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Carcaroth /w Kerel
CARCAROTH
Name: Carcaroth (Last name never mentioned) Age: 20 Theme Race: Human Sex: Male Hair: Raven-black. He likes to keep it mid-long, falling a little before his eyes. His fringe hangs a little to the right, leaving his left eye more exposed than his right eye. Eyes: His eyes are colored in a light shade of blue and look sharp. They are rather big in size as well. Weight: 138 pounds. Height: 5'9'' Weapon: Carcaroth's main weapon is his longsword, which he keeps sheathed at his side in a leather scabbard with iron plating. The sword itself has no significant attribute to it. The hilt is covered in leather, and the guard is decorated by an engraved hawk. In addition to the sword, Carca also keeps two long curved daggers with him, hidden underneath his cloak. Fighting style: Carcaroth makes full use of whatever weapon he has in his hand, and he makes sure to utilize all parts of his body to combat his enemy. He is most fluent with his longsword and prefers to use it with one hand, with which he adapts an oftentimes defensive stance that allows him to counter very quickly against most basic attacks. Much of Carca's offensive strategy lies in waiting for an opening in the opponent's defense and putting in a counter, as opposed to actively going in for the kill. Carca relies on mental peace and harmony when combating his enemies, which makes Kerel a liability. Because of the demon, Carca's spirit becomes unbalanced and his concentration downgraded, which directly affects his effectiveness. Strengths: Carcaroth is very fast and decisive in his movements. Because of his calculating nature and his keen eye for details, he is exceptionally capable discern his enemy's moves and patterns. He is a master swordsman, being able to swing his weapon with deadly accuracy. In addition to all this, he is also surprisingly strong physically, being able to swing a longsword with one hand without any trouble at all. Weaknesses: Carcaroth is not efficient without a blade in his hands, and is not skilled with magic at all (in fact he is entirely unable to use it without Kerel's help), nor is he very capable of countering it. Kerel's influence often throws him out of focus both in and outside of combat, something that results in a messier style of fighting that lacks precision and thought, as well as a lack of focus at all other times. Because he completely lacks a capable armor, he has to rely on not getting hit too often. Skills/Magic: Carcaroth, being rather inexperienced, is not very skilled in anything beyond his swordplay (which is formidable for one of his age), so most of the tricks come from Kerel. Appearance: Carcaroth tends to wear dark, simple garbs that are not too distinguishing. Colors vary from black to grey, and otherwise dark brown. He wears a long dark cloak outside his standard clothings, which include a thin torso, a shirt underneath the torso, pants and leather boots. His skin is very pale and smooth to touch, and his build is rather thin. He looks tired at most times with a hazy look in his eyes, as though he is always in deep thought. Some scars cross his upper body, namely his chest, stomach and right arm. Because he travels a lot, Carcaroth always smells of trees. Personality: Carcaroth is silent, but respective by nature. He hates the idea of conflict normally, but under anger or frustration he becomes much more eager to fight. He is calculating; at almost any time he will take note of his surroundings and any suspicious movements nearby. He appears to be rather apathetic when it comes to talking to other beings or faced with a tough situation, but the moment he becomes confused or frightened he drops his cold and cool facade, whereupon he will become nervous and/or frustrated. He keeps his sentences short and clear. His voice is by default quiet and dark, however it carries very well when he shouts. He is a benevolent person deep down who hates the idea of people suffering, which is why he never hesitates to help out someone in need, but he will always act as though he doesn't have a choice and that he thinks of it as a chore. Few things can anger Carcaroth to the point where he will be furious - not even insulting his family (his late parents in particular) will enrage him to such a point, which Kerel has tried to do many times. He is, however, very protective of his brothers and feels naturally obliged to take care of them. When it comes to love and friendship, Carca is a withdrawn man. He limits himself greatly when conversing with others, especially if it's with the opposite sex. Upon being confronted with an awkward situation he will simply pretend to ignore the whole situation instead of blushing and looking away (which he will do if faced with something embarassing like a nude woman). He has a small collection of friends who all live in his old hometown, however due to his travelling and withdrawn personality he does not make any newer friends at all. Carcaroth is an understanding person, or he tries to be. He is very curious by nature, something that may annoy other people greatly when he wants to help them. He is not afraid of asking personal questions that may seem rather inappropriate. Biography: Carcaroth grew up in a small harbor town with his two younger brothers and his father, who served in the army. Their mother died sometime after the last boy was born, when Carcaroth was five years old. Carca was trained to become a swordsman by his father in the following years. He began the training when he was strong enough to lift a sword, which was in an age of eleven years old. During his years of training, his father was suddenly killed, right in the open. The killer managed to escape the town, so Carcaroth, blinded by anger and hatred, left his two brothers to pursue him and get his revenge. Carcaroth came upon an abandoned village close to a forest during his hunt for his father's killer. He decided to search it, as it seemed to be an ideal place to hide in. While entering one of the houses cautiously, he was suddenly attacked from behind by something that gave off a high-pitched screeching sound. Carcaroth, though startled and panicking, put up as much of a fight as he could. However his enemy was cunning and sneaking, and before much time had passed Carcaroth's sword was forced out of his hand. He struggled against his assailant, but he turned out to be severely outnumbered. The screeching creatures bound him up and carried him with them. As the moon cast its light upon them, Carcaroth saw that these were not entirely human. Their faces were twisted and their fingers resembled claws. They resembled animals more than humans. The creatures dragged Carcaroth with them thr0ugh the dark forest. Some time passed - he was not sure how much - before they came to a halt. They had reached a clearing. Carcaroth could spot other creatures like the ones who had captured him watching them from between the trees, and in the middle of the clearing was a big bonfire, and before it stood a great throne. There, he was put before their chief. The chief was even nastier than its henchmen, sitting on the throne while clutching its staff. It gruntingly demanded that Carcaroth would be sacrifised to their mighty gods. Carcaroth tried to struggle, but it was no use. The creatures heaved his tied-up body onto a large stone table, and the time for his sacrifise was drawing near. It was then that Carcaroth heard a voice in his head, like a whisper that had been there for a long time without him noticing it. I can help you. He did not know who it was, but he was too frightened to think over it twice. He asked: Who are you? I am a friend. I can help you. All you have to do, is to agree to what I say. Carcaroth knew already then that there was something wrong about this new "ally". But his will to live was stronger than his suspicion. Alright, alright. What do you want? You must share your body with me. Let me use you as a host. Carcaroth wanted to deny, but the executioner then lifted his axe. Panic filled his head and clouded his judgement. In his desperation, he saw only one option. Alright! Fine! Just get me outta here! Carcaroth was suddenly unable to move. Someone - something - had taken over his body and was in full command of every limb. It wasn't even his body any longer. A demon - large and terrifying - was now the one lying at the stone-table. He ripped the ropes away, laughing in a most evil way. He grabbed the axe from the shocked executioner, and used it to plow through the crowd of raging monsters that assaulted him. Carcaroth could merely watch from his own eyes as his hands killed monster after monster, as a terrifying laughter escaped his mouth. As he walked towards the chieftain who had ordered his sacrification, he could see the fear in his eyes. What have I done? Carcaroth thought. KEREL Name: Kerel Age: 438 years Theme Race: Demon Sex: Male Hair: Spiky and red, a little shorter than Carca's. Kept slicked backwards. Eyes: Kerel's eyes may vary in color. Sometimes his irises are red, sometimes yellow, and sometimes there are no irises at all, and it is all up for his own judgement. He personally prefers yellow eyes. Weight: 176 lbs Height: 6'2'' Weapon: Kerel is capable of summoning a weapon of his choice to his side. He prefers to use a double-bladed sword with a red handle that he can break up into two separate blades should he need to. Alternately, he uses a flaming whip, perhaps as a token of his sadistic humor. He is known to use a pair of flame-infused blades when he feels like playing around. Fighting style: Kerel in his full-power demonic form is an advocate for strength and might, using every opportunity he gets to deal as much damage as possible to his enemies and his surroundings. It is an easy style to read, but due to Kerel's excessive amount of stamina and speed, it is not nearly as easy to counter. In Carcaroth's form, however, Kerel prefers smooth and silent moves that surprise his foes, or "prey" as he would call them. Because of his limitations, Kerel also prefers to make battles against more powerful enemies short and snappy, relying on speed more than anything else. Strengths: As a demon, Kerel is superior in every way to his human counterpart, as well as most other mortals. He masters close combat through his double-bladed sword and ranged combat with his powerful magic. His stamina is, when compared to a mortal's, near limitless. He is awfully sturdy, even for a demon, capable of taking more damage than most others of his kin without collapsing, or even slowing down. As such, he is also capable of using much more power as well. He is not one of the fastest demons, however his speed is still more than remarkable. Kerel's greatest strength is without a doubt his unique seal techniques, which are capable to take out enemies even stronger than Kerel himself. The most useful aspect of Kerel, in the eyes of Carcaroth, is his great amount of experience and knowledge. Through his former mortal host, Kerel learned many things about the mortal world, and so he is knowledgable about many things, though some things remain vague for him. His experience allows him to counter enemy tactics and predict their movements. Weaknesses: Kerel is a demon, which makes him incapable of moving in the world of mortals without a proper mortal host that can carry him. Because of Carcaroth's body, which is not optimally trained nor fit to house such energies, and because Carca is a human, Kerel is severly limited in how much power he can unleash. Overpowering himself while in Carcaroth's body will cause the body to self-destruct, resulting in the death of both the host and the demon. Like with Carca, he is not as deadly without a sword in his hands in close combat, but he has more alternate options than the human does (most notably his magic, as well as greater physical strength). Skills/Magic: The demon is capable of lending Carca power or special demonic abilities, like enhanced senses or much greater endurance, and at times he is even able to conjure powerful spells while using the boy's body. Kerel's magic is heavily fire oriented as well as, predictably, unholy. In addition to fire magic he also knows seal magic, which is the most powerful weapon in Kerel's entire arsenal and the most dangerous aspect of his entire person. However, Carca is not yet strong enough to provide a body that can tolerate use of such powerful magic. Kerel is familiar with all kinds of magic, knowing a little bit of illusion magic aside from his fire spells. He is capable of growing large, bat-like wings from his back, which he use to fly. Seal magic: Kerel is the only of his kin to master seal techniques, and as such he is also one of the strongest demons (Archdemons being stronger). Seal magic is a form for blood magic, where the user draws use from his own blood in order to use powerful spells. Every technique requires Kerel to draw a different symbol in his palm (or on a wall, or the ground) with his blood. Stronger seals tend to require more symbols. Seal magic serve the sole purpose of dealing damage, and as such Kerel has learned to adapt his techniques into combat. The seals that Kerel use have proven to be so powerful that he has been forbidden to use them against other demons. Fire magic: Kerel is a master of the fire element, something he sometimes regrets because he means it makes him "a really stereotypical demon". Nonetheless, it's his most used form for magic, because he can draw massive use from the several fiery techniques he knows. Most of his skills within fire magic involves manipulating fire into taking shapes or forms he wishes, like sending a beam of fire at a target that is far away, or form a shield of fire around him. Appearance: He wears a dark red plate armor with large, thick shoulderpads and a long red cape to go along with it. Dark tattoos cover his body. When taking his own shape while in Carcaroth's body, he becomes much taller and broader in size, and more muscular. His face takes on much sharper features, namely his eyes and eyebrows. His jaw is also broader and stronger. Personality: Kerel's personality depends on his mood, more than anything. When angered, he will become furiously aggressive and cruel. However, at most other times he shows an apathetic, sarcastic and sadistic side. He delights in the pain of others, particularly Carcaroth, and he will never let an ideal opportunity to cause bloodshed go to waste. He comes off as arrogant, but he never overestimates himself. He has no morals or rules except one - if you wield a weapon and you cannot defend yourself, you do not deserve to live. Kerel despises weakness, which causes him to instantly look down on the entire human race. Kerel delights in combat, loving the thrill of battle almost as much as killing his opponents. He likes to toy with his foe at times, but most often he will simply go straight for the kill. He does not seem to honor any kind of "demon code", nor does he believe in things like honor, respect or glory. He presents his beliefs as simply as he can - in death you can achieve nothing. Therefore, Kerel goes through extreme lengths to make sure that he does not die. Biography: Kerel's life prior to his encounter with Carcaroth is a mystery at this point. All that is known is that he was once bound to a human long before he met Carcaroth, but who this human was and what happened to the bond between demon and host is unknown. It was also revealed at one point that at the beginning of his life, Kerel - like all demons - went through a ritual which rendered his soul incapable of ever passing on, which means that upon his death he will simply vanish from any form for existence. He describes it as the "longest, most boring nap you'll ever have". ---------------------------------------------------- Appeared in (chronologically time-wise): Training Forgotten Shelves Power pushed to its limit False Knight (minor appearance) Character Fiction: Shut Up
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Re: Carcaroth
Not bad for a first time.
*Approvedeth*
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![]() Wake up, lose your hesitation. Wake up, it's time for us to realize. Wake up, show appreciation. Wake up, it's time for us to realize. [Set by Azure Guardian.] [Tiah Rivers] |

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