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Old 10-18-2009, 11:13 PM
Batrachius Batrachius is a male United States Batrachius is offline
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Sade Zwengli of Thaumewt

Name:

Sade Zwengli

Age:

28 years

Title:

Prophet of Thaumewt

Race:

Magical Being

Gender Type:

Man

Sex:

Male

Weight:

195 lbs.

Height:

5' 6''

Strengths & Limitations

He has above average psychic ability, limited by current level of physical vigor as noted in the Gliph section, and his physical strength is roughly the average of a magical being; he has an amazing grip, but brittle, and his punches are enough to leave heavy bruises, but he doesn’t have the power to punch someone into a quick submission.

Another strength of his is endurance; when he descends into the threshold of Thaumewt, he is subject to sensory deprivation and low levels of vital things like an oxygen supply. Also, nutrition is very scarce, but that isn’t much different from his existence living in the poor village where his life began.

One of his biggest weaknesses are foes with heavy armor. Armor is very resistant to psychic effects like heat or frost and so he will usually attempt to damage these before the real fight can even begin.

Even bigger as a weakness is that he is not willing to kill sapient beings. If you are humanoid, he will not dare to hurt you past the point where he can extract your mind essence. He is more willing to kill simply sentient beings to achieve “saving” a human mind, which he considers a greater cause.

Vehicle:

His principal weapon is an automaton of strange design, Betelgeuze. It is not terribly complex, and runs on gears and other technology similar to that of steam technology. However, instead of steam, the mechanoid is powered in a very specific method. Betelgeuze connects to Sade by means of the vertebrae; that is, the back of the abdomen harpoons a flexible, barbed cord to connect to his spine and tap into one of his key Psi chakras.

Betelgeuze has a small body, but the limbs, neck, and tail of the machine are very long and spindly. However, they are also thick, and not easily broken. The tail ends in a long stinger with a scissoring claw attached to the base and will snap with immense force if willed to move at high velocity. The front arms of the creature end in long blades and hang downward, like a mantis. These blades are dual layered so that the sickles can swing forward and crescent blades will swing from the pivots.

The head of the mech has four headlights for eyes and a probicus composed of reinforced silvers of many types. The probiscus can spray an acidic compound that becomes mist at discharge, suitable for burning away flesh at a slow rate. Acid compound is also very flammable, and is produced by a type of mineral in the abdomen of the machine that is broken down by Betelgeuze’s filtering system.

Handheld Weapons:

The Gates of Bliss: These organic syringes protrude from Sade’s wrists when he wills them. They are the key to his missionary work as the savior of all beings, the harbinger to Thaumewt. A quick stab to the back of the skull and in moments the essence of the mind is congealed into a fluid and drained into Sade’s body, circulating through his vastly complex nervous system and into his own brain, and from there, into a living place called Thaumewt, a shadow of a thought which speaks to Sade on a daily basis.

Mind extraction is essentially the same idea as the soul, however because the soul is transmuted into a fluid before it can leave the mind naturally, it is unable to escape through intangibility until it is sealed insideThaumewt.

Oak Staff: A simple wooden staff that has a small knob or tumor on the end.

Mind Chakrah:

While it is believed by many that every person has chakrahs, this is actually only half true. Every person has the potential to activate these vorticies of energy within the body, but it requires special power to awaken them without years of training, as Sade did. Sade has only opened one Chakrah, using unnatrual methods; the mental Chakrah, and by that he has amazing psi, or psychic power.

The gifts of this Stolen Chakrah are utilized in a transcription of mental commands into physical matter instead of flowing directly from the Chakrah as ancient masters had learned through natural training. These pieces of matter are called Gliphs, and resemble gems of varying colors. They are easily destroyed, but also easily created. Each type of Gliph is by extension created by a different command of the Mind Chakrah. All of the Gliphs are moved by the simplest Chakrah skill, Movement, and only four can be active at one time.

NOTE: The power of each Gliph is moderated by how much damage Sade has taken already. Each strike he receives in battle releases a little more of his inner energies into the air and the Gliphs feed on this. Therefore, the less able he is to put up a physical fight, the more powerful his Gliphs are.

However, at the same time, the weaker he is, the longer it takes to create a Gliph, and the range of the active Gliph is reduced by half. Each successful strike made by the enemy brings him slightly closer to the Dire State, away from the completely battle-ready Vigor State.


Gliph Ranges:

Vigor State: 10 x 10 x 10 feet

Dire State: 5 x 5 x 10 feet

Thermic Gliph: Gliphs that induce a change in molecular speed of matter. Can induce freezing or incredible heat at touch, or any temperature inbetween within a certain range.

Vigor State: Enough heat to give several spurts of flame hot enough to give second degree burns. Can launch a smaller foe.

Dire State: When damaged to a point near exhaustion, enough energy is present to roast a cow while simultaneously launching it into the air.

Gravity Gliph: Controls the attraction or repelling of matter it touches. Can also decrease or increase gravitational forces around it in a limited cube range.

Vigor State: Enough to hurl an opponent/object or drag them closer.

Dire State: Enough to crush a dog-sized foe into a compressed mass of entrails, or swiftly rip them apart. Unlikely usage for a humanoid considering he wants their minds, so he would be more likely to use it to break bones.


Light Gliph: Can absorb the light flowing from any source within a predetermined field, or create a blinding light capable of a momentary distraction that is fairly effective.

Vigor State: Create a temporary flash of light, or blow out surrounding candles and light sources within the Gliph’s range.

Dire State: All light reflects off of the Gliph’s range, creating a small field of invisibility, or the Gliph flies around the room, absorbing all the light it can manage.

Vibration Gliph: Can absorb sound and movement within a predetermined area, and also release it. Good for throwing opponents physically without touch or ploying others to run towards a recognized voice. It can absorb any amount of vibration during a battle but has only limited amount of release. The weaker Sade is, the more it can unleash.

Vigor State: Can release recorded voices or simple physical blows.

Dire State: Can release all absorbed records at once in a torrent.

Mime Gliph: A Gliph that takes the appearance of people and can mimic movements. However, it can do no magic, has no physical strength, and cannot speak. Any excess abilities must be given to it by using other Gliphs.

Vigor State: Can store other Gliphs inside of it to allow it to use other gliphic energies.

Dire State: Explodes at Sade’s will.

Biotic Gliph: This Gliph is actually used on recently mindless bodies to replace their missing intelligence. Very limited, it causes a rapid degeneration of bodily tissues and mutations until functioning is impossible. Very useful after Gates of Bliss have been used for a momentary minion.

Vigor State: Can resurrect only recently mindless organisms.

Dire State: Mindless organisms can be empowered by all previous victims of Gates of Bliss.

Appearance:

Usually wears little to no clothing besides a loincloth. His blonde hair glistens and hangs down slightly past his shoulderblades. An ornate crown of thorns is wrapped around his forehead. His Mind Chakrah actually gives the thorn vine the incentive to grow, and so it is wrapped in many layers around his scarred forehead. His ribs are plainly visible, as though he is malnourished. His nails are long and light blue, with white tips. A long black cape hangs from his shoulders and tied at his chest, the huge collar of which borders the sides of his face. His lips are dark blue.

Hair: Blonde

Eyes: Blue

Skin: Chalk White

Physique: Lithe and sinewy.

Face: Sharp chin, high cheekbones, small mouth, sunken eyes.

Personality: Sade has a mind that has become chiefly pathological in nature, but his personality still lives beneath it, albeit in a twisted manner. Besides his chief ambition to rescue all sentience from the pain of existence, his attitude still possesses the charm, stubbornness, and ingenuity that he had in his ordinary life. However, in regards to his missionary work, he has an abrasively emotional perspective that hinges on everything a person does in response to his offer of salvation.

Sade was also always known for his pragmatism, and when he had the inner conviction at last as to what the greatest thing he could do for all minds was to release them from pain, that became his earnest desire and he has thrown away much for this ideal, spending hours dedicated solely to developing tactics of attracting people to his plan of saving grace which was given to him by Thaumewt, the Enigmatic Host.

Sade’s greatest fear is that of rejection, emotionally and in terms of his work more concretely. He feels this way because he has a bit of an ambition to satisfy his harsh mentor, who reincarnated his flesh into this new form. So, he not only feels that he owes Thaumewt, but he also wishes to make himself useful, since his old life is dead and gone.


Biography:

Act I


Sade was once a man from a primitive tribe called the Summ. He was the poorest in his village and had to take loans from the village chief in order to get by. Eventually, because he was unable to pay back his debts because of several years of bad harvests, he was made a slave and slept on the farms of the chief’s friends, on beds of piled straw.

After a few years of hard work, he was sold to a rich Scribe in the Great City of Ekobo. The man’s name was Mujengi, and he had many slaves already. He used them both as house servants and as tomb robbers to fatten his purse. His legitimate work was translating scriptures of the native religion of Su Ta Ya, but this did not pay as nicely. However, raids on ancient tombs were a grave offense to the goddess Su Ta and so he had to keep it a secret.

Even though his slaves made him rich, Mujengi did not treat Sade any better than the chief had, and made Sade sleep in a basement and eat only grain soups. The hard wooden floor was even worse than the scratchiness of the straw, and Sade began to hate working for such a greedy man. Sometimes, if the slaves did not find any decent treasure, Mujengi would strike them very hard with his gnarled staff until skin on their backs was torn. One girl named Chue tried to fight back, but he struck her to the ground and gouged out one eye to teach her a lesson.

That night she cried a great deal. Mujengi from his bed, yelled threats to ensure her silence. Sade held the girl and gave her some curative oil and a tuft of cotton. She tore a strip from her dress and wrapped it around her head to hold the cotton in place. It made a good bandage, so she was somewhat better. She gave him a kiss, and it was good; his first kiss. He held her closely and they fell asleep a while later.

This routine, however, soon ran its course. Not too many nights after that one, Sade and three other slaves crept out of the basement and took the sacks of gold and other jewels Mujengi had made them prepare for sale the next day. When all the bags were ready, Sade signaled the rest of the servants below and they made their way out of the house. But Chue stayed behind, and Sade paused to stare at her. She started creeping up the stairs, and he followed.

The door to Mujengi’s room was open (he liked good air circulation,) and there was a small second kitchen connected to his room, full of cutlery. Chue grabbed a dagger for shelling seafood, and Sade held a blunt iron pan. Because the scribe slept soundly, they were able to toss the few unused blankets at the end of his bed over his face without his immediate notice. Once the sound was muffled, they began their work. When he had stopped grunting beneath the stuffed cloth, they rolled him in his fabrics and onto the floor.

Then the two of them crawled onto the padded bed and began , ignoring the dark patches where the old man had bled out. This was the first time Sade had been with a woman, and he relished the feel of her legs wrapped around his thighs. She was soft and warm like fresh bread.

Later that night, after they left their old master to Su Ya’s will, they had a rendezvous with the other slaves to discuss how to make money. Most of them had always been slaves and they did not know what they would do. The answer was obvious, Sade realized, and he told them they should all do what they had been doing. They could have the same wealth as old Mujengi if they only sold the treasures themselves. There was a nearly inexhaustible supply of old tombs to plunder, lending credence to the legend was that every woman from the Time of Grandeur gave forth ten babes at a time.

That was the beginning of their work not as slaves but as profiteers. They worked together like before, but they split the finds amongst themselves, so they never became quite as rich as the scribe who had taught them. But because Sade and Chue pooled their gold, they could afford a quiet ceremony to confirm their love, later purchasing a decent hut near a rich assortment of tombs hinted at by local records.

Act II


For many years, Chue and Sade wallowed in prosperity. At times spaced five moons apart, they would meet the same Fence who traded and bartered with those carrying taboo items. The two of them wondered about the man, and once asked him if he feared the wrath of the Goddess for trading such things. He spoke no answer, but instead reached into a bag to withdraw a tattered strip of cloth. It was a pattern of the divine pantheon, usually stiched onto a flag. Then he turned his back to them and revealed there was a patched hole, about the same size, on the back of his robe. “What the Goddess gives is meant to be taken,” he said, and then led them both out the door after he dropped dully gleaming coins into their sacks.

“This is more than agreed to, Namor,” said Sade, and I know you would not make that mistake.”

“I could not put it past you, I know. The excess is for any method necessary to stop your ways. It is not that I do not approve. But two, M’dwe and Saffuir, as you know them, have left Nelinga.”

“Where were they found?” Nelinga included the known world of the living. The euphemism was the same used in the village Sade grew up to describe the death of Miurna, the crone who had cared for him during the Thogas, which were hunts for both men and women of the tribe.

“In the same places you hunt, they fell at different times. My buyer tells me this has happened in other places. Sometimes there are other thieves who forage new grounds. They don’t want competition.” He then did the universal fingermark across the throat to denote their intent. “Use the money and find some new craft.”

“But--”

And then he shut the door. He was not that old, but he was stubborn; if they were not convinced, he felt no need to argue. The two of them talked the whole way home. Chue considered learning artisanry, and mentioned they could probably afford to borrow a manuscript on the work by Webe, a man she had met when buying dried fruit in the nearby market.

Sade, however, was not convinced. To him, the hunt was addictive. The way things were hidden, the rich, bewildering smell of preservative herbs that masked the dead, not to mention the gold earned was more than he knew they would ever accrue as artisans. So, they fought over it, and in the end, Sade would not budge. Even if she switched work, he would remain with raiding, even on the chance he might be killed. He thought of the idea as preposterous; every raid was a quiet act of solace, never had he been disturbed while doing the like to pilfer from the bones of the silent grave.

Against the wishes of seemingly everyone, his reason, twisted by desire, kept him exploring. And he found more and more treasure, and when he came home with it, he would always give Chue a derisive eye, and she returned it a frown. He made good on his instinct THIS time, but how long will it last? When she heard from Namor that another man was found murdered in a tomb, she confronted Sade in the early morning before he left, and he ended up leaving anyway, fuming and dismissing her words as that of a frightened child. If there was someone out there, he would kill them. Part of his response to her was showing his dagger and small wooden shield, mainly bought to quiet her fears, but she did not think them adequate.

And so he went off into another ruin, leaving his wife to sulk. Let her, he thought. I know my luck, I have seen it myself, and it will not abandon me. He felt he had earned this life from all his suffering in the past.

To pinpoint ruins, he had a large old map--the kind Fences sold from information given by scouts and sold to show where tombs were plentiful. And this time his choice on the map was farther off than usual, with no nearby villages, so he had to stay the night in a straw bed in the woods like he had as a slave. But it was not as severe, for he had a blanket over the needles so they did not scratch him. The night was uneventful, if not unusually quiet.

The day was a little overcast when he finally reached what the map marked as the next grave site of the ancients, but he could not seem to find the entrance. The mound was prodigious; he knew he had found the place, for it seemed at first to just be a hill, but was too uniform to be natural. He scratched around some large rocks at the base but eventually found himself scrambling to the top of the thing for a way down. At last, he laid sights on a dark opening overgrown by vines, and ran towards it.

About halfway there, the grass beneath his feet ripped and the earthy tomb ruptured. He found himself grabbing at nothing but dewy grass that shredded in his hands. He fell into the dark, clothes fluttering. A rough ledge of rocks shattered his spine and he struggled to find air. He felt limp, and he could only manage ghosts of words. His body was bent backwards from the midsection in a position that his tears flowed backwards into his eyes and blurred his vision, and so he could barely make out anything at all.

He began to make out something not of his vision, but his mind’s eye. He thought it was Su Ya’s great jackal, Magoi, coming to devour him and then expel him from its bowels into Michra, the darkest hell. He thought of Michra because that was what this place most resembled. His luck had finally exhausted itself. Now was the time for his undoing, and his pain was terrifying; he felt no pain at all in his legs, they weren’t moving, but the blood from the wounds on his back he felt.

The figure before him seemed to be doubly real and yet elusive; in the eyes of the flesh, Sade saw him as an outline in his tears, and in the sight of the mind, it was a crudely human shape, composed entirely of white light. It spoke to him only in the latter way, as his life was draining out of him.

Why have you lived this way? You have mistreated your wife and you have obsessed over mere trinkets that were left in adoration of those who have nothing. And you helped kill a man in his sleep. YOU TOOK A LIFE.

Each word spoken was like the brand of a blazing iron. Wholly in his mind, but as real to Sade as the sun or moon, the words scathed off the entirety of his surface flesh. He was convinced his eyes were gone and he wailed every word of apology his mind could link together in such hysteria.

You have stolen everything from the grave except what matters; that human life is short and nothing is guaranteed. But in your insolence you come here and risk news of your death to your wife and now you are going to Michra Hell.

This time, the words charred through his muscles and he was little more than a thinking arrangement of bones. He was horribly helpless now, unable to even move his hands to beg or weep in a torrent of etheric lights in a plane with this being.

This is the true helplessness of every living thing you feel now, behind their minds they hide this. But psychically you see the truth of every man, woman and child, what their minds fight and how they avoid the inevitable encroaching of hell. I tell you: there is no Su Ya. Only this follows death. Only this.

The words had such knowing that Sade could not question it, and he hit a realization of the thousands of bodies he had seen that had once seen life and all of this pain. His mind asked the one thing that came natural after the horror of this knowledge: “All of this...Could I stop it?”

Your heart finally sees nobility. I have the keys, and I think you are right for them.

The sounds echoed throughout the chamber in the realm of living things were those of bones and skin flapping and ripping, and muscles twisting about, while a loud hum, which would have driven a man mad were there any there to hear it, lingered in the background.

Later that night, a group of men in red hoods and travelling cloaks approached the mound. They were talking quite solemnly about how business was at hand, now that they had removed a great deal of their rivals. They found two entrances upon their ascent, and they circumvented the collapsed pit in favor of the one surrounded in foliage. Upon reaching the ground floor by taking a set of old stairs, they came upon a full bag. Several of them unsheathed their daggers, and they peered around the place. After a moment they determined the place was vacant. They emptied the bag and filled their pockets with the gold, and then began their hunt for jewelry. But the sound of footsteps made them stop. They echoed loudly, almost deafening.

“Why are you stealing? Don’t you know stealing is wrong?”

Two of the men pulled out their bows, and the rest reprised their blades.

Sade was hurt. “You don’t understand, do you? Don’t worry, it’ll be clear in time.” He looked like he had sharp things in his hands, but they couldn’t make them out, and before any of them could make heads or tails of his nonsense he had his grip upon them all, and days later he was seen returning home to his wife, with a kind smile upon his face.
__________________
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MCCCXXXIV
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Last Edited by Batrachius; 04-12-2010 at 08:31 PM. Reason: Reply With Quote
  #2 (permalink)   [ ]
Old 10-26-2009, 02:49 PM
Shrub Shrub is offline
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Re: Sade Zwengli of Thaumewt

Alrighty, my friend, just a few things I want to make clearer before I approve him.
Quote:
The Gates of Bliss: These organic syringes protrude from Sade’s wrists when he wills them. They are the key to his missionary work as the savior of all beings, the harbinger to Thaumewt. A quick stab to the back of the skull and in moments the essence of the mind is congealed into a fluid and drained into Sade’s body, circulating through his vastly complex nervous system and into his own brain, and from there, into a living place called Thaumewt, a shadow of a thought which speaks to Sade on a daily basis.
I need you to explain in more details how this affects the person he has stabbed with these. What becomes of them after he has collected the "essence of the mind"? That could mean many things to everyone. So I need you to be more clear about its affects.
Quote:
Thermic Gliph: Gliphs that induce a change in molecular speed of matter. Can induce freezing or incredible heat at touch, or any temperature inbetween within a certain range.

Gravity Gliph: Controls the attraction or repelling of matter it touches. Can also decrease or increase gravitational forces around it in a limited field.

Vibration Gliph: Can absorb sound and movement within a predetermined area, and also release it. Good for throwing opponents physically without touch or ploying others to run towards a recognized voice.
I need you to be a little more detailed about these as well. More so about their limits and the range of which they can affect these things. For example, just how cold or hot can he make something with his thermic gliph? How much can he increase or decrease the pullign force of gravity? With how much force can he throw another with vibration?

Also, you forgot your Strengths and Weaknesses sections. I'll need you to fill those out.
__________________

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[Between the Worlds|A Light in the Dark|Empire of Darkness|Under the Red Sea]
Last Edited by Shrub; 10-26-2009 at 02:50 PM. Reason: Reply With Quote
  #3 (permalink)   [ ]
Old 10-26-2009, 10:58 PM
Shrub Shrub is offline
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Re: Sade Zwengli of Thaumewt

Sweet, I'll get to that first post soon ^^

__________________

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Last Edited by Shrub; 10-27-2009 at 05:39 PM. Reason: Reply With Quote
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