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Old 05-28-2012, 08:53 PM
Lionhead4 Lionhead4 is a male United States Lionhead4 is offline
Hero of Wisdom
Join Date: Feb 2010
Location: NY
View Posts: 68
Re: Why Skyward sword was a disappointment

My personal opinion about this game is that it was very lazy. and again this is just my opinion, many people loved this game, and good for them. First I didn't like the graphics, but not every game can look the same so i don't "take points" away for that. What I think DOES hurt Nintendo was the lack of creativity. Just an overview of the adventure: first three temples, we follow zelda around to three different areas of the ground, each time finding out she's already moved on to the next place except the last one, where we see her for a brief scene and then she's gone again. Call me crazy but that's just irritating. Then we're off to power up our sword so we can go find zelda again. Hold on a sec, in Wind Waker, didn't we go around the Great Sea trying to find temples to power up the master sword to free zelda? HMM. Yup, we've already done that. My next biggest complaint was the battle. Yes, it was very cool how accurate the sword was, it doesnt bother me at all that we have to occasionally re-calibrate it in fact I'm happy that they made it so easy to do. I just think it's ridiculous that 90% of the enemies we had to fight were which way we had to swing the sword. some Bosses, some semi bosses and the dumb bokoblins that were EVERYWHERE all depended on the direction. Next complaint is that there were only four places to go: the three surface areas and skyloft. the lack of locations meant that we were always there, and nothing ever changed! and the fact that the mode of transformation was TERRIBLE. creative maybe, but annoying as hell. if you forgot something in skyloft when you got to faron woods, you had to fly all the way back to skyloft and all the way back to faron again. the only shortcuts were where you descended into the area. they at least should have added a way to get from faron to eldin to lanayru without going to the sky. THE HARP. i hated the howling in TP, but thats amazing compared to swinging your arm at a certain speed while a robotic voice sings. Sidequests: the only one the skyward sword has was the gratitude crystals. someone said that OoT was just as bad with the Biggoron sword, but if that's all you did you missed a lot. there was also the happy mask game and the magic items that needed to be found but were'nt required (fire and ice arrow, din's fire farore's wind nayru's love). Swittching from Day to Night was irritating, and the adventure pouch thing was stupid. I understand that they wanted it to be more realistic by having him carry limited items, but if he can only carry two bottles a shield and a few medals at one point, why can he also carry a bow, quiver, gust bellows, slingshot, butterfly net, whip, beetle, and clawshots? All or nothing nintendo, can't do halfway. Stuff that I DID like about the game was the Silent Realms (shocker, I know) the goddess cubes which i thought were cute, and the weapon and potion upgrades. It was a nice game to play through, but it will be awhile before I play it again, compared to once I get through OoT or TP i say HELL YEAH, ONE MORE TIME!! easily have played both of them four times each, with masterquest for OoT. and again, don't hate, just my opinion.
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