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What this game got right was the inclusion of multiple towns which gave the game a sense of communal feeling... With the exception of Zelda 1(due to story reasons) other zelda's lack having more than one or two towns..
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Definitely. It makes the world feel real. Like there isn't just 3 towns with random people doing nothing in particular, or their sole purpose isn't to have a game where Link wins a bigger quiver. The multiple towns were cool. I know the people didn't say much but give credit to the designers for having a world that felt like it wasn't only for Link.
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the whole game is kinda unique actually because of the sidescrolling and rpg feeling to it
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Zelda is probably my favorite non-RPG. But with Zelda II's RPG feel it was like the ultimate crossover for me. Gaining levels and leveling skills is so much fun.