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Re: Character List
Um.. I think I tried this once before a long time ago but anyway I'm sure I've improved a lot since then.
Name: Brolik Sonne Age: 17 Race: Human (Germanic Descent) Sex: Male Hair: Blonde Eyes: Blue Weight: 180 lbs Height: 5'11" Weapon: Broadsword, a quite large one that looks like this Armor: None as of now, but he wears a red headband. Strengths: Fighting head on in close range combat, allows for short range quick attacks. Defends well against most close combat attacks. Weakness: Long range attacks are hard to acheive as well as attacks from the air. Does not defend well against magic. Skills/Magic:None as of now, he seeks to gain in the future though. Personality: Brolik can show deep affection towards those who pocess kindness in their hearts, he is a gentle person towards those he cares for. He can also on the other hand show great rage and kampf(fight) towards those who oppose. He has lost his innocence due to a war hardened childhood but still is compastionate. Appearance: Here and Here History: Born an only child he grew up in a fairly large castle town. He was usually with his father, since his father was one of the castle's military commanders. He would take as much time as he could trying to learn things from his father. Things such as how to fight with a sword, battel tactics, and so on. He was fascinated with becoming a knight, and fighting alongside his father. The civilization of that partically castle was fairly peaceful until Brolik reached the age of 13. That is when his innocent childhood turned dark and violent. When he was 13, groups of soldiers had been spotted in villages on the outskirts of the kingdom pilaging. This drew the attention of the king, seeing as his towns where being attacked and raided unexpectidly. Within weeks of the sightings a large horde of men had been seen heading towards the castle. They were lead by a man who was out to destroy the kingdom and claim it his, his name was Lord Damnaye. He attacked the castle the next day and the king was going to fight back. Brolik watched in horror as hundreds of men were slaughtered in front of him. His father was leading one of the larger groups of men out of the castle to meet the oncoming horde. Since the castle had been breached they had no choice but to come out and fight. Otherwise those that lived inside the walls would be slaughtered as well. Brolik had always thought it to be such a wonderful thing to be a knight, but watching the battle take place had made him sick. He now feared for his father. His father's group had managed to make it to Damnaye who had been watching his men attack the castle. Damnaye had intended to stay out of the fight but had no choice but to fight. Brolik's father clashed with Damnaye until Brolik could see one of them fall after taking a heavy blow. He couldn't make it out from where he was so he went to look closer. By the time he could view his father he realized that it wasn't Damnaye on the ground. In a rage he grabbed a nearby sword from a deceased soldier and charged head on into the battle. He had Damnaye in his sights but was nothing compared to this giant of a man. Before he knew what happened he had been hit hard with the blunt of Damnaye's sword and knocked unconcious. When he awoke he found that the castle had been severly damaged but still intact. The battle had been won but not without great conciquence. He knew that Damnaye would be back and that the castle would not withstand it. He awoke to find his father dead, which he had already known. It had caused him into a blind rage and nearly got him killed. For some reason Damnaye had not finished him off, and he was confused. He left the castle to train shortly after, so he could return and avenge his father.
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Drake Keir, Harbinger of Darkness
Name: Drake Keir (KAI uhr) (first name unknown; "Drake" is just a nickname)
Age: 28 (born October 3rd of 4250) Race: Unknown Sex: Male Hair: White Eyes: White (no pupils) Weight: 189 lb Height: 6’ 8” NOTE: As Drake gets stronger, he gains the ability to transform into a Shadow Dragon. Weapon: Drake uses the Twin-Shadow blade, a specialty weapon similar to Darth Maul’s lightsaber. It is held in the center with one or two hands, with blades extending from either end of the grip. The blades are enchanted with darkness energy, looking metallic black as their elemental affinities would suggest. As a secondary weapon, Drake carries a 6-inch dagger for the sake of his Shi Huangdi Trap ability. In a pinch, the dagger can also be used as a throwing knife (as it is properly balanced), and other things you might use daggers for, such as eating (after washing it of the blood of enemies, of course). Armor: Drake has no armor, opting instead for a light tunic. The tunic is very helpful when traveling in warmer climates, as heavy armor or clothing tends to chafe. Although he doesn’t where any armor, due to his draconic nature his skin itself offers as much protection as, say, thick leather armor. Strengths: In both of his forms, Drake’s major attribute is his cunning, finding ways out of seemingly helpless situations. However, as good as he is at diplomacy, he enjoys a good fight every now and then, preferably now. His knowledge also gives him many odd insights (not applicable to battle, of course), such as humans don’t taste entirely like chicken (see biography for explanation—it’s not what you think). Drake also possesses incredible physical strength and great vitality. He could take blows that would be fatal to a human, and come away relatively unscathed. His skin alone is about as strong as tough leather armor, though he wears no defensive armor. Weaknesses: In whatever form he is in (although he currently only has one), Drake is slow as molasses in January. His size also renders him quite clumsy. He is also extremely weak against Holy- or Light-based attacks. Skills/Abilities: Elemental Beams: Drake launches a beam of pure elemental energy at the opponent. These attacks are quick and deadly, but only have a moderate blast range, and take a while to charge. The beams he uses are: Raging Flame, Super Tsunami Blast, Hurricane Thrust, Particle Beam, and Shadow Beam (stronger than the others, but deals no splash damage) Shi Huangdi Trap: Drake sneaks up behind the enemy and places a dagger at their neck, striking a vital nerve, temporarily paralyzing the target. Less-skilled assassins have been known unintentionally kill opponents with this move, but Drake is quite skilled, and never fails to execute it properly. Flying: Drake can, at will, sprout wings and fly... literally. His wings are similar to those of a dragon, but scaled down for portability and easy access. While in the Air in either form, Drake cannot be hit by close-ranged attacks. NOTE: For a drawn-out explanation of how his powers work, see Blitz character description by Wielder of the Sword. Appearance: Drake towers over most of his opponents. His skin is black as night, and his hair and eyes are white. In towns, Drake wears a full cloak and hood so as not to frighten people who lay their eyes upon him. In battle, however, he only wears a light tunic specially made for him from a mystical shadow-elemental fabric which allows it to transform with him (after he regains control over that ability). Personality: Drake is normally a peaceful person, but is prone to fits of violence when he or someone he cares for is in jeopardy. He has wisdom beyond his years, due to a psychic link to The Great Dragon, the eldest of the dragons in his universe, and one of the only still residing on the Earth of his dimension. Biography: Drake is the twin brother of Blitz Keir. At around the age of twelve, Drake was kidnapped by Dark Horizon. Seeing his great elemental capabilities, they forcibly enrolled him in an experiment known only as the ‘Dragon Mutagen Project’, in which subjects of exceptional physical and mental strength were injected with a mutagen that served to transform them into half-dragons. Drake was the only subject to survive the project, which caused drastic changes to the body and mind of the victims. After the two years of stasis needed to undergo his metamorphosis, Drake woke up as an agent of Dark Horizon. The scientists were surprised to find that he had developed a psychic link with the Great Dragon, but did not hesitate to enroll him in basic training. As Drake was awaiting orders for combat, an incident with a belligerent soldier caused Drake to lose control of his mind and body, and he killed most of the soldiers in the barracks where he was held. Forces of Dark Horizon’s opposition, the Alliance, under the leadership of Commander Viscen Zeth, infiltrated the compound where Drake was held only to find what was left of the army stationed there. Fearing for their safety, they went out to hunt the monster that killed the Dark Horizon soldiers and a bloody battle ensued. Eventually, Drake regained control over himself with the help of Blitz, vowing never to unleash his power like that again. However, bloody and tired, another challenge awaited them. Fighting together, Blitz and Drake managed to destroy the leader of Dark Horizon, Cyrus Darkling, after two years of hardship. Unfortunately, an even deadlier foe awaited them, one whose power vastly surpassed those of any known sentient: Kyros, the Dark Armor. After yet another series of fierce conflicts which lasted for more than three years, Drake and Blitz finally defeat Dark Horizon once and for all. Their battles finally over, Blitz left the Alliance for good and headed toward a place known only as the Dome. However, Alliance spies soon got wind that an assassin was planning to kill Blitz in the Dome. General Viscen Zeth sent Drake to warn his brother and help stop the assassin… hopefully finding out who had sent him [the assassin] in the process... (For more details on the war, see Blitz Keir’s profile page.) Battle Rank Player: Clarinetist Character: Drake Keir Harbinger of Darkness Innate Element: Darkness Overall Rank: V Strength: VII Speed: IV Magic: II Skill: V |

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Excel
Name: Excel
Age: 17 Race: Human Sex: Male Hair: Gold with black highlights, worn as hockey hair, Eyes: Silver Weight: 180 pounds Height: 6 foot even Weapon: Short Sword and of course small daggers. Armor: shoulder guard (Cloud FFVII) Wrist guards (gauntlets) and shin guards that come to a point at the knees. Small shield (like tidus from FFx's shield) attatched to left wrist bracer. Strengths: Stealth, wit and very swift Weakness: Only attacks under cover of darkness, guns take him out pretty fast, and he is physically weak so with out a weapon on hand, he is pretty much useless, this is when he uses his stealth to slink away, He is a tad paranoid so lies get to him pretty fast. Skills/Magic: The skill he knows like I said is stealth, he can hide in upper corners of walls like a ninja. As for spells he knows only one which makes him invisible for 5-10 seconds. This happens when he slams his fists on the ground and focuses on being invisible. Fighting Style: In battle he is not afraid to let his emotions come out and if you awaken the beast within he can do many things he couldn't before, (this is where the new earned skills come in ). He mainly attacks with his sword but when that is thrown from the battle field he resorts to his daggers. He doesn't give up in a battle, although he may hide from time to time. He is not afraid of death and his actions in battle reflect on it, dodging lunges and striking when others would run. He is unpredictable in battle. Appearance: He is tall and slim, he is not very muscular and must rely on his speed to attack. He dresses in baggy jeans and usually has a black T-shirt on. He Keeps his daggers tucked into his belt and his sword is sheathed on his back. The sheath is black and has small silver flames at the very bottom. The sword itself has a chrome silver handle and the blade is black. THe Daggers are done in this fashion to. His jaw is square shaped and his silver eyes reflect past things too terrible to repeat. His hair is hocky hair length ands worn in that fashion. It is Gold streaked With Black, which grows naturally. His shoes are Skater Style and are white and blue. The Simple grin he wears is a cover for the rage inside him. Personality: He is a recluse by nature, trusting only himself. He denys help in a battle because of his paranoia, constantly thinking every one and thing is out for him. He is a kind person and believes that everything and one deserves a second chance. He only kills when necessary. He is not a really funny guy, but he does have his molments. The thing about Excel is that he enjoys life and loves it with a great passion, but at the same time is not afraid to die. This builds for a very complex mind. He is very smart, beyond his years some say. He is a great companion once you get around his paranoia and get on his good side. Biography: He was born in the land of dreams, his family was perfect, anything he wanted he could have, the world seemed perfect to him. But one day the land of dreams was attacked, A mysterious force ramsacked the villages, it took the lives of many, unseen and unheard. But When it arrived to his village he stood at the gates, he had heard of the news from far away and as he stoiod at the gates the force said to him, "do you not fear me? How can you stand there while the rest of this cowardous world hides." "I do not fear you for This is the land of dreams, and I simply wish for you to leave the plains of this land and never return!" "Muhahahah" Laughed the force mocking this wish. " Do you not know who i am, I am the wish maker. I cannot banish myself from these plains, but I can banish you!" With that the force closed it's eyes and began granting. As Excel looked around the world began to disappear, and in it's place a new one began to prosper. Soon the force was gone, and he looked around, startled he began to wonder what had become of his old world. He was alone, in a forest. He saw smoke floating to the sky and he began to approach it. The person he met was roasting some meat, beside him lay a sword and two daggers. "Excuse me sir," Excel inquired. "But why do you have these weapons." The man looked at him and laughed, "the beasts that live in these woods would love to get their hands on you and I, but with these weapons they won't set foor near here." "Beats", Excel asked, "What kind of beasts?" "the kind that disquise themselves as 11 year old boys and then crack your neck," the man said picking up the weapons. "Wait, I, I am a boy, honest and true." The man looked at him and his clothes and then sat back down. "you aren't from around here are you?" ""Well, no but I could use some help," Excel explained what had happened and the man stood up. "Land of dreams sounds nice, very well, the only way to get there would be to defeat that force right? Well, luckily for you we have a portal that could take you there right now. But you would need the 10 glowing orbs from each of the kingdoms. Now normally that wouldn't be a problem. But the evil force has come through here and has made every one it has come in contact with very violent and dangerous. You must learn to fight. In Six years I can let you go. Until then I will teach you the ways of the ninja and basic karate." For the next 6 years they trained every day. But during the last week of training something horrific happened. Excel and the man were training fighting eachother, there were daggers flying and swords clashing. But as all of this was going on there was another presence in the forest. Excel met swords with them man and sent him flying backwards, he stumbled backwards into a bush. There he let out a horrific scream. Excel came to se what was wrong, but as he approached the man's voice yelled to him, "take my weapons, run, I'm done. Get home, do it for me!" Excel grabbed the weapons but then ran to the monster. He slashed it right across the neck and it fell to the ground. The man was nothing but a torso with arms and a head now and he only had enough energy to spit out, the ten places, go to them... trust no one... Excel burried them man, thanking him for his help in a prayer and then began his journey...
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Name: Nitsud (name chosen by him from the magician archives)
![]() Painted by Me Age: 15 Race: Magician Sex: Male Hair: short, unkept blond hair Eyes: blue-green Weight: 170 lbs Height: 6'3'' Weapon: A quarter staff, with large iron tips Strengths: Nitsud is very skilled with fighting with his staff, and is also formittable with basic magical spells. He is also quick to take advantage of his surroundings. Weakness: heavily armoured creatures becuase it is hard for his staff to penatrate. He also has very little deffence against dark magic or powerful spells and would do better to avoid confrontation with the weilders of these great powers. His greatest weakness would be that he is quick to trust, and this has gotten Nitsud into trouble on varrious occasions. Skills/Magic: His most powerful spell is "Invisable Barrier" which makes a protective sheild around Nitsud, it is one of the most basic spells that he learned, but practiced more than any other spell and it has become very powerful. It would still be listed as a basic spell, but is formitablew to most advanced physical spells. Nitsud can also do fireball, minor healing, and can shape and control earth. Nitsud has the ability to mimic any voice he has ever heard. He has a good understanding of basic magic, but is also beginning to study intermediat and advanced magic. The main type of magic which he spend his time working on is defensive magic, but he also tries to learn offensive magic that does the least perminent damage possible because he is always looking for the alternative of killing his enimies. Do to his only basic magical abilities he is unable to survive wholely on magic so he is also able to hunt, cook, make fire, make shelters, etc. without magic. Appearance: Nitsud is tall, wearing the navy and green garb of his order. When he is indoors he wears a bright green tunic and dark green pants. Around his waist he has a dark leathure belt from which hanges many pouches, pockets and viles. When outdoors or in the need of of a fast exit he wears a dark navy cloak over his green clothes, on hem of his cloak there is small green letters. On side there is a portion of strong fabric to which nitsud can comfortably attach his staff to. His age and stature seem to increase when he wears his cloak. Personality: When confronted with possible danger he imediatly grips his staff, becuase this gives him a sense of control. He will then wait for the danger to make the first action which will sometimes take hours, but he has learned that patience usualy leads to clearity of thought which is esential in a fight. It would be rash to attack someone who as of yet has only given you fear, it is best to let the enemy make the first move. Biography: Nitsud was born to the lowest of classes mother and father. His mother made money by weaving baskets and his father had worked for a large city, he had to clean the streets and alleys of the filth and feces of the rich. His parents did not name him. When Nitsud was born his parents soon desided that it would be no life for there son to grow up like they had. So they soon searched for a way to give him a better life. This chance quickly should itself to the worried parents. for word came to the parents and to almost everyone of the people living in the large city that a rich merchant was due to pick up a few young children from those Aristocrates who wanted fame for themselves, the children were to be brought up as magicians. So the parants cleaned themselves up as much as they could and stood in front of one of the nobles houses who had been willing to give there children to the cause of the magicians. And when the Merchant came the worried parents lied and said the nobleman of the house was away and said that he had payed them to give the merchant his son in there stead. So Nitsud was taken to the school of magic which was located in a secluded valley, from there he grew up learning magic from the many magicians who had chosen to teach at that valley magic school. At school the Magicians told him to chose his own name from the great magician name archive. The students were forbiden to know their parentege by the teachers, which was good because they still thought Nitsud's father was a noble. Nitsud has no fear of death which very strange for a magician. He also loves animals and is trying to tame a bear as a pet but as of yet was unsucsesful. He has also learned to fight with a staff from the one teacher in the school who is not magic, and he spend a lot of his time practising to fight with it with his few friends his age.
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Raziya
Name: Raziya
Age: 17 Race: Human Sex: Female Hair: Her hair is sable black, and hangs bound in a ponytail to her waist Eyes: Chocolate-brown Weight: 150 pounds Height: 5 feet 4 inches Weapon: Katana Armor: Strengths: Raziya displays a particular tenacity and clarity of mind when engaged in battle. She is reasonably quick and agile on her feet, and, if overcome by “dark magic”, will often disregard wounds until the magic’s influence goes from her. She also shows a natural ability as a leader, when calm, but often that ability is not manifested through any display of kindness or willingness to cooperate, but through dictatorship. Weakness: She is not, in any way, strong-thewed. Her rash fury often detracts from her ability to handle her sword with grace or skill, and she often ends up senselessly swinging at her opponent, and thus exposing her person to danger. She has no sense of subtleties, sees things only in black and white, is often blinded by her emotions, finds insult in everything, and therefore often perceives events incorrectly, so throwing herself, and any followers she may have, into reckless jeopardy. Having had no formal training with the katana, her handling of it is inept. Skills/Magic: For the moment, none. Whatever magical skills she had have fallen dormant within her, and she is only possessed by a "spirit" (for lack of a better term) called "Dark Magic", on the occasion Personality: If Raziya is brought to physical conflict through some flicker of anger, she fights with reckless aggression, ignoring all damage to her person and fighting with Amazonian lunacy until her foe is quite dead. It is then her senses are returned to her, and she falls into a conscious faint, feeble and unable to move for her fatigue and pain, both physical and mental. If she loses the influence of dark magic in the midst of battle, this conscious faintness overcomes her, and leaves her stumbling through devastation, unable to do anything but watch and weep. At this point, she is quite emotional. If, on the other hand, she is brought to conflict through a steadier process (for example, if she were cornered, and contemplating escape with the help of her sword), she is rather calm, calculating her moves with precision and making use of her natural grace. Dark magic is fairly wild, and seizes the untamed, but when she is in the aforementioned situation, and calm, the magic has no power over her, and she is in control of all her faculties. In normal situations, she is sedate, cool, and dispassionate. This nonchalance in her general character often leads the observer to a conclusion that is haughty and prideful, which is, for the most part, quite true. Appearance: Raziya was a girl of insignificant stature, with the thinness of adolescence and the becalmed smirk of self-satisfaction upon her. Her eyes were dyed in shades of chocolate, often hooded, and her brow smooth, and brushed with wisps of lampblack hair. Her face was lean and chin tapering, her expression indifferent, her features small and indelicate, due to her somewhat crude and current lifestyle. She had once been a sultana, but of late an air of roughness had descended upon her, and she was like a half-starved wolf, in more lofty terms of appearance. Her complexion was tawny, darkened by the dust of her homeland, and she dressed in what her natal society deemed “indecent”: her top, though long, bared her shoulders and collarbone, and her pants, hugging her small ankles and puffy about the legs, were cut low, and bared some portion of her stomach. She wore soft shoes, and her apparel was green, like jade. She still wore the silver armband of a sultana, clinging halfway up her round arm, and about her hips was looped a belt, from which hung her sword’s sheath. History: [Currently in first person; I can change this aspect if third person is more appropriate]: I was born a sultana, daughter to the High Sultan of the Twin Tribes. I lived with my parents, aunt and uncle, and our people, in many places, for we were a nomadic band, driving our cattle before us. My dwelling was often the interior of a plainly decorated tent, for opulence was a thing looked upon with aversion. So it was for the first ten years of my life, that I played with my many friends, though intimate none of them were, amongst the rare grasses and perpetual, desiccated landscapes we came across. I was taught, by my aunt, the high arts and sciences, and to read from the scrolls of the Ancients, both of our kind and those of other lands. My father schooled me in the ways of leadership and what I would require if I were to succeed him, and my mother trained me in the way of dark magic, or, should I say, gave me basic instruction in its uses. She, as a former priestess, when our people had been group inclined to towns and agriculture, had known the many chants that conducted the energies of the gods into human hands, and could be used to succor sublunary affairs. However, when the peace of our people was ruptured by natural disasters, and everyone was obliged to leave their ruined cities and become a peripatetic people in search of good that could support our erstwhile lifestyle, she had been displaced, and had married my father, the sultan. I was born, a year or so later, and she, determined that her knowledge should not die if she happened to expire, hastened to teach me what she knew. It was not long, however, before this period that I have briefly described came to an untimely end. A fortnight prior to these terrible events, my father gathered my immediate family about him, and announced with weighted gravity that, upon his death, my mother, if she still lived, would be the leader of the tribe. And if she happened to die, I was to succeed my deceased parents, and my uncle and aunt would serve as my counselors until I was old enough to take full responsibility. Upon hearing this, my uncle had risen, his face pale with some indiscernible emotion. “My dear brother—!” my father had begun, stretching out a hand to apprehend his departure. But his gesture was in vain, and my uncle went quickly from the tent. Everyone was all distressed by his disposition, all except myself. I watched my uncle coldly, and felt a quiet revulsion for him. I had never been fond of my uncle, for his moods and general air had often repelled and disaffect. He, in turn, had been most uncaring towards me and my parents. He contemned them and their practices, and spoke ill of my mother, and her, as he assumed, formerly base status. But this, I suppose, had been too much for him. I wonder if perhaps he had contemplated his movements over the years. It seems, now, to be the only reasonable recourse when I consider how ignorant we remained, despite suspicions, of his treachery. We had no inkling as to his thoughts, until the day he, with an mob of followers, overran my parents one day, and slew both of them. I have distorted memories of that day, and can only say that I escaped: how I do not know, but my hands tingle whenever I think on that day. Sometimes I wonder if perhaps my mother’s training of me in the way of dark magic was not in vain in my early years—sometimes I wonder if I employed dark magic... But enough of my speculations. Following my uncle’s usurpation, I fled, and was presently found and taken in by an elderly couple traveling towards the east. They, having no children, took to me as though I were their own, and so it was that I remained with them for two years. During this time I shook with a wretched hatred for my uncle. So craven, so merciless, had been his deed! I was determined, at some point in the future, to go back and seize the Twin Tribes from his grasp. But if someone had asked me, “Do you contemplate this as revenge for the death of your parents?”, I might have answered, “Of course not!” I saw no reason to seek vengeance. There is no such event as untimeliness; my parents had been fated to die on that day, and now they were dead. No, I would not seek foolish revenge, but seek to take back what was mine. My uncle had stolen a tribe that had been meant to fall into my possession, and I refused to sit back and suffer my uncle peace with his stolen property. I would take back what was, by all right, mine. I reached the east with the elderly couple. I dissembled obedience towards them, but felt no such thing, and considered my means of escaping or learning some martial art, so as to be primed to return and take back my tribe. There came, at length, a soldier to our door, who was, as he claimed, traveling to his home in the far ends of the eastern world, and was in need of refreshment. I, upon perceiving the grace with which he handled his sword, at once jointly implored him to teach me the way of it, and my adopted father to give his permission. Both men were reluctant, but I was, in those days, a child with sufficient knowledge of how to obtain her desires. I at last procured what I sought after, and hastened to learn all I could. The soldier stayed with us a long while, and taught me basic things with the katana. Though we both enjoyed the lessons, and came to be, what he termed, dear friends, wanderlust at last took hold of his mind, and sent him on his way. I know felt I was prepared. I took my adopted father’s katana from its high shelf and bound it in a sheath about my waist, stole food, clothing, and a horse, and hastened away. Having grown up in the desert, I was accustomed to its ways, and came, in a month’s time, to the place of my parents death. The tribe had moved on, and so I began a haphazard quest for them. I found them, at last, chaotically settled beside a river (I do not know precisely how much time elapsed), and announced myself at the rightful possessor of this tribe. It seemed many of my people had shrunk to a state of fearful serfdom, and looked eagerly for someone who might free them. However, there were those who were faithful to my uncle, and opposed my coming. The threatened to drive me out and kill me, but my uncle was lenient, and requested I come to his tent. I strode into his presence, and saw he had been transformed into an oozing, corpulent beast, steeped in vile opulence. My aunt was dead. “I demand you give me back what is rightfully mine!” I cried, but he only chuckled and rummaged amid the sweet delicacies by his hand. He scorned my words, refused to give, and at last, tired of me, ordered his guards to apprehend me. I was suddenly filled with such a rage at his disdain, and his refusal to return to me what was mine. But before I knew what had overcome me, my mind was gone, my sword was out, the guards were dead. Screaming, this monstrous version of myself rushed upon my uncle; he tried, with feeble gesture, to flee, but he was unable, and in my maddened rage I drove my sword through his body. Though this first blow served to perform the task of murdering him, what I now suspect was dark magic impelled me to continue stabbing him, until he, as well as I, were steeped in a pool of his blackening blood. Subsequent to this, I made myself queen of the Twin Tribes, not, as might have been wiser, through any humane course, but through brutality. The people were equally fearful of me as they had been my uncle. True, I was only thirteen, but I possessed a power too dangerous to be contended with, a power that instilled such fear in the people that they balked at my very shadow. I tore down all signs of extravagance and created an army; my father had taught me well, as had what I had seen whilst living with the couple in the city. When I was fifteen, a band of my people fled. I had them pursued, but they, unfortunately, came to safe habitation before I could catch and kill them. They roused the belligerent raja of the city they had come to, promising him, no doubt, many sweet and rich luxuries if he only disposed of me. Word came to me that I was soon to be attacked, and I quickly marshaled my forced. In those tense weeks before the battle, I found brute force unable to create the discipline that I was in sore need of. Close to despair, my spirits were once again revived when a young man came to my door: a young man named Kazuo, who claimed he was the son of the soldier who had so graciously taught me the basics of the katana. “I have sought, Queen Raziya, you ever since I turned of age and left the domicile of my parents,” he told me. “I was impressed by the tale my father told of you when he returned, and determined to seek out and offer my services to so grand a lady.” I found I did not care what his intentions were, and was determined only that I should exploit him for all he was worth. I soon found out his father had not been a mere foot soldier, but a general, and had passed on knowledge to his son, which he eagerly shared with me. We made battle plans and began to train the army, but before we had made any particular achievements, we were attacked. We fought bravely, and managed to survive with some portion of my army intact. The raja, I suppose, had thought me a weak and insignificant creature with whom it would be no trouble to overthrow, but now, having observed our performance, he was determined to take what rightfully belonged to me: not only my tribe, but myself, as a messenger informed me. I was disgusted, and conferred with Kazuo. We decided, at last, upon this plan: whilst the retreating raja looked for an enforcement, we would devastate his army with guerilla warfare. For a while, this worked. But then the raja came to know our style of attack, and began to stop our forays. There was much killing on both sides. As the enforcement moved in, I became frantic, and began, once more, to lose my mind. The raja would not take what was mine, no one could! And so I came to a desperate conclusion: marshal all our forces, and attack the raja head on. Kazuo implored me not to execute this foolish design. “It will be the death of us all!” he cried. But I, unfocused in my agitation, hit him, and told to be silent. “I am the queen, and thou art only a knave!” I cried. “I will have silence, Kazuo, silence!” He presently fell silent, but gazed upon me with condemnation. I began preparation for my reckless plan. Ready, at last, I drove my army to meet the raja’s. The flat characteristic of the landscape took away all elements of surprise, but I pressed on, too replete in hubris and desperation to reign in and properly evaluate the situation, or the wisdom of my plan. Our armies met with a tinny crash, and the battle began. But oh, how miserable was the outcome! My people fell right and left about me, and more than a few turned to the raja’s side, or fled. As the raja pushed us back, I suddenly became wroth. He would have no portion of what was mine, I determined! We would all die, before he had it! And so it was that the dark magic took hold of me. Dark Magic sweeps all consciousness from the mind, and one becomes a mechanical monster, dancing on the strings pleached through the fingers of the manipulative gods. I was tugged, back and forth, by the strings, and my sword, so lately inept, became powerful in its ignominious misuse. I could not think, I could not see, I could not hear, I only cut, left and right, faintly aware of a power surging from my body that seemed to envelop the field. And then, all went black. When I awoke, I found myself in lying a field turned black with blood and char. I managed to rise, weakly, and found myself staring over a desolate plain, littered with bodies. They were all burned, as though a wind of fire had swept through. I knelt beside a man closest to me, lying a hand on his forehead, and felt a pulsing chill creep from his brow through my palm and my extremities. It was the pulse of dark magic. I had killed them all, I realised, the raja, his people, and my own army. Upon returning to the tattered remains of my headquarters, I saw women and children, stretched, burned, and lifeless upon the ground. I had killed them all, to save what was mine. The gods laughed at me. They laid swift judgement upon me, decreeing that I was to go through life living by my sword, fighting, and never having the pleasure of death till they saw fit. I would live to a ripe old age, I was told, and when I had reached up, I would be half-dead already, so torn by my violent excursions that I would look upon Death as my one and only friend. The dark magic fell dormant within me, and was no longer of aid to me, merely a weight upon my chest. And so I was cursed with wanderlust, and an ability never to look for respite or succor, forever wandering, forever fighting, and knowing death only when the gods saw fit. |

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Re: Character List
Name: Tuariv Knil (Link spelled backwards....)
Age: 14 Race: Hylian/Humanoid Chameleon Sex: Male Hair: None Eyes: Blue with slit pupils Weight: 174 pounds Height: 7' Weapon: Bare Hands, Tail, and his "trademark" weapon is the Crocinion Claymore with uknown properties even to him... (A Claymore is a large, double-edged broadsword formerly used by Scottish Highlanders) Armor: He has named it Chamedeon, it is heavy armor made from uknown materials which are near indestructible, it consists of a black cuirass along with black spikey greaves, and fingerless gauntlets. Strengths: Very strong in power and defensive, but extremly slow due to restrictive armor. When angered though his stats increase slightly. When in the Twilight Realm his strength rises dramaticly in a savage way, but it seems he can do stupid things due to a drop in intelligence. His Will is very strong, not stopping until either knocked out, or to severly hurt to battle any longer, Tuarivs scales have seemed to turn extremly hard giving him plenty of protection against weapons. Weakness: Cannot swim, Tail, scared of heights, suscepitble to all elements except Darkness, light, and holy/spirit or whatever Skills/Magic: He isn't much of a magic user but he has some powers. Twilight bubble: Can summon the Twilight Realm itself in a bubble surrounding a battlefield, but can result in an unstable enviroment of poisinous air and dangerous weather conditions, but allows Tuariv to use his Great Lizard form. Great Lizard form: Tuariv pumps more adrenaline through his body causing him to increase to nearly twice his height and his arms and legs become much thicker from muscle mass increase. It was discovered during a fight with a half demon half angel that in this form, Tuariv can regrow his body parts. Light Ball: Tuariv has recently practiced the light arts, trying to get enough light power to defeat his rival, the light ball move sends out a ball of light that will chase down the targeted enemy, once hit the ball will explode causeing immense amounts of light power to cover the target. Containment of White Light: After a struggling journey with other warriors, Tuariv asked a Great Fairy for this power, It covers the enemy in a ball of light and blasts them with immense amounts of light magic, causing serious damage to any shadow creatures, or anyone suscepitble to light magic. Personality: He isn't evil, nor is he good, he is neutral. Easily angered thus causing boosts in strength, he can be blinded by anger and not think of what he is doing and will do things even he doesn't want to, although he can't swim he tends to stay near a river or extremly small body of water, he loves the smell of the moist air in those kinds of places, and seems to be mesmorized by it.... his steed of choice is a large lizard found only on the outskirts of hyrule castle. He also excels in Darkness, when in the Twilight Realm he appears to become more savage, with almost nothing that can calm him... Appearance: During an unbeleivable battle with a Shadow Master known as Kenjin, it became clear Tuariv had stayed in the Twilight Realm for to long. He reverted back to lizardy form and fought to near death, also during the fight he removed his boots and helmet, no longer hiding his form of a lizard, he has clawed hands and feet and he's covered in scales, and a head that's a cross between a Hylian and a lizard, along with a long tail coming from the tailbone area of his armor... History: I live in the small village of Tuaru with some animals at my side, I work all day and never seem to have any time to myself. Thus, I have been sneaking out when I shouldn't, either late at nite or early when the air is moist which calms me so.... anyway, I have been sneaking away to a river not to far from the village. It's so quiet and peacful there, and I can see myself in the clear waters, I don't get much time there cause I would get caught if I didn't return quickly to home. Then it's chores all day. Everyday I grow in anger from the way I must live my life always being told what to do and work all day long wheres as I can be so peacful in my secret place at the river. I keep feeling things that I don't want to, dark feelings, that feel better everytime I'm angered... should I just let it all loose? No, I couldn't do that. Could I? I'll just hold back my emotions for peace at the river. (One early morning) I was given so much work to do, I had no time at all to play as usual, as I climb out my window right now I can smell the air, it's beautiful... I must hurry if I want to get any time at the peaceful spot. But I have so much rage that wants out. I have arrived here but something has happened that stunned me to the core, that released all my anger in seconds. The river was dry as a bone, with large hoof prints in them! How could this have happened? I followed using only my anger to fuel myself, I was going to find out what happened no matter the cost! I slowly came to a halt near a large sheet blocking my path, entirly black, it was getting late and I should have been back home by now but my anger kept fueling me. I slowly approached the blackness, I stared into the abyss and the abyss stared back at me (famous sentence) .... that's when I was pulled in by an unsuspected hand! Pain washed over me. I felt like I was under water and about to drown, trying to swim but failed, I wasn't underwater. I just spun in every which way, I wanted it to end. My vision slowly blurred, I felt funny everywhere. And suddenly cold too. Very cold, as if my blood turned cold. When I emerged on the other side I had already passed out... Pain. Cold. It was all I felt. My clotches were torn and I felt like I had to throwup, my body ached head to toe and my skin felt strange. But my vision was still blurred so I couldn't see what was wrong, and again, I was cold as if my blood was turned into ice. All I could do was lay there, on the ground thinking of what is going to happen to me, I slowly cried. Was this the end? Everything was dark and cold and I hated it. What had happened? Why was I pulled into this abyss of hell? It angered me, then I felt slow pulses in the back of my neck, I felt stronger. I could barely crawl, let alone stand, but I still couldn't see where I was. But I knew it was night time, strange though.... it was early morning when I left my home.... home..... where I wanted to be right now more than anything. My hands felt strange, it wasn't that I was pulling myself along and putting such strain into my arms. It was the way they felt to me. I brushed that thought aside, but, I also had a strange feeling near my buttox. Like something was swaying back and forth. Another thought to focus on at a different time. I don't know how far I've gone, probably not very. My strength slowly returned to me along with my vision. I prayed that an animal wouldn't come and kill me. It's been about two days now, but I'm not sure. My vision never did quite come back to me, I did manage to find a cave for shelter though, and a river nearby to keep me from going mad with anger. But if I just let myself..... no. I had to stay calm, but I can never think that well anymore. I'm trying to figure out what the strange feelings I'm having everywhere are but, they've slowly died down. "ggggGGGGRRrrrrr" What was that?! I grabbed a sharp rock nearby and walked towards the growling. That's when a Moblin suddenly jumped at me! I screamed and swung the stone as hard as I could! All that was left was a crumpled body of a dead Moblin, a hole in its head leaked blood like a faucet. It was such a thrill I should go do som... no! Why did I think such savage thoughts? Am I losing my mind?.... I went to inspect what the Moblin had been doing, and I found another river with a bag full of a strange material at its banks. The bag also stored a sword that seemed to radiate with a black light, my vision had been returned, but was that a good thing? As I reached into the bag for the sword I realized.... my skin wasn't pinkish white any longer, It was scales! And my nails had grown out into sharp claws, I looked behind me and saw a long tail! What happened to me? A plan soon formed in my now slightly deminished mind, I would make armor from the tools I had at hand, take this sword and try and learn what its powers, and find out where I am.... Many weeks passed and he finaly found a portal back to Hyrule, but when he arrived on the other side he wasn't welcomed by a very nice person. He met a Shadow Master named Kenjin, they battle for many hours, but Tuariv couldn't go on forever. The Shadow Master kept coming back everytime Tuariv hurt him. During the battle it became clear that Tuariv had spent to much time in the Twilight Realm, for he was infected and changed into his lizardy form. He went mad with anger but the Shadow Master wouldn't die. Eventualy Kenjin overpowered Tuariv with hundreds of copies of himself. He kept going but his body eventualy shut down and became broken, his will wouldn't stop going on though. Even though he couldn't even stand up, Tuarivs will kept fighting every inch of the way. The only thing not broken in the end was his will, his sword and and his right arm which he crawled to a river with to heal...
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Re: Character List
Name:Ziggy (Peace Bear)
Age: Unknown Race: Care Bear Sex: Male Hair: He’s covered in yellow fur, with flashes of orange on his face Eyes: Purple Weight: 30lbs Height: 1’8 ft Weapon: Ziggy wields an enchanted lollipop. This indestructible, and delicious confectionary, stands in at an impressive 3 feet tall, and its head is 34cm in circumference, red with a white spiral. Ziggy also utilises his Care Bow, from which he fires his Peace Arrows, which leave a sparkling rainbow in their wake. Armor: Care bears don’t wear armour Strengths: Ziggy is strong for his small size, and can swing his lollipop with considerable force and vigour. He is also extremely accurate with his Care Bow. Weakness: Apart from the obvious, i.e. being set fire to ect. Ziggy’s small frame means he is sent flying when hit with a considerable force, whilst his trusting nature can lead to his downfall. He also lacks the ability to shoot his arrows at a rapid pace. Skills/Magic: Being a care bear, Ziggy can call upon his faithful cloud, Duke, upon which he can ride on, and fly to safety. He is also able to summon the wish stars from his Care Bear home high in the clouds, which are about the size of a mini disk, smash down to earth upon the enemy. Finally, being the peace bear, Ziggy can use his god given Care Bear powers, and sooth his enemy into a more relaxed state by doing the Care Bear Stare, a mesmerising series of movements performed by Ziggy and his giant lollipop, leaving his enemy vunerable by showering them with peacefull thoughts. This can be activated much faster, and becomes more powerful, if performed with other Care Bears. Personality: Ziggy is a gentle creature by nature, as you’d expect from one who’s mission in life is to spread peace throughout our world. He is a happy-go-lucky bear, with a strong sense of justice, and he holds his morals at all times. He hates to see others being bullied or picked on, and will fight for what he believes to be right. It is his duty as the Care Bear of Peace, Ziggy has dedicated his life to maintaining peace in our times. Appearance: ![]() History: Ziggy was born amongst the other Care Bears in the kingdom of Caring, high above the clouds, in a world unknown to most. As the Care Bear of Peace he visited our world on numerous occasions, using his powers to sooth rage, and crush greed. The Kingdom of Caring was a prosperous place, where Ziggy and his Care Bear friends would laugh and play amongst the clouds, spreading their wisdom and joy amongst the peoples of earth in times of need. This calm status remained for many years, until one day, the leader of the Care Bears, Great Mama Bear, had a terrible dream. “The people of Earth have become consumed with anger and destruction,” she sighed. “Soon, even the power of the Care Bears wont be enough to keep a healthy balance in their world.” Taking this prophecy to heart, Ziggy, along with his band of Care Bear comrades, journeyed to Earth, where he begun his mission to spread the Care Bear message of Peace, before it was too late. |

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Re: Character List
Name: Comi Luna
Age: 22 Race: Black Warewolf Sex: male Hair: Black Eyes: Dark Green Weight: 157 lbs Height: 5'11'' standing up Weapon: none, he uses his claws and teeth Armor: none Strengths: He is really fast, he uses the power of the forest, and he has really good sinces. Weakness: Dark, fire, and earth based attacks and close range attacks Skills/Magic: Call of the Wild: He howls to bring out the spirit of the forest Needle Darts: He shoots black darts out of his claws Sacred Howl: He shoots a beam out of his mouth Teleport Tackle: He runs as fast has he can and tackles the opponent Appearance: Pretty much like wolf Link in TP, except he has a mullat Personality:He's very protective, silent, and when he's angery, vicious Biography: He swore that he would protect Suri, the decayed Selian (a half elf with dead animal parts) with his life. He's the prince of the Black Wolf tribe. Though he's not human, he can talk and think like one. Ever since he was born in the sacred forest, he was a vicious warrior. He joined Zeal after he made a pledge of protecting Suri. He runs faster then the wind, making him almost invisible and thanks to his dark fur, he can camoflage with the shadows. He worships the same gods as all other Selians. He hates all people that think he's easy going. His goal is to make all decayed Selians be respected by all the other selians, even if it killed him. He kills anything with darkness in they're heart. He's really close to the light. He was abandoned by his parents. He was left in Selan, but he never was respected. When he was a few years old, he found Suri, surrounded by another warewolf tribe. He killed them, but took Suri to the woods south of Selan. When he was there, he found his family, but the king attacked him instantly, so they had a duel. Comi killed him, making him the king, but his mother was the queen, meaning he killed his father. But since his mother was the queen, he had to be the prince of the tribe. |

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Re: Character List
Name:ashukay a****aka
age:682 race: human/demon/wolf sex:male hair:black eyes:blue weight:87 height:4'11 weapon:transforms to other animals/sword and arrows/and magic strenght:fast about as strong as 14 men weakness:being called a coward magic:fire, darkness, the power of a ghost, water, and time appearance: an eleven year old kid personality: playful,vengful(at times), respects his pride and freedom the most biography:was given power by gods and looks for power to revive the ones he loves by traveling through different dimensions |

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Re: Character List
Just had my character approved by Keiji Maeda today. My character is Zephir.
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Re: Character List
Name: Murasame
Age: 30 Race: Demon Sex: Male Hair: Black, streaked with dark crimson, held in a ponytail. Eyes: One completely red eye, one normal blue eye. Weight: 186 Height: 6’ Weapon: Murasame’s only physical weapon is the blade Tokijin, a katana with a blade made of a combination of enchanted steel and obsidian rock, making it nearly unbreakable. When blood is shed upon it, it pulsates with a red infernal aura. On both sides of the blade, there is written an intricate message in demon script. On the end of the handle, there is a loop from whence a black chain is attached, that is wrapped tightly around Mura’s arm, due to a certain hex placed upon his head. Armor: His armor, is made from from the demons he has slain. To make the armor, he crushed the bones of every worthy demonic entity he slew. After this, he had an alchemist combine the bones to make a suitable protective covering. It may seem flimsy, as bones be easily broken with typical weapon and strong force behind it. However, the magical properties of the beings it was made of gives it great defensive capabilities. In the center of his chest, he has the ring of winter embedded into the armor, thin surface cracks branch out from it, frozen from the magic of arctic band. On the left shoulderpad of the armor, he has a mysterious large reptilian skull that is coated in it’s own dried skin, which wraps around the entire pad of armor and the skull. The remainder of the skin drapes freely from base of the skull down to his elbow. Under this, two more sections of the same dark green hide coats his arm and forearm, and the arm ends in a black gloved hand. Strengths: Physical attacks and a wealth of ice and demonic magic. Weakness: Any magically enhanced or magic attacks to his armor that are stronger than the magic that composes it can cause damage. Equal magic or less bounces off the bone, and holy magic usually helps hinder the samurai. Personality: As a young boy Mura was energetic and outgoing. After the actrocities commited upon him, he became a silent figure usually seen watching people that act much more like he did earlier in his life, and secretly wishes to be like that again. After being married to Matsuko, he became a lighter spirit, but after her death, he returned to his quiet ways. He was often the voice of reason during Max’s time at Nexus, where he attempted many of his outlandish schemes, many calling him immature, but Murasame knew there was more to the vampire that meets the eye. Appearance: Over his demon bone armor, he wears a sleeveless blood red open trenchcoat. He wears this so his armor will fit easily with his attire. Under his armor, he is bare-chested, and everything below is concealed with baggy ninja pants with a red tie belt. His right arm is covered with a black chain and nothing else, that covers his entire arm except for his hand, which is the only skin visible on his arm. History: Murasame.... samurai warrrior born in feudal Japan who died in a great war on a snowy battlefield against a powerful demon god. His entire clan, which consisted of 200 members, including his mother, father, and sister, who were all killed in the battle. In the end of the war, the demon warlord resurrected Murasame with his last breath, hoping that he would carry out his bloody mission and turn on his people. The demon god had thrown Murasame his sword,Tokijin, which tied itself to his emotions. Murasame resisted the evil within the blade, and tried to cast it away, but it had bonded itself to his arm with an unbreakable black chain. He ran until he reached an abandoned village, bordered by a strange river. The blade pulsated with dark energy, and plunged into the water, taking Murasame with him, and when he surfaced, he was in the world of Nexus. When he arrived in Nexus, he met a certain vampire, who befriended him and persuaded him to become a child of the night. Murasame accepted the offer, and drank a transforming potion, in hopes to escape his past. Upon becoming a vampire, Murasame was invited to join the Sildar Syndicate, a secret society dedicated to finding a way to eliminate the tyrannic dictatorship that seemed to consume the town, perpetrated by none other than a two shapeshifting reptilian beings, one being a deity, the other a swordsman enamored with hubris. In the time-frame of joining the sildars, Murasame, among his wife, Max’s wife, and Max himself, they divided the four mystic rings of the four seasons of death. He was given the ring of winter, which is embedded in his armor. Upon the mysterious disappearance of the vampire, Mura left his wife Matsuko, and joined the company of Konjiro to find the missing Max. Murasame suspected the ominous force that secretly governed the town was responsible for this sinister act, and inquired the newly formed deity of his whereabouts, but was denied the information. Konjiro, who had a sort of magical bond with max’s mind, deduced his location and they used the river previously used to take Murasame to the world of Nexus in the first place. Konjiro’s powers allowed him to cleave a path in the water using strange magic, taking them to the proper year of Max’s current place in the timestream, not in feudal Japan, like his first journey began. The curse of the blade wrapped around his arm slowly returned him to a demon form, the vampire properties regressing. He now carries the two rings that Matsuko and Casandra once wore, as they were no longer able to wear the rings, Matsuko dying of a mysterious death in the woods, and Cassandra so stricken with grief that she could no longer wear a thing of such memories. He seeks other members to grant the rings upon, seeking Max’s counseling on which he should choose. __________________
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Thanks to Brolik for the kickass set! "I'm not exactly sure what happened. Sometimes I remember it one way, sometimes another... If I'm going to have a past, I prefer it to be multiple choice!"-The Joker [Murasame] |

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Re: Character List
Name: Claire Viela
Age: 17 Race: Shiekah Sex: Female Hair: Silver Eyes: Brown Weight: 175 lbs Height: 6'5'' Weapon: Katana, Ninja Stars, and a Crossbow Armor: Dark purple ninja armour Strengths: Speed, being silent, and hunting Weakness: Earth, Wind, Holy, Fire spells. Skills/Magic: Unspell: Neutralizes statues spells Water Veil: Blinds target Return Fire: When attacked by a distant attack, she sends it back Appearance: SHe looks like this, just as a Sheikah.Personality: Silent like most assassins, very stricted. Sometimes she's social. Biography: She's hired by Llendar to kill Link and Zelda. She lived in the well at Kakariko Village for 12 years. When she was born, she was abanded for at Garudo Valley, because her parents got captured and put into jail by the garudos and died from starvation. Though she's working for Llendar, she really hates him. She's also a bounty hunter and has killed many people. Many Hylians have fallen in love with her, but as she says, they're being fitted for a halo. Ever since Kakariko Village was on fire, she's been afraid of it. Though most Sheikah are suppose to protect the Royal Family, she despises them. She is the shortest Sheikah in existance. |

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fifth character
Name: Garei
Age: 13 Race: hylian Sex: male Hair: brown hair right above his shoulders Eyes: brown Weight: 90 lbs Height: 5 feet Weapon: a 2 foot long sword and a 1/2 foot dagger Armor: black leather armor Strengths: good in fast attacks, a quick thinker, sneaky and a bit faster than a normal hylian of his age. Also, when he walks, you have to listen very carefully to hear his footstepps Weakness: He is weak in head-to-head attacks. He thinks that he is the best, which gets him in a lot of trouble sometimes. Also, he relax to quickly. And a man with great strenght can overpower him. Skills/Magic: He can't use magic. Is good at slashing troats, sneaking up from behind and he's flexible. Personality: He is a bit greedy. When he see's a dead man with a pocket full of rupees, he takes it. He doesn't like being in a group, but understands the essence of it (someone to cover your back when you are killing an enemey). He does not do dangerous things unless you put some rupees under his nose. Being the boss, is nothing for him. He only wants to take the "scout" or "suprise attack" role on him. Appearance: He wears black leather armor, because that is the most flexibale and silent armor for him. Under that armor, he wears also black. His face is coverd with a black mask ,that only is black painted wood with some holes in it to see and breath. His hair not coverd, but bind together with a black robe. his boots are made of black leather. His sword is behind his back and the dagger is in his right booth. Bio: His mother was a whore. Thus, he never knew his father. When he was young, he saw everyday different man going with his mother in bed. One day, his mother was killed, beaten up by a drunk man. All alone on the world, Garei ran into the streets, learning to be sneaky and how to pick pockets. Although picking from other peoples' pockets was keeping him alive, Garei wanted more. One day, an assasin took Garie under his guard and trained him how to become a good assasin. The assasin-teacher trained Garei in stealth, killing somebody quick and clean and how to hide himself (disguise, waiting in the shadows, etc). Garei made progress. Untill the day that his teacher thought that he had learned Garei enough. He took Garei to a forest and told him there that he was mature enough to take care for himself. He also gave Garei tips on how he should interact with people, and how to take profit from a situation. When the assasin-teacher left, Garei traveld through the forest, never to return again.
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Thanks Zorathan for this awesome siggie! |

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Arcanis
Name: Arcanis (An alias, his real name is a closely guarded secret)
Age: 24 Race: Human Sex: M Hair: Black, short, and messy Eyes: Vibrant Green Weight: 145 lbs. Height: 5'9" Weapon: Wooden Katana Armor: None Strengths: Skilled in defensive and misdirection/illusion magic. Average swordsman. Able to counter weak offensive magic spells. Weaknesses: Intense fear of injuring innocents. Easily provoked into brashness, especially when innocents are threatened or held hostage. Often, if innocents are threatened, he will ignore the existence of a trap or obvious danger in order to protect the innocents involved. Extremely trusting and naive towards supposedly defeated foes, as though no they were longer a threat. Absolutely, flat-out refuses to deal a lethal blow, and so will sometimes pass up an easy opportunity to down a foe. Weak to direct physical injury (Melee Weapons). Skills/Magic: Sleep: Puts an enemy to sleep. However, to maintain the spell, Arcanis' concentration must stay completely on that enemy. The sleep lasts as long as Arcanis continually concentrates on the enemy, plus anywhere between 10 and 30 seconds longer (depending on the willpower of the target). Stun: A quick spell that dazes a foe for about 3-5 seconds. Mirror Self: Creates a visual/audial illusion (cannot be smelled or felt) of Arcanis, who behaves as Arcanis mentally commands. The illusion fades after Arcanis casts another spell (a magical link is maintained between Arcanis and the illusion, which is broken when another spell is cast) Limited Invisiblity: Arcanis becomes invisible for 2 minutes. The spell is cancelled if Arcanis: -Attacks another being -Comes into physical contact with a magical entity (Spellcaster, Magical Weapon, etc.) -Casts another spell -Sustains Injury -Becomes affected by a malignant spell (Spell cast by an enemy) Elemental Protection: Creates a defensive barrier that protects Arcanis from damage from a specific element declared upon casting. Focused pressure from the element will destroy the shield. (i.e. A sustained blast of lightning will eventually crack a Lightning Protecton spell) Elemental protections available: Lightning, Fire, Cold. Shield: Creates a solid barrier to protect Arcanis from mundane weapons. Only lasts as long as Arcanis' complete concentration is on the Shield, but can be cast instantaneously when blocking. (i.e. he can call one up instantly to block a sword swing or arrow, but can't maintain it there while fighting back and protecting himself) Teleportation: With a whirl of his cloak and a flash of the glowing trim on his cloak and his tattoos, Arcanis disappears and instantly reappears up to 25 feet away. Appearance: Dresses in black, loose-fitting pants and tunic, with shin-high black leather boots. Wears a black, hooded cloak, with glowing blue magical trim. Glowing blue runic tattoos on chest, back, and arms. Carries nothing with him but a small satchel on his belt containing a day's rations at a time, and his wooden sword in a sling across his back. Biography: Born in a small village, the boy (his real name is unknown) was raised in a family of powerful mages. As he grew, he learned magic from his father, a renowned sage and powerful spellcaster. Nearing his 16th birthday, the boy was witness to a mages' duel in a woodland area near his home. Seeing the powerful magic hurled back and forth between the spellslingers, the young boy was desperate to learn some powerful magic of his own, his father having taught him only defensive spells, to help protect his village. His father denied his request, telling him that the magic was too powerful for the aspiring sorcerer to control. The young boy, desperate to become a powerful mage, stole one of his father's more advanced spellbooks, and began to learn a powerful fire spell. He practiced and practiced, learning the theory and incantations thoroughly each night. Eventually, after lengthy study, he decided to go try out the spell. Heading into the woods one night after the entire village had fallen asleep, he softly intoned the incantation, preparing to incinerate a small rabbit with the fireball. However, his father had been right. The spell was too powerful for the young mage to control properly. The fire ignited most of the forest, and many of the villagers' homes, before anyone could awaken. Most of the villagers, including the boy's own family, were killed. Ironically, the boy survived by protecting himself with one of the shielding spells his father had once taught him. Too ashamed and grieving to return to the village, he set out on a long journey. He travelled far and wide, living off of his magical talents, and eventually found a home by impressing a travelling performers' troupe with his skills. They taught him many magical powers of illusion and misdirection, as well as acrobatic skills. He also performed many battle scenes in the dramatic plays, so learning the art of swordplay on a stage, wielding a wooden blade. During this whole time he continued to brood on his failure in his home village. Eventually, he tired of the performers' life, and bid farewell to his adoptive family who had taken him in for 6 years. The same night he had said goodbye to his longtime friends, a dark mage swept into the city where they had been staying. Attempting to conquer the city to use as a base for aspirations of domination, he terrorized and brutalized the townsfolk, who could not stand up to his strange powers. The mage, now a man of 22 years, confronted the evil mage in the town square. Challenging him to a wizards' duel, the young warrior called upon all of his knowledge of his Arcane Art, defending, evading, countering, and using every ounce of talent at his disposal just to stay alive. Finally, back to a wall and out of ideas, the young warrior tried one last tactic he had at his disposal. Drawing back to that fateful night, the young warrior focused and hurled a lethal fireball toward his foe. Caught off-guard by the sudden offensive tactic from the mage, who had been drawing out the entire duel solely with defensive abilities, the dark mage was defenseless, and so perished in the attack. In his final moments, the dark mage channelled the amazing energy focused in the spell into a much larger fireball, consuming the small city in a fiery conflagration. Protected again by the same spell he had used so many years ago, the young wizard was the only survivor. Believing he had caused the destructive blast with yet another lapse of control, he swore never again to use his skills to take the life of another sentient being, so as not to take away from others what he had so unwillingly already taken away from himself - family. He now journeys the world, battling tyrants and protecting the innocent from evil, malevolent mages and unwitting, egotistical apprentices alike. Personality: Brooding and quiet, Arcanis is nonetheless relatively friendly, if short, towards anyone who is civil towards him. He has no tolerance for rulebreakers, and can often be found assisting a town guard capture a criminal. In combat, he obviously prefers nonlethal tactics, such as sleep or stunning spells. Often, against enemy mages, he uses his low-energy defensive skills to protect himself while his opponent focuses all of their energy on cracking his defenses. Once his opponent's magical energy has run dry, he can usually easily outfight his foe in melee combat (Though not an amazingly skillful swordsman, he can outfight most weak mages). Against enemy warriors, different tactics apply. Often, Arcanis will shield himself from physical attacks, using his defenses to wear down an opponent. When the opponent tires, he waits for an opportunity to strike and slips in a quick sleep or stunning spell, allowing him to capture or escape the enemy.
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So I'm standing there, waiting to use the payphone, and this guy, he turns around, and tips his hat like *this*. And who do you think that guy was? Emilio Estevez, the Mighty Duck man, I swear to god. I was like, "EMILIO!!!!" |

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Re: Character List
Name: Abbadon Dante Kaja. (Referred to as Dante, formerly known as Gorin)
Age: Less than a year. Gender: Male. Species: Pure Echo. Height: 6 feet even, although it changes if he uses his appearance changing ability to change form to somebody taller or shorter than six feet. Weight: Unknown. Weapons: No weapons. He materializes whatever weapon(s) he needs at the time out of thin air. Armor: None. His flesh and clothing are tough enough to prevent him from being slashed into pieces easily. He doesn't have any organs or blood, although he can still be gravely injured by being stabbed where major organs would have been. Personality: Cool and calculative, Dante is never one to underestimate an opponent more than once. He is also very devoted to his allies, willing to suffer a painful and potentially lethal blow to save an ally. Dante is strongly against hitting women, much like Flamel Creed. Although he puts on an air of confidence and partial laziness when around others, he contemplates suicide quite often. Kaja is ashamed of himself for being unable to kill Gorin upon his return, and his suicidal feelings have only increased since discovering that he's slowly wasting away. The only other thing that saddens him is the fact that he is only a third of a living being, which means that in a sense he is even lower than humans. Appearance: If one word were picked to describe Dante’s appearance, it would be “Dark”. His skin is black as midnight, with slightly long dark hair to match. He wears simple black clothing as well, preferring to stay away from the fancy stuff. Dante is partially muscular, with slightly above averaged sized muscles and a six pack. His eyes are completely yellow, with a narrow slit serving as his pupil. Here is an amazing sprite of Gorin in his normal form, done by Latio Scaptur: He also has the ability to morph his appearance to match that of somebody he has seen before, something he does quite often when trying to be inconspicuous. Skills/Magic: Dante is the embodiment of Echo Side itself now, and as such has complete mastery over Tainted Element. Tainted Element, used on its own, holds the appearance of crimson electricity, the damage of which varies depending on what its target is. He can use Tainted Element in a variety of ways, ranging from small to large blasts, to being able to empower his weapons with it. Tainted Element also has the ability to convert other elements into Tainted Element, thus making elemental attacks against him useless. Another power that doesn’t require the use of elements is the ability to create a temporary barrier. The barrier, a slightly transparent red dome, protects him from nearly any form of distance attack. Unfortunately, he can only hold the shield up for a few seconds. One power that the original Gorin had which has carried over to Dante is the Mind Scan ability. It allows Kaja to view his opponent’s thoughts for a few seconds, getting brief views of their memories as well as copying one of their abilities for duration of ten minutes. Dante can use this ability twice every ten minutes. Abbadon’s most commonly used ability is the power to create any type of weapon out of thin air, although he frequently uses his appearance changing ability as well. Dante also has limited control over his surroundings, although he can increase the amount of control by absorbing earth element. Strengths: Dante's overall power is nigh-limitless. He can fight at the strength of a human, or become powerful enough to destroy gods with a flick of his wrist. Weaknesses: The more Dante uses his power, the quicker he dissolves into Tainted Element. For this reason he is forced to limit himself to fighting at a level that will make him a direct equal for his opponent, so as to prevent using too much power in a fight. After using his powers, he'll occasionally go into a catatonic state. In this state he is utterly defenseless and, due to his immortality leaving with Gorin, he could possibly be killed in such a state. Bio: The original Gorin was a dark god, ruthless and powerful. He led a large army of demons into an attempted takeover of the world, with his nephew Jamenda at his side. Unfortunately, a mysterious disease took his immortality and what remained of his sanity away from him. Due to Grasthos’ machinations however, Gorin was torn into three separate entities. His soul was sent to Echo Side, where it was forced into physical form and became Dante. Gorin’s mind was stuck with the soul, becoming White Light. The Dealer of Death fused Gorin’s corpse with Tainted Element, turning it into Chovex. Thus the original Gorin’s mind, body, and soul were now three separate entities. For a while Dante was known as Gorin, as he could remember the brief times when the original Gorin showed kindness. Of course, there weren’t many times and thus he merely thought that he had memory problems. Dante started his own Oblivion Alliance, something he remembered Gorin being a part of. For a time he focused on revealing his past, as he was eager to learn who he was. It wasn’t long before he met Nenet Miniya, and fell in love with her. His relationship with her convinced him that the past didn’t matter, and he was his own person now. Unfortunately, a new problem emerged when White Light surfaced. After various adventures, including the death of Grasthos, the return of Toka, and the Nightmare Wheel fiasco, Gorin had access to all of the death dealer’s notes on Tainted Element. Tainted Element was the essence of everything. Whenever an element was used, an equal amount of Tainted Element was deposited in the ethereal world. If Dante had full control over Tainted Element he would be above the gods themselves. For a time he was oblivious to the love that Isis, the magi statue, felt for him. This was revealed during the Terror Wheel incident, although Dante hasn’t seemed to care much. He just wanted to become more powerful and protect those he cared about. After a brief return to the Dome, Dante started looking for ways in which he could rid himself of WL. Gorin's Mind had plans already set in motion however, which led to the events of, "A Dark God Reborn". It was in ADGR that Dante was finally rid of WL/Gorin, but at a heavy cost. His body is deteriorating, and he will eventually dissappear from existence. He is trying to find a way to prevent this, albeit half-heartedly. The possibility of death seems more alluring to him every day... Battles:The following is a list of the battles that Dante has participated in, as well as the status of the battles and whether they contributed to the character or not. (Note: Battles that the original Gorin and new Gorin participated in are not listed.) A Dark God Reborn- (Complete) WL/Gorin finally gets a body of his own, and Dante becomes one with Echo Side. Dead to us All- First meeting with Kric and Knives. A Sin in the Night- Unfinished. Rematch against Jodd. Mind, Body, and Soul- Unfinished. The origins of White Light, Dante, and Chovex are revealed. Ancient Power- Dead thread. How Dante became a Neo-Echo. Promethius Zion- Dropped. Rematch against Kenjin. How long has it been now?- Dead thread. Rematch against Tayler Rune. Death’s Height- Dead thread. First fight with Kichaa. Twisted Carnival- Dead thread. Isis’ feelings for Dante are revealed. A Memorable Battle- Dead thread. Team battle of sorts, not important to his story. Welcome to Oblivion- Finished. First meeting with Shisho. Cutthroat Camp- Dropped. Not important to his story. Expanding the Forces- Finished. Recruitment of several characters to the OA. Chamber of Memories- Finished. Upgrades Mind Scan ability. An Ending and a New Beginning- Finished. Last meeting with an old OA member. Times have Changed- Dead thread. Not important to character. The Tower of Time- Finished. Discovery of Pure Element. A Step Towards Redemption- Dead thread. Not important. Something’s coming today- Finished. Not important. Unusual Meeting- Finished. First meeting with Nenet Miniya. Journey through the Lost Woods- Finished. First meeting with Krush. (And the first time I was yelled at by a council member )The Greatest Warriors- Dead thread. Second fight with Kenjin. A Finished Rivalry- Finished. The death of Grasthos. The Search for Santa- Somewhat dropped battle. Not important. Conquest of Feudal Japan- Dead thread. Not important. A Scheduled Meeting- Dead thread. Recruitment of Kain. Long time no see- Dead thread. First fight with Kenjin. It has been a while, hasn’t it?- Dead thread. Third fight with Tuariv. Recruiting Station- Finished. Recruitment of Latio Scaptur, as well as first fight with Jodd. |

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Re: Character List
Name: Soledad Marquis
Age: 21 Race: Human Sex: Male Hair: Black hair, spiked up so it stays out of his eyes Eyes: Dark brown eyes Weight: 155 lbs Height: 6 ft. 1 in. Weapon: A short sword with no special powers. He also carries a dagger with a magical jewel in the hilt that gives him the power to call it back to him. The further away it is, the more he must concentrate to call it. UPGRADE: A ruby found in a treasure cove on The Island of Waterfalls gives the dagger the ability to drain energy from any living thing that touches the blade and gives it to whatever touches the ruby next. This means that it can even drain Soledad, and it can give energy to whoever touches it first, Soledad or not. Armor: A simple light chain mail shirt Strengths: Skilled at sneaking and thieving, so he has taken the job of an assasin. He is great at hiding in the shadows, so he usually only goes out at night. Weakness: Since he's not usually out in sunlight, his skin is pale and he can be stunned by a bright light. He is usually weaker during the day. He is also no good at hand-to-hand combat because he's not too strong. Skills/Magic: Has the ability to cloak himself, works better in shadow Appearance: Dressed in a black shirt, dark green pants and some black shoes. His shirt and pants have no design, but his shoes have magical symbols to imbue them with the power to help him stay silent and quick. He usually carries a sack on his belt to keep healing herbs and other useful items. His sword sheath is across his back and his dagger is kept out of sight most of the time. Over all of this he wears a heavy black cloak usually with his hood up. Personality: During battle he will kill, but only what/who he needs to. He values life and does not believe that it should be wasted by killing needlessly. If he is threatened he will only defend himself until his life is in danger. In everyday life he is stand-offish. He does not like to talk, and he will answer things with as little talking as possible. If he gets annoyed he will sometimes show his dagger to get them away. He's not mean, he just likes to be alone and contemplate the world. Biography: He grew up in a large city with his parents and his older brother. He always looked up to his brother, so when he started getting into bad things, Soledad followed in his footsteps. When his skill in sneaking was found out, his brother and his friends used him to get the things they wanted. Once while they were breaking in someone set off an alarm and he was trapped in there and left to take the blame. His parents sent him off to live with his aunt and he stopped talking to others. When he got to the age of 19 he set off on his own to make an honest living. He could never hold a job and he just kept moving from town to town. So he was forced to turn to becoming an assasin to stay alive. Now he travels around the world looking for another job so he can get some food and a warm bed to sleep in. UPGRADES: See Weapons. Approved by WOTS.
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![]() [Zetta cool sig by:Kemata] [No longer Hopeless] |

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Re: Character List
Name: Alex
Age: 15 Race: Human Sex: male Hair: kinda spikey blonde Eyes: light blue Weight: 119 lbs Height: 5'4'' Weapon: Sword Armor: none Strengths: Fire and Holy spells and speed Weakness: Wind, Water, and Earth spells. Skills/Magic: None until his spirit unlocks Holy Guard: Defends himself by wrapping his wings around him. Holy Ultima: Millions of holy beams shoot out of his wings. Appearance: Just a regular kid with blonde hair, except he has an eye on his forehead. He has a red tunic, black pants, and brown boots. When his angel form is the same, just his shirt is off and two huge white wings come out. Personality: He's hyper active when he's with his friends, serious when he's fighting, and silent when his spirit unlocks. He's cocky once in a while. Carefree all the time. Biography: He loves jewels. Locked inside him is the spirit of the god Alexander. If Alexander were to die, Alex would die with him. He's from the real world, but once he enters the holy book, he has different kinds of magic. He travels through the world of the Holy Book with his friends Aaron, Brit, Ben, and Jonathan, searching for the heart emblems to open the portal to get back to the real world. Once in a while he's easy going, but other times, he's pretty harsh. His dream is to help save both worlds and destroy the heartless. |

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Re: Character List
Ooc: decided to make a character completely opposite from my other ones.
Bic: Name: Tayler Rune Nickname: Tay Age: 17 Race: Human Gender: Female Height: 5 foot 6 Weight: 110 lbs Eyes: Ice blue. Hair: Black. (I hate describing hair so please forgive me for referring to a TV show character picture.) Hair style, but a little longer. Sometimes has it tied back. Appearance: Sometimes wears a mask that covers just her mouth. Paler skin. Wears a black ninja dress that goes down to just below her knees with slits in each side for maximum flexibility. Top is much like an ordinary ninja outfit. Fingerless gauntlets. Weapons: Ninja's katana Armor: none Strengths: Speed, agility, hand to hand combat, stealth, Defense, flexibility. Weaknesses: Lack of armor, fighting other ninjas, fire. Skills/magic: Really good with lightning attacks like, lightning ball and lightning strike and to set her sword reeling with lightning energy. Trying to learn other magic skills. Personality: Good sense of humor. Likes to make friends. Very talkative. Sometimes annoying. Leaves enemies alive unless it's a demon. If someone does something bad to her she tends to hold a grudge. If someone says something mean about her family, she will be angered. Bio: Was born in a loving, caring, family with two brothers, one older, one younger. She was very close to her father. Her mom died of cancer when she was 4 and her dad died when he was hunting when she was 9. A demon killed him. She hated demons even more than before after this and would make sure to kill all of them she met. Now parentless, the group of kids moved in with their rich uncle who owned a school for ninjas. Dehel( ) Tay's younger 8 year old brother ran off one day and was never seen again. Tay and the last member of the family, Blaze, trained to become a ninja in ninja school. when blaze was 16, he moved away to a magic school and would every once in a while visit Tay and train her his magic skills. She was superior in lightning, but was a failure in fire, in her spare time she would try and brush up on these. She continued in ninja school and became a teacher there when she was sixteen. When she was seventeen she received news that her brother, Blaze, was captured by a pirate while he was on some sort of mission across the seas. The pirate forced him to work for him as a slave boy. Tayler left the ninja school and will stop at nothing to save the last member of her family.
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![]() ![]() Tree | Styx | Haze | Rush | Alien {My Deviant Art Page }{ Quark's Intermittent Art Vomitorium} |

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Re: Character List
Name: Galacain
Age: 16 Sex: Male Race: Human Height: 5’9 Weight: 160 Eyes: Yellow Hair: Brown Weapons: An iron sword engraved with symbols of his tribe. Armor: Cloth that can hold against weak blows, and is easy to move around in. His head has a hood that is made of leather, but is not very strong. Pants are baggy, ragged cloth that comes just bellow his knees. Boots that his father gave to him that gives him the ability to fly, although he can’t use that power yet. Skill: Has some skill in swords, enough to hold his own against weaker enemies. Weakness: Earth magic and fire magic can defeat him easily if they get close. He has trouble fighting from far away. Magic (which to this world is called wind making): Can make air into wind gusts and can make small dust devils. Appearance: He has a tattoo on the back of his right hand of his tribe’s symbol. Clean-shaven with tan skin, but not very dark. Some muscle, but not ripped. Not a baby face, but not ugly. Not very hairy either, but not on his head. Bio: The second born of 6 brothers, Galacain grew up like most others on the land of Tre'ta. In this land, there were four main tribes. The Fayrek’s, the Venrek’s, the Jrarek’s, and the Thrarek’s. They believed that long ago their tribes controlled the power of the elements, but in reality, they were merely people making fire with sticks and saying it was magic, or calling down water from the sky when they knew it would rain. Together, they lived in peace for many years, but that changed during the chancellor’s reign. One day, they decided that they needed a government to make large decisions about the tribes and what they would do to stop barbarians. But when they put a leader in power, he abused his power and made the nations do war with each other. He made them pay taxes that were insane, and brought people to his palace to be his slaves. The people wanted to revolt, but they weren’t strong enough. He had a power that no one else could match. A man named Fraratho and his wife, Matsana, had their children during this time: Mekna, Galacain, Maric, Jiscc, Balak and Lesean. And each of them was only one year apart. They grew up in this terrible time, but their father lived away from the tribes, so they didn’t have much exposure to the war in their childhood. And then it happened. The day when Mekna turned 12, he and his brothers were given powers that no one could explain. The great spirit of Tre’ta had found them as the ones chosen to have their amazing power, and all the people they chose could have it as well. Their powers were the power of fire, wind, water, earth, shadow and light. When they put the symbol of that element they just had to touch it, and they could do whatever the wanted to with that power. They each chose 100 people to have that power, and together, they stopped the chancellor’s reign and brought peace back to Tre’ta. The people they chose and the tribes of which had once believed that that power was in the land before move to different parts of the land. They became the tribes of they elements, but light and shadow had just the 100 and their families come to their lands. Galacain is the owner of the wind power, but he doesn’t have the his power at the level he would want it to be. He’s very weak now, and it’s a miracle that he and his tribe won that battle. He has an incredible potential, but he needs to unleash it. He wants to find a trainer that can unlock his strength. Someone.
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Who needs html? |

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Re: Character List
Name: Sogara
Age: 17 Race: mage Sex: male Hair: it is white and grey at the same time. The best way to describe it is silver Eyes: bright blue Weight: 55 kilos Height: 1,70 meter Weapons: white magical staff that he currently uses as a normal fighting staff. And eyes that make you lose your concentration (minor effect because you have to look directly into them and he doesn’t control this power fully yet.) Strengths: he’s quite good at avoiding attacks. And his skills with his staff are also quite good Weakness: he doesn’t have an armour and can’t use magic even though he is a mage (read bio to understand) Skills/Magic: even though he can’t use magic himself, his stick is still a very powerful weapon. Iron Stick: this attack, when it’s effective, will be a powerful blow for the enemy. Razor Attack: this attack makes his staff very sharp and can make small or deep cuts into pretty strong materials, depending on the strength of it. Slow seconds: a magic effect caused by the gem on the stick because a spell of Sogara’s parents on a dragon (see bio) had a side effect, this will create time slowing down for Sogara’s environment for a couple of moments. This attack is very hard to predict and summon. Appearance: His posture and face resembles his age, he is beautiful with a soft face and a strong expression on it, like time didn’t have its effect on him (read bio to understand or personality for short explanation). He wears a white/grey tunic and a somewhat darker mantel. Personality: he was sent between time and space when he was only seven and he was stuck there for ten years, so he is a very patient person and up to this day he hasn’t shown many emotions. He also doesn’t speak much. Biography: Since the beginning of time there have been creatures that were able to tap into powers unbelievably strong and inexhaustible. But with such a great power, use soon turned into abuse. A couple of the wiser beings decided that access to these powers has to be more difficult. But this was going to be very daunting to achieve. The powers spoken about exist everywhere, they surround every creature and gives it the opportunity to survive in the world. There were five flows of power: fire, water, earth, wind en pure energy (later called light energy). Soon the sage council stumbled upon the fact that the flows were already contaminated by those who abused them. Suddenly their goal had become even more daunting and they soon figured out that there was only one plausible remedy to save the world from an early apocalypse. They had sensed that there are five creatures that are pure of mind and each one of them is surrounded by one of the 5 flows that ‘are’. They sought them and found them and taught them all the council was able to find out about the flows of power. The found ones soon understood their fate and were willing to give their lives to save the world. But still the contamination in the flows wasn’t taken care of. Many decades passed and the council and the chosen ones grew wiser, but still the contamination was unstoppable and grew bigger. But they had to do something quick because the scales were tipping from pure energy to dark energy, the world was experiencing his last days. So the council and the chosen ones made the biggest sacrifice they could make. First the members of the council itself were going to sacrifice their lives to destroy every contamination in the flows and in this process they created a very small gem that would prevent the contamination of the power flows ever again. But the indestructible gem got lost through the ages and no one ever heard anything about it again. It became merely a legend. Than the chosen ones sacrificed their lives and so they made the access to the power flows impossible to access with only your free will, now you have to make a spiritual journey to prove that you’re worth using the energy of one of the flows. Now the world was saved, everyone was able to lead a blissful life and the evil that once threatened the world was now hiding and eventually forgotten. But what one couldn’t predict is that the contamination of the power flows wasn’t destroyed, it became a power flow of its own: the dark flow. A flow consisting out of the essences of the other five flows, but not with the aim to create but destroy. And the hiding evil is learning how to use this flow….. Many, many centuries later, two of the most powerful sorcerers fell in love. They both were so powerful that evil feared them and kept far, far away from him and her. But their love was so pure that together they were able to tap into the power flow of light energy. They used this power to surround the earth in a positive aura so new evil had trouble to develop itself. They also got a child named Sogara, but great grief surrounded the family with his birth. The child wasn’t able to practice the great art of magic, it even is the first creature in the world that isn’t surrounded without any sign of the presence of the power flows. The parents tried everything to make their son normal. They started reading and searching information about the power flows, information that wasn’t easy to find. Once they read of a legend that there was a one-eyed dragon that that had a magical gem in his eye and that this gem is the source of the power flows (in fact it works as a filter, the original source comes from the after life, more info on this later). They had new hopes and they went to hunt for the dragon and froze it in time and extracted the gem from her eye, but they doubted the legend would be true because the gem was minuscule. Still they continued with their plans because they sensed a mysterious power surrounding the gem. They created a tree that needs light to feed itself; the stem consists out of pure water; the leaves are made of fire; the seeds are powerful wind-bombs; and every creature that touched the stem turned into a pile of earth. So they created a tree that exists out of the essences of the 5 pure power flows, but the six flows are so closely entwined to each other that the loving parents couldn’t avoid that the dark flow also put his mark on the tree, and this were the blackest flowers you have ever seen. They took one of the tree’s roots and destroyed it afterwards. The root, a shining white stick, was enormously beautiful and brought joy upon everybody who saw it. The parents held a ceremony, which involved binding the gem to the stick and then binding the so powerful and newly created staff to the child. But still the child remained completely without any magic of some sort. The parents gave up their hope to make their child normal and stored away the staff in the basement, not knowing that it was the most powerful staff ever made. Now the grief-struck parents began to destroy evil beings, but their purity of heart had vanished and they were losing their control over the light energy flow. They were still very strong, but not any more so untouchable. Somewhere deep in the mountains of the land of Perditor, an evil beast named Vidrian learned how he could use the dark flow and bend it to his own will. Vidrian was born into an evil family and was brought up by his parents until Sogara’s parents killed them; then he was brought up by his grandfather, one of the wisest and most vicious evil creatures ever to walk the earth. There he learned the strongest of spells and the most ancient of legends. His grandfather too was killed by Sogara’s parents right after the last failed attempt to make their son normal. The last words that Vidrians grandfather was able to pronounce were “den doenkeren stroeëm”. The evil young man was driven to insanity by the murder on all the people he held close to him, and they were all killed by the same two persons. But he knew he couldn’t kill them, so he began to search those strange words in the books his grandfather left to him. And finally he found the legend of “den doenkeren stroeëm”. The legend tells the story of the creation of the dark flow and how you must be pure to tap into him, and than in a flare of rage caused by his knowing that he would never be pure and a desire for vengeance Vidrian fell into a deep trance and found his way to the dark flow and talked and learned from those who had created the contamination of the pure flows. They told him that the good side could have easily killed them, but didn’t because they didn’t believe in murder. This weakness of the good side is the only thing that has prevented the annihilation of everything evil in the world. The only thing in which the good side has succeeded is creating a balance between good and evil that tips slightly to the good side. But now the good side was losing his touch with the power flows and was beginning to forget them. The only thing that was keeping the favour on the side of good was now being forgotten. There was only one problem, there were two sorcerers that were too powerful if it would come to a war between good and evil. But all the evil spirits wandering around on the earth bundled their forces and put a spell on the child of this couple of pure power. And so they became vulnerable to someone who is able to use the dark flow in its every aspect. And the time had come for Vidrian to kill the couple and so let evil reign once more on this earth. Vidrian was taught how to integrate the dark flow into spells and make them so much more dominant. Also his feelings of hate and vengeance were fed for the great battle between the titans of good and evil. It was a rainy day and a storm was waiting to break loose. Everyone on the street was panicking, not because of the weather but because the fading light aura surrounding the earth had completely vanished. Now evil creatures dared to walk the earth again in a very long time. But no fear could one have found in the hearts of Sogara’s parents, they still believed that they were the most powerful beings on the planet. Suddenly water came bucketing down from the sky in unnatural proportions, but this only happened where Sogara and his parents lived. Than the rain made place for a fire that burned every living thing that wasn’t inside or found a shelter of some sort. The good couple had already begun chanting a spell that protected their house from any damage, by the time the fire seemed to have stopped, they already managed to created three barriers to protect themselves and their son. But then the wind was picking up speed and was forming twisters, one coming from the north, one from the south, one from the west and one from the east. They all made a path of destruction and had one and the same goal, to destroy the two most powerful beings of the good side. But the wind only managed to destroy one of the barriers that the parents had called upon. Now a mountain appeared in the wasteland that once was a quiet village. On this mountain stood a dark creature that held two energy balls in his hands one was white the other dark. Though the family stood far away from the creature, the hate coming out of his eyes was very clear to them. The creature hurled the white ball, destroying yet another of the two remaining barriers. The parents soon realized that the other ball of energy would be stronger and that they were doomed to die within moments. They stepped out of the remaining barrier, leaving their seven-year-old son inside and started chanting. The son felt his body disappearing from time and space, and the last thing he could remember were the faces of his parents, expressing pain by the dark ball of energy the creature hurled at them. For ten years Sogara floated between time and space and wanted to take revenge. He only did two things in the beginning when he was trapped between dimensions: crying over the death of his parents and cursing the murderer of his parents. After five years of crying and cursing Sogara began to take peace with his fate and forgot his anger and grief. Then came the day when he was as pure as a soul could be and found himself waking up in his old house. The boy didn’t understand why he was in his old house, he thought that it had been destroyed on that dark day and that evil took over the world. The souls of his parents put up an illusion of his old house and came back from the after life to explain what they had done and what had happened in those ten years of his absence in the world. The day Sogara was sent between dimensions was also a turning point in the battle between good and evil. Vidrian, who had become the strongest evil in the world and attacked the family, was completely drained by his newly found power and had to flee because of his extremely weakened state. Nobody knows what happened to him and ever heard anything about him again. Now the world was left alone without a strong good to defend the world and a strong evil to take it over. It was up to all creatures remaining on the planet to defend their side and the world changed in to a chaos of good and evil cities. The war between them has been fierce and calm but it still seems that there will be no end to this war. Sogara, still without magic, has to go to one of the biggest cities of good to keep himself from being destroyed. But this is not the only reason, he has also received the assignment from his parents to guard the magic staff they once created and that it can never fall into the hands of good and evil because its power is too great for anyone else that hasn’t been bound to it. So with much irony, the only one who can wield the staff is the only one in the world that isn’t able use magic in one way or another. And so the young boy went on his way to the city of Rashaki. Dressed in a simple outfit and a mantel he started avoiding evil creatures and defending himself against those he couldn’t avoid. Luckily the staff made a good weapon because it was light to hold and soft for the one who wields it, but heavy and hard for the one who gets struck by it. One day Sogara walked by huge lake and when he looked into the water, he saw himself for the first time in more than ten years. He had changed a lot and he didn’t look like your average seventeen-year-old. His posture and face resembled his age, he was beautiful with a soft face and a strong expression on it. But his hair wasn’t black or blond, it looked like it was white and grey at the same time. The best way to describe it is silver hair. And his eyes were the most beautiful blue, but it wasn’t the colour of the eyes it was the feeling you get when you look into them. One can really feel that he has been stuck between time and space. His eyes seem empty and full at the same time, they magnify all your emotions which can be in your advantage or against it. Sogara is also very calm at all times, since he returned from the inter-dimensional space. It seems like he has lost his emotions in the ten years he was in pure solitude, and he hasn’t been able since to express his feelings. He is a very cold person and so he is the perfect person to protect the staff because he will be very hard to influence. When he reached the city of Rashaki he already defeated a lot of creatures and he could use his staff almost as good as a swordsman uses his sword. The attacks are purely physical and still don’t show any sign of magic. And so we have come to the present…. |

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