cat-like creature. He went back to his guild to find dying people. He had new powers as this cat! He healed them, but it didn't work well. They went to the Death Realm and consulted a healer...and everyone survived. He went back and killed the dreaded monster, and found he had re-awakened as a strong fellow! And from that day forward, Erotate Fenkin was on his way to becoming something big in this clan of skilled and fruit-ful new family members. So along he went, searching for adventure. Along a road he saw a sign that stated "Tournament of the Champions! Come to the Arena to sign in!" Erotate saw no adventure here until he saw a band of Rogues and Theives...with a hostage! Erotate unsheathed his sword and attacked; only one theif remained, on the ground; arms cut off and Erotate's Sword to his neck. "Now tell me, Evil One, what were you and your band doing with this hostage?" "I'll never tell you! Not as long as master does not find out!" And with that, Erotate stabbed his neck. He went over to the hostage and cut his ropes off and all he saw was a dead man with a note: Join the Tounament of Champions, or your clan will die as it stands! We have your friends and a nice furnace to go with it...and a bet offer. If you win the Tournament, we will, of course, set them free. If you lose, well you won't be living to see them die; it's a no holds barred tournament. So join or witness death." As determined as Erotate was, he knew something really devious was about to happen. Someone who could afford THAT MUCH ink could definately afford a good advisor. So he had no choice; he had to win the Tournament. He strutted along and all he could see was the massive size of the arena; the very place that the Warriors had accepted him. Well...kind of. So he went down to the first auditorium. Most of the Warriors were tied up against the wall! Except for those who had chosen to join the Tourney in free will... Jorelle, Penult, and Trale. Penult and Trale were doing very well; until the final battle of their category, where they were placed against eahc other! The roaring vicous crowd kept urging the not so sure Penult to fight... and they did. It seemed to go on for ages! Until....Trale killed Penult with a huge blow. And after that, Jorelle went to the top of the next category, and in the last battle, died at the same time as her opponent. Now it was Erotate's turn. He had to go up against the big guy. At first it was just simple strikes, and then Erotate cuts his head off and it grew back! Then Erotate had to think fast. And that is just what he did! He used his mind to move all of the huge statues down and they crushed him. That was the end of that. As a last wish, the big guy wished for Erotate's death. And got it... Trale freed the Warriors, and Penult, Jorelle, Erotate, and the Big Boss Guy were all in the death realm. They had to fight their way out! The whole place was crushing around them. Then Erotate threw him off the cliff and everyone escaped. And that leads up to today. (Need more info please ask) Sean [no last name] Erotate Fenkin > ![]() Oh, and just to clarify things, Sean doesn't really need a bio becuase he isn't the one battling, but it's safe to tell that his Father was a healer and Mother a musician.
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Re: Character List
You go, Aerixeth. w00t.
---------------------------------------------------------------------------------------------------- Name: Yertilf Etworth. He has forgotten this name, but it is hidden away in the deepest recesses of his mind, waiting to be unlocked. Nickname: Flak. He goes by this. Age: 28 Sex: Male Height: 5' 10" Weight: 170 lbs. Apperance: He wears a cowboy outfit, has a moustache/goatee combo, and a cowboy hat. His hat is large enough that it will cover his face for the most part, but leave his mouth clearly visible. His hair is brown. If ever he took off his clothes, there would be a massive stab scar on his left chest. His face, when visible, is horrific. Although at first he may look like a cowboy, when he takes his hat off, he is completely different. He has a very small, smashed nose, and the most ugly eyes you'll ever see. They are solid black orbs with no corneas, pupils, or anything. Finally, he has one single moon-shaped scar across his left cheek, hidden by his moustache/goatee. A picture from above: ![]() Personality: Ghastly. He acts as bad as he looks. Flak kills often, drinks too much, and then kills some more. Seeing blood pleases him, and if it splatters on his face, he'll lick it off with an insane grin. Contrary to popular belief, he's completely sane. Strangely, he is completely calm around women. If they tell him to leave, he'll leave all right. It's his fatal flaw. Weapons: One single six-shot magnum. He is fairly accurate with it, being able to pick off a stagnant object with almost legendary accuracy. However, his proficency with moving targets leaves a lot to be desired. He can reload in six seconds, one for each bullet. Armor: His cowboy outfit provides superficial protection from attacks, but is extremely effective against elemental attacks. It's heat reisistant, shelters against the cold, and is confortable. Skills/abilities: His training under apollo has givin him much power along the lines of Magic, as well as other strange, forbidden arts. To cast each spell, he must yell out the word before he can cast it. Also, you may note that there are High, Low, and Medium energy uses. He is able to use either Four Medium spells, Six Low spells, or Two High spells, or any combination of the three, such as one High spell and two Low spells. EARTH: Yet: Gives him temporary abstract control of small plants, the largest being a shrub. Low energy use. Malere: Creates a shield from rock. Uses random rock type in immediate area. Medium energy use. Rewer: Calls upon the very spirit of the Earth, and uses it to attack the enemy with blistering force. High energy use. FIRE: Brisngre: Small explosion of flames which are hard to put out. Medium energy use. Jawiue: Instantly cover an object in flames. High energy use. Strengths: He has quite a few spells, the majority being Earth-based. Also, it is easier to engage an enemy with a revolver than a sword. Weaknesses: His energy in Magic is depleted quickly, and takes time to replenish. Thankfully, though, his energy in Magic and energy in Life are seperate; he could tap into one or the other for different uses, but it would be very dangerous to do so. Biography: Yertilf was a happy child growing up in the middle of the Gaelqwe (another world... don't ask) equivelant of the Old West. He had it all; Money, power, popularity, all of it. And then the Hellworth Gang came into town. He was twenty then, and an already accomplished gunslinger. He and his makeshift militia, Yert's Yingers (they weren't known for their rhyming [or for that matter, thinking] ability). It was a five-one-ten fight, with the Hellworth Gang having the latter. Oh, what a fierce fight it was. Blood and the smell of gunpowder filled the air, and almost everyone fell. When the smoke cleared, only Yertilf was standing. He had just lost his best friends to the hands of these worthless bandits. Afterwords, he went into denial. Heavy drinking and smoking filled his life, as well as seeing a different prostitute every night. Eventually, he just got so fed up with living that he decided to end it all in one grand stand. He was going to take on the Mountainman. The Mountainman was the most legendary Gaelqwe swordsman/gunslinger in the entire world. People all over would train for years just to get themselves killed at his hands. Of course, Yertilf was too inebriated to care. In the following duel, Yertilf was stabbed in the right side of his chest, and the Mountainman was shot to pieces. Yertilf lived and continued his forsaken life. Eventually, one man came into town. His name was Apollo. Even though everone hated him by now, Yertilf was the only chance they had to defeat this white-suited man. In the following firefight, everyone except Yertilf and the man were killed. In utter defeat, Yertilf asked for the man to kill him. He had lost his family, friends, and his reason to live. He wanted to die, to end it all... But the man would not concede to doing it. In fact, he was impressed by Yertilf's skills. He wanted to train him, to mold him after his own image. The first task was to cut a scar like the one he had on his back onto Yertilf's face; the crescent moon. Eight years have passed, and now Yertilf's eyes resemble his soul. He has gone from high-class good-guy to low-class petty murderer. The man that trained him - Apollo - has only one task for him at the present time: Kill Isis, the Magi statue that is pursuing him at this very moment. Before leaving, Apollo obliterated Yertilf's memory, except all the fun times that the two had together, as well as two things: An absoulute hatred for Isis, and one word, his name, Flak. -------------------------------------------- Isis is THE Isis, link to her in sig. |

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Re: Character List
Wire
-------------------------------------------------------------------------------- Name: Wire Age: 25(actually over 1,000, but aging stopped due to sword's power) Race: Human Sex: Male Hair: electric yellow/styled back Eyes: electric yellow Weight: 110 lbs Height: 6'4'' Weapon: He carries a sapphire blue katana with mystical runes that make it change it into any weapon possible, channel his electricity, and heal non-fatal wounds. Strengths: He can use his energy in all sorts of ways, including blasts, whips, and magnets. He uses this to execute special moves (see skills/magic). Weaknesses: Although his sword heals him, fatal wounds can not be healed. He has a soft spot for endangered innocent, and anger issues (especially if you do something to his woman). Skills/Magic: Zeus's Bow: If he is holding a rod or stick, he can pull it back like a bow and fire an explosive burst of lightning, the farther back he pulls, the stronger the beam. Palm Shock: He can hold out his hand and let forth a burst of energy, it's not too powerful, but perfect for fast work. Electro-Nuke: If he has enough energy, he can let out a huge burst of electricity that not only destroys almost anything, but also works as an EMP. Using this move will put him in a coma for at least 5 hrs. Electromagnet: He can use his body to attract metal and metal based objects. He is also a master blacksmith and can use many spells that he has acquired over the years. Appearance: He has short, spiky, yellow hair, yellow eyes, slightly raised eyebrows, and a narrow chin. He is muscular (from working in the forge) and has an average height. He wears bright yellow short sleeve shirt, yellow leather gloves, dark yellow baggy pants, golden leg armor. He also has a belt that holds his sapphire blue katana and a small brown pack holding important spells. Personality: He is a kind, caring person; he always helps those in need (unless he's in one of his 'angry times'). He is angered kind of easily, and will probably fry you to a crisp if you try to kill him. He never backs down from a fight no matter what the odds are. He is not intimidated by size or pointless displays of power, only what you do in the battle History: In a post-apocalyptic future on the planet Dectra, a newborn orphan was sent 1,000 years into the past in hopes of aiding the great hero that was killed trying to stop Match (whose line has been dictators of the planet since then). The boy was taken in by the local blacksmith, named Chris Gyro, and was named Greg. He learned the ways of the forge and excelled at them. He also learned some magic spells and runes. When he was 13, his father died in a forge accident (although it was widely believed to be an assassination), so Greg took over the forge. Greg made the forge greater than ever, with the combination of his two skills. When he was 17, a piece of metal got stuck to his arm and he couldn't get it off, he explored this phenomenon and found out that he could turn his body into a magnet, with further exploration, he found that he could also channel electricity through his body and project it as an attack. Knowing about these powers he rechristened himself Wire. With these powers he improved his forge ten-fold. He began to enlist workers with powers as useful as his. He found a monk named Hiten, who could heal wounds and purify cursed objects, a wanderer named Jimmy, who controlled vegetation, and an old friend named Matt, who could generate and manipulate fire. They worked so well that they could make a giant sword that can levitate the user in less than 10 minutes, which they did many times. Then, eight years later, the king himself came to them with a great task. They were to forge a blade that would combat the cursed sword, Edge Killer, a blade that no being throughout the entire Omega planet system has been able to destroy. They began at once, they made it out of indestructible metal, gave it the power to change into any kind of weapon existing, and the power to heal minor wounds. They labored for days, knowing that it had to be perfect in order to both please the king and combat the other sword. When they finally finished, they named the blade Soul Life. Unfortunately, the king couldn't meet what Wire was asking, so he had to settle for renting the blade for half the cost and putting his messenger girl, Tia, into Wire's employment. She worked out well for them, telling people when to pick up the weapon instead of them having to always have a deadline, and did small chores when she was not delivering messages. A short time after, they received an order for a dagger with a shield charm, they suspected something, but made it anyway. When they were finished, Matt took the dagger and, all of a sudden, grabbed Tia and activated the charm. He reared back his head and blew out a giant stream of fire that burnt everyone badly. He then ran out of the forge and into town. Hiten had just enough power to heal Wire so he could go after Matt. Wire burst out of the room and ran into town. He found Matt by asking some villagers. He ran into the hideout and found him gloating over his 'prize'. Wire snuck up behind him and got him with a single blow with a roundhouse kick to the back of the head, and turned him in to the head policeman. He rescued Tia and they headed home. When they got there, they found the king, badly injured on a bed being attended to by Hiten. The king had failed and was returning Edge Healer to Wire. The king was healed and he went back to the castle after getting something to eat. Wire kept the blade and made it his own, turning it into a katana and finding out that it could channel his electricity. Matt had, of course, decided to 'expand' his cell by blasting a wall down. He then remembered that it would be much better to just break free and have no cell at all, so he did. He then enlisted the help of three young warrior girls to do his bidding. His bidding was, of course, to crush Wire. Matt had also taken the name of Match. Wire stopped the attempt on his life if only barely. When he heard Matt's new name, he remembered his past in the future. The scientists were saying something about aiding a hero. Wire realized that he was, in fact, the hero himself. Armed with the knowledge of his defeat, he took extra measures to ensure that Match would lose. He went into the battle and won crushing Match and saving the planet. Little did he know that his actions were being watched. Two years after these events, Wire received an invitation to join a group of elite fighters called the Omega Masters. He traveled via spell to the planet of Egion, where he met his teammates; Shade, master of shadows; Hydro, master of water; Fantum, master of the paranormal; Ferahgo, master assassin and speed demon; Swartt, thief and master of teleportation; Tagg, king of the werewolves; and Omega the Chameleon. Wire was chosen to lead this group because of his power, bravery, intelligence, and wealth. By the swords power, he and his teammates have been able to live forever and Wire has been their leader for 1,000 years and has also adopted himself as his own son. |

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Re: Character List
Dashiamo Mkalos:
Name: Dashiamo Mkalos (His friend’s call him "Dash") Age: 20 Race: Half human, half elf. Sex: Male. Hair: Short, dark hair. Eyes: Blue eyes. Weight: 165 lbs Height: 5'8" Weapon: Elven blade crafted by his father. It glows with the passion his father put into it. Armour: His armour was created out of pure steel, It was a full set he received for his 19th birthday, he wore a helmet, plate body armour, plate legs armour and a square shaped shield with the family crest carved in it, the armour was worn as he had used it for many hunting trips, his father promised to craft a new set for him. Strengths: Skilled with a sword and can use two spells, he can determine what too do in a tough situation. Weakness: Restricted to only fire magic, he often rushes into things and gets himself in trouble. When he touches a small amount of water he loses a lot of power and when a lot of water hits him he loses all his power and becomes unconscious. Also his armour isn’t as flexible as robes which prevent him from using magic as easily. Skills/Magic: Fire ball: Dash can create a small ball of fire in between his hands, by holding his hands back and muttering the incantation "Demith Holira." The fireballs may be big and do a moderate amount of damage but they are slow and easy to dodge. He can only use the spell twice in a row before becoming exhausted Inferno: A symbol appears on the ground around him, anyone standing near him on the symbol (except for dash) gets burned. He has to mutter "Infernus Makig." While casting this spell he is open for attack, but if he can finish the casting whoever is close is in trouble. After using this he is weak and takes time to recover. Elven Slash: Dash can only perform this when he is really annoyed his blade glows a bright red and he repeatedly slashes his foe in anger. Dash is weak right after using this skill and he knows only to use it as a last resort. Personality: Dash has always been loyal and trustworthy throughout his life, but he has a temper and will do anything to protect his family. He rushes into things without thinking but can usually find a way to look after himself. In battle he is a furious fighter and always battles with the passion from his father’s sword and his mother’s locket, he is friendly and is open. He is also good at understanding people and will do his best to help. Appearance: He wears his steel armour most of the time, and a locket his mother gave him, the locket means the world to him he wears it all the time and has never taking it off since his mother died, he wears leather boots his mother also gave him with the family crest embedded on it. He has a young face with a look of sadness but hope, though he is usually seen smiling, in battle his eyes burn with passion. History: Dash grew up as an only child in the village of Gyra, his father was part of a long line of blacksmiths, and all had elven blood in them. He began his training with his father at the age 14, he trained with wooden sticks till he was 16 when he received his first sword, and he used it for hunting till he was 19 when he received his elven blade. His father also crafted him his armour and his weapon for his 19th birthday and his mother made him some leather boots with the family crest embedded on it, she also gave him a locket with her picture inside and the words "I will always be with you." At the age of 15 his village was attacked by a group of goblins screams and cries could be heard all around. Fires blazed and buildings tumbled, men were rushing out of their buildings, swords at the ready, doing anything to defend their families. Dash had already been trained how to fight of goblins and was able to aid his father in defending the village. Dash ran straight at a pack of goblins sword held high and stabbed his sword into to one, the goblin shrieked in pain, the noise was ear piercing but they fought on. A second goblin fell to Dash’s blade as slash through another’s neck. “Demith Holira” He muttered As four balls of fire descended on the goblins knocking them back with great force, Dash smiled and looked over at his father who was spinning round furiously taking down many goblins at once, he slowly halted to a stop and turned to see dash standing there. “How you holding up?” He asked “I’m fine for now, nice moves” Dash smirked “Old man!” Dash turned and went back to the battle hurriedly slashing through goblins one after the other, beside him was his father who was casting spells all around “Old man eh? How bout this?” His father jumped in the air and span into a violent hurricane, He shouted out “Hurricane Juti.” The hurricane became more violent knocking many goblins out of the way, eventually it slowed and he returned back next to Dash, the battle was still raging on “Show of.” Dash said smirking, and then stabbed into another goblin. While the battle raged on outside the women and children were huddled up in the village hall, hoping that they would survive, a group of goblins had snuck past the battle and crept into the town hall, they all jumped but did not dare to scream in case it gave away their hiding. Suddenly a child ran out into the light Dash’s mother screamed and dived out after it, she pulled it back into the shadows but it was too late. The goblins ran at them and screams were heard inside the village hall. Dash and his father heard the screams. “The others” Dashed muttered He ran at the goblins now all entering the hall, he cursed as he hacked his way through what felt like a thousand goblins, his father close by was fuming he fired so many spells that moment it felt like all of those spells together could destroy the world, Dash gaped at his father he had never seen him so angry… so passionate. When they finally broke through into the hall they saw slaughtered children and women. The goblins were leaving, Dash ran after them but could not catch them. He returned to the hall to find his father weeping, next to him he saw his mother dead, she was still clutching the child close to her. The next day there was a burial for everyone who died on that fatal day, every single survivor came, mourning for their lost ones. Dash stood by his mother’s grave clutching the locket his mother gave him for his 19th birthday… He put it around his neck, since that day he has never taken it off. It will always be a part of him… |

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Re: Character List
(SuperLadyElvenArcher SuperApproved my SuperChar)
Name: Mizu Akiraka Age: As old as water itself (on her realm that is) Race: Water spirit, she is an entity of water itself in humanoid form. Sex: Female Weight: 104 Pounds Height: 6' Flat Weapon: She uses control of water as a weapon Strengths: The more water around her, the stronger she is. She absorbs water to make her stronger and to clean out her wounds and the like. Fire only hisses and disperses if it touches her skin. Weakness: Electricity/lightning would destroy her from the inside out. She cannot travel where there is not water, either, or she would most likely die; she needs to absorb water to live in her spirit form. Skills/Magic: Spirit Form - Mizu has two forms; her water spirit/fighting form and her human/travel form. In her spirit form, she must continue being fed water or a full-body dehydration will occur. In her human form, she has no connection to her spirit form but still has the ability to control water. To go into her spirit form, she must sip from her urn of divine water. Divine Water - Mizu carries a mid-sized urn on her back that forever refills itself, although it refills very slowly. Water Control - Mizu has unlimited control of water, and all she must do is believe what the water is doing and it happens. Water Clone - Mizu shapes the water in the form of a clone that looks exactly like her. The clone is moved with her water control and does whatever she wants it to do. Raining Needles - Sharp needles made of water pour from the sky like rain. They just burst into splashes of water when they hit the enemy, but they truly hurt. Freezing Rain - Mizu makes it rain, but it is only targeted on the enemy. When this rain hits, the small raindrops freeze, and enough rain is falling to freeze a human guise in a matter of seconds. Appearance: To begin, human form. Mizu has brown hair to her shoulders and soft gray eyes. Her nose is small with thin lips and her skin is lightly tanned. She wears a plain green robe that goes from light green to dark green from the neck down to the feet. In her spirit form, her plain green robe changes to an extravagant blue robe. Her skin turns a pale blue and her eyes change from gray to light blue. Her hair flows about wildly as if she was under water. Personality: Mizu is almost always very bored, yet she is very, very kind. She would stop on a mission to save a country to tend to the wounds of a baby squirrel. Mizu also isn't very motivated to fight, either. It's not that she doesn't like to fight, it's just that she has no real interest in it. The only thing that keeps her going is to get back to her old realm. Biography: Mizu's life with her brother Ka was not going well. He, an entity of fire, made the sun to dry her water up, and so she made the moon to make her bodies of water enlarge. He was practically attached to the fires he started, and so was she with water spread. Ka created the demons of her realm, vile, disgusting creatures that roam freely among fire, and Mizu created the angels, beautiful humanoid, winged creatures that swam freely around water. They were forever at war, until one faithful day that sealed Mizu's fate; Ka created the devil, an even more vile creature that killed every angel in sight, and banished Mizu from her own realm into the realm of the weak, the Earthen realm. She then began life anew on that realm, spreading new bodies of water onto the rolling plains of Earth. If she ever got enough power to, Mizu would really want to enter her old realm again. That is probably what drives her on; to see her old home again. After countless spells of water destroyed enemies after enemies, she decided to settle down on an island city and study the arts of Mystra, goddess of magic. With a new purpose in life, to please the goddess Mystra, she fought with more passion than ever before. And she knew that she would live to see her old realm again. |

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Re: Character List
*approved by safer*
Name: Aegis Irona(2.0) (pronounced eye-row-na) Age: Life passes by to quickly to tell. Race: Sancttis Race Description: This race is one that if by human eye alone you could tell the difference. But by some matter of being they are different but in a way that difference is the only way they relate to humans. You see these people are bread by humans but one in every 616 X 777 is born. Most are raised without knowing they are different but always having a felling. They have amazing strength and they have this connection between each other that they cannot fully explain but it is there. They also have the power to do amazing feats such as walk on water or calm the waves, however the more complex skills require hard work and training. The thing is all there powers are dormant until they come to realize they are not human. Either by the works of another or by there own thoughts it unlock the power in them. And as time stands right now only 120,000 exist in a physical sense, and most of them have yet to be awaken by the falling stars. Sex: Male Hair: Extremely long and made out of metal so it appears silvery. The reason his hair is so long is because it cannot be cut. His hair is separated by four braids that each extend to the waist,(he had the braids before the metallic incident) The weird thing is his hair only seems to grow in four patches so the rest of his head is bald. Eyes: A cold gray. Weight: 500 pounds. (Not fat look at appearance to explain weight.) Height: 6’9 Theme Music: Solitary Shell-Dream Theater Weapon: His metal arm can transform into one of three weapons(His metal arm is his right). 1: A Katana for faster movements. 2: A great axe for a more powerful but slow attack. 3: A whip mainly used to trip up his opponents. Armor: Half his body is metal. Also his metal arm can become a shield. Also he now carries a broadsword for when he changes into blast mode, it is fairly standered in size and apperance. Strengths: Normal mode:A big man made up of half metal. Well that makes him strong very strong. He also has a good mind and is capable of thinking on the spot without much time. And despite the horrors of life he has a surprisingly cool head and does not cave under pressure. Blast Mode: He is still considerably strong compared to most humans. He is extremly agile in this form, expecially in the air. Weakness: Normal Mode:He is very slow, due to his metal body and can easily be over run by fast enemies. He also tends to try to find the most complex answer when the simple one real one is right in front of him. Blast Mode:He is much weaker, and at times seems to forget he is no longer part metal leaving him suspectible to damange. Skills/Magic: 1: He can walk on water. Good for escaping and toying with enemies. 2: He can calm winds and storms, however he is not able to make them stronger. 3: He has the ability to make small tremors in the ground that he uses to throw people off balance. 4: His greatest power is he is able to call a pillar of fire to fall down from the sky to earth, he rarely uses this attack however because it causes his to remember time past which causes him great pain. 6: Blast mode-Combining his Sancttis abilitys and his metal posion he is able to create a pair of large metal wings on his back, by moving the metal from his arm, and torso to create them. In this mode he is also able metal balls which on impact explode into tiny metal shards, this part of the ability actualy have more to do with the placement of the metal itself then the fact they are wings. However in this mode his physical strength is dramaticly weakened to that of a very strong human as apposed to that of a super human. Also the process itself is incredbly painfull. Personality: He doesn’t talk much and when he does he talks about things people couldn’t understand. He talks in riddle sort of, his words have two meaning the first meaning that pertains to the current situation and a second meaning which relates to life as a whole. His actions show a man with a good heart but a bad life and his motives are unknown even to him. All in all he is a calm quiet man who does not crumble under pressure but always knows more then you ould ever think possible. Appearance: He has extremely long and made out of metal so it appears silvery. The reason his hair is so long is because it cannot be cut. His hair is separated by four braids that each extend to the waist, (he had the braids before the metallic incident) The weird thing is his hair only seems to grow in four patches so the rest of his head is bald. His face has metal creeping up one side of it surrounding but not going in one of his eyes. His skin is a pale gray where the metal portions are a bright silver. His right arm is completely metal and the metal flows down devouring the right side of his torso and up to his knee. His ripped shirt is black in color while his cloth pants where a dark gray. Around his neck he wears the cross of the Sancttis, it looks like a Celtic cross but it has no center. His right hand fingers end in a point to make it seem almost claw like although he never uses them for such. He wears sandals on his feet although it is not uncommon for him to go without them. His body is well built and buff and he looks like the kind of person you would cross the street to avoid. His gray eyes always show signs of anger even if he is not. History: He was born long ago in fact he cannot even remember when, but he does remember his childhood. By the age of six he was always smarter than kids twice his age. Despite his brain he was quite popular at school. Most of the kids wanted to befriend him because he was so much bigger then anyone else in school, though because he was so big in proportion he got into a lot of fights which led to getting him in trouble. By the time he was 13 he was labeled as a troublemaker and the teachers would purposely pick on him because of it. By the time he was 15 the teachers where so bad he tried to run away. Running threw the woods he met another kid who was out playing, this was the first time he met another like him the first time he met another Sancttis. The two talked for a long time until the sun set and rose again, the kids name was Tommy and was three years younger then him. He couldn’t explain why he was a friend with someone so young they just where drawn together. By the time two years had pasted they became the best of friends. The hung out almost every time they weren’t at school. Most of the time they talked about life and very deep subjects. Until one day when Aegis was 19 Tommy or Tom disappeared. And his entire village was slaughtered viciously. He was devastated but life went one or at least for five more years. When twenty four years had past there town was attacked and the attackers knocked out Aegis and took his entire family into custody. When he awoke he heard a familiar voice but in a way completely different, it was the voice of Tom. “Are you awake yet?” “Huh where am I,” “A secret building.” “Wait a second that voice, Tom is that you.” “Indeed it is.” “But that means…” “Yes it was I who captured you.” “Why?” “It had to be done, you see when I taken away they showed me something, that I am more then human. And with there help I was able to unlock my powers, and now I come here today to help you do the same thing.” “What…what do you mean” “Don’t you get it we are both Sancttis we are both above human.” “What but why did you attack my town then.” “The same reason mine was. It had to be done those people where trying to hold you back they knew of your powers and they tried to hold you back. It had to be done so you culd relize your destiny.” “WHAT! How could you…you killed them…all of them.” “I was afraid you would do this, yes well most of them there is still a few left.” “Who?” “Your family they are being tested to see if they are Sancttis as well, if not then they too must meet there fate.” “ What NO.” And with that he got up quickly and pushed his former friend to the ground and ran widely to try to save them but as he got to the death room it was too late, He got there just in time to see his mother get beheaded. He last gave was into his eyes before she died. Aegis stood there without a word when the others tried to take him back he snapped, he started attacking people left and right he grabbed a sword and killed seven people before he ran away from the building. As just left he ran right into another group of Sancttis who where just about to attack the ones he met. Instead they took there new tiered hopeful back to where the base of operations. You see for a long time there was a secret war waged between two separate groups of Sancttis. One the Gyo seeked to kill all who where not Sancttis for they believed superiority ruled. While the Heo wanted to find all the Sancttis so they could protect the weak human race from extinction. Although the groups had different views they did agree that they where above the level of a regular human. After living with them for a long time and learning the origin of his race he eventually left the Heo because he did not want to fight a war. He wandered the world for a long time seeking a point of existence eventually he stumbled upon a ancient riddle. “He who has seen the light, always to fight the good fight, find the place of metal, for eternal life.” Now he thought with this eternal life he could find a way to end the war and join the two groups together for one common goal. He however was not good at solving riddles, however he knew someone who was…Tom. The first time sense the horrible incident he found him self at Gyo territory he snuck into Tom’s room and waited for tom to arrive, he did not soon after. “Long time no see” “What whose there” “Guess.” “Aegis?” “Very good.” What do you want I thought you worked for Heo.” “Oh no I quit long ago. I came here because I need your help.” “Why should I help you?” “Because I haven’t killed you yet.” “Fair enough. What do you need help with?” Aegis showed him the riddle and sure enough Tom was able to decode it. He gave his fellow Sancttis the map and showed him the location and with that Aegis left but it would not be the last time they meet. With help from the map the Sancttis found the temple where this great power was hidden. He entered the hall unknowing that he would leave a different man. He walked threw its hallowed halls in search of the room where the great power laid. It took seven days until he found it and what was in this room was a small bowl of water on a levitated platform. Well it looked like water until he got up close and it turned into a liquid metal. Looking into the metal he saw himself completely engulfed in metal and dead. Unable to take his eyes off the sight he reached down to touch it to see if it was real. But when his right hand finger touched it began the infection. A curse that whoever touched the pool of metal would slowly be engulfed by the metallic substance and after few years of intense pain it would eventually seep into there brain killing them. The metal moved fast starting its way up his arm and taking out half his torso and up the side of his face infecting all of his hair but then it stopped progressing, it should have kept moving at a slower rate but it kept moving. You see because he was a Sancttis the curse could not progress very fast at all. In fact it would only move a little bit every year, but when it did immense pain ensued. So there he was unable to die until the curse was completed but destined to die a painful death. Inside the room his body gleamed from the hole in the roof and he started his journey into insanity. He ran from the temple and started to walk around the world without reason, to this day he does not remember what he did. He wandered for thirty days until once again he found himself at the Heo bass. This time they took him in and tried to make him regain sanity. It took thirty years to make him sane again after all the pain he went threw it is no wonder it took him so long. In his last times there he learned the fire pillar technique but as he tried to use it, it brought back the memories of when he saw his mother murdered. Knowing he could not stay at Heo any longer he left for the last time. You see when he left that night Heo got attacked by geo and they where all killed. Every last member of Heo was killed save one who was able to escape. This man eventually caught up with Aegis and told him the bad news. Although he was no longer a member he was still greatly upset about what happened. I guess another set back in his life. Unfortunately the man who escaped had also been cursed with the same curse long ago. He was about to die because in two days the metal would reach his eyes and seep into his brain. But in those last two days he taught Aegis the ability to use the metal to his advantage. In his last breath the man told Aegis to exact revenge for the Geo clan, and rid the world of fools like them. Because it was the mans dieing wish he chose to do so, but to do it he must find other Sancttis and unlock there power as well, for he could not take them all on alone. Thus began his quest, not a Nobel quest, not a righteous quest, but a reluctant quest to destroy a clan of Sancttis, while secretly searching for a cure to his poison. However his mission was soon derailed by a Mysterious Women Known as Stacia. After ambusing, and quickly defeating him in battle, Stacia infected him, and conformied him to her side. He was later involved in a battle on a pirate ship with the Imfamous Tsuukai Ita. After being nearly defeated he used his powers to destroy the ship in a pilliar of fire, however he was badly damanged in the blast. He found himself across on a small beach. What happened next was foggy, but he recales a strange man talking to him, and he attacked that man. When he awoke he was cured from Stacia's infection, but not from her gaze. He was attacked, and chased into the sweres where he met a green haired boy. After reluctantly joining the boy in the battle against Stacia's men, he decided to join forces with the boy in a pre formed alliance called the Alliance of Tasogare. He went with the boy to a nearby city, where the two parted ways for the time being. It is said he found himself at Stacia's castle in time for the great battle against her, what happenes next has yet to be decided. Battle Rank Player: Puck the Trickster Character: Aegis Irona Innate Element: Metal Overall Rank: IV Strength: IX Defense: X Elemental: - Speed: I Skill: II
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Re: Character List
Approved by Zanza. Once again you rock! ^^
|||||||||||||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||||||||||||| |||| Name: Nemo (Celia’s brother) Age: 23 Race: Demon Sex: Male. Hair: Long, straight, dark hair that goes down to above his knees Eyes: Despite not being completely obvious his eyes are dark purple Weight: 170 lb. Height: 6 foot 4 inches Weapon: He has a sword he calls Dark Mayhem. It has some special abilities and they’ll be explained in skills and magic. Armor: He has an arm bracelet on his right that he uses to fend off many close attacks from doing too much damage. Strengths: Nemo is good at close combat and is good at keeping his cool. He can be swift when he needs to, but prefers to keep things calm so as to not mess up so he only uses his speed when he feels as though he needs to. Weakness: He always shows his enemy what he thinks of them by his actions. In his opinion actions speak more than words. Of course that often gives his opponents an advantage. He sometimes gets overconfident and thinks he can overcome anything. His over cockiness often gets him in a lot of troubles. Also he is weak against light in all of its forms since he relies on darkness to guide him. Skills/Magic: Like Celia he uses his emotions to control his powers. Abilities associated with his sword: >Strike of Darkness: He slashes his sword with a strong feeling of confidence and when it leaves a wound the wound will continue to deal damage for at least 5 minutes. It depends on how severe the wound is. >Forgiving slash: This move is triggered by a sense of panic. When he is injured and the sword may seem heavy for him the sword feels lighter for a short period of time. Abilities not associated with sword: >Unnatural Possessions: Nemo uses his bracelet and a sense of curiosity to find the items that his opponents possess in a fight that may harm him in a fight. He can’t really do much about them, but it does give him a head up. >Demon Kick: Nemo uses his large boot and a feeling of power to thrust his enemy back when they get too close. This doesn’t deal damage, but it gives him the time necessary to run or do something he sees fit. Appearance: Nemo is a slim person. His hair is long and dark. He wears a tight white shirt with no sleeves so as to maneuver better. He wears long brown pants that go into his boots. His boots are large and black. They do slow him down a little. He has long cloth detaching from his belt that has three layers. The one most underneath is usually not seen, but it is black with blue squares patterned down its length. The second is long enough to go down past his boots and is white. The third is around half the length of the first and black rimmed with blue in the center. He has a pendent on his chest and he has no idea of its origin, but he found it on one of his adventures and keeps it with him. He wears a black arm bracelet on his right arm to fend off attacks. It’s very thick and sturdy. It’s also warped slightly to be able to trap swords and such. On his left arm he has a long black glove. His sword is long and black. Its handle is very uniquely formed. One part is heading to the handle of the sword and the other toward the tip. The blade is dark and contains dark properties. The sword has a chain attached to it. Nemo has no idea what it’s for either, but he knows that it’s definitely something he likes. Personality: Unlike his little sister he has no issues with himself. In a fight he tends to be laid back due to his confidence. That can serve to his advantage or disadvantage. He seems sly and cool to most of his opponents. He is quite good at hiding the fact he is demon and not many people can tell that he is. He is mature in a fight, but he might occasionally tease and taunt his opponents. When it comes to his sister he is overprotective of her, but tries to never show it. He treats everyone as though he were talking to someone inferior. Generally more toward humans, but he treats most everyone that way. When he finds someone that doesn’t seem so inferior to him he feels like fighting them to the death. Also he enjoys the chance to show off. He dislikes those that are better than him. Nemo fights those he dislikes. He doesn’t exactly dislike light, but he doesn’t like it at all. Nemo is easy going most of the time. He always trusts his sister and other childhood friends. He feels most comfortable with demons, but he can get along with humans unlike Celia. Biography: He was born in a large city which consisted of both humans and demons. Nemo was born in a time where many demons still lived in peace with humans. Yet after some years of peaceful harmony Nemo noticed that humans secretly hated demons. They lived peacefully for a while under demon rule, but rebellious humans started wars that destroyed that peace they held. Nemo primarily grew up with his mother, but soon after she left for war Nemo was forced to live with his aunt. His father had disappeared when he was seven and he barely remembered anything about him. He does remember that his father was a powerful man and seemed to love his mother. Except considering that he left without remorse Nemo doubts this. He did have his younger sister Celia and she was quite dear to him. Of course he left her to pursue his own dreams. As a child he had many friends, but one stood out more than others. Jessie was a pretty girl that befriended Nemo when he was 15. She and him were inseparable. Yet soon before Nemo and Jessie were going to run off together, Jessie’s grandmother got sick and Jessie decided to stay behind. Nemo was sad about leaving his friend behind, but he felt it was necessary. Traveling around was his destiny and he knew that it was a calling he could not back down from. Though he was really only going with his gut this journey was important to him in his "destiny" which made him decide that had to leave and see the world. Even if leaving his loved ones behind was required to achieve that goal. He hasn’t gone back home from his journey and hasn’t seen Jessie since the day he left. He fears that if he goes back home he may not have the strength to leave again. He thinks that going back would be difficult and emotional for him. For this reason he felt that going home wasn't an option any more and he decided he could never go back until he was ready to stop traveling. His childhood was odd and not too eventful. He spent most of his days playing with Celia and training. Yet as soon as his mother passed away he started to train less. At least the training of the traditional demons. His aunt was a sick person that couldn't help Nemo. His aunt was always in bed, but they still managed to live in a normal house. Of course he went to train and such, but he never tried getting into the army. He also never managed to move out of the house until he bought a train ticket for the next town over and decided to begin his journey. He, unlike his mother and sister, didn’t care to kill humans. Sure he resented them, but he certainly wasn’t going to fight them in a pointless war. He traveled away from home to get away from life and see the world. He does hope to reunite with his sister one day though. He misses her and often regrets leaving her alone with their aunt. As soon as he started his journey he was faced with many challenges. Like what exactly was he looking for? Yet, after some time he realized he was just looking for home. He felt homesick. He knew he could never go back though and decided to go back once he knew that he would be welcomed. He was sure that his sister didn’t want him back after he left her. On his journey he found his pendant and his sword along with many other things that he would cherish. He continues so that one day he’ll have gathered enough courage to return with his head held high. Of course in the mean time he continues to venture. He didn’t bother having a familiar or any animal friends. He didn't worship any gods, especially since the demons that lived in his town were all, but religious. Of course he found that god seemed too far from his reach anyways. He is fond of the lover he once felt from his mother. Those memories are things that Nemo will always treasure. He is fond of travel and adventure so that is why he keeps on traveling to this day. Battles: >The battle of Ego's (completed) >Mizu's Long Day (1 v 1)(dropped) >Who's Afraid of the Big Bad Wolf?(dropped) >Broken Lies(dropped) >Melting Fun(done, almost?) Cross Roads: > The Demon's Eclipse (dropped >>) Character Fiction: >A Dying Soul's Last Call(in progress)
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Carl Traid
Approved by Zanza
---------------------------------------------- Name: Carl Traid Age: 19 Race: Human Sex: Male Hair: Brown Eyes: Murky Grey Weight: 55 Kg/121 lbs Height: 158 cm/5’2” Weapon: A single butcher knife. Armour: None. Strengths: Carl is short and slender, making him quick and nimble, with fine reflexes and awareness. He has skilled, pianist’s fingers. Weakness: Carl has short stamina and slightly poor eyesight, he owns very little strength, and at times his cockiness can get the better of him. Skills/Magic: It seems that when Carl is greatly agitated he is worked into a great fury, and for a several seconds he is emboldened with vast reserves of strength and energy. Personality: Carl Traid is an arrogant, cocky, intelligent lad, always interested in an argument, which he always seems to get into. He has a short temper but is forever without ignorance. Carl is a quick thinker, but lets his intellect go to waste through a sheer couldn’t-be-bothered attitude. Appearance: Carl has a slim, diminutive frame, with narrow shoulders and long neck. His chestnut hair is long and thinning, barely covering his high-set ears. The eyes like great grey pools that give the impression of a man gone mad, hang alongside a short, bulbous nose, above a narrow mouth slotted with too many teeth. He wears old, dirty clothes, brown pants and a dark shirt of cotton, and expensive leather shoes brought down wear and filth. His gloves likewise dear and aged, and his knife kept in a handmade leather pouch down his back. He instinctively walks and moves quietly and stealthily, like an alley cat brought into a house, his footfalls make no noise. History: Carl was born into a family of immense wealth in the faraway Empire of Gorgiane, he was an only child, living with his Mother and Father, Uncle, and Grandfather. Raised upon the Traid estate, he was given the best of everything, horses, toys, pets, the finest food and jewellery. Nor Carl or his family, or indeed all of Gorgiane believed in a god or gods, but did have certain superstitious ceremonies designed to ward away bad luck. His Grandfather was a smart businessman, dealing in houses and other buildings, and he passed on his wealth to his son, who has no occupation but breeding horses. Their family was made famous when Carl’s father married the Duchess of Trohima, Trohima being a neighbouring Kingdom. And his Uncle served as a private in the Gorgian army for twenty years, and enthralled Carl with many stories of adventure, love and war. Carl lived at ease with his loving, understanding family, but he was rarely given the chance to leave the estate, and this, coupled together with his Uncle’s stories, made him desert. On the eve of his seventeenth birthday, Carl finally worked up the courage to write a goodbye note, under a page long, the essence was; I have gone to look for adventure. He left the message on the desk in the library, and quickly left his family and history behind as he slipped from his unappreciated abode, the only thing he took, besides food and clothes, was a single knife from the kitchen. He was almost caught by the sentry, but his instinctive stealth kept him from discovery, and he ran, ran as fast as he could away from the high stone walls, ran until the sun rose over the hills. For little over a year, he roamed the free lands of Gorgiane, picking fights, wooing maids, and pick pocketing to stay alive. But only by the time he was on the easternmost edge of Gorgiane, did he realise that there was no adventure to be had in the now calm, settled Empire of Gorgiane, and soon began the long journey home, home to the life he had nearly forgotten. He was passing by the Great City of Zhuti, grandest of all the citadels in the land, when he recalled something his Uncle had told him. It was at the back of his memory, somehow he knew it was important, so he grabbed it, and opened it. His Uncle had told him many things about Zhuti, but one in particular stood out; “Hidden in the maze of back alleys is an old log house, three stories high and with a blue door, the only new part of it, it was quite an unremarkable abandoned house, until it became the lair of the Silken Spiders, fabled thieves, I was once one of them, kidnapped, back in my penniless wandering days, but I was caught, and sentenced to four years military service.” Carl realised that this might be what he was looking for, he was skilled in pick pocketing to a certain degree, and these thieves must always be looking for talented candidates… So he entered this City of Cities, and began to search. He wandered the cobbled streets, as a beggar would, examining all buildings and structures of any kind for the description Uncle gave him, but he soon realised that he could search for years and never find it. He was on the verge of ending and continuing on his way home, when he found a derelict building that matched the description. He paced up the worn path cautiously, and, feeling quite foolish, knocked on the door twice. Minutes passed, but no answer, sighing, he turned to leave, and immediately was rendered unconscious by a blow to the head. When he awoke, Carl Traid found himself in a bed, not soft at all. He waited several moments in fear before he called out, and was immediately greeted by a young man who came around the corner. “We have always kidnapped our choices for members of this Guild,” He began immediately, first with an angry, confused expression, then adopted a more humoured look; “But none look for us!” He laughed, and Carl began to feel slightly at ease, “But then, you are suited for the job… By the looks of you at least. Well, we’ll let your training decide. I assume you know who we are?” And so his training began. For weeks he was schooled by more experienced pick pockets, and soon began his career as a thief, robbing all that he could, and contributing to the Silken Spider dinner table and furnishings. Carl’s life had taken an interesting turn, and for a while he enjoyed it, until while instinctively nicking an apple from a stall, he ran into someone quite unexpected. His Father, come to Zhuti for pleasure purposes. He didn’t see him stealing, no, that would have been the worst luck, but still quite unlucky, saw his face. At first he took no notice of him, but seconds later, before Carl had a chance to escape, his Father yelled; “Son! Oh how I have missed you!” Carl’s first instinct had been to embrace his parent, but the most important rule he had been taught by his Silken Spider tutors was; “No family member will ever welcome you home.” So he ran. He pushed his way through the crowds and around the nearest corner, he ran all the way back to his new home, and upon entering he announced; “What am I to do? I have been discovered!” And quite simply the small group inside replied; “We’ll take care of it.” So he gave his superiors a description, and they left. At first he didn’t know what they would do to his Father, he really just blocked any thought out of that whole matter. But he certainly didn’t think they would kill him. When he was first told this, he hid his surprise, anger, and most of all sadness, for fear of being killed himself, and left the matter alone. Later that week he was called upon to take part in one of their rare raids of banks…
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Approved by Zanza
Name: Tira Raeart (Ray-heart)
Age: 17 Race: Wood Elf Hair: A very dark purple Eyes: Green Weight: 120 lbs. Height: 5’7’’ Theme Song: Let It Go, by Gabriel Rios Weapons: A xiphos, but with an indigo colored handle. It looks sort of like this: ![]() Armor: None Strength: Is very speedy and agile. The chances of her being able to dodge an arrow are 80/20. She can walk and fight on a 1-inch rail with no problem at all. Has plenty stamina so she can cast many wind spells without getting tired. Weakness: Isn’t very strong. Doesn’t have many skills with her sword so she relies a lot on her wind magic. Lightening attacks are things her shield (see skills/magic) can’t deflect. Skills/Magic: She can control the wind. These are the attacks she can do: Tornado Blades: Can create a mini tornado. If an enemy happens to be caught in the middle, he will be lifted into the middle of the tornado, and blades made of raw energy will keep cutting until Tira wishes to end it or she runs out of energy. This spell takes a lot of energy so she’ll most likely only use it once. Wind Blast: She can concentrate an extremely powerful gust of wind around he hands. Afterwards she can either do 1 of 2 things. She can send it flying into an enemy, knocking him very far, but giving minor damage or use it to make her punches even fast, causing extreme damage, but doing this will damage Tira’s hands. Regular Wind: Can manipulate the wind’s movement. She usually uses this to move herself or objects around, but can be used for others. 360 Shield: A sphere of extremely powerful winds completely surrounds Tira and makes a perfect defense; it can stop and in some cases, even reflect attacks or projectiles, except for one thing. Slicing Current: By bringing her wind energy to her hand, by waving her hand, she can send a giant blade of wind flying towards her enemy. This blade is pretty damn near impossible to stop. Personality: A very curious young woman. She loves to explore strange areas. She trusts no one except her lover, Brolio, her sister, Lika. She trusts her other friends as well, but not as much. She is also very sensitive to what people say about/to her. It can take years to fully gain her trust. Other people determine her intelligence, but she’s actually almost as smart as Rayu, whom is sometimes considered a genius for his age. Appearance: Her dark purple hair reaches all the way to above her buttocks. It’s pulled back into a ponytail by a light blue ribbon during battle. Her cute face is usually hidden behind a violet bandana during battles. She wears a light violet T-shirt and a dark blue pair of pants. She wears a pair of black boots with dark (almost black) purple laces. She wears dark purple leather gloves with finger wholes and a couple of earrings, one with a purple stone on it -which she’s had since she can remember- and a blue one on the other. She has a brown leather strap around her waist, which is connected to a sheath that holds her xiphos. History: She was born in the capital of Rabana, into a wealthy family. All up until she became the age of five, she was happy. However, one faithful day, her mother and father were killed brutally. She walked into their room because she had a nightmare of blood and a monstrous person, and saw the spilt blood of her darling parents. Her sister was soon to follow in walking in the room. Both too dramatized to move, they both hugged each other tightly, fell to the ground, and stayed there looking at the body. They weren’t discovered until the next day in the early morning by one of the housemaids. Tira and Lika were then put in an orphanage waiting for the king to say whether or not they will inherit the money. This was a difficult decision as they were only children, but the only know blood they had. After a month the king had decided that when both girls are over thirteen, they would get the money, until then, they will have to remain in the orphanage. Now at age 12 Tira was now one year away from getting what was rightfully hers when suddenly, she heard panicking. People screaming and running. Then she heard men, in black armor walking and running and attacking. By the end of that day, she, her sister, and most of the people in the area she was in, were all captured. She was taken to an outpost at the foot of a mountain and there she stayed. Escape. That was the only thing on Tira’s mind. She had been in the outpost for one year now. Her sister had been thinking of a plan during the whole time, but she didn’t know if it would work for sure until now. Tira and Lika then both went over their desperate plan for freedom. Then at exactly 11:30, they put their plan into action. 12:30, the next morning. Tira, Lika, and some other captives had been successfully evacuated out of the outpost. They were about 1 half of the way back within country’s outer limits when the heat of the sun started beating down hard on them. The rumbling they did back at the outpost had tired them out and now they had to deal with the summer time Sun, but worst of all. Even though the country Rabana is a fertile area, around the edges are nothing, but desert like areas. The heat was so immense that after 10 minutes of leaning on each other to keep going, they both passed out. A few minutes later they were discovered by a group of people. Their names were, Brolio, Rayu, Leon, Link, and Zelda. At first they were unsure about their saviors, but Tira and Lika both became used to their company. At first, Tira didn’t really notice that the one called Brolio seemed interested her, but she was too busy eavesdropping on her sister, and that’s when she found out about the things they’ve done to her, back in the outpost. It was at that time she became obsessed with getting revenge on the Dark Elves and neglect everything else. At the castle she was finally able to meet the king. She was thinking about asking him to give back the money, but because of the hard times, she decided not to. It was at the castle where she learned of the attempt of going to Lussio, the Dark Elf country and bring back the prince, Kakashi. Tira and Lika both were asked if they would like to join, and they excepted, besides the fact neither were in the physical and mental state to join up. As they arrived at the castle, hidden by the nighttime sky, they made their way to the main room, the throne room. There they found prince they’ve searching for. He wore nothing, but old rags, and was famished. Just as they freed him from his shackles and chains, Queen Rova appeared. She tried to stop them and pulled Rayu to her with her powers. Kakashi awoke and saw his childhood friend about to be killed. He then went mad and with his anger, came a sort of static from his body. He then shot it and hit Rova in the head. She then temporarily black out (for about 2 seconds) and let go of Rayu. They all then ran off. As they approached an end of a hall, they had hit a giant, window like hole in the wall. They all turned around and saw five guard came closer, then out of nowhere behind them came a black dragon, then followed by a larger white one. They then jumped on it and flew away. On the way back to Rabana, they found a Dark Elf on the ground, on the verge of dying. Link took pity on him and healed him. The Dark Elf’s name was Ray Metalbone. Ray was very grateful and helped with the fight against the Dark Elves. Once at the castle, Roland introduced them to his top two knights who would fight be side them. The first was a woman by the name of Ira Kino; she gleamed with green and teal armor. Then came a man named Rangi Kino; he also wore armor, but was blue and turquoise. During the war, Tira had a dream. Her dream was of her fighting a woman. The woman greatly resembled Rova, but was too young to be her. Tira then transformed into some kind of odd being. Parts of her body were completely covered in a swirling gust of wind. The whites of her eyes were a light violet, the irises were an indigo, and her pupils were a white. Tira then started hearing a voice. “Awaken… awaken… awaken… AWAKEEEEN!” Tira then awoke shaking slightly. Tira was then unable to sleep for the rest of the night. In the morning Tira asked her friends if they had an odd dream and they all had the same answer… yes. In the last battle between the Wood Elves and Dark Elves, Tira was cornered by 5 Dark Elves. Tira was unable to fight, but luckly Brolio jumped in. Brolio battled all five of them and defeated them , but was gravely injured in the end. Tira helped Brolio get back to the camp to help heal. After that day, Tira pledged her love to Brolio, and Brolio, swore that he'd always love her. Finally they returned to Rova’s castle and after two years, Link, Zelda, Impa, Brolio, Kakashi, Rayu, Leon, Droz, Tira, Lika, Rita, Ray, Rangi, Ira used their special powers to try to destroy Queen Rova. As they srated levaving the castle, that all noticed a rumbling. Then they found that the castle was sinking into the ground thay then quickly left and with the remaining soldiers, went back to Rabana. It’s been two years after Queen Rova was killed. Amazingly, Rova actually had a daughter. Her name is Leira, she is fifteen years old. She is amazingly even stronger than her mother. To have her vengeance, Leira has started another war… against not only his homeland, but Hyrule as well. Now everybody is going to be in another war.
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![]() Kuroshiro Xorishik |

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Re: Character List
My thanks to Zanza ^.^
Name: Sakuraneko Age: 200 (appears 20) Race: Neko-demon (She’s a full demon neko) Sex: Female Hair: Long hair down to her upper back. It's colored pink with red streaks Eyes: The left is gold, the right is blood-red, and are exactly like a cat’s. Weight: 128 lbs. Height: 5’ 10” (6’ 2” if you count her ears) Weapons: Tsukiyomi- A 5 ½ foot long by 9 inch wide, double-edged sword with a ½ foot handle build into the blade and no cross guard. It‘s engraved with runes to increase the blade‘s strength and to prevent melting and rusting and has the name ‘Tsukiyomi‘ engraved on the bottom of the blade. The blade is made of mithril and the handle is steel wrapped in sturdy leather. Sakuraneko isn’t sure of the exact weight of Tsukiyomi, but has seen that the strongest humans she has met couldn’t lift the massive blade and that Tsukiyomi still throws her off balance at times due to its weight. After the events of Bejeweled, Sakuraneko has learned it's possible to tap some of Tsukiyomi's hidden power to transform it into three other forms, each one with it's own powers, look, shape, and even weight and governed by spirit from inside Tsukiyomi. Short swords- A simple pair of short swords made of steel. As Sakura has been gaining more practice with Tsukiyomi, she's beginning to use these less but still keeps them for combat without her beloved Zanbatou. Claws- Her own natural inch long claws. Armor: A shirt made of black dragon scales for great protection without the weight to slow her down. A gift from her father. Strengths: Being a cat demon, she is faster, stronger, and has more stamina then normal humans and was a natural warrior from very early. Has good running and jumping ability even with the weight of Tsukiyomi on her back she can out pace a horse. Without Tsukiyomi she leaves them in the dust and can sprint fast enough to leave afterimages. Her red eye can see magic disturbances (like when someone is casting or charging a spell). Thanks to the 5 months of training for the next time she meets Fuzen, Tsukiyomi no longer over balances her very much and her speed has increased thanks to the inadvertent weight training she put herself through. Also thanks to using Tsukiyomi for so long, the strength of her punches and kicks have greatly increased. Weaknesses: Because she’s a cat demon, she hates getting wet and will dodge water and water attacks immediately regardless of any other dangers to herself. Water-based attacks do a lot of damage to her and even just being splashed with a bucket of water brings her pain with smaller amounts of water just being uncomfortable. The weight of Tsukiyomi lowers her acrobatic ability when she‘s using or wielding though not as much as it used to. She hasn’t trained with any others weapons than her short swords and Tsukiyomi so her ability to wield other weapons is lower than average. Skills/magics: Flash Brandish- A useful trick she learned while learning how to wield Tsukiyomi. She reaches back to grab the handle of Tsukiyomi and uses her energy the activate the runes on Tsukiyomi, allowing Sakuraneko to pull Tsukiyomi through it’s sheath instead of out, cutting a close by enemy across their chest in a X-shaped double slash placing Tsukiyomi behind Sakuraneko at the end, the sheath is undamaged by this move. This attack can only be used when Tsukiyomi is in its sheath, giving enemies an opening to hit her or giving the enemy a chance to move before Tsukiyomi slices into them. Heaven's call- By calling out it's name, Sakuraneko can summon Tsukiyomi to her side no matter where it lay or where Sakura stands. Can be a little...destructive...on the environment as Tsukiyomi usually comes to her by falling from "the Heavens". Shadow Skill- A rare fighting style founded in Karuda. It is a movement-based fighting style based on various powerful kicks, movement techniques, and acrobatics with little to no hand skills. After training, even an average human could perform feats such as kicking over/through trees, rock, even harder things as well. Thanks to Tsukiyomi, Sakura excels in the art of Shadow Skill and knows many techniques in its form. Even her weaker kicks could put a person through a thick stone pillar or one or more buildings. Appearance: Wears red shorts that reach her knees with black claw-shaped marks running down the front. Underneath the dragon scale armor is a pink short sleeve shirt with the picture of a black cat on the back. Wears fingerless leather gauntlets that extend to mid forearm with a red sword on the back of her right gauntlet and a blue shield on the back of her left gauntlet. Wears light-weight boots and has a black sheath for both short swords on her waist (one on each side) and the massive black sheath for Tsukiyomi across her back with the sheath strap going across her chest running between her somewhat petite breasts. Sakuraneko has a beautiful and extremely cat-like face with 4” cat ears on top of her head that matches her hair and 1” sheathed claws under her fingernails. She has a pink and red banded tail that reaches her neck. Her skin is slightly tanned. Personality: Sakuraneko isn’t a loner though she likes to travel alone so as to travel as far in a day as possible. She wanders from place to place challenging the various humans that she finds in each village she comes across to force the village to accept her for a night or two. She enjoys fighting, but kills only if she feels she needs to keep from being killed herself. She’s the type of person that is always observing her surroundings, quiet and kind to people she is speaking to, but has a sharp tongue that’s brutally honest, cutting straight to the point and she speaks her mind without caring who it angers. She doesn’t anger easily and will quickly start insulting the person back just for fun. Currently looking for her younger half-brother Tsukineko that is unaware she even exists since their father never told Tsukineko’s mother or Tsukineko himself about her. History: Sakuraneko was born to Kurenkento and Nekohime, her father and mother respectively, in a village with both humans and demons living in semi-peaceful state. As a baby she was always happy and joyous with the exception of when her parents gave her baths. During these times her personality 180’d becoming angry and violet and to her parents surprise had and could use her claws. It wasn’t until several years later it the age of 6 did anyone find out why she didn’t like to be bathed. At 6 years old Sakuraneko and her friends when playing near a public pool. Her friends were showing off their newly acquired ability to swim and offered to teach her how to swim. As she jumped in to the water her sensitivity to water was showed as her body was paralyzed with pain and she sank to the bottom unconscious. She woke up to discover that her friends were in a lot trouble and her parents were angry. She got her friends out of trouble by explaining what happened to her parents and promised to be more careful. When she turned twelve she found Kurenkento’s short swords and after playing with them for a while she realized not only was she good with them for her age, but that she very much enjoyed both having and using them. Soon afterward, she asked to be enrolled in weapon training school where for the next twenty years she mastered how to fight with short swords against many different weapons including magical attacks. It was at this time she discovered she could see the magical disturbances that magical assaults create as this kept her from being injured by a good deal of the magics she was trained with. When she turned 35 she decided to wander around and train in other places, occasionally returning home to see her parents and friends. She continued this pattern for many years until she returned at her hundredth birthday to find that all of her demon friends and her mother Nekohime had been killed by the humans living in the city. Kurenkento was the only demon to survive the attack. He told Sakuraneko about the attack on the demons and the reason why he survived. Together they assembled two more powerful demons, a large red demon and a larger blue demon neither of them very smart, and launched an assault on the humans this time prepared to fight and quickly murdered most of the humans. The only problem was that while Sakuraneko and Kurenkento were occupied with fighting, the red and blue demons in addition to killing the humans also destroyed the village itself in the process and then wandered off. In the end, the only ones left were Sakuraneko, Kurenkento, and a few humans that managed to get away to tell of the destruction of the village. After the battle, Kurenkento decided to retire from fighting and gave her his armor, a dragon scale shirt and told her that he would look for somewhere else to live and that he would meet up will her here in the now destroyed village every 10 years to update her. They parted ways; she went to search for the demons and her father off to find a new home. For 50 years she searched for the demons unable to locate them and on the 50th year she went to meet Kurenkento only to find him not there. After waiting for several days he showed up to tell her that he had found a new place and wife and told Sakuraneko the location of the village if she wished to visit then left her just as fast as he came. Unwilling to go meet the new wife, Sakuraneko decides to and chase the rumors of village destroying demons finding demons but not the demons she was after. She continued chasing rumors and killing the uncooperative demons for several years until she came across a village of elves until the terror of a “powerful” demon. After searching the area she managed to find the demon in a cave by the forest near the village. She fought the demon for several hours before she finally gave the demon its end. When she explored the cave she discovered the riches the demon had stolen from the elves and the weapons of people that were killed by the demon. As she turned to leave a sudden light at the back of the cave caught her eyes. In the back of the cave she found a clearing surrounded by tall rock walls that was open to night sky above. In the middle of the clearing stood a massive sword with runes engraved down it and laying next to the sword was a black sheath big enough to fit the sword. As she approached the sword she could see the name ‘Tsukiyomi’ engraved into bottom of the blade and realized about a third of the blade was in the ground. When she touched the handle and jolt of energy ran up her arm from the blade and the moon suddenly became full shining brightly down upon her and the sword as she managed to pull the sword out of the ground after struggling with its weight for half an hour and placed the sword into its sheath. After struggling with the sword and fighting the demon within moments of each other she decided the rest in the clearing and looked up to discover the moon was no longer full, but was now a crescent moon and was getting smaller. She looked toward the exit and noticed with dread that it too was getting smaller and just managed to escape with the massive Tsukiyomi. Deciding to take Tsukiyomi back to the village to ask about it, Sakuraneko placed Tsukiyomi across her back and quickly ended up on her back as she was completely over balanced and out-weighted by the sword. After a tiring hour of figuring out how to stand and walk with something that heavy, Sakuraneko slowly made her way back to the village and was given a free room at the inn where she slept for a day and a half. As she woke she remembered the reason she had kept Tsukiyomi and as she tried to sit up she remembered one more thing. She had fallen asleep with the sword across her back. After an hour of fighting with Tsukiyomi she finally got up and went outside to the village elder to report that she killed the demon and to ask about Tsukiyomi. At the mention of the sword the elder went pale and told Sakuraneko about the legend now a very heavy reality across her back and offered to let her stay in the village for free until she could move freely with the weight of Tsukiyomi and help her learn how to fight with the massive sword. She took his offer and for 20 years she trained with Tsukiyomi during which she found out the training increased her speed as she ran to meet Kurenkento in half the time in took to get there originally, learned that he had decided to take on a apprentice, and learned the flash brandish attack during her stay. As she went to meet her father after turning 190 she found him in a duel with a powerful swordsman. As they fought she realized that his father was losing, but before she could try to help Kurenkento yelled to her, “Stop! This is a duel. You can‘t help me. “He continued to fight until the swordsmen finally disarmed and stabbed Kurenkento through the chest. As the swordsman walked away he yelled to her, “My name is Durtox, soon to be the best swordsmen in the world. I’ll see you later, cat-girl. “She walked over to Kurenkento and discovered that he was still just barely alive, but too badly hurt to be saved. In his final words, Kurenkento told her about her kid brother Tsukineko and his wife’s name and appearance. He died in the destroyed village that night. Deciding to find her brother, she made her way to the village to find out they had tried to kill her brother, but apparently failed and only managed to kill his mother, a woman by the name of Sakura Yasashii. She has been searching for him since. Recently, she has heard a rumor of two powerful demons and a cat-like person near her destroyed home village and is racing home. There, she met a fencer by the name of Zorolo and discovered him to be a friend of her brother's and is travelling with him to find Tsukineko.
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Re: Character List
Approved by Troith thanks once again
Name: Kyle Age: 22 Race: Human Sex: Male Hair: Blonde Brown Eyes: Lime Green Wieght: 155 lbs. Height: 5'8 Weapons: Hook Sword and Dark Magic Strengths: He is very Powerful with his Hook Sword and very well useful for his Dark Magic. He can combine his Hook Sword and Magic and Form the Dark Blade when in Battle. Weakness: When taken a few hits his magic may not work for a few times but when he ie very weak he can't use his magic at all. if his enemy has magic like kyle then cast a spell on him then he may not use his magic for a period of time. His magic is limited cause it depends on what kind of atmosphere he is in when in battle. When very weak he can't use his magic at all. His magic can't not be used all the time cause he can't control his magic and can fail to operate with him. His magic can turn agasint him sometimes and can damage him self. Skills/Magic: Kyle can perform combos with his sowrd like the three swing attack, which is that he grabs someone throws him with the sword and does this action two more times this is his most powerful attack that he can perform Three Swings: Grabs the person, throws him three times with his sword Stab and Puncture: Can stab the person multiple times and then punctures him in the stomach. Poison Ball: he can form a dark ball which will explode when he wants and it puts poison on the person. Regular sword attacks: Basic form of sword play. Dark Room: He can make a room go dark and be able to take advantage of his power to defeat the person. Appearence: He wears blue jeans with a chain on his pants and has a white tank top with a black sweater. he also wear chucks and his hair is spiked up and has a scar running down his left arm and has mucsle but not much of it. Personality: He can talk to anybody, he will react to anything he is also a very good person but get him mad your in for a rude awakening but a very well outgoing person. Kyle is sometimes lonley and thinks about his sister but Kyle can be very forgiving and he can be a brute but he can manage to see what is going on. Biography: Kyle was born in Sento, Luken Kyle has a sister named Joyce. Kyle was the oldest and look after Joyce. He lived with his mom and his dad died of cancer when he was 9 yrs old. His mom worked alot in order to keep the Apt. that they lived in and to put food on the table. Him and his sister attended school but harley went due because kids make fun of him and his sister but they wore the same clothes cause his mom could harley buy them clothe for them to wear. For there Birthdays they would get nothing becuase the mom had no money but they knew that there present was there mom and they were very special to her. Kyle said " don't worry mom i don't need a present causei have you and Joyce" and the mom cried and hug both of them. A few years had past by and his mom was starting to get sick cause she had worked alot to try to provide the rent and food on the table and Kyle couldn't get a job cause he never went to school nor his sister but he tried all he could to do someting for his mom he even robbed a man's wallet to help his mom but she told him not to steal that she can handle it. Three days had past by and they both knew that mom wasn't going to make but before she had past away she told kyle to go in the closet and pull out a long black coverd box and told him to open. When Kyle open the box there was his dad Hook Sword mom was saving it for Kyle when he gets older, his mom told him to take care good of his sister before she can say goodbye to her kids she was dead she had died for overworking and couldn't handle alot of stress thats was going on whiel she was working. Two days had past away and they got picked up and they were sent to the orphanage and they got seperated and Kyle had promised his mom to protect his sister. so he fought his way through the people that were trying to seperate them and grab his sister but before he can make a dash for the door they ended up grabing Joyce and took her away and Joyce told Kyle to run that ill be ok, so Kyle ran as fast as he could and never seen Joyce again. Now Kyle is 22 Yrs old now and is trying to find his sister Joyce and to keep that promised that he made to his mom that he will protect his sister at all times. So Kyle is on a quest in search of his Sister Joyce. |

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Re: Character List
Approved by Safer.
Name: Draven Age: 22 Race: Human Sex: Male Hair: Jet black hair that reaches the back of his neck/shoulders. Eyes: Hazel/Brown Weight: About 150 pounds. Height: 6 feet 4 inches. Weapon: Jet black Bo Staff given to Draven by his father as a gift. Strengths: Draven excells at the art of Jeet Kune Do, and was trained by his father. He is very strong and agile.His bo staff has no "power" other than the brute force he puts behind it. Weakness: Draven is very short tempered. The slightest irritation can send him into a violent frenzy, though it may be powerful, he can become disoriented and have no recollection of what happened while he was in his frenzy. Skills/Magic: N/A Appearance: Draven is a very pale-skined man, which turns many people away from him. Draven's pale complexion makes his brown eyes look almost a perfect black. He wears a black trenchcoat, which a slot to carry his Staff. His jet black hair covers a majority of his face. He wears black leather pants and black boots. He has a lean build, but noticiable ripples of muscles along his body shows that he is in very good shape. His clothes fit semi-tight on him, but are nowhere close to baggy. Personality: Draven is a very dark person, with a past that he doesn't share with anyone. He has a very dark aura that can be sensed by anyone that gets a good look at him. Even in battle, he carries his aura with him. He fights with rage that seems to have been built up for years. When he fights, he lets it all out, purifying himself of whatever stress and rage he had. Biography: Draven was born in the slums of Detroit Michigan. Never getting the easy way through life, he had to fight his way through childhood. His father taught him the martial arts style of Jeet Kune Do, so he could better defend himself. Draven quickly excelled in the art, and soon became very cocky about his abilities. This new found "confidence" put Draven in the wrong crowd, where he dabbled in drugs, and gangs. His father continued training him, not knowing that his abilities were being used for all the wrong reasons. Draven thought his life was great. Sex, drugs and Rock n' Roll was what he lived by. His training progressed, and he soon surpassed his father in the art of Jeet Kune Do. His father gave him a jet black bo staff as a gift, that represented all of what Draven accomplished in his training. All of his accomplishments had materialized into something that had much importance. One night, Draven had gotten to a fight, which was normal for him now, but his opponent had fled. Draven thought that he had just scared him off, so he went back to his house, where he then found his father lying on the floor, shot to death. He realized what had happened, how the man he was fighting earlier, came to his house and killed his father. He then realized that it was his lifestyle that led to his father’s death. He then vowed to stop this horrid way of living, and make vengeance his sole purpose of living. He vowed to find whoever killed his father, and make him suffer. Draven would make him suffer just like he made his father suffer.
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Lord Alexander Vircolac
Name: Lord Alexander Vircolac
Age: 6000 Years Race: Human/Demon/Vampire Sex: Male Hair: Long Straight Black Hair Eyes: Blood Red Weight: 76kg Height: 186cm Weapon: None Amour: None Strengths: Being Undead/Demon, is immune to most human ailments, this includes being immune to fire, electric shock, no air, falling from heights, etc. Very High Agility and Dodging Abilities since he isnt strong on attack and doesnt have a need for defence the only available Strength he has is being dead fast (inside joke)and getting as many hits in on a short time. (Rest described in Skills). Though he cannot die from a blade (excluding if it was made of silver) he does come to a stop when hacked at. Weakness: Sunlight (Thus only comes out during the Night), Silver, Holy Water, Direct Contact with a Crucifixion, Betrayal, Blood Lust, Lust. Skills: -Retractable Claws: Claws from hands develop much like steel and are very sharp. These work extremely well with his high agility. -Large Steel-Like Wings: These burst from his back when in combat. Main and Primary use is for flight. But they also help with shielding by covering the attacked area. Also used for a clean hard sweep of the area to deliver large amounts of damage. -Retractable Fangs: The develop from his upper Jaw once again duing battle. He can suck Blood to turn the opponent into the ally or use the blood for energy. Note-He can also use it for general biting -Hypnotism: Basically using vampiric mind skills he can alter the surroundings to confuse the enemy, and also hypnotise his opponent so he can control them to his will. -Free Movement through surroundings through Shadows and Vail of Night: If shadows and Night are available, he has full access between the effected areas. -Complete Self Regeneration: Slices, Dices and bullets to the head will heal. Not to mention Severed limbs (including the head). But he will not be able to constantly do this, after a while he will not regenerate and will need blood to gain his energy again. Personality: Calm, polite, graceful, elegant, social and logical natured. He’d rather think about an action instead of doing it. But like all Vampires, he has an overwhelming blood lust, this will often alter all actions he makes till he can get blood off his mind. He is a perfectionist, and will not stop until, he cant go on any further or that it is perfect. Appearance: Vircolac has a graceful Human appearance and stands his ground elegantly. He wears a Black suit with a white shirt. Over the Suit he wears a long red overcoat. His long black hair flows freely. He has a sharp face with rather pale skin, but this only accentuates his blood red eyes and the black surrounding them. Being born a Vampire he doesn’t have the two bite marks on his neck. His face becomes a pure sign of the Devil when he is in the heat of battle. His grin grows and his white teeth are visible which helps accent his fangs. His eyes widen and look rather menacing. His wings have a large wing span and can easily cover his own body. This Demon isn’t one to forget. History: Born on the 6/6/6 on the 6th second of the 6th minute of the 6th hour, he was born a Demonic Blood Thirster, Killing his own mother and Father after he was born. Sent by Satan to counter the birth of Jesus. Ultimately failing at his job he was sentenced to live the rest of eternity on Earth by his own master Satan. Never to know true satisfaction of fulfillment and will constantly long for the taste of blood. After living for 2 centuries he's blood lust died down and he was able to control himself. He started to come to terms with his abilities and misfortune. He soon turned what he thought was misfortune around into opportunities. He studied Human activities from afar and he's knowledge rapid grew. He quickly developed style and elegance. After many years of this he emerged in the midst of the shadows and was shunned due to his unnatural human appearance. His hatred towards Humans rapidly grew. Once being forced into a church made him insane, with the constant flash backs of when he was born and the horrors that Satan had placed upon him. And ended up killing the whole Village in the insanity that no human or unnatural being could hold secret inside themselves. One day being hunted down and trapped into a corner, a young noble girl stood up for him convincing others that he wasn’t human but had been punished beyond the natural extents This slowly and gradually started to turn him. Just after this incident another Vampire came down and slaughted the young girl right in front of him. Infuriated with rage his Demonic and Vampiric Powers we’re unleashed, he annihilated the other vampire drink the blood of the other Vampire and with that he knew that he must make his way to bring hell upon his own Master, Satan. At this point he started to realise he's Demonic and Vampiric skills we’re awakened and started to train and develop them. He has been doing so for the past millenias and also gathering knowledge from all over the globe. Learning about different religions, combat techniques and theories. When the Year 6000 reared its ugly head, there was a massive invasion of Demons due to the Gates of Hell being opened. The people waited for a sign from God but no sign was given. This invasion eliminated most life on earth and raised a lot of those dead to life. Earth was a desolate zombie and demon wasteland with humans fighting to survive against the menacing undead. With the intense hatred towards his Master, Vircolac sided with the Humans and with God. Winning many battles they granted him the rank of Lord. After years of fighting, the humans we’re all killed. Saddened and angered, Vircolac went berserk and the moment his powers exploded, it opened up a time and universe paradox and sent him to an ancient Verse, Still enraged by Satan, and frustrated if he will ever be able to get even with him. He started life a new, but always kept his goal in the back of his head. As well with the only person that stood up for him… |

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