All of my characters are listed here, now with each character having its own separate post. Should you wish to battle or RP (though, I tend to prefer RPs), just peruse this list and see if anything catches your interest.
Today begins a slow process of altering my character list. I will eventually either replace the characters in this list with a new one or delete any characters who don't have replacements. To kick this process off, Isaiah Blackbourne has now taken the place of Lucilius.
I went ahead and removed all the character profiles I won't be using anymore just to get things looking a little more fresh.
Race: Dhampir (born of a human mother and a vampire father)
Height: 6 ft. 2 in.
Weight: 190 lbs.
Hair color: Predominantly black in the back, predominantly white in the front
Eye color: Dark brown, bordering on black
Occupation: Mercenary vampire hunter
Isaiah is an employee (under-the-table, of course) of the Church of England as a member of the small but elite hunter cell, Divina Malleus (“Divine Hammer”), and is one of three “special-operations” hunters under the direction of Bishop Nigel Mallory. The cell is stationed out of Arundel Castle, southwest of London, which the Archbishop of Canterbury personally appropriated for the group’s use.
Languages Spoken: English, French, Spanish, Italian, German, Hungarian, Romanian, and Latin
Tools of the Trade:
Acerbus (Bitter Dark or Bitter Gloom)
This obsidian sword is Isaiah’s favorite weapon in extended combat. The blade itself is crafted primarily of black obsidian, which creates an edge sharper than traditional blades. Subtle veins of silver snake through the weapon, as well. The sword diverges from the traditional straight-edge shape but is symmetrical on either side of the blade in its irregularities. The crosstree is an intricate twisting of crimson-colored metal divided into three main sections, all of which slope downward to some degree and abandon the usual perpendicular shape. The hilt of Acerbus shifts from first more obsidian to a silver and platinum alloy. Typically, Isaiah keeps the sword strapped to his back with the myriad strands of sporadic prayer beads he wears. He can manipulate these strands using his rudimentary psychic/telekinetic abilities inherited from his father, so Acerbus is easily retrievable if Isaiah has need of it.
This Desert Eagle sits holstered on his left hip (as he is left-handed). Isaiah ensures that it is always fully loaded with seven .50 Action Express silver bullets. He carries both safety rounds (for their larger area of effect) and expanding rounds (for their increased damage), and he always has six extra magazines on him for a total of 49 bullets altogether.
These are an indispensable line of defense for Isaiah. He keeps a total of four small daggers hidden on his person. Two are in sheaths on the black belt around his waist, and the other two are in sheaths hanging from the matching belt that runs diagonally over his chest, one at his shoulder and one at his hip. Made of silver, they are already a natural weapon against vampires and other supernatural evil, but these daggers have also been blessed by the Archbishop of Canterbury himself, granting them added strength against the undead.
While not a direct weapon against evil, these black and white prayer beads help amplify Isaiah’s faith, which in turn strengthens the power of the holy objects he uses to ward off his supernatural enemies.
Hawthorn and Blackthorn Stakes
These wooden stakes also have been specially blessed by the Archbishop of Canterbury. Isaiah keeps a supply of seven within the inner pockets of his grey-and-white overcoat.
Inside his leather gauntlets are little sheaths for two bladed crucifixes made entirely of silver. Isaiah can use these as projectiles or as close-range weapons. These, too, possess the Archbishop’s blessing.
Drawn directly from the basins of St. Paul’s Cathedral in London, the holy water Isaiah carries with him is contained in three separate vials, one for each member of the Holy Trinity. These small vials are strapped securely at his hip opposite the bottom of his shoulder belt. Because of the limited amount Isaiah possesses, holy water is not his method of choice for dispatching his enemies. He uses it to inflict pain rather than outright annihilation.
To protect against the diseases spread through some vampires’ stenches, Isaiah carries several sticks of incense with him at all times. Additionally, he also carries a cigarette lighter for the sole purpose of igniting this incense when in the presence of a pathological vampire. When necessary, he can prevent a slain vampire from rising again by stuffing sticks of incense into the corpse’s nose and ears.
Another pocket of his coat holds a small bag of salt drawn specially from the English Channel. Isaiah can use this as a means of protecting innocent bystanders, since a line of salt acts as a deterrent to most common vampires. He uses salt along with incense to prevent a vampire from rising again by sprinkling it around a vampire’s grave.
Vampiric Gifts: Isaiah inherited a few abilities from his vampire father. These are not as developed or as varied as the abilities of full vampires, but they are still incredibly useful on the hunt.
Heightened Senses: His senses of sight, hearing, and smell are all amplified beyond that of a normal human. While his vision in the dark is not quite as good as his vision in the daylight, he can still see many times better than other humans. It is possible for him to hear conversations from a good distance away as though he were right there listening to them, but this takes most of his concentration and may leave him open to surprise attacks.
Heightened Speed of Movement: Isaiah’s reflexes are vastly superior to his human counterparts, and he is capable of moving with both swiftness and agility. However, he is not capable of achieving the speeds of full vampires which make them appear to “teleport.” Also, he has the ability to jump higher and farther than normal humans.
Telekinesis: Because Isaiah possesses elementary telekinetic abilities, he believes that his vampire father must have been one of the psychic varieties. The ability is nowhere near fully-developed, and Isaiah mostly uses it to manipulate his strands of prayer beads. He cannot move anything large or heavy, nor can he manipulate large numbers of objects, no matter what their size.
Spiritual Keenness: Isaiah has the ability to see and recognize supernatural creatures, even if they attempt to disguise themselves. While it may not always be clear to him if he is dealing with a werewolf or a demon, he never fails to recognize vampires.
Holy Temperance: Though Isaiah unfortunately acquired his father’s bloodlust, while he was still a small baby, he was brought before the Archbishop for consecration to his new life. Because of the blessing bestowed upon him, Isaiah can go without feeding far longer than a vampire usually can. Additionally, his blood cravings themselves are much milder.
Isaiah’s vampire abilities greatly increase his effectiveness as a hunter of the supernatural. His years of training have honed these skills and made him formidable in combat. With a variety of weapons at his disposal, he can usually find some way out of any tight situation in which he happens to find himself. He is cunning, resourceful, and determined. His faith is generally strong and boosts the holy-based methods he uses in the hunt. Because he is a dhampir, he does not possess any of the traditional weaknesses associated with vampires (i.e. garlic, sunlight, holy things, silver, etc.)
His lighter build is all about speed and agility, since speed is the best way to deal with vampires who possess just as much or more speed. Therefore, his physical strength is only slightly above average because he did not inherit any kind of superhuman strength from his vampire father. He can be somewhat stubborn at times and tends to think that his way of doing something is the best way, which means he occasionally butts heads with the authority figures in his life. Because he does need to feed in order to stay alive, he may sometimes be put in anywhere from inconvenient to downright perilous situations.
Isaiah’s face is angular in shape and appears harsh most of the time, since he hardly ever smiles, though his chiseled face serves more as a mask for his feelings rather than a display of the lack of them. His eyes are somewhat large and very striking. He has thin, well-groomed eyebrows that are an ethereal white in color, contrasting with his dark eyes. Two-toned, his hair is wild and unevenly cut. The front half is frosted silver-white, while the back and the bottommost layer is a natural black. While the majority of it is short, a couple thin sections on either side of his head are quite long and trail almost down to his waist. These, too, are both black and silver-white.
He is tall with a lean, not thin, frame. Rather than emphasize brute strength, he prefers speed and agility, since mere human strength is not enough to combat the undead.
While on the hunt, Isaiah usually wears a simple black, long-sleeved shirt and black pants. He also wears black socks underneath comfortable black shoes with excellent traction. He has one black belt around his waist, one running diagonally over his left shoulder to his right hip, and a third looped twice around his neck. This third belt acts as a deterrent to vampire bites, since the buckle is made entirely of silver and each of the holes in the belt is rimmed with silver. The same holds true for the other two belts. He has matching crimson gauntlets on each arm. These are trimmed in wide strips of white at each end and encircled with black leather bands.
His most striking article of clothing is his grey overcoat, also trimmed in white along both side of its opening. It is loosely held together by several of his strands of beads woven through holes in the ends of three black leather bands that are attached to the back of his coat, as well as a pair of holes cut directly into the coat right below the bands. White patterns strewn haphazardly over both sides vaguely resemble the white feathers of the heavenly angels, perhaps. The sleeves are long and wide, allowing him ample freedom of movement, and these are both attached to the rest of the coat by more thick string. The coat, overall, is tattered in appearance, but being well-dressed is not the sort of thing Isaiah thinks vampire hunters should worry about.
When Isaiah is working, he is extremely focused and unbending. If he is given an assignment, he will not break out of this single-mindedness until he has completed his task, which usually means whatever he is currently hunting must be dead. Even among the other members of Divina Malleus, he is somewhat aloof, refusing to wear his heart on his sleeve. As a result, he does not easily trust anyone, which is understandable in his line of work.
The fact that the Church does not openly trust him because of what he is does not deter him from exercising a faith in a higher being. It is such a faith, after all, which enables him to continue fighting against the supernaturally evil. For him, the dichotomy between good and evil in terms of his work is strong, and evil is most clearly incarnate in the form of vampires and other creatures of the night. It is in the area of human corruption where the lines he draws are not so concrete.
While he realizes that vampire blood does run in his veins, he does not think of himself on the same level of evil as the vampire who sired him and those like him. However, as per his beliefs, he does hold that no one is perfectly good, and all must realize this and repent of their sins. The undead, though, are unable to repent and have no hope in the face of God’s judgment, meted out by himself as the servant of the Lord. It is only through such service to God that Isaiah believes he and his mixed blood (and the bloodlust that accompanies that) can be justified.
Because of his closed-off nature, Isaiah does not have anyone he would call a friend. He feels it is better for him not to have anyone close to him. Otherwise, those he loves might be put in danger by some creature seeking revenge against him. While he is very well aware of his physical appeal, he does not arbitrarily sleep around. This is primarily because he views intercourse as something not just physical but also spiritual, in which a sacred bond is forged between the two partners. Since he does not wish to form such bonds, he avoids it. His devotion to maintaining good moral standards is only a secondary reason for this. Though, remaining in good moral standing is more related to being able to utilize his holy artifacts against evil rather than some high notion of striving for divine perfection.
Told from the perspective of Charles Blackbourne, Isaiah’s grandfather
This is a truer hell than I have ever experienced.
I’ve tried my best to escape my past, and still, it has caught me. It caught me with its fangs bared and my guard down. I should have foreseen this happening. My Evelyn...my poor Evelyn, I’m so sorry...
The baby—her child, my grandson—is wailing in my shaking arms. Since I took him to my chest, I haven’t moved. The bedroom—her bedroom—is in shambles. An unfortunate side-effect of battling a vampire in such close quarters. ...Two vampires. Blood. Blood is everywhere. And the stench of that monster...
Why did you have to come live with me, my dear Evelyn? Why didn’t you realize what danger you would put yourself in, knowing that I once hunted the most horrific demons of hell? It was that faithless man you married, wasn’t it, Evelyn? He found out he was going to become a father and ran. I should hunt him down for running off and leaving you alone...
What good would that do you now? I have your son here, your son that monster forced you to deliver. Why did he come for you instead of me? I will never know that now...
Little Isaiah, that’s what your mother wanted to name you. Isaiah with two fathers. One, a coward. And the other, now dead. You will never know your real father, Isaiah. Your real father is dead. Do not be a coward and do not die like your fathers...
And your mother...my poor Evelyn. That monster turned her and induced labor. You were human and now...
I call a servant into the room, and she timidly enters. I hand her the crying child and tell her to go to Father Lowden. She should tell him that Charles needs his grandson taken under the care of the Church and trained. Also, he should know that...Isaiah is not fully human.
She nods, understanding, and leaves immediately with the child. I am alone with my ghosts. I try to remember Evelyn as the sweet child she was and not as the crazed monster she became. Swallowing, I retrieve my pistol from the floor. If I counted correctly—and I always do—there should be one shot left. That’s all I need.
I put the barrel of the pistol to my temple and offer up one final, feeble prayer full of shame and guilt.
Nationality: Northern Irish (though, he possesses both Irish and British citizenship)
Religion: Loose Catholicism
Height: 5 ft. 11 in.
Weight: 200 lbs.
Hair: A medium reddish-brown
Eyes: Light brown
Languages spoken: English, Irish Gaelic, French, Spanish, German, Polish, and Arabic.
Occupation: Pilot in the British Royal Air Force (RAF); also in the employ of the Secret Intelligence Service (SIS), colloquially known as M16.
Liam is currently a member of No. 2 Squadron, headed by Wing Commander Thomas Forbes. Stationed out of RAF Marham in Norfolk, the squadron functions primarily as a reconnaissance unit and uses the Tornado GR4.
When needed, Liam acts as a special agent for SIS. Unlike the fictional James Bond, however, Liam’s main duty involves simple intelligence gathering (or so SIS tells the press). While mostly confined to Europe and the Middle East, Liam’s travels do sometimes take him elsewhere, from America and Canada to India and China.
Glock 37: This .45 GAP, semi-automatic pistol is Liam’s favorite and only ranged weapon that he constantly carries with him. It has a 10-round magazine, and Liam usually keeps three extras, giving him a total of 40 rounds. He keeps the pistol holstered on his belt at his right hip.
His body: Even weapon-less, Liam is still capable of defending himself. Hand-to-hand combat was extensively covered in his military training.
Armor: None outside of his Tornado GR4
Skills/Magic: None, if we’re talking about the typical anime-ish special abilities/magic.
Liam is an excellent pilot, one of the best in the RAF. As such, his eyesight is very keen, enabling him to pick out and hit potential targets from far distances. He is good with his weapons in a fight and very resourceful thanks to his specialized training with the SIS.
He can drink a lot of alcohol without batting an eye, which makes getting him drunk a difficult and expensive task for his enemies. This high tolerance level perfectly compliments his uncanny ability to seduce any woman he wants, since, if necessary, he can lower a woman’s defenses by getting her buzzed or completely drunk. He may not attract every woman instantly upon meeting her, but it is easy for him, through various means, to make them change their minds.
His open, friendly, fun-loving nature makes him well-liked among his mates and even total strangers. Because of his extroverted personality, it is easy for him to make friends. He has the charisma necessary to deeply influence people, making his tasks as an SIS agent considerably easier.
Liam’s rash behavior has a tendency to get him into trouble. While he is invaluable to his superiors, his fiery temper puts him at odds with them sometimes. His love of drink isn’t always conducive to whatever missions he is sent on.
He tends to have short attention spans, mostly due to his need for constantly being entertained. If an activity does not manage to hold his attention, he has no qualms about moving on to something else. As such, if anything requires extreme focus, he has a difficult time with it.
Since he has no supernatural abilities, fighting a magically-inclined enemy would also prove difficult for him. He relies completely on his enemies being able to be damaged by physical means.
Liam’s face is lean with a firm jaw. Two slightly longer pieces of his wild, brown hair—tinged with the red betraying his Irish heritage—frame his face in the front, while the back of his hair is cropped a little shorter. Long, unevenly-cut bangs cover his forehead. His hair is kept almost obsessively conditioned to ensure a sleek, glossy appearance. Well-groomed eyebrows arch gently across his large, light-brown eyes. His nose is on the smaller side, unobtrusive and proportionate to the rest of his facial features. Full, but not necessarily plump, lips form the beginnings of his mouth and house teeth that are kept impeccably white. His ears are medium-sized and only barely peek out from the forest of his hair.
Liam’s years of intense training and combat experience have produced a toned physique. There is not a single pudgy area on his body. Because he enjoys spending much of his time outside, he has a pleasantly tanned complexion, complementing his rugged pilot look. He has large hands with deft fingers, and he wears a large silver ring on the ring finger of his left hand. His feet are also large, but not abnormally so.
Liam prefers simple attire, finding expensive, flashy clothing a waste of money. Why spend money on designer clothes when you can spend it on imported weapons and ammunition? Or love-toys. His favorite ensemble consists of a pair of dark-wash jeans, a cotton T-shirt (of various hues, though his favorite color to wear is emerald green, naturally), and a pair of comfortable black and white sneakers. In addition, he also wears a grey jacket that hangs open since it doesn’t have a zipper or buttons. The jacket’s collar is trimmed thickly in white fur (fake, of course, since that’s not as expensive), which combines with Liam’s often unruly hair to give him a slightly wolfish appearance.
Liam has that confident, slightly arrogant, attitude common to most pilots. His Irish blood amplifies this cocky demeanor and gives him a bit more fire in his spirit than his British fellows in No. 2 Squadron. He is loudmouthed and incredibly extroverted, shying away from nothing. Oftentimes, his wing-mates take advantage of this by subjecting him to spontaneous games of truth or dare, minus the truth half. Yet, Liam never refuses a challenge and typically amazes his mates when he does the dare without question. His mates have learned the hard way to refrain from challenging him to drinking games, since, being Irish, he does not fear hard liquor and can hold it better than anyone he has ever met. He is an unashamed, boastful show-off, but he has the skill and the grit to be as such.
Fun and entertainment form the core of what Liam considers the most important things in life. If he cannot find any entertainment in a certain activity, then he does not engage in it. He lives his life moment to moment and primarily seeks his own happiness. The only exception to this is his mother, whom he cares for deeply. Whenever possible, he makes sure to stop by the small Catholic parish where she stays in the care of Father Gowan. Other than that instance, though, Liam is consumed with a need for constant self-satisfaction. He shuns solitude in favor of large, boisterous crowds where he can be the center of attention.
Aside from explosive objects, speedy vehicles, and liquor, Liam’s primary interest is women. He uses his handsome ruggedness to his full advantage when flirting liberally with the ladies. He is very suave and capable of romance that would make any woman swoon. However, he is not, nor has ever been, interested in pursuing a single, committed relationship. He regards women as lovely playthings and respects them only in so far as their beauty (and in some cases, cunning) is concerned.
Liam was raised a Catholic, and while his mother is very strict in her religious adherence, he does not consider practicing Catholicism central to having a good, fulfilling life. He does believe in a higher power, and he even (very occasionally) prays, especially for the well-being of his mother. However, he does not regularly attend mass and only goes to confession if extremely burdened by something (which, as one can imagine, happens rarely for him). But his mother’s deep faith, even in the midst of the trials the two of them faced in escaping the religious bickering in Ireland, has left a large impression on him, so he still holds to his religion in some ways.
Liam was born in Northern Ireland in 1979 to Brendan and Niamh Whelan. His parents were both strong Catholics, so he was baptized at an early age and raised in the practices of the Church. Brendan was deeply involved in the Troubles, the intense fighting taking place between the Catholic and Protestant denizens of Northern Ireland. He, along with his Nationalist brethren, sought the end of Protestant discrimination against the Catholic minority and also desired to be joined to Southern Ireland, free from political ties to Great Britain. The fighting was oftentimes intense and explosive (literally, what with the numerous bombings), and Niamh was not as enthusiastic about her husband putting his life at risk when he had a family. Still, she supported him to the best of her abilities, praying constantly for an end to the violence.
When Brendan was killed in a particularly nasty bombing, Niamh took her son and fled to England with the help of her priest. She and Liam ended up settling in Norfolk, sheltered by Father Gowan who had connections in Northern Ireland and understood their plight. Liam grew up knowing his father’s fate, since his mother did not wish to hide anything from him. Because of this, she had Liam’s deepest respect, and their relationship was open and honest. Recently, it has become less honest from his side, since he does not wish to worry or alarm her with all of his escapades.
Liam was always fascinated with the outdoors, especially the skies, and so from an early age, he dreamed of becoming a pilot. His decision to go into the military was prompted by his desire to prevent damage like that caused during the Troubles from happening elsewhere in the world. After enlisting in the RAF, he quickly made a name for himself as a pilot to be reckoned with and gained the respect of many. As luck would have it, he was assigned to the prestigious No. 2 Squadron, stationed in Norfolk close to his mother.
Because of his prominence in the military, Liam was recently approached by the SIS to undergo training to act as an agent for them. His commander, Forbes, is aware of this second affiliation and is understanding when SIS calls upon Liam. While SIS insists to the press (and to Forbes) that Liam is just a political figure who functions in a purely diplomatic way, his duties consist of everything from obtaining valuable information by infiltrating enemy strongholds to shutting down terrorist cells through covert operations. Lately, he has spent the majority of his SIS time in the Middle East, doing his part to quell the fighting.
Drageziel: Drageziel is a large and deadly broadsword that has been passed down in Sileya’s family since the moment of its creation. It was a gift to her ancestors from the ancient dragon bladesmiths. Its hilt is entwined with twin silver dragons, their wings outstretched to form the crosstrees at the top of the hilt. Emeralds are set where the dragons’ eyes should be. Their tails encircle the ruby set in the broadsword’s pommel. Ancient and sacred Dragonrunes tattoo the silvery blade itself, granting strength and the power of the elements to the wielder of the blade. In a battle with Oni, the god of darkness, the Eight Greater Elemental Dragons granted her the gift of being able to channel the elements without touching Drageziel, eliminating her one major weakness. The broadsword has the ability to shift into two other weapon types.
Laris: This yew longbow is supple and strung with white horse hair. The wood is stained a dark brown and has Drageziel’s Dragonrunes snaking along its length in silvery patterns. The grip in the center of the bow is black leather. Through the power of the Dragons, Sileya can shoot elementally charged arrows at her opponents.
Hathima: This double-edged glaive is large but, like Drageziel, is lightweight in Sileya’s hands. She usually prefers her broadsword over Hathima, but sometimes the situation calls for an even larger weapon.
Elemental Manipulation: Sileya’s connection to the Dragons enables her to harness the power of the eight elements. Since her magic is derived primarily from the Dragons and not from her own body, the Dragon of the particular element must be ethereally manifest for her to use that element to attack. When Sileya is attacking via her draconic magic, the Dragons do not manifest in their normally large, solid forms. Typically, they are much smaller, usually wrapping around her arms, though they don’t always restrict themselves to that area of her body. Sileya’s magic originates directly from these manifestations of her Dragons rather than any part of her body (i.e. fire doesn’t fly directly from her fingertips but rather would fly from the mouth of diminutive Pyria).
Summoning: Sileya has the ability to summon the Eight Greater Elemental Dragons that are bound to Drageziel. The Dragons can only be summoned if she has enough strength to do so, since the Dragons require their summoner’s lifeforce to give them physical form. They also have a limited time after being summoned before they revert back to their spirit forms and become sealed within Drageziel once again. Sileya is capable of summoning multiple Dragons at once; however, the greater the number of Dragons, the more time required to perform the summoning and the greater the amount of lifeforce drained from Sileya. She has never attempted to summon all eight at once.
The Dragons each have a unique, powerful attack they can use. However, once they use it, they automatically return to their spirit forms.
Finishing attack - Blood of the Condemned – The ground beneath opponents opens up and the spirits of the damned hold them partially suspended in the underworld while Slezyn unleashes a wave of shadow energy straight at them.
Finishing attack - Final Judgment – The heavens part and brilliant light shines down on opponents and is quickly followed by the raining of myriad streams of light onto opponents. As opponents are pounded by these streams, Lithiuan unleashes a huge beam of light energy to finish the attack.
Sileya’s main strength is her skill with her broadsword. Over the years, she has developed this skill quite a bit and is a formidable opponent in battle. In the past, she had relied very heavily on her skill with Drageziel, but more recently she has honed her ability to balance physical attacking power with her draconic magic and summoning.
Being an Elf, Sileya’s eyesight is incredibly keen. This enhanced sense aids her greatly when she uses Laris, as she is able to hit targets from distances much farther away than humans or most other Elves could. The new addition of Laris to her arsenal gives Sileya a much-needed long range attack that does not necessarily have to drain her energy.
Sileya is not afraid to unleash her sharp tongue on her opponents in the form of boasts and taunts, and while she can usually back her comments up with her skill, this can on occasion come back to haunt her. Her overconfidence in her own abilities sometimes causes her to overlook her surroundings. Because she does not take battle as seriously as she probably should, she will often enter a conflict without proper preparation and do rash things as a result. Her overprotective nature toward her close friends also contributes to rash behavior in battle.
Sileya’s sea of silky, silver hair falls in a soft, subtle wave to her shoulder blades. She has a smooth, ageless countenance with high cheekbones and a narrow jaw line. Her nose is small and unobtrusive, and she has a rosebud mouth with moderately full lips. One of her most striking facial features are her large emerald eyes framed by well-groomed, silver eyebrows. Her pointed Elven ears are long and poke out gracefully from her silvery locks.
Her body is all muscle and sinew, though she has a tall, slender frame, and her skin is smooth and pleasantly ivory. Her feet are small and dainty and clad in black boots that lace up on the outside. These boots go all the way up to her knees and are crowned with about three inches of intricate black lace that covers her lower thighs. She wears white tights underneath her boots to avoid over-exposing her skin. Her body proper is clothed in a tight halter jumpsuit dress with a peep hole exposing a tiny bit of her cleavage. There is a large sapphire on the dress at her throat from which two pieces of burgundy ribbon hang down.
The dress itself is black and covered with intricate silver patterns, some of them draconic in origin. Over this dress, Sileya wears a large, flowing black overcoat—also with silver patterns at its hem and sleeves—with short sleeves to expose the matching black-and-silver gauntlets on her arms. The coat is bound around her slender waist by a silver belt resembling dragon scales. Drageziel is always in its black, silver-decorated sheath on her back.
For a good visual image of her clothes and scabbard only, click here. Disregard the sword, face, and hair here, because those are not accurate representations. An infinite amount of credit goes to Insaney for Photoshopping the colors.
Sileya considers herself a free spirit. She is friendly and outgoing, not shying away from meeting new people. Though she doesn’t form many deep friendships with others, she has many cordial surface relationships. She is a fierce defender of her friends. Should one of them be threatened, Sileya will do everything in her power to help him or her.
As far as love is concerned, she has not given much thought to seeking out a new love interest ever since her experience with Vahn. She is not the most flirtatious person, though if someone expresses some interest in her, she will generally respond with some polite return flirting. Of course, that depends on whether she is in the mood for any flirting at all. She does not expose her deepest thoughts and feelings to just anyone, however, so forming another serious romantic relationship proves difficult for her.
Sileya thinks of battle as a game and has no trouble causing damage to her opponents. She can think on her feet in most any situation, but if the situation is bad enough, her temper can sometimes get the better of her. As she has grown and matured, though, she has calmed her disposition somewhat, and she exhibits a quiet wisdom which those who meet her quickly come to respect.
Sileya is the younger of two children born to the rulers of the Elven Realms of Valina. Her older sister, Alys, was next in line to assume the throne, but when she ran away one night to escape the frivolous duties of court, following the Elf, Valthanis, to seek the lands beyond the Elven Realms, Sileya’s parents disowned Alys and instated Sileya as the new heir to the throne. She was immediately instructed to study harder in her schooling, learning such things as the history of the Elven Realms and the differing dialects that were represented among the people of the lands.
Sileya severely disliked being cooped up studying, and her most enjoyable part of her day was when she was allowed outside the palace grounds to ride around the countryside. She would seek her special spot, a secluded glen in the nearby forest, where she would train herself in the art of swordsmanship. With nothing to practice against, she could only teach herself so much, so she also took to simply lying on her back against the trees and daydreaming about faraway places and the adventures she could be having there.
One fateful night, Sileya’s wish to be free of her duties to the crown was granted. An army of unidentifiable, hellish creatures assailed the walls of the palace. Amid the chaos created by the attack, Sileya determined that she would help defend her home, but she needed a weapon. Stealing into her parents’ bedchamber, she discovered a secret passageway into a room she had never been privy to. There, she first laid eyes on the Drageziel, that wondrous weapon granted as a gift to the royal family of Valina by the ancient dragon bladesmiths. Her eyes shone as she grasped it, and her fate was sealed.
In the ensuing battle to fight off the hideous creatures, Sileya became lost in the dark and inadvertently wandered away from the royal palace and deep into the forest. When she realized what she had done, she decided to forget about returning to her home. After all, she had wanted this chance to escape the life of royalty. So the Elf continued on, leaving her old life behind, and she would never be the same.
In her travels, she learned much, including the fact that her new weapon allowed her to harness the magic of the elements by touching it. She met many foes, and with every one she met in combat, she bettered her level of skill with Drageziel. And it was that fateful battle with Oni that granted her the use of the elements without having to be in contact with her weapon, as well as alerting her to the presences of the spirits of the Greater Elemental Dragons sealed inside her sword, now at her beck and call. She forged a close relationship with the Dragons, and they in turn respected, some even loved, her in return.
Also, among the many people she met along her travels was a Drow named Vahn. The two started out as partners in battle and then grew into traveling companions. Soon after that, the two fell in love, but circumstances and fate saw fit to ruin the relationship. Vahn was a member of a particularly secretive tribe of Drow who worshipped a dragon god, and through this connection, a Drow belonging to this tribe had the ability to achieve the Dark Dragon transformation, as they called it. Drow also have an inherent dementia inside them just waiting to be unlocked.
One fateful day, Vahn went insane and no longer recognized his love, Sileya. For a while, she was able to hold him off with only minor difficulty, but when he underwent the Dark Dragon transformation, he became a considerable threat to her life. Therefore, she had no choice but to summon Lithiuan to destroy him. Since then, Sileya has always had a difficult time agreeing to even start relationships of that nature with anyone. Her grief and self-imposed guilt over the incident stays constantly with her in the back of her mind.
In time, Sileya came upon a place called the Dome, where she became a teacher for a short amount of time. During her brief stay there, she managed to form somewhat of a bond between a few of her students. Sudden, unexplainable reasons forced her to retire her position as a teacher, and she has now re-embraced her life as a wanderer, constantly seeking ways to improve herself. The Dragons recently taught her to unlock Drageziel’s latent ability to morph shape, since she has grown considerably in her own power. For some odd reason, however, they have been reluctant to let Sileya summon them into physical form lately, but they refuse to tell her the reason.
Name: Seren Rhiannon Ackhart (roughly translates to the Starry Great Queen of the Strong Oak)
Titles: Princess, Lady, Prenwarder, Conall’enaid ("strong wolf soul")
Height: 5 ft. 5 in.
Weight: 128 lbs.
Hair color: Black
Eye color: Bright blue
Occupation: Princess of the kingdom of Colfen, hidden deep within the Forest of Colfenaria
As the forest’s princess, Seren is the head of the Prenwarders ("tree warders" or "tree guardians"). These are, essentially, the main guardians of the kingdom, specially trained in woodlore and guerilla-style warfare. They are a highly secretive group that relies more on stealth rather than open displays of strength. The princess of the royal family is the traditional leader of the Prenwarders. She is responsible for ensuring the continued safety and secrecy of Colfen. The people of the forest kingdom do not take kindly to outsiders invading their nature sanctuary, and they are especially mistrustful of elves, specifically the elves of the neighboring kingdom, Valina.
Aside from protecting Colfen from the influence of outsiders, Seren is also responsible for maintaining the wood itself. Because of her royal blood, she is privy to the restorative powers of the forest goddess, Anthea, whom the people of Colfen worship. With these powers, Seren has the ability to nurture the earth in ways the rest of the people cannot, through a mystical connection with the power of creation itself. She uses her magic in conjunction with Anthea's servants, the faeries, to keep the life and death of the forest in balance.
Dalenber (Leaf Spear): Seren's primary weapon is her spear, which she can use as both a long-range melee weapon and a throwing weapon. If she chooses to throw Dalenber, Seren is capable of summoning it back to her hand, provided she has the few seconds to spare to do so.
The haft is four feet long and made of solid oak that has been stained dark brown. Intricate carved patterns of leafy vines snake along the haft. The butt of the spear is capped with silver crafted in the shape of a wolf curled in on itself which serves to balance out the great weight of the spear's top. The sharpened tip is made of roughly a foot of blackened iron and bound to the spear by tough, white plant fibers. Two more pieces of black iron run perpendicular to the tip and curl downwards at the ends. From these iron pieces, Seren likes to hang various charms resembling things from the forest--including feathers, leaves, bits of faerie stones (colorful pebbles sometimes used by the faeries in their nightly dances), and starglass (a reflective mineral usually found in the shape of a star and said to possess special blessings from Anthea). A silver charm in the shape of a spreading tree is embedded at the center of these two iron pieces.
Mardant (Deadly Tooth): Should Seren be unable to summon her spear back to her for some reason, she has Mardant, her hunting knife, at her disposal. Its subtly curved blade is approximately a foot in length, with the handle at about five inches. The blade itself is made of rare steel (rare to the Colfen people, anyway) and has the outline of leaves etched into its surface. The handle is of a simple construct--a cylindrical, darkly stained piece of oak wrapped in the carving of a howling wolf. A perfect piece of blue starglass is embedded in the bottom of the handle. Seren keeps Mardant in a leather sheath hanging at her right hip from one of her two belts.
Rhithstem (Form Shift): Because Seren is a member of the royal family, Anthea has blessed her with an alternate form, which she can assume whenever necessary. When she undergoes a rhithstem, she takes the form of a black wolf about twice the size of the normal variety. Her thick, wild fur tends to make her appear even larger than that. She is also covered in shimmering blue tattoos of the ancient faerie script. These markings grant Seren the power to grow plants simply by walking over the ground. Her eyes retain her human form's striking blue color to match her tattoos. Around her neck hangs a thick emerald green chain with a single, large leaf charm in a matching green hanging from that. She also has a medium silver hoop earring in her right ear. Though the size of this form is fairly large, it is a fast, effective way for Seren to cover a lot of distance in a very short amount of time. As a wolf, her senses of hearing and smell are extremely amplified, and her sight receives a lesser boost, as well.
Milaraith (Animal Speech): Seren has the ability to communicate with animals, though this ability is limited because she must establish direct eye contact with them. Therefore, as an example, she cannot speak with a high-flying bird. This skill is not a mental form of communication, so it does not form telepathic links or anything similar with the animals. This also puts a limit onto her ability to communicate, for any animal she speaks with must be within range of her voice.
Hadaraith (Seed Speech): When Seren uses this skill, it might seem to a forest outsider that she is talking to plants, but actually, she is communicating with the forest spirits attached to particular plants. She predominantly speaks with the faeries who maintain flowers, though she does, on occasion, speak with the more elusive tree nymphs. All communication performed through this ability is verbal, though the responses of the spirits may not necessarily be audible to those who cannot see them.
Seren's deep connection to the forest and her experience leading the Prenwarders have turned her into a superb hunter and tracker. Along with such leadership experience, comes the ability to comfortably give orders and strategic direction. Her fighting style emphasizes her agility and speed; she can strike rapidly and dodge follow-up enemy attacks. She can use nature to her advantage both as camouflage and as a weapon. Her extensive knowledge of plants enables her to both heal and kill in subtle ways. Because she can communicate with animals as well as forest spirits that typically go unnoticed by all those outside Colfenaria, she has, in a manner of speaking, her own information network.
Since Seren is all about speed, agility, and evasion, she does not have exceptional physical strength, especially against heavily-armored opponents. Her weapons are simple, even though they serve her well. They don't have any extraordinary attributes like being able to slice through anything and such. Though she is magically inclined, she cannot fully tap into her spiritual powers unless she undergoes rhithstem. Though she is an experienced tracker, she is still human and does not possess any heightened senses unless in wolf form.
Though her face is softly heart-shaped, Seren's features are oftentimes hard. Her brilliant blue eyes are large and penetrating, filled with the hidden wisdom of someone much older than she is. Her nose is proportionate to the rest of her features, with more of a rounded rather than pointed shape. Her ears are small with attached earlobes, and they typically stay concealed beneath her black hair. Her hair itself falls straight to just about her shoulder blades and is of medium thickness. She has a thick set of bangs that she usually keeps swept over the left side of her brow. She has high cheekbones and a soft, narrow jaw. Her lips are full and, though she may not admit to it, luscious.
Seren's frame is small, but she has an incredibly athletic build for someone of her size. All the running through the forest that she does has stripped every visible amount of fat from her body, leaving well-toned muscle in its wake. Her legs are of a good length to allow for as long a stride as she can possibly achieve while human. She has somewhat narrow hips and a small but still very noticeable and attractive chest.
Seren is clothed as simply as possible while still retaining a measure of her status in the kingdom. The main part of her outfit consists of one piece of solid grey-blue material. The top half of it is tailored in the form of a tank-top with thin shoulder straps. A V-neck plunges down just enough to fully show off the large silver charm in the shape of a tree with a star embossed over its branches hanging from a black leather thong around her neck. The sides of the V-neck are held together by a single fastened piece of black leather. The neck is also trimmed on both sides in solid lines of dark blue that join at the bottom of the neck and run all the way down the center of her body until the top half of her outfit transitions into the lower half. From here, the lines of blue diverge as the material splits apart to form a partial skirt that falls to Seren's mid-calf. Underneath this long, open skirt, she wears a layered mini skirt of the same grey-blue material with dark-brown leggings underneath that. Finally, a pair of soft leather, ivory-colored boots that come up to her knees and a cloak that matches the dark blue trim of the rest of her outfit complete her clothing.
Seren has spent all of her life sheltered in the Forest of Colfenaria, and this affects the way in which she relates to practically everything. For her, everyone outside of the forest cannot be trusted and certainly should not be befriended (she is especially mistrustful of elves). She views the outside world as a corrupted, polluted place that constantly threatens to encroach upon the purity of her forest kingdom. In this, she is incredibly stubborn and unyielding. Thus, she guards her kingdom’s borders with zeal stronger than any of the other Prenwarders under her. She believes the sanctity of the woods is of the utmost importance in the mind of Anthea. Therefore, it must also be paramount in her mind.
As a princess, Seren is both fair and just, and her people love her dearly. She is neither overbearing nor harsh and loves to revel in the beauty and majesty of the woods, but she does not have a high tolerance for pure laziness. She expects all of her people to carry their weight in the kingdom, whether through acting as a Prenwarder or caring for the trees and harvesting fruit or whatever other capacity in which a person serves.
Seren does not follow the traditional stereotypes of royalty. For instance, she refuses to keep full-time servants for herself. She recognizes the benefits of good labor and is not above doing menial tasks alongside even the least of her people. Since Seren values simplicity, excessive royal trappings are abhorrent to her. She prefers functionality over form for the most part. However, she does have a sense of propriety and recognizes that she is in a position deserving of honor, respect, and loyalty from her people. Sometimes, this sense of propriety can make her seem very uptight.
My story begins long ago, when the forests were still dominant and the elves were still harmonious with nature. My ancestors came to Colfenaria, seeking shelter from tyrannical rulers. These human masters were harsh and only sought material gain at the cost of nature's balance. My people foresaw the evils such thinking would produce and escaped the mechanized kingdoms of the corrupted humans. Purity, they sought, and purity, they found in the sanctuary of Colfenaria. Anthea, the great goddess of the forest, perceived my people's innocence and revealed herself and her secrets to them. She offered them safety and protection from the outside world in exchange for their service to her. In conjunction with the faeries, my people tended the forest, harvesting and using its abundant blessings wisely.
Peace was only a temporary state.
Our storytellers have passed down the tales of despair and destruction that nearly tore Colfen apart and eradicated my people. The elves had built themselves a kingdom called Valina adjacent to our forest's borders, but it was not a kingdom we supported. The disease of the world--that obsession with material wealth and power--had infected even the elves, and now they were greedily expanding this kingdom, even though they had to consume the very forests to do so. Anthea was heartbroken by the death, and yet she still infused Colfenaria with life, refusing to allow her personal sanctuary to die. My people persisted, surviving in our forest home thanks to the power of Anthea. Though the elves loomed as a tainted presence across the river, for the most part, they remained in their industrialized cities and towns.
One night, the winds carried the scent of death into Colfen. The spirits were restless and on edge. That's when the demons crossed the river separating us from the elves. It was a nightmare. They ravaged the outer forests, spreading their darkness and poison everywhere. It was only by the power of the goddess herself that my people were able to defend the inner forests and themselves. Since then, we have always been wary of the elves in Valina. Now, we have the Prenwarders whose sole purpose is to guard our borders and ensure that no other catastropohe like that ever befalls our kingdom.
I have been the princess of Colfen my entire life, twenty-two years. My father, Gareth Ackhart, is a kind and even-handed king, and my mother, Eirian Ackhart, is the pillar of strength that supports him. One day, I hope to be as strong as she is. Together, they are the glue that holds our kingdom together. My mother hopes that I will find someone among our people to rule alongside me soon.
I was in love once, two years ago. His name was Talyessin, and I thought we would be together forever. He was strong and full of courage, not intimidated in the least by my rank or my powers. I had never, nor have I since met, anyone like him. But one day, when we were spending time together near the edges of the outer forests, we were attacked by a contigent of elves seeking to discover the secrets of our kingdom. I escaped with my life, but Tal was not as fortunate. The Prenwarders I was able to assemble in the confusion took down every last deplorable elf, but we could not prevent Tal from falling to their swords and crossbows. I spent a year mourning in a secluded glen after that, attended and comforted only by Anthea's faeries. Now, I have fully resumed my royal duties with a renewed fire directed against the corrupted outside world, especially all of elvenkind.
Name: Akiyama Miyako (surname being Akiyama, as common in Japanese names); Akiyama means “autumn mountain” while Miyako means “beautiful night child”
Occupation: Chef and aspiring Pokemon trainer
Current Residence: Celadon City
Weight: 145 lbs.
Hair: A vibrant reddish-brown
Eyes: A dark blue, almost black
Miyako, though in possession of a Japanese name, is not Japanese in appearance. (This will be explained in greater detail in her bio.) Though she is only sixteen, she is already turning into quite the stunning young woman with a figure that is both full and well-toned. She has an olive complexion and reddish-brown hair that cascades down past her shoulders to the middle of her back in gentle waves. One thick strip of white descends from the front and left side of her part, all the way to the tip of her hair. Depending on her mood, she can either wear her hair up in a ponytail or leave it down. Thin layers of her hair spiral down to frame her delicately-formed face and dark blue eyes.
For clothing, she typically wears a standard white chef’s uniform while at work, but when she is out training her Pokemon, she wears much more casual clothing. Her style is an eclectic mix of elegance and punk, an outward representation of both her demure and wild sides. Whenever she is not working, she is almost never seen without her comfortable black fingerless gloves, made of a sturdy material able to withstand plenty of abuse. The ends of the gloves are hemmed in a band of bright purple. She loves bracelets and earrings and owns a large variety of them. But she only owns one necklace—a simple silver chain that she wears constantly.
Aside from her Pokemon (which will be described a little later on), Miyako has a few other ways to defend herself should the need arise. They are as follows:
Apollo 9.4" Multiglide Frying Pan without Lid: This frying pan is like an extension of Miyako when she wields it. It is top-of-the-line cookware and therefore incredibly durable. Crafted of a material known as 7-ply (copyright of Demeyere Cookware), there isn’t much that can take a hit from this deadly pan and not get knocked silly. The details of 7-ply are thus:
* Stainless steel, inside the pot
* A thin coating of pure aluminum for perfect adhesion
* A layer of aluminum alloy for heat conduction
* A combination of three special alloys with magnetic properties for optimal use in combination with induction cooking
Sunbeam 2-Slice Heritage Series Toaster: Miyako uses this toaster as a long-range weapon by holding it by its cord and lashing out at her enemies, and the stainless steel surface packs a wicked punch. So far, the cord has managed to stay attached to the toaster. She is careful to keep the weapon away from water, since she knows that would result in unpleasant electrocution.
Not only do these two items make good weapons, but they also enable Miyako to create her own delicious food while traveling. She stores these and other items in her trusty backpack.
Non-cookware backpack contents:
Pokedex: The standard-issue Pokedex for trainers. She was given this by Professor Spruce, a studier of Pokemon who is newly moved to the city of Celadon. He is more withdrawn than, say, the likes of the good Professor Oak or Birch, but Miyako managed to befriend him. In appreciation for her friendship, Spruce presented Miyako with a Pokedex soon after she decided to pursue Pokemon training.
MOTORAZR V3xx – Lavender: Miyako is never out of touch thanks to her lavender RAZR. Yes, cell phone manufacturers have spread into the realms of Pokemon. Because I said so. This sleek device has both video and camera capabilities and is Bluetooth-ready should she ever wish to utilize that feature. It’s also possible for her to listen to music with the phone, but because of the small storage capacity, Miyako much prefers to use…
iPod Classic: 80GB – Black: With all this space, Miyako has plenty of room for her music collection, which is quite extensive. Being from Japan, she has a love for J-pop/rock. She also enjoys most forms of techno and rock. But as a self-proclaimed music addict, she is not opposed to trying new tunes, except any that fall under the classification of rap or country.
Miyako shows great promise as a Pokemon trainer, and her Pokemon recognize it. In addition to her skills as a trainer, her culinary abilities are unmatched in the entire Kanto region.
Though she has only recently started training, Miyako’s Pokemon are tough for their levels. She has a head for strategy and can usually out-think her opponents to win battles, even if the opposing Pokemon team is more powerful than her own. Should she be unable to use her Pokemon for any reason to defend herself, she has enough strength and poise to utilize her frying pan and toaster with formidable prowess.
Miyako does consider herself tough, but if she were to come up against someone well-trained in combative arts, she would more than likely be overpowered without much effort. Despite her ability to think quickly on her feet in battle situations, when her Pokemon are far outmatched, no amount of strategy will help her win. She can be somewhat flighty at times and can be easily distracted by such things as new jewelry.
Miyako has several faces she can present to others, though that may be attributed to the fact that she’s female. There is the side of her that is passionate about what she does—cooking and training Pokemon. When it comes to those two areas, she is focused and serious about bettering herself. However, she also has a mischievous side that almost borders on devious. If someone wrongs her, she can be absolutely vicious in exacting revenge. But that only happens on rare occasions. It takes a lot for someone to bring out that side of her.
As mentioned before, she is a lover of music and almost constantly has her iPod headphones in her ears, except, of course, if she is at work. Music inspires her in both her cooking and her Pokemon training. She would probably go crazy if she could no longer listen to it for any reason.
Her more girly side is fascinated with style, and she is constantly on the lookout for new things to add to or change about her look. In this way, it could be said that she is slightly superficial. However, Miyako knows the importance of seeking that inner persona most people try to hide beneath their shells.
She can be a bit of a flirt but only when she is the one initiating the flirting. She knows she is attractive, but she does not seek to flaunt it to each and every male that crosses her path. In fact, she absolutely despises boys—especially those arrogant male trainers—who think a little sweet-talking will be enough to get some affection from her. Boys are something she finds interesting to play with, but she does not feel the need to be firmly attached to one of them in order to feel complete or some nonsense like that.
Miyako was born the child of Thomas and Patricia Daniels, two Americans living in Tokyo, Japan, and she was originally named Kylie. Because the Daniels’ were struggling with finances at the time of her unexpected conception and birth, Kylie was put up for adoption so that she might have a better life than her parents could afford to give her. It wasn’t long before she was adopted by the Akiyama family—Yoshirou and Kaori. They gave her both their surname and a new name, Miyako, to replace her American one.
Growing up immersed in the Japanese culture, she quickly picked up the language. Even though she was clearly not Japanese in appearance, her new family and friends readily accepted her into the society. Her vague memories of her real parents faded quickly from her mind.
Yoshirou was a successful Japanese businessman, well-known in Tokyo, and so he had the means to provide Miyako with practically anything she desired. While most young girls might want their daddies to buy them clothes and make-up and jewelry, Miyako’s first love was cooking. She loved going to watch Japanese culinary genius at work, and so around the age of nine, Yoshirou pulled a few strings and enrolled her in one of the top culinary institutes in all of Japan so that Miyako might study under the great cooking masters. It turned out that she was a cooking child prodigy, able to pick up on the subtleties of food’s textures and flavors without much thought. It was like it was second nature to her. Her fame soon spread throughout Japan, and the rank and status of her clientele soon skyrocketed.
The day she turned thirteen, Miyako suddenly and inexplicably vanished. Despite the efforts of the Japanese authorities, no trace of her could be found either in Tokyo or in the surrounding area. No one knew what happened to her, and for several months, Yoshirou and Kaori were very distraught. Eventually, however, they were forced to go about their lives as normally as possible.
It turned out that Miyako had stumbled upon a strange opening in the supply room of the restaurant (attached to the main Nintendo building, curiously enough) in which she was currently employed. Her curiosity had gotten the better of her, and she had squeezed through to find herself in a strange land known as Kanto, one of the realms of Pokemon. Immediately, she recognized some of the creatures frolicking nearby from the Gameboy games she had played while still in Tokyo. So, this was where the game developers had gotten the idea, she thought to herself.
She should have been afraid or freaked out or something, but Miyako was calmly able to fit right into the society, having been familiar with the system because of the Pokemon games. Using her cooking skills, she was easily able to forge a comfortable living and was completely settled in Celadon City by the time she turned fourteen.
It was around this time when she befriended Professor Spruce and started to become more and more interested in training Pokemon of her own. Now that she didn’t have to worry about her financial situation as much, she felt she could devote time to developing her own team and possibly embarking on the Pokemon Gym Challenge. Since she has to hold down her job, her training has been much slower compared to the kid trainers who have parents to support them. So, in the two years she has been training, she has made only a little progress.
Miyako’s Current Pokemon Team:
Bayleef - Male (Level 18) Type: Grass
Eevee - Female (Level 15) Type: Normal
Houndour - Male (Level 18) Type: Fire/Dark
Smog Sandshrew - Male (Level 17) Type: Ground