Quote:
Originally Posted by Valhelm
Nowhere, I think you should notice, did I say that 'casual' games have lasting appeal, Double A.
And, I sicken you by not liking 'casual' games? People are allowed to have their own preferences, last time I checked. I too, have high expectations for the next Zelda. Also, Super Mario Galaxy really isn't a 'casual' game. It has a storyline, is not rated EC, is high quality, and most of all, is fun.
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No, you sicken me by automatically assuming that alll casual games are bad, that they're not allowed to have a story, and can't be high-quality. The definition of "casual game" is not "bad game" or "lacking story". The true meaning is "accessible game", one that is easy to pick up, hence "casual".
Casual games can have lasting appeal, but to the right people, and this group of the "right people" vastly outnumber the "hardcore". Heck, the original SMB had no story, so therefore it's casual, aaccording to you. If they gave Wii Sports a story, would it be "hardcore"?
The only thing which makes a game a "casual game", by definition, is its accessibility. Super Mario Galaxy is one of the most accessible games out there.
And what is "EC"? Where I come from, the rating system is different.