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Originally Posted by SoulofDeity what are you using to pose / render these? I use Blender and get pure hell rigging armatures to the :/ |
As far as i'm concerned i use 3ds Max and i've rigged my models with a "biped". I don't know if there is that in Blender...
Quote:
Originally Posted by Khao I've been looking at your work for some time now, dunno why I haven't posted until now, but you are incredible!
I got into 3D stuff not too long ago and I can't even dream of animating as good as you! And it's incredible what some good shaders can do to such low-poly models... But even while they look incredible, you can see some slight blockiness on close-ups, couldn't you smooth them up a bit for the renders? Or it would become too slow for rendering without you wanting to suicide?
Your real pictures blended with 3D models work surprisingly excellently! I did notice that in the last one, Epona has some strange square thing on the side of her mouth. Amazing job on it, nonetheless! I can't wait to see your upcoming animation! |
Thank you so much !
As you suggest if I smooth the model the rendered will be too long xD for exemple I have a scene in my new animation which has taken 24 hours to be rendered. Only for 4 secondes of animation

(Because i want an awesome quality)
Well, for epona it's a mistake i've forget to remove before making the render -__-' xD
Thanks to see that =)
More soon...