Quote:
Originally Posted by 8bit
Did you not read my post about network design for real time massively multiplayer environments?
I, for one, think it's very possible.
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No, I was talking more about the sheer number of weapons, items, party members, and gameplay elements. Especially the gameplay elements. Also the fact that the player character in this game is supposed to have complex relationships with nine nameless party members sounds like a bit of a stretch.
And no, I didn't read your post about the network thing, but I understood your general point that "it would be possible".