I am an aspiring game designer (creative, not programming or graphics). I have recently joined this forum and am wanting to start a small team to develop games (mostly Zelda fangames). With a combination of my ideas and the skills of this community I am certain we can build an effective team. I would like to keep this team small for organizational purposes, if more are interested than are needed the best will be chosen.
This would not be a commercial design team. We would operate most likely from this site, and would probably not make anything we would sell. It would be basically a hobby team.
I am looking for:
3-4 Graphic Designers (good with 3d and 2d)
1 Assistant Creative director
To apply just post your qualifications here. Also post if you have any questions/comments
I'm an amateur animator and perhaps a shade more skilled in graphic design. I also love coming up with storys and whatnot, and would love to contribute concept art and things like that. I have fairly considerate experience with game developement teams, and if you have any more questions let me know.
I'd like to turn the question around at you, though. You say that you are an aspiring game designer, so I'm wondering what the kind of stuff you have done for that? What have you done creatively? I hate to say it, but just "idea man"s alone don't make games, (or much anything for that matter) and if you yourself want to be a game designer, it definitely doesn't hurt to try and learn programming.
But yeah, it's generally good to show people a bit of what you yourself can do before asking them to work with you.
I have mostly worked with mods, and have a moderate understanding of how programming works, I agree looking back it doesn't sound like I am very useful, and while I am not an expert in graphics or programming, I am good at writer, can draw well enough for concept art and such, and I can do a little with 2d animation. I am also fairly good at organization/leadership. The majority of my experience is probably my writing and organizational skills, the other areas are just enough knowledge to know what the programmers/graphic designers would be working with so as not to sound incompetent when talking to them, and to know reasonable expectations of what is possible from them.
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Also I am looking into free online courses to actually learn some programming (probably C++ or Java)