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Old 12-24-2004, 09:54 AM
Marco Marco is a male Dominican Republic Marco is offline
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Join Date: Oct 2003
Location: Boston
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Re: Zelda for DS- A cool interface for changing items

Quote:
Originally Posted by Moonless
They could use the touch pad for just more than that. If the game's 3D (I hope so), they could use the touch-pad for aiming the bow or something. But anyway, yes, it could be really useful to place items in the 2nd screen. Btw, isn't Zelda DS going to be a Four Swords? Now that I'm thinkin' we won't have many items at the same time though.
Like hisak just said, yes it is going to be a Four Swords game, but we don't know if it's going to be 3D or 2D. I think the DS is capable of holding Cell Shading graphics on it. If Four Swords went to 3D thats the graphics I see it using. Noting realistic like OoT or Zelda'05. For multiplayer it's nice that all you need is one cartridge hehe. So I think its still possible to have multiple weopons...but the max the Links can hold is 4 (one for each Link). As for what the touch screen would be used for (if it's mulitplayer 3D or 2D) I could see it being used as a map (also telling you where all the other Links are in the dungeon/region), and when you press start, the touch screen will become the menu inventory (items, collectables, fairies, saved maidens, save option, etc...).

-BGS
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