Zelda Wii - Online/Multiplayer
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11-28-2009, 09:46 PM
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Join Date: Aug 2009
Re: Zelda Wii - Online/Multiplayer
Originally Posted by
Agreed. It would give replayability though.
If there were more micromanaging elements, though. Or customizable housing, cities, etc... Like in WW with the Windfall Island shop statues. That could give incentive to continue playing after the initial story to do tasks/objectives to earn some sort of currencies other than rupees to trade for custom items. That could also make a handy device for incorporating online play, if nothing else than to trade these custom objects/currencies or whatever they may be.
These aren't original ideas, they've all been in other games. Im just thinking online play could give alot of replayability to the series. Any thoughts on that?
Now THATS something I'm all for. Unique "side" elements that incorporate online and multiplayer. Again, as long as it doesn't interfere with the actual main quest (like co-op), I'm fine with it.
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