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Originally Posted by mzxrules But introducing Rupees and Potions (as he intends them to be introduced) adds nothing to the game except a crutch in which to help one beat the game. |
In a way but the act of taking away lives would also make it harder since managing where you die can be very important when playing Zelda II as it restores both life and magic. Having potions would give it a more classic feel and make the player think it is easier. The real saving grace would to have dungeons act as restart points like they do in other games.