|OT| Minecraft Project New Hyrule: Castle Town
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04-14-2011, 08:31 AM
Now with Duchy
Join Date: Jul 2007
Re: |OT| Minecraft Project New Hyrule: Castle Town
Originally Posted by
Well, these are things that you guys are going to have to look at and decide, yeah. Judging by the earlier map:
...it would seem that there is space since although Kakariko is LONG, it's not that WIDE and so you could stretch the stairs that lead from Hyrule Field to Kakariko; stretch them JUST enough that Kakriko is far enough back that the path near the back leading to Death Mountain goes AROUND Hyrule Castle (as in the diagram), where a lot more space suddenly opens up.
I'm just thinking in terms of what you wanna be able to see when you're near the top of Death Mountain. Seeing Zora's River stop at one point and suddenly reappear somewhere else isn't something you wanna see.
In any case, that was all I wanted to say. Figured it was worth bringing up. Whatever you choose to do, good luck!
Now that I actually look properly, that map isn't as good as it looks; the stairs leading up to Kakariko bend 90 degrees to the right, pointing at Zora's river. The other map is more accurate in this regard.
---------- Post added at 11:31 PM ---------- Previous post was at 11:27 PM ----------
I just realized another possible compromise: Angle the entire Lost Woods - bar the room with the bridge out of the forest, for which we'd either have a double of or a
portal for - and Sacred Forest Meadow 90 degrees to the right. I think Zora's River would then be able to fit properly.
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