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Originally Posted by Lengis
>>>>>Too bad it's not major,when only .6% of the people who bought it had the problem. Nobody cares about this stuff, son. It's just a handheld.
WRONG, read more carefully. .6% of PSP owners turned in their PSP to get it fixed, 100% of PSP's have this flaw. But it wasn't accidental, it was done ON PURPOSE (to save space while allowing the screen to be that big), and it WON'T be fixed.
This pic helps better illustrate the problem.
http://www.gamesarefun.com/consoles/psp/square.jpg[ommitted obnoxiously large pictures]
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What flaw, exactly? They all have that
design, but the design itself is not inherently flawed.
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Kutaragi acknowledged that the button is less responsive than the others, in part because it's so close to the PSP's 480x272 screen. Because there isn't enough room to put the square button's detection switch directly underneath, it's off to the right, making it less responsive--and sometimes causing it to stick.
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If .6% of PSP's had to be returned, then the prevalence of the "flaw" is reasonably small throughout the population of PSP's. The "flaw" is the dysfunction of the PSP.
Perhaps the design is... disagreable to you. But the design itself is not a flaw. It is just the fundamental representation of the maxim that "there are no solutions: only tradeoffs." For a minor hit in responsivity, you have a sleeker and smaller machine. Is it a tradeoff between form and function? Always. Is it a critical, system crippling trade off? Not at all. Is it major? Hardly that, either.
Any design has its tradeoffs. For instance, the design of Metroid Prime, the video game. It achieved its streaming, constant, no load (not counting elevators, and door delays) times, but was prone to crashing. I suppose "locking up" is a better term. Would a game with load screens have been superior? They would have avoided this annoyance. But the game was better overall because of it.
The PSP probably isn't impacted that much by this. The "problem" that these pics show is not a "problem" but a purposeful design. Slight loss in responsiveness, I'm not Yoda, I can't tell that. Maybe when PSP arrives in one of our hands, we'll find that it takes two hours for the button to work. But, otherwise, it matters little. Will your button stick occassionally? Yes.
It isn't a major problem. If it is a problem, it's a small one. And, evidently, Sony will let your return them. Big deal.