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Old 06-20-2009, 04:07 PM
kaybee2 kaybee2 is a female United States kaybee2 is offline
Video games, colored pencils, and vegetables are the best things on Earth.
Join Date: Aug 2008
Location: GA. Rednecks & pine trees. Woo.
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Re: Who is still opposed to Voice Acting?

I'd rather not have voice acting, personally.

Not because I'm clinging to old games, not because I like imagining what characters sound like, but because it's a really risky move.

For me, I like really being absorbed into each cutscene. With diologue boxes, that's fine. All I'm judging is the text. But if you add voice acting--which, knowing it will have to be translated to English (and hopefully everyone here realizes that English voice translations can be very, very bad)--I'm going to end up paying so much attention to the bad voice acting that I won't even enjoy the cutscene. It's like what Seen said.

Now, don't get me wrong. Voice acting--if done WELL--could improve Zelda games by miles. But if done badly, I get the feeling it would ruin the cutscenes, and those are usually my favorite parts of any game. It's just too big a risk.
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Hiya, I'm Katherine. Call me Kay.

Zelink is boring. Support Midlink today!
Unless, that is, if it's Tetlink. Tetlink is adorable. Wait, that doesn't REALLY count as Zelink, does it? I mean, it does, but it's not the same Zelink as it is in the other games. And it's still considered Tetlink in the end. But it's still officially Zelink, right?
Ugh. My brain hurts.

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