Calendar Awards Members List FAQ
Advertisement
Play-Asia.com - Buy Video Games for Consoles and PC - From Japan, Korea and other Regions
Reply
$ Thread Tools
 
  #1 (permalink)   [ ]
Old 07-27-2009, 01:33 AM
sage_of_fire sage_of_fire is a male United States sage_of_fire is offline
He's stuck in a Floyd hole!
Send a message via AIM to sage_of_fire

Join Date: Dec 2007
Location: Mississippi
View Posts: 1,873
Zelda drawing (first ever shade job)

...opinions? This was actually the first picture I've ever shaded....

__________________
ZU Charity Heart Piece: Help Wanted
Songs I'm currently working on: Song of Healing on Guitar/Piano, Kotake and Koume theme on guitar/piano and Stone tower Piano
Reply With Quote
  #2 (permalink)   [ ]
Old 07-28-2009, 10:23 PM
Vynrah Vynrah is a female United States Vynrah is offline
Was Gorlock the third shooter in the grassy knoll?
Join Date: Jul 2009
Location: USA #1 USA #1 USA#1
View Posts: 312
Re: Zelda drawing (first ever shade job)

You did a good job, but if I were going to make any recommendations I'd have to say go darker.

Shaded pieces with higher value and a wide range of value are a lot stronger. Next time you're shading something, I'd recommend having both pure black, pure white, and a variety of shades of grey. Sometimes it helps to have a value scale to look at, to make sure you cover all the shades.

__________________

[ Adopted by Rew. ] [ Signature forged at the Moon Kiosk. ] [ My Art. ]
[ Design a Boss: Lupus ]

Reply With Quote
Advertisement
  #3 (permalink)   [ ]
Old 07-28-2009, 10:29 PM
Bradapalooza Turkey Bradapalooza is offline
Hylian Knight
Join Date: Jul 2009
Location: The Republic of Turkey
View Posts: 709
Re: Zelda drawing (first ever shade job)

In general you want to make sure some of your drawing is as dark as your pencil can go and only leave the very whitest thing white. It looks like you might have done that with a pencil, if you have the time, get an ebony or charcoal pencil. You don't need the five billion that come at art stores or will be recommended, just one.
Reply With Quote
  #4 (permalink)   [ ]
Old 07-28-2009, 10:58 PM
sage_of_fire sage_of_fire is a male United States sage_of_fire is offline
He's stuck in a Floyd hole!
Send a message via AIM to sage_of_fire

Join Date: Dec 2007
Location: Mississippi
View Posts: 1,873
Re: Zelda drawing (first ever shade job)

Thanks for the advice I'll say that the actual picture is darker, photobucket kinda screwed it up. If you want a better version of it go to my DA ( http://www.bandmatescomic.deviantart.com ) and it may or may not look a little better. Thanks especially for that graph, I have a feeling it will help quite a bit
__________________
ZU Charity Heart Piece: Help Wanted
Songs I'm currently working on: Song of Healing on Guitar/Piano, Kotake and Koume theme on guitar/piano and Stone tower Piano
Reply With Quote
Advertisement
  #5 (permalink)   [ ]
Old 07-29-2009, 12:39 AM
Bradapalooza Turkey Bradapalooza is offline
Hylian Knight
Join Date: Jul 2009
Location: The Republic of Turkey
View Posts: 709
Re: Zelda drawing (first ever shade job)

I liked your majora's mask, seemed a bit better to me than this one.

The most important thing an beginning artist can do is work from a reference
Faces are complex and difficult. You don't necessarily have to draw a picture that's already been created, but you do need a reference of some kinds to learn where to shade and how to create a proper perspective.



For example, you could have used this picture, which provides a somewhat similar angle to what you were going for to note the size and position of the eyes and the areas that needed the most shading. Note the right jawline, your painting has none, this photo shows that it is the area with the highest contrast, besides the hair. Also note the darkness of around her ear and the shadow that runs along her cheek, both absent from your drawing. Most notably, Zelda's left ear should not be present in that shot. I'd recommend printing a picture out, (make sure it's black and white or grey scale if you continue ebony) and doing a blowup of said picture. Run a gridlines on both your paper and your source to use as reference to where the lines of the face should run and then erase these before you shade. It really only takes one of those to then be able to naturally freeform it much better. Good luck
Last Edited by Bradapalooza; 07-29-2009 at 12:40 AM. Reason: Reply With Quote
Reply

Tags
drawing, job, shade, shaded, sketch, zelda


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -5. The time now is 01:14 PM.

Contact Us - Zelda Universe - Archive - Privacy Statement - Top
no new posts