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Old 07-02-2009, 02:25 AM
Andross Andross is offline
The dead shall rise...
Join Date: Jun 2006
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Re: What's your favorite Final Fantasy game? (Main series besides X-2 and XI)

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But what I mean is that in this manner, all of the characters perform exactly the same in battle, making them not different from each other during battle at all.
This goes back to what I was talking about with allocating resources. Unless you're a super-hardcore power leveler who will spend hours of time on optional grinding, you're going to have a limited amount of resources to attribute; for example, you can't give all of your characters in FFVII KotR and Bahamut Zero on an average playthrough without power-grinding, nor can you give all of your characters in FFVIII the same GF abilities and same magic junction allocation. Usually, each member in your current on-field party will be functionally different from the other two.

Now, it is true that the off-field party members will act as carbon copies once you transfer all of the statistics from your on-field members to them. However, it is only the characters who are currently on-field that matter, and the characters who normally remain off-field will be the characters you don't like.

So, even though the currently off-field members will function as carbon copies of your on-field members when (And if) you decide to bring them on-field, the characters on-field will still function differently from eachother. To strengthen the "on-field characters matters only" argument, in the more class-based FF titles that had large parties extending your on-field supply, such as FFVI or FFIX, you could still get away with using the same on-field characters throughout the game without switching out for the off-field ones.

That way, there's variety among your on-field group, and you can get away with using only the characters you like.

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Characters don't talk outside the story, right (besides minor taunts or whatever)?
Sometimes it's bad enough having to see certain characters (Again, Cooke and Mack; don't know if you played Lost Odyssey or not).

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It's not unreasonable to use a character you hate if they are, in fact, good characters to use in battle. In an FFVIII-like system, that individuality is non-existent.
True, it isn't unreasonable to use a character you hate if they're good in battle, but I believe it would make it better to not be required to use that character at all.
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Last Edited by Andross; 07-02-2009 at 02:26 AM. Reason: Reply With Quote
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