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Old 07-04-2009, 02:54 PM
koipen koipen is offline
Gerudo Thief
Join Date: May 2009
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Re: The Legend of Zelda: The Lost Civilization

Second half of items. After these I have the bags. Comments appreciaded.

Fairy boomerang
Fairy boomerang is an upgraded version of boomerangs, obtained from the Great fairy. Very useful, and very verstile. It can cut vines, hit switches and stun enemies. This boomerang is very special for one reason: it can be used as elemental boomerang. Basicly, you can store power to it similar to arrows, and similar to arrows, first it is just plain boomerang. This can target up to 5 objects, and sometimes you need to think the order of the switches you hit. For example, one puzzle will rise some walls and lower others when the switch is hit. (Which is another minigame too) this can be loaded with water, ice and fire. Veru useful item, so use it well.

Bottles (1- 5)
Bottles are back, and they are quite useful for storing water, potions, and other liquids. They are made from glass. Plain and square. These bottles appear in different places and can be obtained in various ways. Aside from water and potions, you can also store soups you have made in Soup and Sauce to these bottles (they appear as "Homamade soup"). Unlike in previous games, this game has 5 bottles insteead of four for extra capability of delivering soups. Though there is side-effect: drinking 3 potions in 10 minute time period can do nasty things to you. It may suck all your magic power, reduce your health by 5 hearts or do other things like this. However, you cannot die from this side-effect. There are few special items that are storable in the bottles.

Rod of time
This is the legendary Rod of time, residing in the soul of Unknown ruins. This is extremely powerful item, because by using it in some place, the place is transformed to the state it was 100 years ago. This can be used to solve various puzzles, for example a broken switch, or collapsed stairway, or a broken chest. It can be used in the overworld too, but remember that you cannot use this in every place. However, you can for example hit some rockfalls with this, so it disappears and continue to something good. Mostly, even if this could be used, it can do nasty things too. For example, while the Rod may remove the rockfall, you can notice that there is no path to discover after it. If you are using this on a place where there was a tree or something, you are pushed from the item. Mostly those things aren't around things that you can use the rod of time. Remember that the use is limited like the grappling hook in WW.

Ignitors Mallet
This item is obtained from the Blizzard Palace. It is quite heavy and big hammer, and most notably, it is quite hot. Using this, you can hit Icy walls to shatter them. It also is workable as weapon. However, it's quite slow, and it is weak against watery enemies. Ignitors mallet is powerful against Ice enemies, and is very useful against those. This hammer weights so much, that Link walks little slower when equipping it. If Link swims while equipping it, the firein it's core burns out. You notice that it doesn't glow anymore. Link can load it by charging it with his life force. It takes 3 hearts to completely load it. Link can use it to some walls, Icy obstacle, freezing blocks. He can even use it in some Icy lakes to make hole in the ice, so he can fish in it.

Floating leave
Floating leave does not fly, it floats. It gracely descends slowly down, and you can control the float of it. Obtained in the sixth temple, this item is very useful. It allows Link to float to some places or ledges that were unaccesable before. As the name stands, this cannot fly forward very much without losing its height. It can use the wind as it advantage, but the wind isn't very controlling to it. Using this makes rough landings soft, and allows to land for example, on top of a wall. Floating leave can float upwards using updrafts. Using floating leave does not cost anything, since it's basicly just a parachute. The look of this item resembles the look of Makars wingy leaves in WW.

Bow and Arrow
Link founds this on his fourth temple. It is very useful. It first holds only 30 arrows, but by upgrading it, you can hold up to 60, and then up to 100 arrows. They can be useful for hitting switches, damaging enemies, and solving puzzles. The bow can be upgraded to Aqua and Flame arrows. If the bow is shown to the gang at Garricos village, they offer Link a minigame where he can win Piece of heart. This bow is known to be very strong. You can buy different strenght arrows to this bow. The ones you found in dungeons in pots are wooden arrows with wooden tip. These deal half the damage of a steel tipped arrows. The ones you can find in most stores and in some chestes are normal arrows. They deal the ordinary arrow damage. If you go to the Ravsters blacksmith, you can give him some metals. Using these he can craft the finest arrows. These then automaticly spread to Forlanas general store. These deal twice the damage of normal arrows, and fly notably further.

Bombs
Bombs are most useful tool for exploding walls and shattering stone. Link founds this on the second temple of his trip. They are quite powerful in terms of attacking force, and they are needed for some enemies. These can be found in bomb flowers. when Link obtains the bag, he can carry 30 bombs. He can upgrade it to up to 100 bombs by playing the Cannon boat minigame. The game has two kinds of bombs: normal bombs and water bombs which can be used in water. The quality of the bombs differ. While the shattering properties are the same, shop bombs deal twice the normal damage to enemies. However, if a enemy is bomb only killable, it doesn't matter which kind of bomb you use.

Hookshot
Hookshot is brilliant for shooting into things, and grabbing them to you. It's obtained in the fifth temple of Links trip. It is very versatile, and can be used to grab to chestes, targets, some trees, enemies, vines and even some rocks. It acts differently for what you are wearing. If wearing Iron boots, the target will be pulled to Link, If not wearing special boots, Link will be pulled to the target. If wearing Fairy boots, Link will be pulled to even small objects such as jars. In some puzzles you have to think how you use the boots and Hookshot. Overall, the tool is incredibly useful, and can be used vastly in the overworld. Hookshot is also good tool to use in dungeons before the fifth, if you have forgoten a chest or other item.

Iron boots
Iron boots are heavy boots made from heavy metal. They offer you more weight, to for example press a switch or use hookshot. They also can be used to sink in the bottom of water. The Iron boots in this game do not posses any magnetic properties. However, they work better if used in solid stone or ground. If used in soft soil, and you stand long in the same spot, you will start to sink a little. However, you really have to stand there like a minute to get this effect. You can also pull some switches that you didn't could before. Iron boots are obtained in the first temple, becoming item attained in the very beginning of the game. And they are used also widely around overworld, so don't forget them.

Fairy crystal

While it does not seem very powerful as weapon, this crystal is pretty strong. If you use it, it marks quite wide are to the ground and then explodes the spell. However, armored enemies aren't affected by this. Using this requires magic, but it's still extremely easy way to get rid of big masses of enemies. Fairy crystal won't affect any enemies with dark magic infused with them, including some bosses. Fairy crystal is the last of the blessings of Fairies, and is obtained before seventh temple. It is obtained from the secret great fairy, and isn't required for gothrough. Resembles Din's fire.

Supposedly the last or second to last post before the actual plot. This time: Characters. (not including all, the ones that seem to be most fitting)

Link

The main character of the game. Young boy who is known as a good fisher. Adults have mixed feelings of him, but you can se the changes as you progress, they start being more respective. The children adore Link, but when out of his village, he has to spend time with the people to get used to them.

Gami
Link's younger brother, he thinks that Link is unbeatable in everyway. He will be seen around the world in different places. He'll always ask what's going on with Link, and sometimes tells where the player should go. Gami seems to appear most often at the Fun and Fanciness house at Acuteon town.

Tolg
Links father. In village he is not known to be anything special. However, his past has been mysterious. He always seems to be busy, while nobody really knows what he's doing. Later in the game more is revealed of him. He is apparently though talented musician.

Falan
Link mother, she is much more widely known than her husband. Falan is an active woman, and seems to have some skills with the swords too. She is respected by many. Allthough it hasn't been confirmed, it is said that he is born in Forlana. He keeps an eye on the world an sometimes goes around to hear the news. If you talk to him you may get hint where there are troubles.

Colto
Villages swordsmaster, Colto handles the ways of the sword very well. He seems to be fan of different Gauntlets. He is very old, and it is said that he has fought in the armies of Faolin. He respects Link and sees him as talented young swordsman. He seems lately to be worrying about things.

Sabar
Sabar is the mayor of the village. He seems not to care from kids, although when links adventure progresses he starts to talk to Link in other words than grunts and smurs. Sabar has shown interest for traveling. He seems to be going around the world, and bring mostly bad news with him.

Jovin
Jovin is one of the youths in Ganfol. She seems to be quite shy, but still quite happy. Shes the little sister of Cela. They get along so-so.

Cela
Cela is the most wildest of the kids. He seems to be daring and worryless. The adults don't really like him. He admires Link and wishes that he could be like Link.

Foranin
Foranin is another is another of the youths. She apparently is into music. From all the kids, she seems to be the most worrysome. She sometimes tells Link about her problems.

Gado
Gado is father of Jovin and Cela. Known as a active villageman, he seems to be everywhere. Gado is the least worrysome from the adults of the village, as he doesn't have time to worry. He is still known to think about he passed away wife, which makes him sometimes quite sad.

Pace
Pace is the laziest of the adults of the village. He always lays on the riverbench watching to the horizon. Although Pace seems to be quite careless. He seems to be lately sometimes walking around the village for no reason.

Rofer
Rofer is a wayfarer that just recently moved into the village. People are not yet used to him, but she seems to get along wiht Link quite well. She tells at the beginning of the game a lot of useful information. She has told that she comes from the mountains, but people are suspicious with her.

There are more people in the village, but these are the ones worth mentioning. Next up is some characters around Acuteon town. Remember that these are not all of them.

Vidor
Vidor is the keeper of Wayfarer store in Acuteon town. He is actually Goron, who excpesially love Goron Amber. He is quite joyful, and seems to get along with Link from first look. If you talk to him, beware. If you do not buy his stuff, he can keep talking all about the mountains and Gorons.

Nada
Nada Holds the bar in Acuteon. He isn't so happy, and actually first time when you go to the bar he'll kick you out. As time progresses, even he can say Link other things than "Get out" or "Go away". He says that he's born in Acuteon, but some don't think so. He's been mysterioiusly away in his youth.

Koma
Koma is the nice cook in Soup & Sauce in Acuteon town. If Link has gone through the first dungeon, she can start to make potions here. Potions made in here won't show their effects. They can be all sorts of effects, such as "Fills until you have 3 hearts" or "cuts magic bar magic in half". That's why you won't always know what the effect truly is. Koma herself is quite weirdo, wearing maskes and making all sorts of strange noises when making potions. Link can also mix his own potion if he wants.

Bojir
Bojir is the holder of postal systems local center. Link can get his letters from here too. In this game, you see the mailboxes are much rarer than in the past games. That's why there are only few in the key places of the world. Bojir is quite strange. He doesn't talk much and when he gives his letters he seems to be still looking at his papers. He will be quite the same during the whole game, because he doesn't listen the news.

Enji
Enji is the teacher of Acuteon shcool. He is quite strict, and the children didn't really like him. He does get along quite well with Link, but if he has had some fun with the kids (making the kids look happier), he seems to glance at Link if Link is near him.

Clar

Clar is the richest man in the town. He is walking with his cape and his servants in the town. If he sees a poor man, he usually may spit at him and throw a penny. People hate him, and sometimes talk about him. He first doesn't like Link either, but when he gets big wallet, he starts to get along with Link.

Forit
Forit is one of the poor people in Acuteon. He lives in one of the dirty alleys. His only friend is his dog, which follows him everywhere. He seems to be quite nice to people, but also quite suspicious. He hates Clar, because apparently he stole all Forits money, and left only the dog to him.

Ando
Ando is one of the woman in the dirty alleys. She doesn't talk to people, and throws them away if you try to speak to her.

Oidel
Oidel is the holder of the Acuteon music club. After you have gained your Ocarina, she lets you to join the band. Oidel is very musical, playing wooden flute himself. She seems to be quite dramatic. All people who don't have musical talent are "wasted creations" for her. She seems to be always in her own world.

Zodic

Zodic is the butcher of the town. He is the one you can buy Pigs ears from. His house is restricted in his own hill. Zidic still seems to be quite interested what's happening on the world. He's notably worrysome. although, if you talk to him and choose "tell me from the meat", he gets up from his table and talks pretty much all he can tell from meat. He is quite rough.

Gina
Gina is one of the ladies on the street. She has interest in Zodic, and always talks about him. She is seen often in the night, walking towards the butchers house. Although nobody cannot confirm this, she is often seen in the mornings smelling like pigs.

Tovi and Pona
Tovi and Pona are two gossipping ladies in the bar of Nada. They tell you all kinds of stories from the city. They often sit at bars, although sometimes they are away. If Links talk to them first time, he gets Magic Pictobox. They are really interested in rumors about Gina and Zodic.

Nomil
Nomil lives in the upper floor of Oidels club. He is terribly sick, and is dying. You would need miracle to save him. He has collected lot of items during his long life. He is wise and modest man. He would be eternally thankfull if someone could save him.

And few misceleanous people.

Dacuni
On of the Zora merchants in the Merchant oasis. She is different from other Zoras, being more humanlike. She also says what she thinks. She has strong hate against Gorons. Otherwise, she is quite wise and thoughtful.

Rafel
One of the merchants in merchant oasis. He is one of the richer merchants. No of the people really like him, and they talk about him behind their backs, but he has quite good selection of products.

Gor Hogo
The leader of Gorons, Hogo is very powerful man. He is respected and liked leader. Although, it's said that he is completely weak to goron amber, and can't resist it. He does think that Link is still not a Goron, although he lets Link to walk in his grounds.

Narbol
Narbol is the leader of Zoras. He is admired through all the Zoras. He has no prethoughts about anyone who enters his grounds. It is still thought, that he does not like Gorons very much. Narbol is known to also be a good warrior.

Condo
Condo is the leader of continental postal system, and also the leader of all Ritos. He has very much power, and he is nearly always busy. Condo lives in the chamber at the top of birdmans peak. This ensures that no-other than Ritos can come to him.

Gefil
Gefil is the leader of pirates, found on the great sea. The pirate gang is spreaded accross the sea. Gefil seems to be human, but for some reason, he always has his head covered. He is good swordfighter. His ship is also very fast, moving faster than KoRL. If he storms Link ship, Link will be dragged to their ship where Link has to fight agaiinst Gefil and his 3 pirates.

Uciner
Uciner is the leader of gerudos. She controls every gerudo in the desert. She knows now mercy, and is said to be ruthless agimst his enemies. She is always supported by her women.

The prologue


(Showing pages with pictures that describe the events)

(Using the tune from wind waker prologue, which turns to a mighty melody)

In ancient times, there was world filled with sea.

This sea was filled with islands, where people lived peacefully.

For awhile, everything seemed to be fine.

But as time passed, the sea was getting inhabited with evil creatures.

And with his servants, there lived the great evil.

The evil, that everybody had thought to be sealed away, was risen.

Using his part of the goddish power, he used it to cover the sea in darkness.

He took control of every evil creature in the sea.

(music changes into peacefullier tune)

In those days, in one of the islands, lived a boy.

He used the winds to travel the great sea, and defeated many ordeals.

And once, even he was met by the evil.

Wielding the goddish power and the blade of evils bane, he killed the great evil.

But that was not his last adventure.

(new music again)

He continued to travel the seas, to found new lands.

And to defeat any ordeals he might come into.

(the book now shuts, and is switched to the start cutscene)

The Legend of Zelda: The Lost civilization


The game starts at you wake up in your bed in your house. The sun seems to be up already, and the room is filled with light. Open the door, and step outside. You'll notice that the village is not too big, but it extends in some parts to forest. You cannot go to this forest this early. It has small pond, which flows down to the river Zora. Mostly this has some hills surrounding it. It has singgle exit to the plains. North you can see the short way leading to swordmaster Coltos house. There are about 8 - 10 houses in the village. Here you see your father and Gado discussing intesively. As you talk to your father, he starts to explain the situation.

"Last night, we saw monsters near the village. They were looking at the village, and smoorching something with their smuddy tongues. We are afraid that they might attack our village. The village doesn't have men to fight against those monsters. Only few still know how to handle sword, so if they would attack only few could fight against them. Do not leave the village."

He then starts to talk with Gado again. You can start exploring the village, but you cannot go out or your father will stop you. You see that the village has some people in it walking around. In the pond you'll see your mother washing laundry. Talk to her and she'll tell you that Colto may know more about things. However, you cannot talk to Colto yet, if you go to him, his door is locked. If you talk after this to your mom, she'll tell that he is probably still asleep, and you should wake him up. He is apparently fan of fried Hylian Bass.

You realize now, that you don't yet have your Fishing rod. However, if you have visited some houses, you see that one of them is actually store, where you can buy fishing rod for only 40 rupees. You can collect these around the water, or on top of trees. If you give to your mother the shirt that she has lost, she'll give you red rupee (20).

Go now and buy the fishing rod. Fishing is quite the same as in Twilight Princess. You first probably get some Bloomscales, but eventually you'll catch Hyrule Bass. The next thing is, how to fry it. First, keep the fish in your Fishing Rod, and when it doesn't move anymore, take it to your pack. You can keep it as an item.

You'll notice that one of the houses has smoke coming from it. You can try to open the door, but it won't open. Instead, roll to the building, and Rofer comes to open it. She's quite happy seeing Link, and lets him come in. Inside, you can fry the fish. However, Rofer tells you that he needs some spicy sauce to fry it. Unless you didn't notice it, in the store they also sell a bottle of Spicy sauce which heals 3 hearts. This also gives you your first bottle. You can leave the fish to Rofer to cook. When you come in again, the fish is ready and you get fried fish. Now you can go to Coltos house. Leave the fish to the window, and the smell delivers to Colto. He opens the window and sees Link. He lets Link in.

Colto has heard from the news too. He thinks that Link is now old enough to wield sword, so he gives him lesson how to use it. First plays the gong, and after that they start fighting.

First Colto teaches Link horizontal Slash, the most Basic attack. Just hold B and swing the Wiimote horizontally. This is pretty simple attack. If Colto approves this and think you master it, he shows you the next attack, Vertical slash. This is the same as Horizontal slash, except you swing the Wiimote vertically from up to down.

Next he tells you thrust, where you push the Wiimote forward. This deals moe damage than slashes, but is easily blocked. Basicly hold B, and push the Wiimote forward. Next, he'll show you targeted attack, which is Z-targetting and slashing. This is most common attack you'll probably use. Fifth he shows you jump attack. Hold A and swing the Wiimote vertically. You can load this so it becomes more powerful Jump strike.

And finally, he teaches you Spin Attack. Load power by pressing down B and release. If you master this, he accepts you as Swordsman, and lets you keep Faolin sword. This sword is quite old, but still looking pretty sharp. You can now leave the house, but you can come back to learn more moves if you have Gauntlets with you.

You can now leave the village, but before you do, your father comes to you. He says that he cannot block your way, but you should still be careful, because no-one knows what the world has in store for him. He gives you Spoils bag. This bag can hold enemy spoils, and is quite useful on your trip. Before you leave, you can get Wooden Shield from the store for 80 rupees. It's recomended to get this, because you cannot get another shield until you have completed the second dungeon. Otherwise, you can leave the village.

(I may quit this because the lack of interest in this)

Comments really appreciated, tiering to do this without critisism and comment.

As Link exits the village, he sees that there are lots of Bokoblins spread around the village. There are 20 of them, and Link must kill everyone of them. They can be found on top of trees, hiding nehind rocks and even in some pits. You probably get some spoils while you kill these. As Link has killed the last Bokoblin, it takes its horn, and blows to it. It falls to the ground, but from the fields run two big warhorses. They are ridden by two Dynalfos. Cutscene appears where they knock you unconcious, and they ride away to the mountains.

When Link awakes, he notices that he is in cell. It's lighted by two torches. The cells door is locked, and there is now obvious way out. However, if you destroy some boxes (they have taken you're sword), you see that there is a little crawling space in the corner of the room. Crawl into it until you come to a darker space. Find a stick so you can light some torches and see something. You notice there are some rat and keese in the tunnel,but you can hit them with your stick. When you have walked some way, you'll come into a hole which lead up. However, it is blocked with wooden planks. Bring one of the stck and light it, so you can burn the planks. This leads you to the outside of the building. You now see a cutscene, which shows that you are in Mountain Prison. This is very well guarded prison with guards standing on the doorways, and few patrols.

You must sneak your way as the guards swap, through a little crawling hole behind some barrels. You now are inside the main wall. However, you notice that to get inside, there is not a door that isn't guarded. That's why, when you sneak to other side of the prison, you'll see that up there is a window leading to the main prison. Using some bocks and crates, you can climb to the wall. Her you just need to bring some crates from the walls to the window. Here are some stationary guards to watch out. If you manage to get the crates in place, you can climb finally to the building. The inner building has few cells. One of them contains the map of the dungeon. Now here is some sneaking in the hallways to the upper levels, avoiding the guards. If you get caught, you are dumbed into your original cell. However, it's bit easier now when you know where to crawl, and the blocks are now moved.

The prison has 3 floors, and you notice that in the 3rd floor there is a door to outside. You see that you are now at the balcony going around the prison. Here there aren't any guards. However, you notice that one of the doors leads to storage house. Here you can find your sword and our shield if you had one. And you'll also hear a voice.

You hear a voice behind the crates, that yells for help. Eventually you notice that by moving and slashing some crates, you'll see the source of the noice. Blue spirit, not quite fairy, approaches you. Link is about to run away when the Spirit starts to talk.

"Hey, why do you leave? We haven't even met yet? I'm not gonna hurt you."

Link seems quite dazzled, scrathing his head while thinking how is this possible.

"I'm Zoan, and I'm not your enemy. You've released me from my trap where I fell while traveling these corridors. Why are you here?"

(Vacation, wandering, prisoner, choose prisoner)

"Your capturation is not unusual. Many people have been captured lately, and only few have survived. This is dark place, and you cannot proceed here without me. In echange for my help... You don't have to worry about it yet."

(You can now leave. Zoan is in similar form to other fairys, except more spiritlike)

If you now run into guards, you can try to hit them with your sword. However, if they gain one hit at you you are back at your cell. After you have regained your sword, climb the ladders to the 4th floor. Here you can see big door, guarded by two Elite Bokoblins. These have swords as their weapons, shields and they take more hits than original Bokoblins. You should still beat them, but you probably get some hits.

After this, the door opens, and you can enter. Inside you notice that there is nobody. Until you notice, that behind, you, there is a man. He looks quite high-ranked, with colourful uniform, and helmet. He tells that Link has done quite well, getting to the top hall of the Prison. However, his master, the keeper of the prison won't accept this, and tells that Link must be eliminated. The man takes sword from his belt, and starts to fight.

The warrior is quite good at swordfighting. While he's slashing you cannot damage him, but when he jump attacks, you can hit him. As the battle progresses, he becomes harder to hit, until he blocks you off completely. Zona notices you, and tells that you should get behind him. He is hanging near him, and when flashy A appears, press it and you'll jump over him. Hit him few times, and he switches tactic. He becomes defensive, and stays near the wall. That's why, when "chance" appears in the bottom of the screen, shake the Wiimote as fast as you can, so you'll open his defenses and can deal the fatal hit.

"I guess your fighting skills were enough to let you live, but do not think this is over. Someday we will meet again, and then I'll come back stronger than ever."

Zoan starts to talk, and tells about the elemental stones.

"Long ago, the world was formed by three gods. Naury, the Goddes of Wisdom, who gave it rules and boundaries. Din, the Goddes of Power, who used her strenght to form the terrain and master the fire. And Farore, Goddes of Courage, who used her soul to give life to the earth. When these three left the world, they left behind their three most beloved treasures. Their pearls. The one who could find these, would have huge power in his hands, to shape the world. And now it seems that the Great evil, the one who is the source of the troubles in this world, is waking again."

"This evil, known as Ganondorf, has tried to obtain the pearls for long time, but the pearls cannot be taken, because they are locked to the past, where the ancient people of Hyrule live. These guard the pearls, but even they would be lost against Ganondorf. however, even Ganondorf cannot alter the flow of time. The sacred elemental stones, stored to the vast ends of this world, have the power to travel in time. Using these, one could access the past, and obtain those pearls. If Ganondorf finds those pearls, He can turn this world into barren wasteland, where the only thing that will be living are his monsters, spreading terrors around the land."

"Link, for your own good... For Huryle... Will you help me to find the sacred stones, and stop the Evil king?"

(Yes and no appear, no gives you just new question)

You are now united, and can leave the prison. If you later come back to the prison, there are some places you'll probably want to visit. The waterway from the cell leads to another direction, but you need Zora Armor to get it. Here you can obtain Vaguine. And on second floor, if you go on one of the cells, you notice that it has some area in the wall that is craggy. If you blow it up you'll see little way that leads to another warehouse where you can find Heart Piece. But now, just escape from the front door and run down the mountains. The searchlights won't notice you anymore, so you can escape.

Go down the long and ravaged path. This has few enemies, and is quite curvy. It sometimes goes underground, but eventually you'll see that in front of you are only the large plains. It's now higly recomended to go to Acuteon town. You cannot proceed longer into the area because there are either Rockfalls or broken bridges that stop your way. So advance through the plains and little hills and you'll eventually see Acuteon town, where Zoan hints you to visit.
Last Edited by Hombre de Loco Motivo; 07-06-2009 at 11:29 AM. Reason: Reply With Quote